0ebe9ad5-3b79-4b84-92e4-e962a2cda64c-42158-oob-tech-round-02-Anz & Fre.tsvg
dawg (allies) v. Entek (axis)
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 1 Artillery and 5 Infantrys moved from Leningrad to Latvia 1 Artillery moved from Leningrad to Latvia 1 Infantry moved from S.Karelia to Vyborg 3 Infantrys moved from Finnmark to Lapland 2 Artillerys, 1 Elite and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 6 Sea Zone to N.Karelia 1 Infantry moved from Kotka to Vyborg 1 Infantry moved from Kotka to Vyborg 2 Infantrys moved from Leningrad to Vyborg 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Kursk to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 2 Artillerys, 3 Infantrys and 4 Tanks moved from Erzurum to Adana 1 Artillery and 1 Infantry moved from Astrakhan to Erzurum 1 Artillery moved from Georgia to Rostov 1 Artillery and 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Vologda to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 1 Bomber and 1 Fighter moved from Kursk to Latvia 1 Infantry moved from Minsk to Lithuania 1 Infantry moved from Kursk to Minsk 5 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Tashkent to Chimkent 1 Infantry moved from Kamchatka to Koryakia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Zhigansk to Okhotsk 1 Infantry moved from Olyokminsk to Yakutsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 3 Tanks moved from N.Buryat Mongolia to Okhotsk 2 Infantrys moved from Evenkia to Olyokminsk 2 Mech.Infs moved from Sibirsky to N.Buryat Mongolia 2 ArmoredCars and 2 Tanks moved from Sibirsky to Olyokminsk 1 Fighter moved from N.Buryat Mongolia to Koryakia 1 Fighter moved from N.Buryat Mongolia to Koryakia Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 25 Infantrys, 2 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Adana Russians attack with 2 Artillerys, 3 Infantrys and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Russians roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Adana, round 2 : 2/9 hits, 3.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Adana Russians roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Adana, round 3 : 2/9 hits, 3.50 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Neutral lost in Adana Russians loses 0 PUs for violating Adanas neutrality. Russians win, taking Adana from Neutral with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Russians: 1 Infantry Battle in Latvia Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys Germans defend with 2 Artillerys and 2 Infantrys Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys in Latvia, round 2 : 4/9 hits, 2.83 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 2 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Artillerys and 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Latvia to Kursk 1 Bomber moved from Latvia to Kursk Place Units - Russians 1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Sibirsky 3 Tanks placed in Kursk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 1 Artillery, 8 Infantrys and 1 Tank placed in Moscow 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.83 Neutral regular : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 5 Tanks moved from N.Tunisia to E.Morocco 1 Fighter moved from Tunis to E.Morocco 1 Infantry moved from Sardinia to 45 Sea Zone 2 Artillerys moved from N.Tunisia to 45 Sea Zone 3 Infantrys moved from N.Tunisia to 45 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 45 Sea Zone to 41 Sea Zone 2 Artillerys and 4 Infantrys moved from 41 Sea Zone to E.Morocco 5 Infantrys moved from Tobruk to Mersa Matruh 1 Fighter moved from Kufra to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Submarine moved from 48 Sea Zone to 55 Sea Zone 2 Transports moved from 49 Sea Zone to 46 Sea Zone 2 Artillerys moved from Rome to Campania 4 Infantrys moved from Rome to Campania 1 Infantry moved from N.Tunisia to N.Algeria 1 ArmoredCar moved from Tunis to N.Algeria 1 Elite moved from Tunis to N.Tunisia 2 Artillerys moved from Tunis to N.Tunisia 2 Fighters moved from 46 Sea Zone to 51 Sea Zone 3 ArmoredCars moved from Hun to Darfur Purchase Units - Italians Italians buy 4 ArmoredCars, 6 Artillerys, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Destroyer and 3 Fighters French defend with 1 Submarine French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 3 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 Submarine owned by the French and 1 Destroyer owned by the Italians lost in 51 Sea Zone Italians win with 3 Fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 Destroyer Casualties for French: 1 Submarine Battle in E.Morocco Italians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 5 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 4 Tanks French roll AA dice in E.Morocco : 0/1 hits, 0.17 expected hits Italians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 5 Tanks in E.Morocco, round 2 : 5/12 hits, 4.50 expected hits French roll dice for 1 Artillery, 5 Infantrys and 4 Tanks in E.Morocco, round 2 : 3/10 hits, 4.00 expected hits 5 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 5 Tanks in E.Morocco, round 3 : 3/9 hits, 3.83 expected hits French roll dice for 1 Artillery and 4 Tanks in E.Morocco, round 3 : 2/5 hits, 2.33 expected hits 2 Tanks owned by the French, 1 Artillery owned by the French, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in E.Morocco Italians roll dice for 1 Artillery, 1 Fighter and 5 Tanks in E.Morocco, round 4 : 4/7 hits, 3.17 expected hits French roll dice for 2 Tanks in E.Morocco, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the French and 1 Artillery owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 1 Fighter and 5 Tanks remaining. Battle score for attacker is 18 Casualties for Italians: 2 Artillerys and 4 Infantrys Casualties for French: 1 Artillery, 5 Infantrys and 4 Tanks Non Combat Move - Italians 1 Fighter moved from E.Morocco to N.Algeria 1 Submarine moved from 36 Sea Zone to 30 Sea Zone 1 Fighter moved from 51 Sea Zone to Greece 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Destroyer