Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L21 Martin (Axis) vs Bolasgod (Allies +20) OOB 2nd Ed low luck
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus 1 artillery and 6 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 3 artilleries and 7 infantry moved from Russia to Bryansk 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 4 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Anhwe to Kweichow 2 artilleries moved from Anhwe to Kweichow 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 2 bombers moved from Kwangsi to India 1 armour moved from Kwangsi to Kwangtung 1 infantry moved from Chahar to Hopei 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Jehol to Shantung 2 infantry moved from Jehol to Shantung 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from Manchuria to Jehol 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Kiangsi 2 infantry moved from Siam to Shan State 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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@martin Do you intercept from India? Strategic bombing with 2 bombers, and you have two fighters available.
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@martin yes, 2 please
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 4 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Anhwe to Kweichow 2 artilleries moved from Anhwe to Kweichow 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 2 bombers moved from Kwangsi to India 1 armour moved from Kwangsi to Kwangtung 1 infantry moved from Chahar to Hopei 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Jehol to Shantung 2 infantry moved from Jehol to Shantung 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from Manchuria to Jehol 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Kiangsi 2 infantry moved from Siam to Shan State 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 2 interceptors out of India Attackers Fire, : 0/1 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0,33 expected hits Bombing raid in India rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/1 hits, 4,17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/1 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 cruisers and 4 destroyers British defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers and 4 destroyers in 36 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers and 4 destroyers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/1 hits, 3,83 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Cleaning up after air battles Non Combat Move - Japanese 2 bombers moved from India to Kwangsi 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe 2 infantry moved from Korea to Manchuria 1 battleship and 1 carrier moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 harbour placed in Hainan 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 40 PUs; end with 45 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -0,83 UK_Pacific AA : -0,33 Defenders Fire, : -0,33 UK_Pacific regular : 0,33 Attackers Fire, : -0,33 British regular : -0,33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Central United States to 101 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 1. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 8 infantry moved from Szechwan to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 artilleries, 1 fighter and 10 infantry Japanese defend with 2 artilleries, 4 infantry and 1 mech_infantry Chinese roll dice for 3 artilleries, 1 fighter and 10 infantry in Kweichow, round 2 : 4/1 hits, 3.67 expected hits Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 2/1 hits, 2.33 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Kweichow, round 3 : 3/1 hits, 3.33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Kweichow, round 3 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 5 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Central United States to 101 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 1. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 8 infantry moved from Szechwan to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 artilleries, 1 fighter and 10 infantry Japanese defend with 2 artilleries, 4 infantry and 1 mech_infantry Chinese roll dice for 3 artilleries, 1 fighter and 10 infantry in Kweichow, round 2 : 4/1 hits, 3.67 expected hits Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 2/1 hits, 2.33 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Kweichow, round 3 : 3/1 hits, 3.33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Kweichow, round 3 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 5 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Gibraltar to 93 Sea Zone 1 battleship moved from 91 Sea Zone to 93 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 bomber moved from Malta to Tobruk 1 tactical_bomber moved from Malta to Tobruk 1 fighter moved from Malta to Tobruk 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 7 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 fighter moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Tobruk British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/1 hits, 2.83 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 3/1 hits, 2.50 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Battle in 93 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters Germans defend with 1 carrier, 1 destroyer and 2 fighters; Italians defend with 1 cruiser British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the Germans lost in 93 Sea Zone British roll dice for 1 battleship and 3 fighters in 93 Sea Zone, round 3 : 3/1 hits, 2.17 expected hits Germans roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits 1 cruiser owned by the Italians, 2 fighters owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 93 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 1 carrier, 1 destroyer and 2 fighters Casualties for Italians: 1 cruiser Battle in Yunnan British attack with 2 fighters, 7 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 7 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 armour moved from Ethiopia to Egypt 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 3 aaGuns moved from Burma to Yunnan 2 artilleries and 4 infantry moved from India to Burma 2 fighters moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India Place Units - British 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3 British collect 27 PUs (3 lost to blockades); end with 27 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2 UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : 0.00 Japanese regular : -0.67 Germans regular : 0.67 British regular : 0.83
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Yugoslavia to Bessarabia Italians take Bessarabia from Russians 1 fighter moved from Southern Italy to 96 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria 1 armour moved from Greece to Romania 1 infantry moved from Kenya to Ethiopia Italians take Ethiopia from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Algeria Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 fighter and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/1 hits, 1,33 expected hits French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 2/1 hits, 1,33 expected hits 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 bomber in Algeria, round 3 : 0/1 hits, 0,67 expected hits French roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 1/0 hits, 1,00 expected hits 1 bomber owned by the Italians lost in Algeria French win with 1 fighter and 1 infantry remaining. Battle score for attacker is -16 Casualties for Italians: 1 artillery, 1 bomber and 1 infantry Casualties for French: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 0,67 Italians regular : -0,67 British regular : -0,33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 fighter moved from Algeria to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 98 Sea Zone to Egypt 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Southern Italy to Gibraltar 2 bombers moved from Southern Italy to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 2 artilleries moved from Romania to Bessarabia 10 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 2 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Finland to Karelia Germans take Karelia from Russians 2 artilleries, 6 infantry and 1 tactical_bomber moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Poland 2 tactical_bombers moved from Western Germany to Eastern Poland 6 armour moved from Greater Southern Germany to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Southern France to Bessarabia 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 8 infantry moved from Finland to Vyborg 1 armour moved from Karelia to Vyborg Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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@martin Do you intercept with the fighter in the UK?
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@martin no intercept
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Southern Italy to Gibraltar 2 bombers moved from Southern Italy to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 2 artilleries moved from Romania to Bessarabia 10 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 2 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Finland to Karelia Germans take Karelia from Russians 2 artilleries, 6 infantry and 1 tactical_bomber moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Poland 2 tactical_bombers moved from Western Germany to Eastern Poland 6 armour moved from Greater Southern Germany to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Southern France to Bessarabia 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 8 infantry moved from Finland to Vyborg 1 armour moved from Karelia to Vyborg Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in 125 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Gibraltar Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 airfield, 4 fighters and 1 harbour Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Gibraltar, round 2 : 2/1 hits, 2,50 expected hits British roll dice for 4 fighters in Gibraltar, round 2 : 2/1 hits, 2,67 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Gibraltar Germans roll dice for 2 bombers in Gibraltar, round 3 : 1/1 hits, 1,33 expected hits British roll dice for 2 fighters in Gibraltar, round 3 : 1/1 hits, 1,33 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Gibraltar Germans roll dice for 1 bomber in Gibraltar, round 4 : 1/1 hits, 0,67 expected hits British roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Gibraltar Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for British: 4 fighters Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Gibraltar to Southern France 1 battleship moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to 91 Sea Zone 1 aaGun moved from Poland to Eastern Poland 1 tactical_bomber moved from Eastern Poland to Western Germany 1 aaGun moved from Germany to Poland 2 tactical_bombers moved from Eastern Poland to Poland Place Units - Germans 3 armour and 7 mech_infantrys placed in Romania 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
British AA : -0,17 Russians regular : -0,67 Germans regular : -0,83 British regular : -1,67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 10 infantry moved from Novgorod to Vyborg 2 fighters and 1 tactical_bomber moved from Novgorod to Vyborg 2 armour moved from Belarus to Vyborg 2 mech_infantrys moved from Belarus to Vyborg 1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone Combat - Russians Battle in 115 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Vyborg Russians attack with 2 armour, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 9 infantry Russians roll dice for 2 armour, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 4/1 hits, 4.67 expected hits Germans roll dice for 1 armour, 1 artillery and 9 infantry in Vyborg, round 2 : 4/1 hits, 3.83 expected hits 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Vyborg Russians roll dice for 2 armour, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 3 : 4/0 hits, 4.00 expected hits Germans roll dice for 1 armour, 1 artillery and 5 infantry in Vyborg, round 3 : 3/1 hits, 2.50 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Vyborg Russians roll dice for 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 4 : 3/1 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vyborg, round 4 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 8 infantry Casualties for Germans: 1 armour, 1 artillery and 9 infantry Non Combat Move - Russians 4 aaGuns moved from Belarus to Bryansk 2 artilleries moved from Belarus to Bryansk 9 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Belarus 2 artilleries and 4 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 aaGun moved from Buryatia to Amur 1 aaGun moved from Buryatia to Amur 1 fighter moved from Vyborg to Russia 1 fighter moved from Vyborg to Russia 1 tactical_bomber moved from Vyborg to Russia Place Units - Russians 3 infantry placed in Novgorod 9 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Hopei to Kweichow 1 artillery moved from Hunan to Kweichow 2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow 6 fighters moved from Kwangsi to Kweichow 5 tactical_bombers moved from Kwangsi to Kweichow 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kweichow 2 bombers moved from Kwangsi to Kweichow 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 armour moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in Kweichow Japanese attack with 1 artillery, 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers Chinese defend with 3 artilleries and 12 infantry Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers in Kweichow, round 2 : 13/1 hits, 12,50 expected hits Chinese roll dice for 3 artilleries and 12 infantry in Kweichow, round 2 : 5/0 hits, 5,00 expected hits 2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 12 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese roll dice for 2 bombers, 8 fighters and 8 tactical_bombers in Kweichow, round 3 : 11/1 hits, 10,67 expected hits Chinese roll dice for 2 artilleries in Kweichow, round 3 : 0/1 hits, 0,67 expected hits 2 artilleries owned by the Chinese lost in Kweichow Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery, 2 fighters and 2 infantry Casualties for Chinese: 3 artilleries and 12 infantry Battle in Philippines Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 3 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 bombers moved from Kweichow to Kwangsi 2 fighters moved from Kweichow to Kwangsi 2 tactical_bombers moved from Kweichow to Kwangsi 4 infantry moved from Jehol to Manchuria 2 fighters and 2 tactical_bombers moved from Kweichow to Jehol 2 battleships moved from 36 Sea Zone to 35 Sea Zone 3 carriers moved from 36 Sea Zone to 35 Sea Zone 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 2 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi 2 fighters moved from Kweichow to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 carrier and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -1,00 Japanese regular : 0,83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier and 1 transport Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 battleship, 1 carrier and 1 fighter Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 fighter in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 carrier owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 fighter in 91 Sea Zone, round 3 : 1/1 hits, 1.67 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 91 Sea Zone, round 4 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 battleship and 1 fighter in 91 Sea Zone, round 4 : 1/1 hits, 1.33 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 fighters in 91 Sea Zone, round 5 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 1 battleship, 1 carrier and 1 fighter Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 4 fighters in 25 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 carrier moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 25 Sea Zone to 33 Sea Zone 2 carriers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.67 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Sikang to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier and 1 transport Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 battleship, 1 carrier and 1 fighter Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 fighter in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 carrier owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 fighter in 91 Sea Zone, round 3 : 1/1 hits, 1.67 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 91 Sea Zone, round 4 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 battleship and 1 fighter in 91 Sea Zone, round 4 : 1/1 hits, 1.33 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 fighters in 91 Sea Zone, round 5 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 1 battleship, 1 carrier and 1 fighter Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 4 fighters in 25 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 carrier moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 25 Sea Zone to 33 Sea Zone 2 carriers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Sikang to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 armour and 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 1 armour moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/1 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/0 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Trans-Jordan to India 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Iraq to Egypt 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Alexandria to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 battleship moved from 39 Sea Zone to 38 Sea Zone Place Units - British 1 armour placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2 British collect 27 PUs (6 lost to blockades); end with 28 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turning on Edit Mode EDIT: Adding units owned by British to Yunnan: 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber EDIT: Removing units owned by British from Burma: 2 artilleries and 4 infantry EDIT: Adding units owned by UK_Pacific to Burma: 4 infantry EDIT: Removing units owned by British from India: 2 fighters, 4 infantry and 1 tactical_bomber Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1 UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs Units Change Ownership Some Units in Burma change ownership: 4 infantry Some Units in India change ownership: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 0.33 Japanese regular : -0.67 Germans regular : -0.33 Neutral_Axis regular : -0.33 British regular : -0.50