• TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Kansu
            Chinese undo move 2.
            2 infantry placed in Shensi
            Chinese undo move 2.
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Kansu
            Chinese undo move 2.
            2 infantry placed in Shensi
            Chinese undo move 2.
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Japanese regular : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Combat Move - British
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 fighter moved from United Kingdom to 106 Sea Zone
            1 battleship moved from 111 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 fighter moved from United Kingdom to 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @gazza scramble orders for 97


  • @gazza No scramble


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Philippines to Guam
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Kansu
            Chinese undo move 2.
            2 infantry placed in Shensi
            Chinese undo move 2.
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 fighter moved from United Kingdom to 106 Sea Zone
            1 battleship moved from 111 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 fighter moved from United Kingdom to 97 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 6/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for British: 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in 106 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                Germans and British reach a stalemate
                . Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Ethiopia
                British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    British roll dice for 2 artilleries and 1 mech_infantry in Ethiopia, round 4 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from 97 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Malta
            1 fighter moved from 106 Sea Zone to Quebec
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            3 infantry moved from Malaya to Shan State
            5 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from Burma to India
            2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4
            British collect 28 PUs (1 lost to blockades); end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Italians regular : 0.67
    Japanese regular : 0.00
    Germans regular : 0.67
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Southern France
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 cruiser
                    Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 destroyer and 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 armour moved from Albania to Slovakia Hungary
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 10 PUs (4 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.17
    Italians regular : -1.17
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to Scotland
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to Scotland
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @gazza said in Gaza v Stough:

    Savegame

    Nice playing with you btw. I hear you about being busy. These next 6 weeks are going to be rough for me.

    Good game so far. I like how quick you are in getting turns out. I may not be able to keep up the pace.

    I didn’t realize the US could go in Japanese waters- makes sense though. And I should have left a destroyer or something.

    We’ll see if I can still load my guys if we aren’t at war.

    I’ve been taking chances and getting lucky… so far.


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 factory_minor, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            3 artilleries moved from Poland to Baltic States
            14 infantry moved from Poland to Baltic States
            6 mech_infantrys moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            7 infantry moved from Finland to Karelia
            5 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble in SZ109?


  • Hey, maybe I’m wrong, but I think the rules states that while the US is neutral it can not move any units into SZ that are adjacent to Japanese territory.

    If this is correct. Feel free to reposition your sub in SZ 6
    and your destroyer in SZ 37 and where you please. during Russia’s turn (you can use the edit function)


  • @stough its okay just post when you can I’m in no rush


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 factory_minor, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            3 artilleries moved from Poland to Baltic States
            14 infantry moved from Poland to Baltic States
            6 mech_infantrys moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            7 infantry moved from Finland to Karelia
            5 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
    

    Combat Hit Differential Summary :

    Savegame


  • @gazza I thought it was just on the European map . but that’s fine I’ve moved the sub.


  • @gazza and no scramble


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 factory_minor, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            2 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            3 artilleries moved from Poland to Baltic States
            14 infantry moved from Poland to Baltic States
            6 mech_infantrys moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            7 infantry moved from Finland to Karelia
            5 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 armour and 5 infantry in Greece, round 2 : 3/7 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour and 4 infantry in Greece, round 3 : 3/6 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
            Battle in 109 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits
                    British roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 battleship and 1 transport
            Battle in Karelia
                Germans attack with 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys in Baltic States, round 2 : 9/24 hits, 5.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Poland to Baltic States
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            1 bomber, 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            1 bomber moved from Holland Belgium to Western Germany
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            1 bomber, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            1 artillery moved from France to Western Germany
            4 mech_infantrys moved from France to Germany
            5 armour moved from France to Germany
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 factory_minor placed in Yugoslavia
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : -0.67
    Russians regular : -0.33
    Germans regular : 8.00
    British regular : 0.17
    

    Savegame

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