@simon33 Hm. Bit of naval disaster. Not quiet like your Chinese army, but much more costly.
L21 BM3 Ghostglider vs Giallo (+27)
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs; Germans buy 6 artilleries, 2 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 mech_infantry moved from Russia to Tambov 1 infantry moved from Bryansk to Rostov 1 artillery moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov Combat - Germans Battle in Tambov Germans attack with 1 mech_infantry Russians defend with 5 aaGuns 5 aaGuns owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 mech_infantry remaining. Battle score for attacker is 25 Casualties for Russians: 5 aaGuns Battle in Rostov Germans attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Rostov British win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 10 artilleries and 10 infantry moved from Smolensk to Bryansk 4 artilleries and 3 infantry moved from Belarus to Bryansk 1 artillery and 6 infantry moved from Novgorod to Belarus 1 aaGun, 3 artilleries and 5 infantry moved from Vologda to Samara 2 mech_infantrys moved from Western Ukraine to Russia 2 mech_infantrys moved from Eastern Poland to Ukraine 9 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Novgorod to Western Germany 1 submarine moved from 126 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Volgograd to Tambov Place Units - Germans 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine Germans undo move 2. 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Russia 2 artilleries and 2 infantry placed in Germany 3 mech_infantrys placed in Novgorod 2 fighters placed in Western Germany 6 mech_infantrys placed in Germany Germans undo move 7. 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 British regular : 2.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 1 submarine moved from 109 Sea Zone to 105 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 99 PUs; 6 SuicideAttackTokens; Japanese buy 3 infantry and 15 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from India to West India Japanese take West India from UK_Pacific Combat - Japanese Battle in Aleutian Islands Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Aleutian Islands from Americans with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 1 infantry, 7 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 5 fighters and 8 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 2 mech_infantrys moved from Shan State to India 1 aaGun, 13 artilleries, 8 infantry, 1 marine and 7 mech_infantrys moved from India to West India 4 mech_infantrys moved from Yunnan to India 1 artillery and 1 infantry moved from French Indo China to Shan State 2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone 3 artilleries and 4 infantry moved from Shan State to Burma 2 infantry moved from Kwangtung to Kwangsi 2 bombers moved from Anhwe to India 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Shensi to Yunnan 3 mech_infantrys moved from Ulaanbaatar to Chahar 2 infantry moved from Ulaanbaatar to Central Mongolia Place Units - Japanese 3 infantry placed in India 3 submarines placed in 36 Sea Zone 3 submarines placed in 20 Sea Zone 9 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2 Japanese collect 76 PUs (3 lost to blockades); end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Iraq to Northwest Persia 1 bomber moved from Persia to India 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Strategic bombing raid in India Japanese roll AA dice in India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malta Battle in Caroline Islands Americans attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Malta from Italians, taking Caroline Islands from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 7 carriers, 6 destroyers, 12 fighters, 10 submarines and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 factory_minor placed in Caucasus Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 Americans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,67 Japanese AA : 0,83
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Iraq to Northwest Persia 1 bomber moved from Persia to India 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Strategic bombing raid in India Japanese roll AA dice in India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malta Battle in Caroline Islands Americans attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Malta from Italians, taking Caroline Islands from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 7 carriers, 6 destroyers, 12 fighters, 10 submarines and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 factory_minor placed in Caucasus Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 Americans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 3 PUs; Combat Move - British 1 bomber, 4 fighters and 3 tactical_bombers moved from Caucasus to Volgograd 3 infantry moved from Caucasus to Volgograd 1 destroyer moved from 109 Sea Zone to 106 Sea Zone Combat - British Battle in Volgograd British attack with 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 infantry British roll dice for 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers in Volgograd, round 2 : 3/11 hits, 5,17 expected hits Germans roll dice for 4 infantry in Volgograd, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Germans, 1 fighter owned by the British and 2 infantry owned by the British lost in Volgograd British roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Volgograd, round 3 : 3/8 hits, 4,33 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Volgograd British win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 3 infantry Casualties for Germans: 3 infantry Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 80 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 bomber, 3 fighters and 3 tactical_bombers moved from Volgograd to Persia 3 infantry moved from Iraq to Persia 7 infantry moved from Northwest Persia to Caucasus 9 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Alexandria to Egypt 6 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 58 Sea Zone to 72 Sea Zone 2 infantry and 1 transport moved from 78 Sea Zone to 72 Sea Zone 1 artillery and 3 infantry moved from 72 Sea Zone to Kenya 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to Egypt 3 aaGuns, 5 artilleries and 11 infantry moved from Eastern Persia to Persia 3 infantry and 9 mech_infantrys moved from Persia to Northwest Persia Place Units - British 3 artilleries placed in Persia 3 armour placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 British collect 41 PUs (1 lost to blockades); end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 2 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,67 Japanese AA : 0,83 Germans regular : 2,33 British regular : -3,50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern France to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 2 bombers moved from Southern France to Southern Italy 2 fighters moved from Southern France to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 87 Sea Zone 2 submarines moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from 96 Sea Zone to Southern Italy 1 infantry moved from Bryansk to Tambov Place Units - Italians 1 transport placed in 97 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 submarines moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 2 fighters moved from 54 Sea Zone to Solomon Islands 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Caucasus to Volgograd ANZAC take Volgograd from Germans Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 3 submarines Japanese defend with 1 destroyer ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Solomon Islands ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 49 Sea Zone 2 fighters moved from Solomon Islands to 49 Sea Zone 2 cruisers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 2 aaGuns moved from Queensland to New South Wales 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 submarines moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 2 fighters moved from 54 Sea Zone to Solomon Islands 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Caucasus to Volgograd ANZAC take Volgograd from Germans Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 3 submarines Japanese defend with 1 destroyer ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Solomon Islands ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 49 Sea Zone 2 fighters moved from Solomon Islands to 49 Sea Zone 2 cruisers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 2 aaGuns moved from Queensland to New South Wales 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 1 destroyer, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from Samara to Volgograd 1 infantry moved from Bryansk to Rostov Germans take Rostov from British Combat - Germans Battle in Volgograd Germans attack with 1 artillery and 3 infantry ANZAC defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 3 : 0/4 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 4 : 1/4 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Volgograd Germans win, taking Volgograd from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 aaGun moved from Samara to Volgograd 1 artillery and 2 infantry moved from Russia to Tambov 14 artilleries and 12 infantry moved from Bryansk to Rostov 5 artilleries and 7 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Russia to Rostov 2 infantry moved from Samara to Volgograd 2 artilleries moved from Samara to Tambov 1 artillery and 6 infantry moved from Belarus to Bryansk 9 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Belarus 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Poland to Western Ukraine 4 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Poland to Western Ukraine 1 aaGun moved from Southern France to Normandy Bordeaux 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Yakut S.S.R. to Timguska Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Russia 3 infantry placed in Novgorod 4 infantry placed in Germany 1 bomber and 5 mech_infantrys placed in Western Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
ANZAC regular : -1.00 Germans regular : -2.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 1 submarine moved from 105 Sea Zone to 91 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 fighters and 8 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 5 fighters and 8 tactical_bombers ANZAC defend with 1 destroyer and 3 submarines 3 submarines owned by the ANZAC submerged Japanese roll dice for 5 fighters and 8 tactical_bombers in 42 Sea Zone, round 2 : 8/13 hits, 7.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India 3 artilleries and 4 infantry moved from Burma to India 1 artillery and 1 infantry moved from Shan State to Burma 2 mech_infantrys moved from Yunnan to India 3 infantry moved from India to West India 2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 infantry, 7 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone 3 fighters moved from 42 Sea Zone to Java 1 fighter and 6 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 3 submarines moved from 20 Sea Zone to 35 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 4 carriers, 3 destroyers, 8 fighters, 12 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Chahar to Ulaanbaatar 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Central Mongolia to Chahar 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 1 infantry moved from Shensi to Sikang 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Kazakhstan to Volgograd Place Units - Japanese 3 infantry placed in India 1 infantry and 2 mech_infantrys placed in French Indo China 1 infantry and 1 mech_infantry placed in Kwangtung 6 fighters and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,6,1,3,3 Japanese collect 75 PUs (4 lost to blockades); end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 8 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 fighter moved from Western United States to Aleutian Islands Combat - Americans Battle in Iwo Jima Battle in Aleutian Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Aleutian Islands Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 fighter Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 6 submarines moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 carrier and 2 fighters moved from 30 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 25 Sea Zone 2 destroyers moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 8 carriers, 3 cruisers, 3 destroyers, 14 fighters, 1 mech_infantry, 7 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 armour moved from Caucasus to Northwest Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Place Units - Americans 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5,2,2,3 Americans collect 55 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 8 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 fighter moved from Western United States to Aleutian Islands Combat - Americans Battle in Iwo Jima Battle in Aleutian Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Aleutian Islands Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 fighter Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 6 submarines moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 carrier and 2 fighters moved from 30 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 25 Sea Zone 2 destroyers moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 8 carriers, 3 cruisers, 3 destroyers, 14 fighters, 1 mech_infantry, 7 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 armour moved from Caucasus to Northwest Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Place Units - Americans 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5,2,2,3 Americans collect 55 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 7 artilleries and 12 infantry moved from Caucasus to Northwest Persia 8 artilleries and 14 infantry moved from Persia to Northwest Persia 3 armour moved from Iraq to Persia 6 infantry moved from Trans-Jordan to Iraq 7 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer moved from 33 Sea Zone to 45 Sea Zone Non Combat Move - British 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 1 artillery and 3 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Persia 2 fighters moved from Persia to Iraq Place Units - British 3 artilleries placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4,5,3,2 British collect 37 PUs (3 lost to blockades); end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 4 bombers moved from Southern Italy to Malta 1 infantry moved from Ukraine to Rostov 1 infantry moved from Tambov to Volgograd Combat - Italians Battle in Malta Italians attack with 4 bombers and 2 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 4 bombers and 2 infantry in Malta, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Malta Italians win, taking Malta from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 4 bombers moved from Malta to Southern Italy 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from Normandy Bordeaux to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 2 cruisers moved from 33 Sea Zone to 26 Sea Zone 3 fighters moved from Caroline Islands to Iwo Jima 2 fighters moved from 49 Sea Zone to New South Wales 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 49 Sea Zone to 63 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 2 cruisers moved from 33 Sea Zone to 26 Sea Zone 3 fighters moved from Caroline Islands to Iwo Jima 2 fighters moved from 49 Sea Zone to New South Wales 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 49 Sea Zone to 63 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 fighter moved from Egypt to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 bomber, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Caucasus Germans take Caucasus from Americans Combat - Germans 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Southern France to France 1 aaGun and 5 infantry moved from Normandy Bordeaux to France 3 artilleries moved from Ukraine to Rostov 4 artilleries, 2 infantry and 1 mech_infantry moved from Tambov to Volgograd 3 artilleries moved from Russia to Bryansk 1 mech_infantry moved from Timguska to Samara 1 infantry moved from Belarus to Bryansk 2 artilleries and 5 infantry moved from Novgorod to Belarus 4 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Western Ukraine to Ukraine 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 artillery, 6 infantry and 3 mech_infantrys moved from Bryansk to Rostov Place Units - Germans 1 submarine placed in 112 Sea Zone 1 bomber placed in Western Germany 3 artilleries placed in Volgograd 3 artilleries placed in Rostov 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Russia 3 infantry placed in Novgorod 4 infantry placed in Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Combat Move - Russians 1 submarine moved from 91 Sea Zone to 92 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer, 8 fighters and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 54 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 destroyer and 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 destroyer and 2 submarines moved from 35 Sea Zone to 41 Sea Zone 1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 fighter moved from Japan to 8 Sea Zone 1 fighter moved from Japan to 17 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 destroyer and 2 submarines ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 20 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 destroyer and 2 submarines ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 submarines ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 45 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 45 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone 5 submarines moved from 35 Sea Zone to 37 Sea Zone 2 battleships, 13 carriers, 2 cruisers and 10 submarines moved from 35 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Kwangtung to Anhwe 3 fighters moved from Java to 54 Sea Zone 1 aaGun, 13 artilleries, 11 infantry, 1 marine and 7 mech_infantrys moved from West India to Eastern Persia 8 mech_infantrys moved from India to Eastern Persia 1 artillery and 1 infantry moved from Burma to India 2 mech_infantrys moved from French Indo China to Kweichow 1 mech_infantry moved from Ulaanbaatar to Buyant-Uhaa 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from 8 Sea Zone to Soviet Far East 3 fighters moved from Philippines to Japan 2 bombers moved from India to Chahar Place Units - Japanese 1 destroyer placed in 6 Sea Zone 8 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,6,1,3,1,3,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,5,5,2,6,2,4,2,2,4,5,4,3,6,5,6,2,4,3,5,5,4,2,1,3,6,5,6,6,2,2,4,3,4,1,5,2,4,5,1,3,5,6,3,2,6,5,4,2,6,2,4,2,3,2,3,2,1,4,1,2,1,6,3,2,3,4 Japanese collect 57 PUs (21 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -3.33 ANZAC regular : -0.17 British regular : -0.33