@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods
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@kilroynothere glad to see that you are back. Almost forgot the crazy german bomber in Africa :-)
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@robson Ha! I totally would have allowed you to move it later if you had forgotten. It’s not every day you see that! Good to be back. Hopefully I can keep some momentum.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 4 Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 29 PUs; UK_Pacific buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 submarine moved from 39 Sea Zone to 38 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 43 Sea Zone 1 bomber moved from South Australia to 43 Sea Zone 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 4 infantry moved from Malaya to Shan State 1 fighter moved from India to Shan State 3 fighters moved from Burma to Shan State Combat - UK_Pacific Battle in 43 Sea Zone UK_Pacific attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports UK_Pacific roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 43 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits 1 carrier owned by the UK_Pacific, 1 submarine owned by the UK_Pacific, 1 destroyer owned by the Japanese and 1 destroyer owned by the UK_Pacific lost in 43 Sea Zone UK_Pacific roll dice for 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 5/6 hits, 3.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 43 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the UK_Pacific, 1 fighter owned by the UK_Pacific, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese and 1 cruiser owned by the UK_Pacific lost in 43 Sea Zone UK_Pacific roll dice for 1 bomber, 1 cruiser and 1 fighter in 43 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship and 5 transports in 43 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the UK_Pacific lost in 43 Sea Zone 4 transports owned by the Japanese lost in 43 Sea Zone UK_Pacific win with 1 bomber and 1 fighter remaining. Battle score for attacker is 45 Casualties for UK_Pacific: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports Battle in Shan State UK_Pacific attack with 4 fighters and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry UK_Pacific roll dice for 4 fighters and 4 infantry in Shan State, round 2 : 4/8 hits, 2.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State UK_Pacific win, taking Shan State from Japanese with 4 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - UK_Pacific 1 infantry and 2 mech_infantrys moved from India to Burma 1 fighter moved from 43 Sea Zone to Java 1 bomber moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from South Australia to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Shan State to India 2 fighters moved from Shan State to Burma 1 battleship and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 bomber moved from 42 Sea Zone to Java Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 1 armour and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3 UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 UK_Pacific regular : 2.33
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 2 infantry moved from Szechwan to Shensi 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Kwangsi 2 bombers, 7 fighters and 4 tactical_bombers moved from French Indo China to Shensi 1 battleship, 1 cruiser, 4 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@kilroynothere do you want to scramble your fighter from Midway?
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@robson HELL NO!!!
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 2 infantry moved from Szechwan to Shensi 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Kwangsi 2 bombers, 7 fighters and 4 tactical_bombers moved from French Indo China to Shensi 1 battleship, 1 cruiser, 4 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers in Shensi, round 2 : 7/16 hits, 8,33 expected hits Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 bombers moved from Shensi to Anhwe 7 fighters and 4 tactical_bombers moved from Shensi to Hopei Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Japanese regular : -1,83
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 4 Purchase Units - British British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to United Kingdom 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 mech_infantry moved from Morocco to Tunisia British take Algeria from Italians 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa British take French Equatorial Africa from Italians 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 fighter moved from Egypt to French Central Africa 1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo British take Belgian Congo from Italians 1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia 1 fighter moved from Union of South Africa to Rhodesia 1 armour, 1 fighter and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from United Kingdom to Morocco Combat - British Battle in Tunisia British attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Rhodesia British attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rhodesia, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rhodesia, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in French Central Africa British attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Central Africa, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Central Africa British win, taking French Central Africa from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from Iraq to Egypt 1 fighter moved from Rhodesia to Egypt 1 fighter moved from French Central Africa to French West Africa 1 bomber and 1 fighter moved from Tunisia to Morocco 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 fighter placed in United Kingdom 1 factory_minor placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Neutral_Axis regular : 0.67 British regular : 0.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Northern Italy to France 1 armour moved from Greece to Romania 1 armour moved from Yugoslavia to Romania 1 infantry moved from Greece to Bulgaria 1 infantry moved from British Somaliland to Italian Somaliland Non Combat Move - Italians Place Units - Italians 2 fighters placed in Southern Italy 1 destroyer placed in 95 Sea Zone 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 4 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 2 fighters moved from Ukraine to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 0/6 hits, 1.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 4 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 2 fighters moved from Archangel to Smolensk 2 artilleries and 6 infantry moved from Smolensk to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Russia to Smolensk 2 mech_infantrys moved from Russia to Bryansk 2 armour and 6 mech_infantrys moved from Ukraine to Smolensk 1 infantry moved from Russia to Bryansk Place Units - Russians 1 infantry placed in Volgograd 1 armour, 1 artillery and 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to Bryansk: 2 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -2.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Midway to 33 Sea Zone 1 tactical_bomber moved from Western United States to Eastern United States 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 2 mech_infantrys moved from Western United States to Eastern United States 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 bomber, 1 fighter and 2 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 33 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.33
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@Robson Sorry for the delay in moving. I had to make some edits because I forgot to move a few and placed wrong for China. Hope you are OK with that. Trying to move too quickly!!!
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 4 Combat Move - French Non Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 3 armour, 3 artilleries, 7 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Novgorod to Archangel 3 tactical_bombers moved from Novgorod to Archangel 6 artilleries and 12 infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Novgorod to Western Germany Combat - Germans Battle in Archangel Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Archangel, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 armour, 9 artilleries, 19 infantry and 12 mech_infantrys Russians defend with 2 infantry Germans roll dice for 3 armour, 9 artilleries, 19 infantry and 12 mech_infantrys in Belarus, round 2 : 9/43 hits, 11,17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 3 armour, 9 artilleries, 17 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Western Germany 3 tactical_bombers moved from Archangel to Novgorod 1 infantry moved from Denmark to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 fighter placed in Western Germany 2 armour and 1 mech_infantry placed in Novgorod 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 2,00 Germans regular : -3,00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 5 Purchase Units - UK_Pacific UK_Pacific buy 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 4 infantry moved from Shan State to French Indo China 2 fighters and 2 mech_infantrys moved from Burma to Kwangsi 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 2 fighters moved from India to French Indo China 1 bomber moved from Java to French Indo China Combat - UK_Pacific Battle in Philippines UK_Pacific attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry UK_Pacific roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines UK_Pacific win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi UK_Pacific attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 armour UK_Pacific roll dice for 2 fighters and 2 mech_infantrys in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi UK_Pacific win, taking Kwangsi from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in French Indo China UK_Pacific attack with 1 bomber, 2 fighters and 4 infantry Japanese defend with 1 factory_minor and 3 mech_infantrys UK_Pacific roll dice for 1 bomber, 2 fighters and 4 infantry in French Indo China, round 2 : 4/7 hits, 2.33 expected hits Japanese roll dice for 3 mech_infantrys in French Indo China, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Japanese lost in French Indo China UK_Pacific win, taking French Indo China from Japanese with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - UK_Pacific 1 bomber and 2 fighters moved from French Indo China to Yunnan 2 fighters moved from Kwangsi to Yunnan 1 fighter moved from Java to Yunnan 3 aaGuns, 2 artilleries and 4 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan 5 infantry moved from India to Burma 1 artillery moved from South Australia to Queensland 3 infantry moved from South Australia to Queensland Place Units - UK_Pacific 4 infantry and 2 mech_infantrys placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,4,6,5,1,3,1,3,2 UK_Pacific collect 20 PUs (2 lost to blockades); end with 20 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -1.83 UK_Pacific regular : 1.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kiangsu to Kwangsi 2 bombers moved from Anhwe to Kwangsi 1 destroyer moved from 16 Sea Zone to 17 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 17 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Hopei to Suiyuyan 1 tactical_bomber moved from Hopei to Suiyuyan 1 tactical_bomber moved from Hopei to Shensi 1 fighter moved from Hopei to Shensi 1 tactical_bomber moved from Hopei to Tsinghai 1 fighter moved from Hopei to Tsinghai 1 fighter and 1 tactical_bomber moved from Hopei to Shensi 3 fighters moved from Hopei to Szechwan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer UK_Pacific defend with 1 transport 1 transport owned by the UK_Pacific lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for UK_Pacific: 1 transport Battle in Szechwan Japanese attack with 3 fighters UK_Pacific defend with 1 infantry Japanese roll dice for 3 fighters in Szechwan, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the UK_Pacific lost in Szechwan Japanese win with 3 fighters remaining. Battle score for attacker is 3 Casualties for UK_Pacific: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 1/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 fighters and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Shensi, round 2 : 2/4 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 2 bombers and 3 mech_infantrys UK_Pacific defend with 2 mech_infantrys Japanese roll dice for 2 bombers and 3 mech_infantrys in Kwangsi, round 2 : 2/5 hits, 1,83 expected hits Chinese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 2 mech_infantrys owned by the UK_Pacific lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 mech_infantrys Casualties for UK_Pacific: 2 mech_infantrys Non Combat Move - Japanese 2 bombers moved from Kwangsi to Anhwe 2 fighters and 2 tactical_bombers moved from Shensi to Anhwe 3 fighters moved from Szechwan to Anhwe 1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe Place Units - Japanese 3 armour placed in Kiangsu 2 fighters placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,00
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 5 Purchase Units - British British buy 4 fighters; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Rhodesia to Kenya British take Kenya from Italians 1 artillery moved from Ethiopia to Italian Somaliland 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 2 fighters moved from Egypt to Italian Somaliland Combat - British Battle in Italian Somaliland British attack with 1 artillery and 2 fighters Italians defend with 1 infantry British roll dice for 1 artillery and 2 fighters in Italian Somaliland, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Italian Somaliland to Ethiopia 1 armour moved from Rhodesia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from 91 Sea Zone to United Kingdom 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Libya to Tunisia 1 fighter moved from French West Africa to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Morocco to United Kingdom 1 fighter moved from Morocco to United Kingdom Place Units - British 3 fighters placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British Colonies: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 armour moved from Romania to Northern Italy Non Combat Move - Italians 2 aaGuns moved from Romania to Yugoslavia Place Units - Italians 1 destroyer placed in 110 Sea Zone 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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@kilroynothere hey kilroy I am on a spontaneous vacation till Thursday. Will continue playing either Thursday or Friday.