@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Russia
2 mech_infantrys moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Caucasus
1 bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Russia
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Russia
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Russia, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber moved from Caucasus to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Rostov
10 artilleries and 10 infantry moved from Belarus to Smolensk
1 infantry moved from Smolensk to Bryansk
3 artilleries and 5 infantry moved from Archangel to Vologda
4 artilleries and 3 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries and 4 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 126 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Novgorod
Place Units - Germans
3 artilleries placed in Rostov
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Germans undo move 3.
1 artillery and 2 infantry placed in Novgorod
1 infantry and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 65 PUs (2 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Russia
2 mech_infantrys moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Caucasus
1 bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Russia
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Russia
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Russia, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber moved from Caucasus to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Rostov
10 artilleries and 10 infantry moved from Belarus to Smolensk
1 infantry moved from Smolensk to Bryansk
3 artilleries and 5 infantry moved from Archangel to Vologda
4 artilleries and 3 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries and 4 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 126 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Novgorod
Place Units - Germans
3 artilleries placed in Rostov
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Germans undo move 3.
1 artillery and 2 infantry placed in Novgorod
1 infantry and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 65 PUs (2 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
5 armour, 13 artilleries, 2 fighters, 9 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Tambov to Rostov
5 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 5 armour, 13 artilleries, 2 fighters, 9 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 5 armour, 12 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 17 mech_infantrys and 2 tactical_bombers; Italians defend with 3 infantry
Germans roll AA dice in Rostov : 1/3 hits, 0,50 expected hits
1 fighter owned by the Russians lost in Rostov
Russians roll dice for 5 armour, 13 artilleries, 1 fighter, 9 infantry, 10 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 16/39 hits, 13,33 expected hits
Combat Hit Differential Summary :
Germans AA : 0,50
Russians regular : 2,67
@giallo 16 hits in Rostov
Max defense - except keep BMBs alive. kill M.INF before ART
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
5 armour, 13 artilleries, 2 fighters, 9 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Tambov to Rostov
5 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 5 armour, 13 artilleries, 2 fighters, 9 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 5 armour, 12 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 17 mech_infantrys and 2 tactical_bombers; Italians defend with 3 infantry
Germans roll AA dice in Rostov : 1/3 hits, 0,50 expected hits
1 fighter owned by the Russians lost in Rostov
Russians roll dice for 5 armour, 13 artilleries, 1 fighter, 9 infantry, 10 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 16/39 hits, 13,33 expected hits
Germans roll dice for 1 aaGun, 5 armour, 12 artilleries, 3 bombers, 2 fighters, 3 infantry, 17 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 16/44 hits, 16,00 expected hits
2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 1 aaGun owned by the Germans, 5 artilleries owned by the Russians, 12 mech_infantrys owned by the Germans and 3 infantry owned by the Italians lost in Rostov
Russians roll dice for 5 armour, 8 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 10/23 hits, 9,00 expected hits
Germans roll dice for 5 armour, 12 artilleries, 3 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 8/29 hits, 11,00 expected hits
8 mech_infantrys owned by the Russians, 5 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 5 armour, 8 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 4 : 5/15 hits, 6,33 expected hits
Germans roll dice for 5 armour, 7 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 4 : 7/19 hits, 7,67 expected hits
5 artilleries owned by the Germans and 7 artilleries owned by the Russians lost in Rostov
Russians roll dice for 5 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 5 : 5/8 hits, 4,00 expected hits
Germans roll dice for 5 armour, 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 5 : 7/14 hits, 6,00 expected hits
1 tactical_bomber owned by the Russians, 5 armour owned by the Russians, 2 artilleries owned by the Germans, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Rostov
1 fighter owned by the Russians retreated
Germans win with 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Russians: 5 armour, 13 artilleries, 1 fighter, 9 infantry, 10 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 1 aaGun, 3 armour, 12 artilleries and 17 mech_infantrys
Casualties for Italians: 3 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Persia
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : 0,50
Germans regular : -2,67
Russians regular : 3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 destroyers, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
4 fighters moved from 35 Sea Zone to Dutch New Guinea
4 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
2 infantry and 2 mech_infantrys moved from Buryatia to Ulaanbaatar
1 mech_infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 bombers moved from Kansu to Ulaanbaatar
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Dutch New Guinea, round 2 : 5/10 hits, 5.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Ulaanbaatar
Japanese attack with 2 bombers, 3 infantry and 3 mech_infantrys
Russians defend with 5 infantry
Japanese roll dice for 2 bombers, 3 infantry and 3 mech_infantrys in Ulaanbaatar, round 2 : 3/8 hits, 2.33 expected hits
Russians roll dice for 5 infantry in Ulaanbaatar, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Russians lost in Ulaanbaatar
Japanese roll dice for 2 bombers, 3 infantry and 3 mech_infantrys in Ulaanbaatar, round 3 : 3/8 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from Ulaanbaatar to Anhwe
1 mech_infantry moved from Tsagaan Olom to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 aaGun, 13 artilleries, 8 infantry, 1 marine and 7 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to Shan State
2 artilleries and 3 infantry moved from Yunnan to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Hunan to Shan State
1 infantry moved from Samara to Kazakhstan
4 fighters and 4 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
5 fighters moved from Caroline Islands to Philippines
1 tactical_bomber moved from Caroline Islands to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
6 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 35 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
Place Units - Japanese
2 carriers, 2 destroyers and 4 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
2 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,4,5,2,4
Japanese collect 74 PUs (3 lost to blockades); end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -0.67
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
Americans attack with 1 armour and 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 submarine moved from 31 Sea Zone to 49 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Germans regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - British
British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
6 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov
3 mech_infantrys moved from Northwest Persia to Rostov
1 bomber and 1 mech_infantry moved from Northwest Persia to Rostov
Combat - British
Battle in Rostov
British attack with 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 2 armour, 3 bombers, 1 factory_minor, 2 fighters and 2 tactical_bombers
British roll dice for 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 7/14 hits, 6,33 expected hits
Combat Hit Differential Summary :
British regular : 0,67
@giallo 7 hits in rostov
max defense, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
Americans attack with 1 armour and 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 submarine moved from 31 Sea Zone to 49 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
6 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov
3 mech_infantrys moved from Northwest Persia to Rostov
1 bomber and 1 mech_infantry moved from Northwest Persia to Rostov
Combat - British
Battle in Rostov
British attack with 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 2 armour, 3 bombers, 1 factory_minor, 2 fighters and 2 tactical_bombers
British roll dice for 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 7/14 hits, 6,33 expected hits
Germans roll dice for 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 2 : 3/9 hits, 3,83 expected hits
3 mech_infantrys owned by the British, 3 bombers owned by the Germans, 2 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Rostov
British roll dice for 1 bomber, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Rostov, round 3 : 6/11 hits, 5,83 expected hits
Germans roll dice for 2 fighters in Rostov, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 64
Casualties for British: 2 fighters and 3 mech_infantrys
Casualties for Germans: 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers
Non Combat Move - British
1 bomber, 4 fighters and 3 tactical_bombers moved from Rostov to Caucasus
7 artilleries and 8 infantry moved from Northwest Persia to Caucasus
6 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Libya to Alexandria
9 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 78 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 58 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,83
Germans regular : -0,50
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
Americans attack with 1 armour and 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 submarine moved from 31 Sea Zone to 49 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
6 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov
3 mech_infantrys moved from Northwest Persia to Rostov
1 bomber and 1 mech_infantry moved from Northwest Persia to Rostov
Combat - British
Battle in Rostov
British attack with 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 2 armour, 3 bombers, 1 factory_minor, 2 fighters and 2 tactical_bombers
British roll dice for 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 7/14 hits, 6,33 expected hits
Germans roll dice for 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Rostov, round 2 : 3/9 hits, 3,83 expected hits
3 mech_infantrys owned by the British, 3 bombers owned by the Germans, 2 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Rostov
British roll dice for 1 bomber, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Rostov, round 3 : 6/11 hits, 5,83 expected hits
Germans roll dice for 2 fighters in Rostov, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 64
Casualties for British: 2 fighters and 3 mech_infantrys
Casualties for Germans: 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers
Non Combat Move - British
1 bomber, 4 fighters and 3 tactical_bombers moved from Rostov to Caucasus
7 artilleries and 8 infantry moved from Northwest Persia to Caucasus
6 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Libya to Alexandria
9 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 78 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 58 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns, 5 artilleries and 11 infantry
EDIT: Removing units owned by British from West India: 3 aaGuns, 5 artilleries and 11 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,83
Germans regular : -0,50
British regular : 0,83
@ghostglider please use last file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
3 bombers and 2 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 3 bombers, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 bombers and 2 fighters moved from 92 Sea Zone to Southern France
1 infantry moved from Samara to Volgograd
Place Units - Italians
1 infantry placed in Northern Italy
3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.67
I assumed no scramble in z92.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :