@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 BM3 Ghostglider vs Giallo (+27)
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia 1 infantry and 1 mech_infantry moved from Korea to Amur Japanese take Amur from Russians 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 2 bombers moved from Malaya to India Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in Soviet Far East Battle in Siberia Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers moved from India to Szechwan 1 infantry moved from Malaya to Shan State 1 submarine moved from 74 Sea Zone to 41 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Philippines to 35 Sea Zone 2 carriers, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 armour moved from Szechwan to Kansu 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Kwangtung to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 artilleries, 1 infantry and 1 marine moved from French Indo China to Yunnan 3 fighters moved from Java to 33 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 2 fighters moved from Japan to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter and 3 tactical_bombers moved from Sumatra to Java 2 fighters moved from Malaya to Java 2 fighters and 2 tactical_bombers moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Shan State to Shensi 2 artilleries moved from Hunan to Yunnan 1 aaGun moved from Kweichow to Szechwan Place Units - Japanese 3 artilleries placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 1 submarine placed in 6 Sea Zone 3 fighters, 3 infantry and 3 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
UK_Pacific AA : -0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 cruiser, 5 destroyers and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from French Central Africa to French Equatorial Africa 1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone 1 armour moved from Trans-Jordan to Syria Americans take Syria from Italians 1 armour moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq Combat - Americans Non Combat Move - Americans 1 artillery moved from New South Wales to Queensland 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone 3 carriers, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 3 carriers and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 4 fighters moved from Eastern United States to 92 Sea Zone 4 fighters moved from Egypt to Persia Place Units - Americans 1 cruiser, 5 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 cruiser, 5 destroyers and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from French Central Africa to French Equatorial Africa 1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone 1 armour moved from Trans-Jordan to Syria Americans take Syria from Italians 1 armour moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq Combat - Americans Non Combat Move - Americans 1 artillery moved from New South Wales to Queensland 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone 3 carriers, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 3 carriers and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 4 fighters moved from Eastern United States to 92 Sea Zone 4 fighters moved from Egypt to Persia Place Units - Americans 1 cruiser, 5 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 bomber moved from Egypt to Caucasus 2 fighters moved from Eastern Persia to Caucasus 1 artillery and 1 infantry moved from India to Burma 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Alexandria to Egypt 1 artillery moved from Persia to Northwest Persia 1 destroyer moved from 62 Sea Zone to 54 Sea Zone UK_Pacific take 54 Sea Zone from Japanese 1 destroyer moved from 92 Sea Zone to 105 Sea Zone 2 fighters moved from Gibraltar to 105 Sea Zone 2 fighters moved from Gibraltar to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - British Battle in Morocco British attack with 1 armour and 2 fighters Germans defend with 1 infantry British roll dice for 1 armour and 2 fighters in Morocco, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco British win, taking Morocco from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 105 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone British win, taking 105 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber and 2 fighters Germans defend with 2 mech_infantrys British roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 fighters moved from Caucasus to Tambov 1 bomber moved from Caucasus to Persia 2 fighters moved from Morocco to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 105 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 fighters EDIT: Adding units owned by British to Iraq: 2 fighters EDIT: Turning off Edit Mode 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : -1,33 British regular : 2,50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Smolensk to Vologda Italians take Vologda from Russians 1 fighter moved from Greece to Rostov 1 bomber and 2 fighters moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 2 bombers and 3 fighters Russians defend with 2 artilleries Italians roll dice for 2 bombers and 3 fighters in Rostov, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 2 artilleries in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Rostov Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries 2 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Belarus to Smolensk 2 bombers and 3 fighters moved from Rostov to Ukraine 4 infantry moved from Yugoslavia to Romania 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 bomber and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.67 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from New South Wales to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from New South Wales to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 bombers, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Volgograd 2 bombers and 3 fighters moved from Ukraine to Russia 6 armour, 11 artilleries, 17 infantry and 24 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Bryansk Germans attack with 6 armour, 11 artilleries, 17 infantry and 24 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 11 artilleries, 17 infantry and 24 mech_infantrys in Bryansk, round 2 : 15/58 hits, 15.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 6 armour, 11 artilleries, 17 infantry and 24 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Ukraine to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 artilleries and 1 infantry moved from Novgorod to Belarus 1 artillery and 8 infantry moved from Archangel to Belarus 1 aaGun moved from Archangel to Vologda 1 aaGun moved from Ukraine to Rostov 2 aaGuns moved from Ukraine to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Belarus to Bryansk 2 tactical_bombers moved from Volgograd to Ukraine 3 mech_infantrys moved from Poland to Belarus 5 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun and 5 infantry moved from Normandy Bordeaux to France 3 fighters moved from Russia to Ukraine 1 bomber moved from Russia to Ukraine Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 bombers, 4 infantry and 4 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.17 Russians AA : 0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 22 PUs; Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Dzavhan 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 2 artilleries, 2 fighters, 30 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk 5 armour, 12 artilleries, 16 infantry and 6 mech_infantrys moved from Tambov to Bryansk 4 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 6 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 6 infantry in Volgograd, round 2 : 1/6 hits, 1,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 5 infantry in Volgograd, round 3 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 5 infantry in Volgograd, round 4 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 5 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Bryansk Russians attack with 5 armour, 14 artilleries, 2 fighters, 46 infantry, 15 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 6 armour, 11 artilleries, 17 infantry and 32 mech_infantrys Germans roll AA dice in Bryansk : 0/3 hits, 0,50 expected hits Russians roll dice for 5 armour, 14 artilleries, 2 fighters, 46 infantry, 15 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 24/83 hits, 21,33 expected hits Germans roll dice for 3 aaGuns, 6 armour, 11 artilleries, 17 infantry and 32 mech_infantrys in Bryansk, round 2 : 22/66 hits, 23,00 expected hits 22 infantry owned by the Russians, 3 aaGuns owned by the Germans, 17 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 5 armour, 14 artilleries, 2 fighters, 24 infantry, 15 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 21/61 hits, 17,67 expected hits Germans roll dice for 6 armour, 11 artilleries and 28 mech_infantrys in Bryansk, round 3 : 15/45 hits, 16,00 expected hits 15 infantry owned by the Russians and 21 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 5 armour, 14 artilleries, 2 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 13/46 hits, 15,17 expected hits Germans roll dice for 6 armour, 11 artilleries and 7 mech_infantrys in Bryansk, round 4 : 11/24 hits, 9,00 expected hits 2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 6 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Bryansk 2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated 13 mech_infantrys owned by the Russians, 5 armour owned by the Russians and 14 artilleries owned by the Russians retreated to Russia Germans win with 6 armour and 5 artilleries remaining. Battle score for attacker is 72 Casualties for Russians: 46 infantry and 2 mech_infantrys Casualties for Germans: 3 aaGuns, 6 artilleries, 17 infantry and 32 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 aaGun and 4 infantry moved from Samara to Russia 1 aaGun moved from Kazakhstan to Volgograd 2 aaGuns moved from Tambov to Russia Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans AA : -0,50 Germans regular : -0,83 Russians regular : 3,17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 2 carriers, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 infantry moved from Novosibirsk to Samara Japanese take Samara from Russians 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kansu to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Yenisey Japanese take Yenisey from Russians 2 bombers moved from Szechwan to India 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 3 artilleries moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Soviet Far East to Amur 1 mech_infantry moved from Siberia to Manchuria 1 infantry moved from Soviet Far East to Siberia 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 3 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Shensi to Szechwan 1 infantry moved from Szechwan to Sikang 3 infantry and 3 mech_infantrys moved from 19 Sea Zone to Kiangsu 2 infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Java to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 7 fighters moved from 33 Sea Zone to Caroline Islands 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Shensi to Chahar 2 bombers moved from India to Szechwan Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 artilleries placed in French Indo China 2 artilleries and 1 infantry placed in Kwangtung 4 infantry and 4 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 UK_Pacific AA : -0.33 UK_Pacific regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 cruiser and 6 fighters moved from 92 Sea Zone to 96 Sea Zone 3 carriers, 1 cruiser and 6 fighters moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery moved from French Equatorial Africa to Anglo Egyptian SudanCombat Hit Differential Summary :
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@giallo scramble?
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Yes please. Max defense please. Keep air before navy
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 cruiser and 6 fighters moved from 92 Sea Zone to 96 Sea Zone 3 carriers, 1 cruiser and 6 fighters moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - Americans Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser and 6 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport; Italians defend with 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 1 bomber, 3 carriers, 1 cruiser and 6 fighters in 97 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 3 transports in 97 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 carrier owned by the Germans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 97 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser and 5 fighters in 97 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits Germans roll dice for 1 battleship, 2 fighters, 3 tactical_bombers and 3 transports in 97 Sea Zone, round 3 : 4/6 hits, 3,50 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the Germans, 3 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in 97 Sea Zone Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 97 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 fighter and 3 transports in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 97 Sea Zone 2 transports owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 48 Casualties for Americans: 2 carriers, 1 cruiser and 5 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Egypt 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 cruiser, 5 destroyers, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Iraq to Northwest Persia 4 fighters moved from Persia to India 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Central United States 1 destroyer and 7 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 2,50 Germans regular : 0,67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 cruiser and 6 fighters moved from 92 Sea Zone to 96 Sea Zone 3 carriers, 1 cruiser and 6 fighters moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - Americans Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser and 6 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport; Italians defend with 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 1 bomber, 3 carriers, 1 cruiser and 6 fighters in 97 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 3 transports in 97 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 carrier owned by the Germans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 97 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser and 5 fighters in 97 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits Germans roll dice for 1 battleship, 2 fighters, 3 tactical_bombers and 3 transports in 97 Sea Zone, round 3 : 4/6 hits, 3,50 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the Germans, 3 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in 97 Sea Zone Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 97 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 fighter and 3 transports in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 97 Sea Zone 2 transports owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 48 Casualties for Americans: 2 carriers, 1 cruiser and 5 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Egypt 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 cruiser, 5 destroyers, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Iraq to Northwest Persia 4 fighters moved from Persia to India 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Central United States 1 destroyer and 7 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 1 bomber moved from Persia to Burma 2 infantry moved from India to Burma 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 destroyer moved from 105 Sea Zone to 109 Sea Zone Combat - British Battle in French Madagascar Battle in Algeria British attack with 1 armour and 2 fighters Germans defend with 1 infantry British roll dice for 1 armour and 2 fighters in Algeria, round 2 : 0/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 2 fighters in Algeria, round 3 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Algeria British win, taking French Madagascar from Neutral_Axis, taking Algeria from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 bomber and 2 infantry Japanese defend with 2 infantry British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma 1 bomber owned by the British retreated Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 bomber moved from Burma to India 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Egypt to Iraq 3 fighters and 3 tactical_bombers moved from Egypt to Eastern Persia 2 fighters moved from Tambov to Russia 2 fighters moved from Iraq to Eastern Persia 3 artilleries and 8 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Algeria to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Americans regular : 2,50 Japanese regular : 1,33 Germans regular : -0,00 British regular : -2,00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 2 bombers and 3 fighters moved from Ukraine to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 3 bombers and 3 fighters British defend with 1 destroyer; Americans defend with 1 carrier and 1 fighter Italians roll dice for 3 bombers and 3 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the British, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone Italians roll dice for 3 bombers and 1 fighter in 97 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 97 Sea Zone Italians win with 3 bombers and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 fighters Casualties for Americans: 1 carrier and 1 fighter Casualties for British: 1 destroyer Non Combat Move - Italians 3 bombers and 1 fighter moved from 97 Sea Zone to Southern Italy 4 infantry moved from Romania to Bessarabia 1 infantry moved from Bulgaria to Romania 1 aaGun and 1 infantry moved from Western Ukraine to Bryansk Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -1.00 -
I got 3 hits in round 1 in z97, so if you had saved your FTR I could have retreated and you would have to crash your FTR, so I kept an AC as defense.
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 fighter moved from Egypt to Algeria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





