@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didnāt see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Russia
2 mech_infantrys moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Caucasus
1 bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Russia
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Russia
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Russia, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber moved from Caucasus to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Rostov
10 artilleries and 10 infantry moved from Belarus to Smolensk
1 infantry moved from Smolensk to Bryansk
3 artilleries and 5 infantry moved from Archangel to Vologda
4 artilleries and 3 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries and 4 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 126 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Novgorod
Place Units - Germans
3 artilleries placed in Rostov
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Germans undo move 3.
1 artillery and 2 infantry placed in Novgorod
1 infantry and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 65 PUs (2 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Russia
2 mech_infantrys moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Caucasus
1 bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Russia
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Russia
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Russia, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber moved from Caucasus to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Rostov
10 artilleries and 10 infantry moved from Belarus to Smolensk
1 infantry moved from Smolensk to Bryansk
3 artilleries and 5 infantry moved from Archangel to Vologda
4 artilleries and 3 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries and 4 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 126 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Novgorod
Place Units - Germans
3 artilleries placed in Rostov
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Germans undo move 3.
1 artillery and 2 infantry placed in Novgorod
1 infantry and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 65 PUs (2 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
5 armour, 13 artilleries, 2 fighters, 9 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Tambov to Rostov
5 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 5 armour, 13 artilleries, 2 fighters, 9 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 5 armour, 12 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 17 mech_infantrys and 2 tactical_bombers; Italians defend with 3 infantry
Germans roll AA dice in Rostov : 1/3 hits, 0,50 expected hits
1 fighter owned by the Russians lost in Rostov
Russians roll dice for 5 armour, 13 artilleries, 1 fighter, 9 infantry, 10 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 16/39 hits, 13,33 expected hits
Combat Hit Differential Summary :
Germans AA : 0,50
Russians regular : 2,67
@giallo 16 hits in Rostov
Max defense - except keep BMBs alive. kill M.INF before ART
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
5 armour, 13 artilleries, 2 fighters, 9 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Tambov to Rostov
5 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 5 armour, 13 artilleries, 2 fighters, 9 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 5 armour, 12 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 17 mech_infantrys and 2 tactical_bombers; Italians defend with 3 infantry
Germans roll AA dice in Rostov : 1/3 hits, 0,50 expected hits
1 fighter owned by the Russians lost in Rostov
Russians roll dice for 5 armour, 13 artilleries, 1 fighter, 9 infantry, 10 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 16/39 hits, 13,33 expected hits
Germans roll dice for 1 aaGun, 5 armour, 12 artilleries, 3 bombers, 2 fighters, 3 infantry, 17 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 16/44 hits, 16,00 expected hits
2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 1 aaGun owned by the Germans, 5 artilleries owned by the Russians, 12 mech_infantrys owned by the Germans and 3 infantry owned by the Italians lost in Rostov
Russians roll dice for 5 armour, 8 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 10/23 hits, 9,00 expected hits
Germans roll dice for 5 armour, 12 artilleries, 3 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 8/29 hits, 11,00 expected hits
8 mech_infantrys owned by the Russians, 5 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 5 armour, 8 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 4 : 5/15 hits, 6,33 expected hits
Germans roll dice for 5 armour, 7 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 4 : 7/19 hits, 7,67 expected hits
5 artilleries owned by the Germans and 7 artilleries owned by the Russians lost in Rostov
Russians roll dice for 5 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 5 : 5/8 hits, 4,00 expected hits
Germans roll dice for 5 armour, 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 5 : 7/14 hits, 6,00 expected hits
1 tactical_bomber owned by the Russians, 5 armour owned by the Russians, 2 artilleries owned by the Germans, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Rostov
1 fighter owned by the Russians retreated
Germans win with 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Russians: 5 armour, 13 artilleries, 1 fighter, 9 infantry, 10 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 1 aaGun, 3 armour, 12 artilleries and 17 mech_infantrys
Casualties for Italians: 3 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Persia
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : 0,50
Germans regular : -2,67
Russians regular : 3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
4 fighters moved from 35 Sea Zone to Dutch New Guinea
4 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
2 infantry and 2 mech_infantrys moved from Buryatia to Ulaanbaatar
1 mech_infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 bombers moved from Kansu to Ulaanbaatar
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Dutch New Guinea, round 2 : 5/10 hits, 5.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Ulaanbaatar
Japanese attack with 2 bombers, 3 infantry and 3 mech_infantrys
Russians defend with 5 infantry
Japanese roll dice for 2 bombers, 3 infantry and 3 mech_infantrys in Ulaanbaatar, round 2 : 3/8 hits, 2.33 expected hits
