@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L21 #1 trulpen (X+6) vs simon33 (A) P2V
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Jehol to Southern Manchuria Japanese take Southern Manchuria from Chinese 1 artillery and 1 infantry moved from Amur to Northern Manchuria 1 tactical_bomber moved from Japan to Northern Manchuria 1 fighter moved from 6 Sea Zone to Northern Manchuria 1 fighter moved from 6 Sea Zone to Northern Manchuria 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hopei to Hunan 1 infantry moved from Szechwan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 4 infantry moved from Kwangtung to Hunan 3 artilleries moved from Szechwan to Hunan 1 artillery and 3 infantry moved from Shan State to Yunnan 6 artilleries and 7 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Szechwan to Hunan 4 artilleries moved from Szechwan to Hunan 3 infantry moved from Szechwan to Hunan 1 infantry moved from Szechwan to Hunan 1 infantry moved from Kwangsi to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 armour, 8 artilleries, 11 infantry and 1 mech_infantry British defend with 2 aaGuns and 4 infantry; Chinese defend with 2 artilleries Japanese roll dice for 1 armour, 8 artilleries, 11 infantry and 1 mech_infantry in Hunan, round 2 : 6/21 hits, 6,67 expected hits Chinese roll dice for 2 aaGuns, 2 artilleries and 4 infantry in Hunan, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the British lost in Hunan Japanese roll dice for 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry in Hunan, round 3 : 4/18 hits, 6,17 expected hits Chinese roll dice for 2 artilleries in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 8 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 4 infantry Casualties for British: 2 aaGuns and 4 infantry Casualties for Chinese: 2 artilleries Battle in Northern Manchuria Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 3/5 hits, 2,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Northern Manchuria, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Yunnan Japanese attack with 7 artilleries and 10 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 7 artilleries and 10 infantry in Yunnan, round 2 : 7/17 hits, 5,17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 7 artilleries and 10 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 infantry moved from Kwangsi to Yunnan 1 aaGun moved from Shan State to Yunnan 1 aaGun moved from Szechwan to Yunnan 1 infantry moved from Malaya to Shan State 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei EDIT: 1 infantry moved from Hunan to Szechwan 1 infantry moved from Shantung to Jehol 1 fighter moved from Northern Manchuria to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 4 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Manchuria to 20 Sea Zone 1 destroyer moved from 7 Sea Zone to 21 Sea Zone 2 carriers moved from 36 Sea Zone to 132 Sea Zone 3 carriers moved from 36 Sea Zone to 38 Sea Zone 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 fighter moved from 36 Sea Zone to 38 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from French Indo China to 132 Sea Zone 1 tactical_bomber moved from Kwangtung to 132 Sea Zone 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from French Indo China to Davao 1 fighter moved from Kwangtung to Davao 1 battleship and 1 cruiser moved from 36 Sea Zone to 132 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 38 Sea Zone 2 submarines moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from French Indo China to Davao 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 artillery moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe Place Units - Japanese 1 destroyer placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 2 artilleries and 1 infantry placed in French Indo China Japanese undo move 4. 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Jehol to Southern Manchuria Japanese take Southern Manchuria from Chinese 1 artillery and 1 infantry moved from Amur to Northern Manchuria 1 tactical_bomber moved from Japan to Northern Manchuria 1 fighter moved from 6 Sea Zone to Northern Manchuria 1 fighter moved from 6 Sea Zone to Northern Manchuria 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hopei to Hunan 1 infantry moved from Szechwan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 4 infantry moved from Kwangtung to Hunan 3 artilleries moved from Szechwan to Hunan 1 artillery and 3 infantry moved from Shan State to Yunnan 6 artilleries and 7 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Szechwan to Hunan 4 artilleries moved from Szechwan to Hunan 3 infantry moved from Szechwan to Hunan 1 infantry moved from Szechwan to Hunan 1 infantry moved from Kwangsi to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 armour, 8 artilleries, 11 infantry and 1 mech_infantry British defend with 2 aaGuns and 4 infantry; Chinese defend with 2 artilleries Japanese roll dice for 1 armour, 8 artilleries, 11 infantry and 1 mech_infantry in Hunan, round 2 : 6/21 hits, 6,67 expected hits Chinese roll dice for 2 aaGuns, 2 artilleries and 4 infantry in Hunan, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the British lost in Hunan Japanese roll dice for 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry in Hunan, round 3 : 4/18 hits, 6,17 expected hits Chinese roll dice for 2 artilleries in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 8 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 4 infantry Casualties for British: 2 aaGuns and 4 infantry Casualties for Chinese: 2 artilleries