Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 8 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 9 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 10 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 11 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 11 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 12 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 12 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in Borneo
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 cruiser and 2 transports
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine
Casualties for Italians: 1 cruiser and 2 transports
Battle in 44 Sea Zone
Americans attack with 2 destroyers, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 destroyers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Celebes
Non Combat Move - Americans
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Siam to Burma
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from 92 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
2 bombers placed in Eastern United States
4 transports placed in 101 Sea Zone
Americans undo move 3.
3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 8 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 9 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 10 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 11 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 11 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 12 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 12 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Persia
1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Yunnan to Burma
Non Combat Move - British
1 aaGun moved from Yunnan to Burma
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
3 artilleries moved from 81 Sea Zone to Egypt
Place Units - British
1 carrier and 1 fighter placed in 98 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
British collect 31 PUs (2 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -3.33
Americans regular : -0.33
Japanese regular : 0.00
Italians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour moved from Eastern Poland to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Bryansk, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
1 fighter moved from Algeria to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
2 infantry moved from Southern France to France
2 infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour moved from Eastern Poland to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Bryansk, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
1 fighter moved from Algeria to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
2 infantry moved from Southern France to France
2 infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 4 infantry
EDIT: Removing units owned by Italians from France: 2 artilleries
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.33
I edited my Italian NCM- hope that is ok.
If not, let me know.
@stough no problem sorry for the delay .
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I was afraid of this. My internet is struggling to connect with Dicey.
I have already tried to start my combat move twice.
The first one stopped in the middle of the first battle
the second attempt stopped after my battle against the Russian sub.
I uploaded an update of TrilpeA; I have to use a VPN in China , plus China actively interferes with the internet- so between those three things, complications have begun.
I’ll keep trying different things to get this to go smoothly.
The first thing I will try is to post my combat move- so you can see what I am doing battle wise.
I will ignore the first battle in my CM (went great for me , so no harm to you)
But I may have to do these battles in fits and starts and then edit to match outcomes- I don’t know if it will get that bad, but that would be worst case scenario.
In short, be patient, and I’ll do my utmost to be as transparent as possible in what I am doing.
If you have any questions at any point- just let me know.
As of now, I will reset, so all I have done is my combat move.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 tactical_bombers moved from Romania to Ukraine
2 bombers moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 armour moved from Baltic States to Western Ukraine
4 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
5 infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
7 armour moved from Belarus to Ukraine
17 mech_infantrys moved from Belarus to Ukraine
Combat Hit Differential Summary :
Ok. It froze up again right before the battle in Ukraine
All other battles have run.
I have the following results for the first battles:
SZ 105 Russian Sub destroyed; no loss for Germans
Smolensk: Both Russian destroyed, 2 German inf lost
Archangel: Both Russians destroyed, no loss ot Germans
Western Ukraine: Both Russians destroyed, 2 German inf lost
Check them towards your dicey results in the email
I will have to run the Battles again, but will
A) Start with the Ukraine battle and keep those results
B) Run the other battles but ignore those results
C) Edit the outcomes to match the results of the first battle run through
OK. I was able to get the Ukraine battle through. And then saved the game.
Now I’ll keep running battles and saving until I can get it through the turn. It may take a while.
Ignore all dice results after the Ukraine Battle- I’ll use the first ones that went through.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 tactical_bombers moved from Romania to Ukraine
2 bombers moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 armour moved from Baltic States to Western Ukraine
4 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
5 infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
7 armour moved from Belarus to Ukraine
17 mech_infantrys moved from Belarus to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 7 armour, 2 bombers, 2 infantry, 17 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory_minor, 9 infantry and 2 mech_infantrys
Russians roll AA dice in Ukraine : 0/3 hits, 0.50 expected hits
Germans roll dice for 7 armour, 2 bombers, 2 infantry, 17 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 : 14/32 hits, 10.67 expected hits
Russians roll dice for 1 aaGun, 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Ukraine, round 2 : 8/17 hits, 6.33 expected hits
2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 6 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 7 armour, 2 bombers, 11 mech_infantrys and 4 tactical_bombers in Ukraine, round 3 : 7/24 hits, 9.33 expected hits
Russians roll dice for 4 armour in Ukraine, round 3 : 2/4 hits, 2.00 expected hits
4 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour, 2 bombers, 9 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 2 infantry and 8 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Battle in 105 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 cruiser and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Smolensk
Germans attack with 1 fighter and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 3 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour and 2 infantry in Western Ukraine, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 3 armour and 1 infantry in Western Ukraine, round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 artilleries and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 3/8 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 97 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 submarines moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
2 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bessarabia
2 tactical_bombers moved from Ukraine to Bulgaria
2 tactical_bombers moved from Ukraine to Bessarabia
2 bombers moved from Ukraine to Romania
1 artillery and 8 infantry moved from Poland to Eastern Poland
5 artilleries and 3 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 fighter moved from Smolensk to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Yugoslavia
3 artilleries and 7 infantry placed in Germany
2 armour placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 1.83
Germans regular : 2.50
Russians AA : -0.50
Well, THAT was a labor of love.I saved and had to force quit, the restart, then retest dicey, after every single battle. The good news is there was only 1 difference in the rerolls, which I fixed to match the original rolls (they gave me an extra inf in the 2nd W. Ukraine battle).
