@Adam514 said in L25 BM4 Adam514 (Axis) vs simon33 (Allies+20) Low Luck:
No scramble or kamis.
That was the path to make me pay the maximum price for landing on Korea. You needed your DD to miss to nab my CV but it did.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs;
Germans buy 6 artilleries, 2 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Tambov
Germans attack with 1 mech_infantry
Russians defend with 5 aaGuns
5 aaGuns owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Russians: 5 aaGuns
Battle in Rostov
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Rostov
British win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
10 artilleries and 10 infantry moved from Smolensk to Bryansk
4 artilleries and 3 infantry moved from Belarus to Bryansk
1 artillery and 6 infantry moved from Novgorod to Belarus
1 aaGun, 3 artilleries and 5 infantry moved from Vologda to Samara
2 mech_infantrys moved from Western Ukraine to Russia
2 mech_infantrys moved from Eastern Poland to Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Novgorod to Western Germany
1 submarine moved from 126 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Volgograd to Tambov
Place Units - Germans
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
Germans undo move 2.
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Russia
2 artilleries and 2 infantry placed in Germany
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
6 mech_infantrys placed in Germany
Germans undo move 7.
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans regular : -0.83
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Combat Move - Russians
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 99 PUs; 6 SuicideAttackTokens;
Japanese buy 3 infantry and 15 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in Aleutian Islands
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Aleutian Islands from Americans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 1 infantry, 7 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
5 fighters and 8 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Shan State to India
1 aaGun, 13 artilleries, 8 infantry, 1 marine and 7 mech_infantrys moved from India to West India
4 mech_infantrys moved from Yunnan to India
1 artillery and 1 infantry moved from French Indo China to Shan State
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
3 artilleries and 4 infantry moved from Shan State to Burma
2 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Anhwe to India
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Shensi to Yunnan
3 mech_infantrys moved from Ulaanbaatar to Chahar
2 infantry moved from Ulaanbaatar to Central Mongolia
Place Units - Japanese
3 infantry placed in India
3 submarines placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
9 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2
Japanese collect 76 PUs (3 lost to blockades); end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Iraq to Northwest Persia
1 bomber moved from Persia to India
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Strategic bombing raid in India
Japanese roll AA dice in India : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malta
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Malta from Italians, taking Caroline Islands from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
7 carriers, 6 destroyers, 12 fighters, 10 submarines and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 30 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 factory_minor placed in Caucasus
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,67
Japanese AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Iraq to Northwest Persia
1 bomber moved from Persia to India
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Strategic bombing raid in India
Japanese roll AA dice in India : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malta
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Malta from Italians, taking Caroline Islands from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
7 carriers, 6 destroyers, 12 fighters, 10 submarines and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 30 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 factory_minor placed in Caucasus
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
1 bomber, 4 fighters and 3 tactical_bombers moved from Caucasus to Volgograd
3 infantry moved from Caucasus to Volgograd
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
Combat - British
Battle in Volgograd
British attack with 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 infantry
British roll dice for 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers in Volgograd, round 2 : 3/11 hits, 5,17 expected hits
Germans roll dice for 4 infantry in Volgograd, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Germans, 1 fighter owned by the British and 2 infantry owned by the British lost in Volgograd
British roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Volgograd, round 3 : 3/8 hits, 4,33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Volgograd
British win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 3 infantry
Casualties for Germans: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 bomber, 3 fighters and 3 tactical_bombers moved from Volgograd to Persia
3 infantry moved from Iraq to Persia
7 infantry moved from Northwest Persia to Caucasus
9 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Alexandria to Egypt
6 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 58 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 78 Sea Zone to 72 Sea Zone
1 artillery and 3 infantry moved from 72 Sea Zone to Kenya
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to Egypt
3 aaGuns, 5 artilleries and 11 infantry moved from Eastern Persia to Persia
3 infantry and 9 mech_infantrys moved from Persia to Northwest Persia
Place Units - British
3 artilleries placed in Persia
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 41 PUs (1 lost to blockades); end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,67
Japanese AA : 0,83
Germans regular : 2,33
British regular : -3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern France to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
2 bombers moved from Southern France to Southern Italy
2 fighters moved from Southern France to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 87 Sea Zone
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Bryansk to Tambov
Place Units - Italians
1 transport placed in 97 Sea Zone
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 54 Sea Zone to Solomon Islands
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Caucasus to Volgograd
ANZAC take Volgograd from Germans
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from Solomon Islands to 49 Sea Zone
2 cruisers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 aaGuns moved from Queensland to New South Wales
3 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 54 Sea Zone to Solomon Islands
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Caucasus to Volgograd
ANZAC take Volgograd from Germans
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from Solomon Islands to 49 Sea Zone
2 cruisers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 aaGuns moved from Queensland to New South Wales
3 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 1 destroyer, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Samara to Volgograd
1 infantry moved from Bryansk to Rostov
Germans take Rostov from British
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 3 infantry
ANZAC defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 3 : 0/4 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 4 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Volgograd
Germans win, taking Volgograd from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Samara to Volgograd
1 artillery and 2 infantry moved from Russia to Tambov
14 artilleries and 12 infantry moved from Bryansk to Rostov
5 artilleries and 7 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Russia to Rostov
2 infantry moved from Samara to Volgograd
2 artilleries moved from Samara to Tambov
1 artillery and 6 infantry moved from Belarus to Bryansk
9 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Southern France to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Timguska
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Russia
3 infantry placed in Novgorod
4 infantry placed in Germany
1 bomber and 5 mech_infantrys placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
ANZAC regular : -1.00
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 8 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 5 fighters and 8 tactical_bombers
ANZAC defend with 1 destroyer and 3 submarines
3 submarines owned by the ANZAC submerged
Japanese roll dice for 5 fighters and 8 tactical_bombers in 42 Sea Zone, round 2 : 8/13 hits, 7.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
3 artilleries and 4 infantry moved from Burma to India
1 artillery and 1 infantry moved from Shan State to Burma
2 mech_infantrys moved from Yunnan to India
3 infantry moved from India to West India
2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 infantry, 7 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from 42 Sea Zone to Java
1 fighter and 6 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
3 submarines moved from 20 Sea Zone to 35 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
4 carriers, 3 destroyers, 8 fighters, 12 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Chahar to Ulaanbaatar
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Sikang
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Kazakhstan to Volgograd
Place Units - Japanese
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 1 mech_infantry placed in Kwangtung
6 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,6,1,3,3
Japanese collect 75 PUs (4 lost to blockades); end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 8 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter moved from Western United States to Aleutian Islands
Combat - Americans
Battle in Iwo Jima
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Aleutian Islands
Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 8 carriers, 3 cruisers, 3 destroyers, 14 fighters, 1 mech_infantry, 7 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour moved from Caucasus to Northwest Persia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - Americans
5 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5,2,2,3
Americans collect 55 PUs (1 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 8 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter moved from Western United States to Aleutian Islands
Combat - Americans
Battle in Iwo Jima
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Aleutian Islands
Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 8 carriers, 3 cruisers, 3 destroyers, 14 fighters, 1 mech_infantry, 7 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour moved from Caucasus to Northwest Persia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - Americans
5 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5,2,2,3
Americans collect 55 PUs (1 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
7 artilleries and 12 infantry moved from Caucasus to Northwest Persia
8 artilleries and 14 infantry moved from Persia to Northwest Persia
3 armour moved from Iraq to Persia
6 infantry moved from Trans-Jordan to Iraq
7 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
Non Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 artillery and 3 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Persia to Iraq
Place Units - British
3 artilleries placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4,5,3,2
British collect 37 PUs (3 lost to blockades); end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
4 bombers moved from Southern Italy to Malta
1 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Volgograd
Combat - Italians
Battle in Malta
Italians attack with 4 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 4 bombers and 2 infantry in Malta, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Malta
Italians win, taking Malta from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
4 bombers moved from Malta to Southern Italy
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 cruisers moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Caroline Islands to Iwo Jima
2 fighters moved from 49 Sea Zone to New South Wales
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 49 Sea Zone to 63 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 cruisers moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Caroline Islands to Iwo Jima
2 fighters moved from 49 Sea Zone to New South Wales
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 49 Sea Zone to 63 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 fighter moved from Egypt to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Americans
Combat - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Southern France to France
1 aaGun and 5 infantry moved from Normandy Bordeaux to France
3 artilleries moved from Ukraine to Rostov
4 artilleries, 2 infantry and 1 mech_infantry moved from Tambov to Volgograd
3 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Timguska to Samara
1 infantry moved from Belarus to Bryansk
2 artilleries and 5 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 artillery, 6 infantry and 3 mech_infantrys moved from Bryansk to Rostov
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
3 artilleries placed in Volgograd
3 artilleries placed in Rostov
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Russia
3 infantry placed in Novgorod
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 fighters and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 54 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 fighter moved from Japan to 8 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 45 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 45 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
5 submarines moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 13 carriers, 2 cruisers and 10 submarines moved from 35 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
3 fighters moved from Java to 54 Sea Zone
1 aaGun, 13 artilleries, 11 infantry, 1 marine and 7 mech_infantrys moved from West India to Eastern Persia
8 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from Burma to India
2 mech_infantrys moved from French Indo China to Kweichow
1 mech_infantry moved from Ulaanbaatar to Buyant-Uhaa
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 8 Sea Zone to Soviet Far East
3 fighters moved from Philippines to Japan
2 bombers moved from India to Chahar
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
8 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,6,1,3,1,3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,5,5,2,6,2,4,2,2,4,5,4,3,6,5,6,2,4,3,5,5,4,2,1,3,6,5,6,6,2,2,4,3,4,1,5,2,4,5,1,3,5,6,3,2,6,5,4,2,6,2,4,2,3,2,3,2,1,4,1,2,1,6,3,2,3,4
Japanese collect 57 PUs (21 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -3.33
ANZAC regular : -0.17
British regular : -0.33