Russians roll dice for 5 infantry in Ulaanbaatar, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Russians lost in Ulaanbaatar
Japanese roll dice for 2 bombers, 3 infantry and 3 mech_infantrys in Ulaanbaatar, round 3 : 3/8 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from Ulaanbaatar to Anhwe
1 mech_infantry moved from Tsagaan Olom to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 aaGun, 13 artilleries, 8 infantry, 1 marine and 7 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to Shan State
2 artilleries and 3 infantry moved from Yunnan to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Hunan to Shan State
1 infantry moved from Samara to Kazakhstan
4 fighters and 4 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
5 fighters moved from Caroline Islands to Philippines
1 tactical_bomber moved from Caroline Islands to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
6 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 35 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
Place Units - Japanese
2 carriers, 2 destroyers and 4 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
2 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,4,5,2,4
Japanese collect 74 PUs (3 lost to blockades); end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -0.67
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
Americans attack with 1 armour and 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 submarine moved from 31 Sea Zone to 49 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Germans regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - British
British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
6 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov
3 mech_infantrys moved from Northwest Persia to Rostov
1 bomber and 1 mech_infantry moved from Northwest Persia to Rostov
Combat - British
Battle in Rostov
British attack with 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 2 armour, 3 bombers, 1 factory_minor, 2 fighters and 2 tactical_bombers
British roll dice for 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 7/14 hits, 6,33 expected hits
Combat Hit Differential Summary :
British regular : 0,67
@giallo 7 hits in rostov
max defense, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
Americans attack with 1 armour and 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 submarine moved from 31 Sea Zone to 49 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
6 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov
3 mech_infantrys moved from Northwest Persia to Rostov
1 bomber and 1 mech_infantry moved from Northwest Persia to Rostov
Combat - British
Battle in Rostov
British attack with 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 2 armour, 3 bombers, 1 factory_minor, 2 fighters and 2 tactical_bombers
British roll dice for 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 7/14 hits, 6,33 expected hits
Germans roll dice for 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 2 : 3/9 hits, 3,83 expected hits
3 mech_infantrys owned by the British, 3 bombers owned by the Germans, 2 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Rostov
British roll dice for 1 bomber, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Rostov, round 3 : 6/11 hits, 5,83 expected hits
Germans roll dice for 2 fighters in Rostov, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 64
Casualties for British: 2 fighters and 3 mech_infantrys
Casualties for Germans: 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers
Non Combat Move - British
1 bomber, 4 fighters and 3 tactical_bombers moved from Rostov to Caucasus
7 artilleries and 8 infantry moved from Northwest Persia to Caucasus
6 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Libya to Alexandria
9 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 78 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 58 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,83
Germans regular : -0,50
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
Americans attack with 1 armour and 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 submarine moved from 31 Sea Zone to 49 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
6 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov
3 mech_infantrys moved from Northwest Persia to Rostov
1 bomber and 1 mech_infantry moved from Northwest Persia to Rostov
Combat - British
Battle in Rostov
British attack with 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 2 armour, 3 bombers, 1 factory_minor, 2 fighters and 2 tactical_bombers
British roll dice for 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 7/14 hits, 6,33 expected hits
Germans roll dice for 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 2 : 3/9 hits, 3,83 expected hits
3 mech_infantrys owned by the British, 3 bombers owned by the Germans, 2 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Rostov
British roll dice for 1 bomber, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Rostov, round 3 : 6/11 hits, 5,83 expected hits
Germans roll dice for 2 fighters in Rostov, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 64
Casualties for British: 2 fighters and 3 mech_infantrys
Casualties for Germans: 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers
Non Combat Move - British
1 bomber, 4 fighters and 3 tactical_bombers moved from Rostov to Caucasus
7 artilleries and 8 infantry moved from Northwest Persia to Caucasus
6 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Libya to Alexandria
9 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 78 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 58 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns, 5 artilleries and 11 infantry
EDIT: Removing units owned by British from West India: 3 aaGuns, 5 artilleries and 11 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,83
Germans regular : -0,50
British regular : 0,83
@ghostglider please use last file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
3 bombers and 2 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 3 bombers, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 bombers and 2 fighters moved from 92 Sea Zone to Southern France
1 infantry moved from Samara to Volgograd
Place Units - Italians
1 infantry placed in Northern Italy
3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.67
I assumed no scramble in z92.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :