@zombiemaster22 If you just Google advanced axis and allies rules. You can find a million sets of house rules that allow retreating. And from personal experience it doesn’t change strategy all that much, it just means that you get to call your friends horrible monsters for allowing their units to die when they easily could have lived.
Another dimension - Defender Retreats
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I have always found it odd that you can not voluntarily retreat your units, except for the attacker in A&A type games. To think one can not strategically in retreat on defense in battles does not make sense. I think Global War could change this paradigm and add a retreat section to the rules.
Has anybody come up with a rule set that could be incorporated into the game?
The question is how to retreat? There are some units like subs that forfeit their defense roll to submerge. Something like that could work along with some sort of penalties, i.e. forced attrition rolls for the defender. I like the way GMT incorporates retreat rules in their Pax Romana if anyone has ever played that. Great game by the way. Still pushing HBG to produced plastic for games like that.
Some ideas, Pre-Battle Withdrawal, Retreats during battle, first turn, second, etc. Penalties, attrition loses. Where you can retreat, I.e. not in mountain territories. How many sea and land zones one can retreat too.
Thanks in advance for your input.
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@manincellv
Thread locked in favour of
https://www.axisandallies.org/forums/topic/36699/another-dimension-defender-retreatsPlease avoid crossposting. Thank you. :slightly_smiling_face: