@barnee
Thank you - looks like that did the trick!
Gaza v Stough
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 bombers moved from Bulgaria to Volgograd 2 infantry moved from Novgorod to Archangel 1 fighter moved from Romania to Archangel 1 armour, 3 artilleries, 12 infantry and 6 mech_infantrys moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Baltic States 2 armour moved from Romania to Baltic States 2 tactical_bombers moved from Romania to Western Ukraine 7 armour, 2 artilleries, 1 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Novgorod to Belarus 1 submarine moved from 112 Sea Zone to 119 Sea Zone Combat - Germans Germans creates battle in territory 97 Sea Zone Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/2 hits, 0.33 expected hits Bombing raid in Volgograd rolls: 7,7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Baltic States Germans attack with 2 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 armour and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 armour and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking 97 Sea Zone from British, taking Baltic States from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 8 armour, 5 artilleries, 15 infantry and 18 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 5 artilleries, 15 infantry and 18 mech_infantrys in Belarus, round 2 : 14/46 hits, 12.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 14 infantry and 18 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Eastern Poland to Belarus 2 bombers moved from Volgograd to Bessarabia 1 fighter moved from Archangel to Novgorod 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 2 tactical_bombers moved from Western Ukraine to Romania 2 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 1 artillery and 8 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 artillery moved from France to Western Germany Place Units - Germans 3 submarines placed in 97 Sea Zone 2 artilleries and 1 infantry placed in Novgorod 5 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 2.33 Russians AA : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 7 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 armour moved from Bryansk to Ukraine 1 armour moved from Bryansk to Ukraine 2 mech_infantrys moved from Bryansk to Ukraine 2 infantry moved from Vologda to Archangel 1 armour moved from Russia to Ukraine 1 armour moved from Russia to Ukraine 2 artilleries moved from Bryansk to Ukraine 1 infantry moved from Russia to Smolensk 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Archangel Combat - Russians Battle in Ukraine Russians attack with 4 armour, 2 artilleries, 10 infantry and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 4 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Ukraine, round 2 : 4/18 hits, 5.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 3 infantry moved from Vologda to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 5 infantry moved from Bryansk to Russia 4 infantry moved from Bryansk to Russia 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 5 artilleries moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 submarine moved from 109 Sea Zone to 105 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.83
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Ugh!! Great moves- why do you have to make me think?
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 factory_minor, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Shensi to Szechwan 1 artillery moved from Shensi to Szechwan 5 tactical_bombers moved from Anhwe to Szechwan 5 fighters moved from Anhwe to Szechwan 2 bombers moved from Anhwe to Szechwan 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers British defend with 1 armour, 5 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Szechwan, round 2 : 8/15 hits, 8.00 expected hits Chinese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Szechwan, round 2 : 3/7 hits, 2.50 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 1 armour, 5 infantry and 1 mech_infantry Non Combat Move - Japanese 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from 6 Sea Zone to Korea 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from 44 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 aaGun, 1 artillery and 7 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 2 bombers moved from Szechwan to Hunan 1 fighter moved from Szechwan to Hunan 1 tactical_bomber moved from Szechwan to Hunan 3 fighters moved from Szechwan to Kwangsi 3 tactical_bombers moved from Szechwan to Kwangsi 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Szechwan to Kwangsi 2 bombers moved from Hunan to Kwangsi Place Units - Japanese 1 factory_minor placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.17 Japanese regular : 1.17
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Ask for OOL if you attack Hunan or Kwangsi please
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@stough I’m still thinking about my moves I will get round to it today .your making me think now hehe.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone Combat - Americans Battle in Borneo Battle in 92 Sea Zone Americans attack with 1 fighter and 1 submarine Italians defend with 1 cruiser and 2 transports Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone 2 transports owned by the Italians lost in 92 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine Casualties for Italians: 1 cruiser and 2 transports Battle in 44 Sea Zone Americans attack with 2 destroyers, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 2 destroyers and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Celebes Non Combat Move - Americans 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Siam to Burma 1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 fighter moved from 92 Sea Zone to 89 Sea Zone 1 armour moved from 89 Sea Zone to Southeast Mexico 1 infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States 2 bombers placed in Eastern United States 4 transports placed in 101 Sea Zone Americans undo move 3. 3 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 Italians regular : 0.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 infantry in Szechwan, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Szechwan, round 10 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 11 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Szechwan, round 11 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 12 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Szechwan, round 12 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone Combat - Americans Battle in Borneo Battle in 92 Sea Zone Americans attack with 1 fighter and 1 submarine Italians defend with 1 cruiser and 2 transports Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone 2 transports owned by the Italians lost in 92 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine Casualties for Italians: 1 cruiser and 2 transports Battle in 44 Sea Zone Americans attack with 2 destroyers, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 2 destroyers and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Celebes Non Combat Move - Americans 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Siam to Burma 1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 fighter moved from 92 Sea Zone to 89 Sea Zone 1 armour moved from 89 Sea Zone to Southeast Mexico 1 infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States 2 bombers placed in Eastern United States 4 transports placed in 101 Sea Zone Americans undo move 3. 3 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 infantry in Szechwan, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Szechwan, round 10 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 11 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Szechwan, round 11 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 12 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Szechwan, round 12 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Persia 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Yunnan to Burma Non Combat Move - British 1 aaGun moved from Yunnan to Burma 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 3 artilleries moved from 81 Sea Zone to Egypt Place Units - British 1 carrier and 1 fighter placed in 98 Sea Zone 1 fighter placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3 British collect 31 PUs (2 lost to blockades); end with 33 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 18 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : -0.33 Japanese regular : 0.00 Italians regular : 0.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 armour moved from Eastern Poland to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Bryansk, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 infantry moved from Tobruk to Libya 1 artillery moved from Tobruk to Libya 1 fighter moved from Algeria to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria 2 infantry moved from Southern France to France 2 infantry moved from Albania to Yugoslavia 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 armour moved from Eastern Poland to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Bryansk, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 infantry moved from Tobruk to Libya 1 artillery moved from Tobruk to Libya 1 fighter moved from Algeria to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria 2 infantry moved from Southern France to France 2 infantry moved from Albania to Yugoslavia 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 4 infantry EDIT: Removing units owned by Italians from France: 2 artilleries EDIT: Removing units owned by Italians from France: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 2 artilleries and 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33
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I edited my Italian NCM- hope that is ok.
If not, let me know.
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@stough no problem sorry for the delay .
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I was afraid of this. My internet is struggling to connect with Dicey.
I have already tried to start my combat move twice.
The first one stopped in the middle of the first battle
the second attempt stopped after my battle against the Russian sub.I uploaded an update of TrilpeA; I have to use a VPN in China , plus China actively interferes with the internet- so between those three things, complications have begun.
I’ll keep trying different things to get this to go smoothly.
The first thing I will try is to post my combat move- so you can see what I am doing battle wise.
I will ignore the first battle in my CM (went great for me , so no harm to you)
But I may have to do these battles in fits and starts and then edit to match outcomes- I don’t know if it will get that bad, but that would be worst case scenario.
In short, be patient, and I’ll do my utmost to be as transparent as possible in what I am doing.
If you have any questions at any point- just let me know.
As of now, I will reset, so all I have done is my combat move.
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 2 tactical_bombers moved from Romania to Ukraine 2 bombers moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Poland to Western Ukraine 2 armour moved from Baltic States to Western Ukraine 4 infantry moved from Belarus to Smolensk 1 fighter moved from Novgorod to Smolensk 1 infantry moved from Novgorod to Archangel 2 artilleries moved from Novgorod to Archangel 5 infantry moved from Belarus to Archangel 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 1 armour moved from Belarus to Rostov Germans take Rostov from Russians 7 armour moved from Belarus to Ukraine 17 mech_infantrys moved from Belarus to Ukraine
Combat Hit Differential Summary :
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Ok. It froze up again right before the battle in Ukraine
All other battles have run.
I have the following results for the first battles:
SZ 105 Russian Sub destroyed; no loss for Germans
Smolensk: Both Russian destroyed, 2 German inf lost
Archangel: Both Russians destroyed, no loss ot Germans
Western Ukraine: Both Russians destroyed, 2 German inf lostCheck them towards your dicey results in the email
I will have to run the Battles again, but will
A) Start with the Ukraine battle and keep those results
B) Run the other battles but ignore those results
C) Edit the outcomes to match the results of the first battle run through -
OK. I was able to get the Ukraine battle through. And then saved the game.
Now I’ll keep running battles and saving until I can get it through the turn. It may take a while.
Ignore all dice results after the Ukraine Battle- I’ll use the first ones that went through.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 2 tactical_bombers moved from Romania to Ukraine 2 bombers moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Poland to Western Ukraine 2 armour moved from Baltic States to Western Ukraine 4 infantry moved from Belarus to Smolensk 1 fighter moved from Novgorod to Smolensk 1 infantry moved from Novgorod to Archangel 2 artilleries moved from Novgorod to Archangel 5 infantry moved from Belarus to Archangel 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 1 armour moved from Belarus to Rostov Germans take Rostov from Russians 7 armour moved from Belarus to Ukraine 17 mech_infantrys moved from Belarus to Ukraine Combat - Germans Battle in Ukraine Germans attack with 7 armour, 2 bombers, 2 infantry, 17 mech_infantrys and 4 tactical_bombers Russians defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory_minor, 9 infantry and 2 mech_infantrys Russians roll AA dice in Ukraine : 0/3 hits, 0.50 expected hits Germans roll dice for 7 armour, 2 bombers, 2 infantry, 17 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 : 14/32 hits, 10.67 expected hits Russians roll dice for 1 aaGun, 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Ukraine, round 2 : 8/17 hits, 6.33 expected hits 2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 6 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 7 armour, 2 bombers, 11 mech_infantrys and 4 tactical_bombers in Ukraine, round 3 : 7/24 hits, 9.33 expected hits Russians roll dice for 4 armour in Ukraine, round 3 : 2/4 hits, 2.00 expected hits 4 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 7 armour, 2 bombers, 9 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 2 infantry and 8 mech_infantrys Casualties for Russians: 1 aaGun, 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys Battle in 105 Sea Zone Germans attack with 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 cruiser and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Smolensk Germans attack with 1 fighter and 4 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 3 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 armour and 2 infantry in Western Ukraine, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 3 armour and 1 infantry in Western Ukraine, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 artilleries and 6 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 3/8 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from 97 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 carrier moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 2 submarines moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 aaGun moved from Belarus to Archangel 1 aaGun moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 2 infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Bessarabia 2 tactical_bombers moved from Ukraine to Bulgaria 2 tactical_bombers moved from Ukraine to Bessarabia 2 bombers moved from Ukraine to Romania 1 artillery and 8 infantry moved from Poland to Eastern Poland 5 artilleries and 3 infantry moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 1 fighter moved from Smolensk to Novgorod Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Yugoslavia 3 artilleries and 7 infantry placed in Germany 2 armour placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 1.83 Germans regular : 2.50 Russians AA : -0.50