Battle in Northern Manchuria Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 3/5 hits, 2,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Northern Manchuria, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Yunnan Japanese attack with 7 artilleries and 10 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 7 artilleries and 10 infantry in Yunnan, round 2 : 7/17 hits, 5,17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 7 artilleries and 10 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 infantry moved from Kwangsi to Yunnan 1 aaGun moved from Shan State to Yunnan 1 aaGun moved from Szechwan to Yunnan 1 infantry moved from Malaya to Shan State 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei EDIT: 1 infantry moved from Hunan to Szechwan 1 infantry moved from Shantung to Jehol 1 fighter moved from Northern Manchuria to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 4 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Manchuria to 20 Sea Zone 1 destroyer moved from 7 Sea Zone to 21 Sea Zone 2 carriers moved from 36 Sea Zone to 132 Sea Zone 3 carriers moved from 36 Sea Zone to 38 Sea Zone 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 fighter moved from 36 Sea Zone to 38 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from French Indo China to 132 Sea Zone 1 tactical_bomber moved from Kwangtung to 132 Sea Zone 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from French Indo China to Davao 1 fighter moved from Kwangtung to Davao 1 battleship and 1 cruiser moved from 36 Sea Zone to 132 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 38 Sea Zone 2 submarines moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from French Indo China to Davao 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 artillery moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe Place Units - Japanese 1 destroyer placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 2 artilleries and 1 infantry placed in French Indo China Japanese undo move 4. 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 58 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,33 -
Missed to move the sub from z58 to z43.
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 destroyer, 5 fighters and 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese Combat - AmericansCombat Hit Differential Summary :
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Scrambles to SZ43 from SZ38/132?
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Yessir. Scramble 1 fig, 4 tac and pray.
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The sub will fight.
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@trulpen said in L21 #1 trulpen (X+6) vs simon33 (A) P2V:
The sub will fight.
Of course it will fight. US brings a des.
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@trulpen said in L21 #1 trulpen (X+6) vs simon33 (A) P2V:
Yessir. Scramble 1 fig, 4 tac and pray.
If you haven’t executed yet, I think I changed my mind. No scrambles.
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I didn’t see the des at first. Looked a bit too quickly.
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Combat Move - British 1 bomber moved from Eastern India to 76 Sea Zone 1 destroyer moved from 40 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Anglo-Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Kenya to Anglo-Egyptian Sudan Combat - BritishCombat Hit Differential Summary :
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Scramble to Sudan?
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber and 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 destroyer, 5 fighters and 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese Combat - Americans Battle in Caroline Islands Battle in Scotland Americans attack with 1 bomber and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Scotland, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland Americans win, taking Caroline Islands from Japanese, taking Scotland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 43 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 5 fighters in 43 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 artillery moved from Eastern United States to Quebec 1 artillery and 2 infantry moved from West Indies to 91 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 2 infantry moved from 109 Sea Zone to Quebec 2 fighters moved from Eastern United States to 104 Sea Zone 1 carrier and 2 fighters moved from 27 Sea Zone to 34 Sea Zone 2 artilleries and 2 infantry moved from New Guinea to 55 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 34 Sea Zone 2 artilleries and 2 infantry moved from 34 Sea Zone to Caroline Islands 5 fighters moved from 43 Sea Zone to 55 Sea Zone 2 submarines moved from 55 Sea Zone to 34 Sea Zone 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 3 infantry moved from 34 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 battleship and 1 cruiser moved from 55 Sea Zone to 34 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 aaGun moved from Central United States to Western United States 1 bomber moved from Scotland to United Kingdom Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 2 carriers placed in 104 Sea Zone 1 transport placed in 11 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Northern Sinkiang to Tsinghai 4 infantry moved from Kansu to Eastern Sinkiang Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Sinkiang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Eastern India to 76 Sea Zone 1 destroyer moved from 40 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Anglo-Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Kenya to Anglo-Egyptian Sudan Combat - British Italians scrambles 3 units out of Egypt to defend against the attack in Anglo-Egyptian Sudan Battle in Anglo-Egyptian Sudan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 3 fighters and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 3 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 4/4 hits, 2.33 expected hits 1 tactical_bomber owned by the British, 2 fighters owned by the Italians, 1 infantry owned by the Italians, 2 infantry owned by the British and 1 fighter owned by the British lost in Anglo-Egyptian Sudan Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Italians: 2 fighters and 1 infantry Battle in 76 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 76 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 76 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Moving scrambled unit from Anglo-Egyptian Sudan back to originating territory: Egypt Non Combat Move - British 2 armour, 7 infantry and 1 mech_infantry moved from Kenya to Ethiopia 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Burma to Eastern India 2 infantry moved from 82 Sea Zone to Iraq 1 armour moved from Iraq to Northwest Persia 3 infantry moved from Southern Persia to Iraq 3 infantry moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 infantry moved from French West Africa to French Central Africa 2 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory 3 infantry moved from Union of South Africa to Rhodesia 1 carrier, 1 cruiser and 1 fighter moved from 80 Sea Zone to 82 Sea Zone 1 bomber moved from 76 Sea Zone to Tanganyika Territory 9 artilleries and 13 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Northwest Persia 2 fighters moved from Eastern India to Iraq Place Units - British 3 infantry placed in Southern Persia 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5,6,4,5,3,6,1 British collect 27 PUs (5 lost to blockades); end with 27 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.17 Italians regular : 1.67 Japanese regular : 0.67 Germans regular : -1.00 British regular : 2.67 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 4 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Gibraltar: 1 infantry EDIT: Removing units owned by Americans from Scotland: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 artillery moved from Gibraltar to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 112 Sea Zone 1 marine moved from Gibraltar to 93 Sea Zone 1 battleship and 1 marine moved from 93 Sea Zone to 112 Sea Zone 1 artillery and 1 marine moved from 112 Sea Zone to Scotland Combat - Italians Battle in Scotland Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Egypt to Anglo-Egyptian Sudan 2 transports moved from 100 Sea Zone to 98 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 100 Sea Zone 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 97 Sea Zone to 100 Sea Zone 4 infantry moved from 100 Sea Zone to Egypt 1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Southern Italy to Egypt Place Units - Italians 3 artilleries placed in Egypt 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands Non Combat Move - ANZAC 1 submarine and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 4 infantry moved from New South Wales to South Australia 10 infantry moved from Queensland to South Australia 1 fighter moved from 82 Sea Zone to Eastern India 1 fighter moved from Iraq to Eastern India 1 fighter moved from Eastern India to Kansu 1 transport moved from 82 Sea Zone to 74 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Northwest Persia to Southern Caucasus Russians take Southern Caucasus from Germans Combat - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 74 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Kazakhstan to Urals Germans take Urals from Russians 1 infantry moved from Kirov to Komi Germans take Komi from Russians 1 armour moved from Stalingrad to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Stalingrad 1 infantry moved from Bryansk to Tula Germans take Tula from Russians 1 infantry moved from Smolensk to Yaroslavl Germans take Yaroslavl from Russians 2 infantry moved from Leningrad to Vologda 2 infantry moved from Northern Caucasus to Southern Caucasus 2 fighters and 1 tactical_bomber moved from Stalingrad to Southern Caucasus 1 bomber moved from Stalingrad to Vologda 1 artillery moved from Leningrad to Novgorod 1 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Northern Belarus to Novgorod 1 bomber moved from Stalingrad to Vologda Combat - Germans Battle in Novgorod Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 2 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Caucasus Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 1 aaGun, 7 artilleries and 12 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Southern Belarus to Bryansk 1 artillery and 6 infantry moved from Southern Belarus to Smolensk 6 artilleries and 4 infantry moved from Romania to Eastern Poland 2 armour and 2 mech_infantrys moved from Kursk to Stalingrad 2 infantry moved from Northern Caucasus to Stalingrad 2 fighters and 1 tactical_bomber moved from Southern Caucasus to Stalingrad 1 infantry moved from Eire to Scotland 1 artillery moved from France to Western Germany 4 infantry moved from Norway to 115 Sea Zone 2 infantry moved from Western Germany to 115 Sea Zone 6 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from 114 Sea Zone to Scotland 1 fighter moved from Western Germany to Scotland 2 carriers and 2 destroyers moved from 93 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Scotland 1 aaGun moved from France to Western Germany 1 fighter moved from 112 Sea Zone to Scotland 1 tactical_bomber moved from Scotland to 112 Sea Zone 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 aaGun moved from Norway to Finland 1 marine moved from Gibraltar to 93 Sea Zone 1 battleship and 1 marine moved from 93 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Scotland 1 artillery moved from Gibraltar to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from 114 Sea Zone to Scotland 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to 100 Sea Zone 2 bombers moved from Vologda to Leningrad 1 armour and 1 mech_infantry moved from Smolensk to Leningrad 1 armour and 1 mech_infantry moved from Smolensk to Leningrad 2 armour and 2 mech_infantrys moved from Smolensk to Kursk 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Eastern Poland to Northern Belarus 1 artillery and 8 infantry moved from Eastern Poland to Southern Belarus Place Units - Germans 3 artilleries placed in Stalingrad 1 artillery and 2 infantry placed in Leningrad 2 artilleries and 8 infantry placed in Romania 1 fighter placed in Normandy Bordeaux 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 75 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUsCombat Hit Differential Summary :
Russians regular : 1,67 Germans regular : -4,17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Sakha to Northern Manchuria Russians take Amur from Japanese 3 artilleries and 10 infantry moved from Korea to Northern Manchuria 1 infantry moved from Gorky to Komi 1 infantry moved from Samara to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 1 armour moved from Samara to Saratov Russians take Saratov from Germans 1 armour moved from Saratov to Samara 1 artillery and 2 infantry moved from Samara to Komi 2 fighters and 1 infantry moved from Russia to Yaroslavl 2 fighters and 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Komi Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Komi, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Komi, round 3 : 3/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Komi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Komi Russians win, taking Komi from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Urals Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Yaroslavl, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Manchuria Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 8/15 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun moved from Korea to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Urals to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Yaroslavl to Russia 1 aaGun and 8 infantry moved from Samara to Russia 1 aaGun moved from Russia to Samara 1 infantry moved from Samara to Russia Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,5 Russians collect 19 PUs (4 lost to blockades); end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.33 Russians regular : 6.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Sakha to Northern Manchuria Russians take Amur from Japanese 3 artilleries and 10 infantry moved from Korea to Northern Manchuria 1 infantry moved from Gorky to Komi 1 infantry moved from Samara to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 1 armour moved from Samara to Saratov Russians take Saratov from Germans 1 armour moved from Saratov to Samara 1 artillery and 2 infantry moved from Samara to Komi 2 fighters and 1 infantry moved from Russia to Yaroslavl 2 fighters and 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Komi Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Komi, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Komi, round 3 : 3/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Komi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Komi Russians win, taking Komi from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Urals Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Yaroslavl, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Manchuria Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 8/15 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun moved from Korea to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Urals to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Yaroslavl to Russia 1 aaGun and 8 infantry moved from Samara to Russia 1 aaGun moved from Russia to Samara 1 infantry moved from Samara to Russia Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,5 Russians collect 19 PUs (4 lost to blockades); end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.33 Russians regular : 6.33 -
TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 1 infantry moved from Siberia to Amur Japanese take Amur from Russians 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 3 infantry moved from Shantung to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter and 2 tactical_bombers moved from Davao to Caroline Islands 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Caroline Islands 3 fighters moved from French Indo China to Caroline Islands 1 submarine moved from 38 Sea Zone to 76 Sea Zone 1 submarine moved from 38 Sea Zone to 76 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 destroyer moved from 42 Sea Zone to 76 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 132 Sea Zone to 43 Sea Zone 1 battleship and 1 cruiser moved from 132 Sea Zone to 35 Sea Zone Combat - JapaneseCombat Hit Differential Summary :