Everything looks as it should.
However, please double check and ask any questions if something looks not ok.
Ready for the Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
2 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
7 infantry moved from Yenisey to Timguska
2 infantry moved from Yenisey to Timguska
4 infantry moved from Novosibirsk to Urals
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 1.67 expected hits
Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 aaGun moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 armour and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Germans regular : 0.00
Russians regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
2 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
7 infantry moved from Yenisey to Timguska
2 infantry moved from Yenisey to Timguska
4 infantry moved from Novosibirsk to Urals
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 1.67 expected hits
Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 aaGun moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 armour and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Germans regular : 0.00
Russians regular : 2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
1 artillery moved from Szechwan to Sikang
1 tactical_bomber moved from Hunan to Sikang
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to 44 Sea Zone
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
4 infantry moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 fighter moved from Kwangsi to Borneo
2 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
Combat Hit Differential Summary :
Scramble in SZ 54?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
1 artillery moved from Szechwan to Sikang
1 tactical_bomber moved from Hunan to Sikang
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to 44 Sea Zone
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
4 infantry moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 fighter moved from Kwangsi to Borneo
2 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
Combat - Japanese
Battle in Malaya
Battle in Sikang
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Malaya from UK_Pacific, taking Sikang from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 43 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Borneo, round 2 : 1/5 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Borneo, round 3 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
EDIT: Removing units owned by Japanese from Borneo: 1 infantry
EDIT: Turning off Edit Mode
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 tactical_bomber
Americans defend with 2 destroyers and 1 transport
Japanese roll dice for 2 bombers and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 2 bombers and 1 tactical_bomber in 44 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers and 2 transports; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 8/13 hits, 7.00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 2 : 7/13 hits, 6.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 8/12 hits, 6.67 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 2 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 3 : 5/7 hits, 4.00 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 2 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 54 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 transports
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Japanese
1 fighter moved from Hunan to 19 Sea Zone
1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Sikang to Szechwan
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters moved from 43 Sea Zone to Kwangsi
2 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 armour and 1 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.67
Japanese regular : 1.50
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
1 artillery moved from Szechwan to Sikang
1 tactical_bomber moved from Hunan to Sikang
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to 44 Sea Zone
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
4 infantry moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 fighter moved from Kwangsi to Borneo
2 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
Combat - Japanese
Battle in Malaya
Battle in Sikang
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Malaya from UK_Pacific, taking Sikang from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 43 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Borneo, round 2 : 1/5 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Borneo, round 3 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
EDIT: Removing units owned by Japanese from Borneo: 1 infantry
EDIT: Turning off Edit Mode
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 tactical_bomber
Americans defend with 2 destroyers and 1 transport
Japanese roll dice for 2 bombers and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 2 bombers and 1 tactical_bomber in 44 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers and 2 transports; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 8/13 hits, 7.00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 2 : 7/13 hits, 6.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 8/12 hits, 6.67 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 2 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 3 : 5/7 hits, 4.00 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 2 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 54 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 transports
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Japanese
1 fighter moved from Hunan to 19 Sea Zone
1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Sikang to Szechwan
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters moved from 43 Sea Zone to Kwangsi
2 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 armour and 1 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.67
Japanese regular : 1.50
UK_Pacific regular : 0.00