@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 BM3 Ghostglider vs Giallo (+27)
-
Max defense - except keep BMBs alive. kill M.INF before ART
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 5 armour, 13 artilleries, 2 fighters, 9 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Tambov to Rostov 5 infantry moved from Yakut S.S.R. to Ulaanbaatar Russians take Ulaanbaatar from Japanese Combat - Russians Battle in Rostov Russians attack with 5 armour, 13 artilleries, 2 fighters, 9 infantry, 10 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 5 armour, 12 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 17 mech_infantrys and 2 tactical_bombers; Italians defend with 3 infantry Germans roll AA dice in Rostov : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Rostov Russians roll dice for 5 armour, 13 artilleries, 1 fighter, 9 infantry, 10 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 16/39 hits, 13,33 expected hits Germans roll dice for 1 aaGun, 5 armour, 12 artilleries, 3 bombers, 2 fighters, 3 infantry, 17 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 16/44 hits, 16,00 expected hits 2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 1 aaGun owned by the Germans, 5 artilleries owned by the Russians, 12 mech_infantrys owned by the Germans and 3 infantry owned by the Italians lost in Rostov Russians roll dice for 5 armour, 8 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 10/23 hits, 9,00 expected hits Germans roll dice for 5 armour, 12 artilleries, 3 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 8/29 hits, 11,00 expected hits 8 mech_infantrys owned by the Russians, 5 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Rostov Russians roll dice for 5 armour, 8 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 4 : 5/15 hits, 6,33 expected hits Germans roll dice for 5 armour, 7 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 4 : 7/19 hits, 7,67 expected hits 5 artilleries owned by the Germans and 7 artilleries owned by the Russians lost in Rostov Russians roll dice for 5 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 5 : 5/8 hits, 4,00 expected hits Germans roll dice for 5 armour, 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 5 : 7/14 hits, 6,00 expected hits 1 tactical_bomber owned by the Russians, 5 armour owned by the Russians, 2 artilleries owned by the Germans, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Rostov 1 fighter owned by the Russians retreated Germans win with 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22 Casualties for Russians: 5 armour, 13 artilleries, 1 fighter, 9 infantry, 10 mech_infantrys and 1 tactical_bomber Casualties for Germans: 1 aaGun, 3 armour, 12 artilleries and 17 mech_infantrys Casualties for Italians: 3 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Persia 1 submarine moved from 105 Sea Zone to 109 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
Germans AA : 0,50 Germans regular : -2,67 Russians regular : 3,33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 4 fighters moved from 35 Sea Zone to Dutch New Guinea 4 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Burma to India Japanese take India from UK_Pacific 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 2 infantry and 2 mech_infantrys moved from Buryatia to Ulaanbaatar 1 mech_infantry moved from Central Mongolia to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 2 bombers moved from Kansu to Ulaanbaatar Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Dutch New Guinea, round 2 : 5/10 hits, 5.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Ulaanbaatar Japanese attack with 2 bombers, 3 infantry and 3 mech_infantrys Russians defend with 5 infantry Japanese roll dice for 2 bombers, 3 infantry and 3 mech_infantrys in Ulaanbaatar, round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 5 infantry in Ulaanbaatar, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Ulaanbaatar Japanese roll dice for 2 bombers, 3 infantry and 3 mech_infantrys in Ulaanbaatar, round 3 : 3/8 hits, 2.33 expected hits Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 5 infantry Casualties for Japanese: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from Ulaanbaatar to Anhwe 1 mech_infantry moved from Tsagaan Olom to Shensi 1 mech_infantry moved from Kweichow to Sikang 1 aaGun, 13 artilleries, 8 infantry, 1 marine and 7 mech_infantrys moved from Burma to India 1 mech_infantry moved from Yunnan to Shan State 2 artilleries and 3 infantry moved from Yunnan to Shan State 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hunan 1 mech_infantry moved from Hunan to Shan State 1 infantry moved from Samara to Kazakhstan 4 fighters and 4 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 5 fighters moved from Caroline Islands to Philippines 1 tactical_bomber moved from Caroline Islands to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 mech_infantrys moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 6 fighters moved from Caroline Islands to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Japan to 35 Sea Zone 1 mech_infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan Place Units - Japanese 2 carriers, 2 destroyers and 4 submarines placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 artillery and 1 infantry placed in French Indo China 2 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,4,5,2,4 Japanese collect 74 PUs (3 lost to blockades); end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 105 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -0.67 Russians regular : -1.33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Iraq to Caucasus 1 armour moved from Northwest Persia to Caucasus 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 artillery moved from Trans-Jordan to Iraq Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caucasus Americans attack with 1 armour and 1 bomber Germans defend with 1 artillery Americans roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 bomber moved from Caucasus to Persia 1 submarine moved from 31 Sea Zone to 49 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 7 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 0,83 Germans regular : -0,33 -
TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - British British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 6 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov 3 mech_infantrys moved from Northwest Persia to Rostov 1 bomber and 1 mech_infantry moved from Northwest Persia to Rostov Combat - British Battle in Rostov British attack with 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers Germans defend with 2 armour, 3 bombers, 1 factory_minor, 2 fighters and 2 tactical_bombers British roll dice for 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 7/14 hits, 6,33 expected hitsCombat Hit Differential Summary :
British regular : 0,67 -
@giallo 7 hits in rostov
-
max defense, thanks
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Iraq to Caucasus 1 armour moved from Northwest Persia to Caucasus 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 artillery moved from Trans-Jordan to Iraq Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caucasus Americans attack with 1 armour and 1 bomber Germans defend with 1 artillery Americans roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 bomber moved from Caucasus to Persia 1 submarine moved from 31 Sea Zone to 49 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 7 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 6 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov 3 mech_infantrys moved from Northwest Persia to Rostov 1 bomber and 1 mech_infantry moved from Northwest Persia to Rostov Combat - British Battle in Rostov British attack with 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers Germans defend with 2 armour, 3 bombers, 1 factory_minor, 2 fighters and 2 tactical_bombers British roll dice for 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 7/14 hits, 6,33 expected hits Germans roll dice for 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 2 : 3/9 hits, 3,83 expected hits 3 mech_infantrys owned by the British, 3 bombers owned by the Germans, 2 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Rostov British roll dice for 1 bomber, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Rostov, round 3 : 6/11 hits, 5,83 expected hits Germans roll dice for 2 fighters in Rostov, round 3 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the British lost in Rostov British win, taking Rostov from Germans with 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 64 Casualties for British: 2 fighters and 3 mech_infantrys Casualties for Germans: 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers Non Combat Move - British 1 bomber, 4 fighters and 3 tactical_bombers moved from Rostov to Caucasus 7 artilleries and 8 infantry moved from Northwest Persia to Caucasus 6 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Libya to Alexandria 9 mech_infantrys moved from Egypt to Iraq 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 39 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 78 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 58 Sea Zone Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0,83 Germans regular : -0,50 British regular : 0,83 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Iraq to Caucasus 1 armour moved from Northwest Persia to Caucasus 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 artillery moved from Trans-Jordan to Iraq Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caucasus Americans attack with 1 armour and 1 bomber Germans defend with 1 artillery Americans roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 bomber moved from Caucasus to Persia 1 submarine moved from 31 Sea Zone to 49 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 7 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 6 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov 3 mech_infantrys moved from Northwest Persia to Rostov 1 bomber and 1 mech_infantry moved from Northwest Persia to Rostov Combat - British Battle in Rostov British attack with 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers Germans defend with 2 armour, 3 bombers, 1 factory_minor, 2 fighters and 2 tactical_bombers British roll dice for 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 7/14 hits, 6,33 expected hits Germans roll dice for 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 2 : 3/9 hits, 3,83 expected hits 3 mech_infantrys owned by the British, 3 bombers owned by the Germans, 2 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Rostov British roll dice for 1 bomber, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Rostov, round 3 : 6/11 hits, 5,83 expected hits Germans roll dice for 2 fighters in Rostov, round 3 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the British lost in Rostov British win, taking Rostov from Germans with 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 64 Casualties for British: 2 fighters and 3 mech_infantrys Casualties for Germans: 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers Non Combat Move - British 1 bomber, 4 fighters and 3 tactical_bombers moved from Rostov to Caucasus 7 artilleries and 8 infantry moved from Northwest Persia to Caucasus 6 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Libya to Alexandria 9 mech_infantrys moved from Egypt to Iraq 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 39 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 78 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 58 Sea Zone Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns, 5 artilleries and 11 infantry EDIT: Removing units owned by British from West India: 3 aaGuns, 5 artilleries and 11 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,83 Germans regular : -0,50 British regular : 0,83 -
@ghostglider please use last file
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 3 bombers and 2 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 3 bombers, 2 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 3 bombers and 2 fighters moved from 92 Sea Zone to Southern France 1 infantry moved from Samara to Volgograd Place Units - Italians 1 infantry placed in Northern Italy 3 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67 -
I assumed no scramble in z92.
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs; Germans buy 6 artilleries, 2 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 mech_infantry moved from Russia to Tambov 1 infantry moved from Bryansk to Rostov 1 artillery moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov Combat - Germans Battle in Tambov Germans attack with 1 mech_infantry Russians defend with 5 aaGuns 5 aaGuns owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 mech_infantry remaining. Battle score for attacker is 25 Casualties for Russians: 5 aaGuns Battle in Rostov Germans attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Rostov British win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 10 artilleries and 10 infantry moved from Smolensk to Bryansk 4 artilleries and 3 infantry moved from Belarus to Bryansk 1 artillery and 6 infantry moved from Novgorod to Belarus 1 aaGun, 3 artilleries and 5 infantry moved from Vologda to Samara 2 mech_infantrys moved from Western Ukraine to Russia 2 mech_infantrys moved from Eastern Poland to Ukraine 9 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Novgorod to Western Germany 1 submarine moved from 126 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Volgograd to Tambov Place Units - Germans 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine Germans undo move 2. 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Russia 2 artilleries and 2 infantry placed in Germany 3 mech_infantrys placed in Novgorod 2 fighters placed in Western Germany 6 mech_infantrys placed in Germany Germans undo move 7. 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans regular : -0.83 British regular : 2.00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 1 submarine moved from 109 Sea Zone to 105 Sea Zone Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 99 PUs; 6 SuicideAttackTokens; Japanese buy 3 infantry and 15 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from India to West India Japanese take West India from UK_Pacific Combat - Japanese Battle in Aleutian Islands Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Aleutian Islands from Americans with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 1 infantry, 7 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 5 fighters and 8 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 2 mech_infantrys moved from Shan State to India 1 aaGun, 13 artilleries, 8 infantry, 1 marine and 7 mech_infantrys moved from India to West India 4 mech_infantrys moved from Yunnan to India 1 artillery and 1 infantry moved from French Indo China to Shan State 2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone 3 artilleries and 4 infantry moved from Shan State to Burma 2 infantry moved from Kwangtung to Kwangsi 2 bombers moved from Anhwe to India 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Shensi to Yunnan 3 mech_infantrys moved from Ulaanbaatar to Chahar 2 infantry moved from Ulaanbaatar to Central Mongolia Place Units - Japanese 3 infantry placed in India 3 submarines placed in 36 Sea Zone 3 submarines placed in 20 Sea Zone 9 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2 Japanese collect 76 PUs (3 lost to blockades); end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.67 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Iraq to Northwest Persia 1 bomber moved from Persia to India 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Strategic bombing raid in India Japanese roll AA dice in India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malta Battle in Caroline Islands Americans attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Malta from Italians, taking Caroline Islands from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 7 carriers, 6 destroyers, 12 fighters, 10 submarines and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 factory_minor placed in Caucasus Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 Americans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,67 Japanese AA : 0,83 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Iraq to Northwest Persia 1 bomber moved from Persia to India 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Strategic bombing raid in India Japanese roll AA dice in India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malta Battle in Caroline Islands Americans attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Malta from Italians, taking Caroline Islands from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 7 carriers, 6 destroyers, 12 fighters, 10 submarines and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 30 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 factory_minor placed in Caucasus Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 Americans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 3 PUs; Combat Move - British 1 bomber, 4 fighters and 3 tactical_bombers moved from Caucasus to Volgograd 3 infantry moved from Caucasus to Volgograd 1 destroyer moved from 109 Sea Zone to 106 Sea Zone Combat - British Battle in Volgograd British attack with 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 infantry British roll dice for 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers in Volgograd, round 2 : 3/11 hits, 5,17 expected hits Germans roll dice for 4 infantry in Volgograd, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Germans, 1 fighter owned by the British and 2 infantry owned by the British lost in Volgograd British roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Volgograd, round 3 : 3/8 hits, 4,33 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Volgograd British win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 3 infantry Casualties for Germans: 3 infantry Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 80 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 bomber, 3 fighters and 3 tactical_bombers moved from Volgograd to Persia 3 infantry moved from Iraq to Persia 7 infantry moved from Northwest Persia to Caucasus 9 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Alexandria to Egypt 6 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 58 Sea Zone to 72 Sea Zone 2 infantry and 1 transport moved from 78 Sea Zone to 72 Sea Zone 1 artillery and 3 infantry moved from 72 Sea Zone to Kenya 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to Egypt 3 aaGuns, 5 artilleries and 11 infantry moved from Eastern Persia to Persia 3 infantry and 9 mech_infantrys moved from Persia to Northwest Persia Place Units - British 3 artilleries placed in Persia 3 armour placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 British collect 41 PUs (1 lost to blockades); end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 2 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,67 Japanese AA : 0,83 Germans regular : 2,33 British regular : -3,50 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern France to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 2 bombers moved from Southern France to Southern Italy 2 fighters moved from Southern France to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 87 Sea Zone 2 submarines moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from 96 Sea Zone to Southern Italy 1 infantry moved from Bryansk to Tambov Place Units - Italians 1 transport placed in 97 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :





