@SuperbattleshipYamato no scramble thanks
Gaza v Stough
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I did the battle with NO scramble for the ANZAC - it seemed like a waste to get them killed.
If I was in error; I can easily redo it with the scramble.
I also had trouble with losing my connection to dicey; hence the edits to the Borneo Battle and SZ43. As per usual, I used the results of the first set of rolls.
Let me know.
If all is ok.If so,
On with the Americans.
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If you want to attack my Japanese Fleet in SZ 54 during the US turn;
my OOB is cruser, carrier, 2 tac, BB, Des, BB, fig, fig carrier.If you wish to attack my fleet in SZ 6; please use the kamikaze; 2 on each surface ship (if you bring 3); 3 on each ship if less than 3.
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@stough i take it you changed the damage on the carrier for your destroyer 43
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 20:18:45
Savegame -
yes, in he first battle it was unharmed.
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I just forwarded you the dicey emails for the first battle in sz 43 for the Japanese and the US.
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If you compare the time stamp for those rolls to the time stamp for the second rolls, you’ll see that I’m being straight up.
If you have any questions or concerns , feel free to air them.
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Sikang 1 artillery moved from Szechwan to Sikang 1 tactical_bomber moved from Hunan to Sikang 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 2 bombers moved from Kwangsi to 44 Sea Zone 1 artillery moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 4 infantry moved from Kwangsi to French Indo China 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 fighter moved from Kwangsi to Borneo 2 tactical_bombers moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone Combat - Japanese Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Malaya Battle in 54 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers ANZAC defend with 1 cruiser, 2 destroyers, 2 fighters and 2 transports; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 2 : 4/15 hits, 7.33 expected hits Units damaged: 1 battleship owned by the Japanese 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 5/11 hits, 6.33 expected hits Americans roll dice for 1 battleship, 3 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 3 : 3/10 hits, 5.67 expected hits 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 6/10 hits, 5.83 expected hits Americans roll dice for 1 battleship, 4 fighters and 3 transports in 54 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 transport owned by the ANZAC, 2 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 54 Sea Zone 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 113 Casualties for Japanese: 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for ANZAC: 1 cruiser, 2 destroyers, 2 fighters and 2 transports Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Combat Hit Differential Summary :
Americans regular : -5.33 Japanese regular : -1.83
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@stough this is the result with the fighters scrambled .is this okay.and just edit a hit in sea zone 43 ,
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@gazza Totally cool with the redux with scramble.
My OOL would have been different, but lets keep what you did.
What would you like for me to do with the other battles? Would you like me to run those again?
If so, it might be better if you run them, that way we can guarantee there will be no interruption with the dicey server. And you’ll have first hand knowledge of the outcomes.
Or I can keep the results of the first battles- which is what I try to do every time this happens. Which is why I took hit off the AC. In the first battle, there was no hit on the AC.
All that said, it is far more important to me, that you feel ok with whatever process we choose. I have been choosing what I have used in the past when my connection to dicey is broken mid turn. You may have a different method you feel more comfortable with.