moved from 49 Sea Zone to 51 Sea Zone 1 Carrier moved from 46 Sea Zone to 48 Sea Zone Place Units - Italians 1 Artillery and 2 Infantrys placed in Hun 4 ArmoredCars placed in Tunis 5 Artillerys and 5 Infantrys placed in Rome 2 Mech.Infs placed in Lombardy Turn Complete - Italians Italians collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Italians regular : 1.17 French regular : -0.67 French AA : -0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Destroyer, 1 T.Boat and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 2 Infantrys moved from Baffin to 2 Sea Zone 2 Infantrys moved from 2 Sea Zone to Greenland 1 Infantry moved from Equatoria to French Equatorial Africa Combat - French Battle in French Equatorial Africa French attack with 1 Infantry Italians defend with 1 Tank French roll dice for 1 Infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Tank in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in French Equatorial Africa Italians win with 1 Tank remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Non Combat Move - French Turn Complete - French French collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0.00 French regular : -0.33 -
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 unit repaired. 1 Artillery and 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 2 Artillerys and 1 Tank moved from Banjarmasin to 110 Sea Zone 5 Tanks moved from Kwangsi to N.French Indochina 1 Marine moved from Manila to 93 Sea Zone 1 Elite moved from Manila to 93 Sea Zone 1 Artillery moved from Manila to 93 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Marine moved from 93 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite and 1 Marine moved from 110 Sea Zone to Lombok 2 Artillerys and 1 Tank moved from 110 Sea Zone to Lombok 2 Fighters moved from 110 Sea Zone to Lombok 2 Fighters moved from West Borneo to Lombok 6 ArmoredCars moved from Hong Kong to Hunan 1 Bomber moved from Hong Kong to N.French Indochina 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 111 Sea Zone 3 Infantrys moved from 111 Sea Zone to Celebes 1 Cruiser moved from 93 Sea Zone to 111 Sea Zone 1 Transport moved from 93 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 6 ArmoredCars, 4 Artillerys, 1 B.Transport, 1 Battleship, 1 Destroyer, 4 Marines and 1 Tank; Remaining resources: 1 PUs; Combat - Yamamoto Battle in N.French Indochina Yamamoto attack with 1 Bomber and 5 Tanks Anzac defend with 1 Fighter Yamamoto roll dice for 1 Bomber and 5 Tanks in N.French Indochina, round 2 : 2/6 hits, 3.17 expected hits French roll dice for 1 Fighter in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Anzac and 1 Tank owned by the Yamamoto lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Bomber and 4 Tanks remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Tank Casualties for Anzac: 1 Fighter Battle in Celebes Yamamoto attack with 3 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 3 Infantrys in Celebes, round 2 : 0/3 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Celebes Yamamoto roll dice for 2 Infantrys in Celebes, round 3 : 0/2 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys in Celebes, round 4 : 0/2 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Celebes Yamamoto roll dice for 1 Infantry in Celebes, round 5 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Celebes, round 6 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Celebes, round 7 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Infantry in Celebes, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Celebes Dutch win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Yamamoto: 3 Infantrys Battle in Lombok Yamamoto attack with 3 Artillerys, 1 Elite, 4 Fighters, 1 Marine and 1 Tank Anzac defend with 1 Artillery, 3 Infantrys and 2 Tanks; Dutch defend with 2 Artillerys Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 3 Artillerys, 1 Elite, 4 Fighters, 1 Marine and 1 Tank in Lombok, round 2 : 5/10 hits, 4.00 expected hits Dutch roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Lombok, round 2 : 4/8 hits, 3.00 expected hits 3 Infantrys owned by the Anzac, 2 Artillerys owned by the Dutch, 1 Elite owned by the Yamamoto and 3 Artillerys owned by the Yamamoto lost in Lombok Yamamoto roll dice for 4 Fighters, 1 Marine and 1 Tank in Lombok, round 3 : 2/6 hits, 2.33 expected hits Dutch roll dice for 1 Artillery and 2 Tanks in Lombok, round 3 : 2/3 hits, 1.33 expected hits 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Lombok Yamamoto roll dice for 3 Fighters and 1 Tank in Lombok, round 4 : 2/4 hits, 1.50 expected hits Dutch roll dice for 1 Tank in Lombok, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Lombok Yamamoto win, taking Lombok from Dutch with 2 Fighters and 1 Tank remaining. Battle score for attacker is -7 Casualties for Yamamoto: 3 Artillerys, 1 Elite, 2 Fighters and 1 Marine Casualties for Anzac: 1 Artillery, 3 Infantrys and 2 Tanks Casualties for Dutch: 2 Artillerys Non Combat Move - Yamamoto 2 Fighters moved from Lombok to 110 Sea Zone 1 Bomber moved from N.French Indochina to Banjarmasin Place Units - Yamamoto 2 Artillerys and 2 Marines placed in Banjarmasin 6 ArmoredCars placed in Hong Kong 2 Artillerys, 2 Marines and 1 Tank placed in Tokyo 1 B.Transport, 1 Battleship and 1 Destroyer placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 72 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.83 French regular : 0.50 Dutch regular : 3.17 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Hupeh to Kweichow 1 Tank moved from Shensi to Hupeh 1 Artillery moved from Suiyuan to Shensi 1 Infantry moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 1 Artillery moved from Lanchow to Shensi 1 Infantry moved from Lanchow to Szechwan 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Hsining to E.Qinghai 1 Tank moved from E.Qinghai to Lanchow 1 Adv.Fighter, 2 ArmoredCars and 1 Mech.Inf moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Gobi Altai to Shensi 1 Mech.Inf moved from Gobi Altai to Ningsia Purchase Units - Chinese Chinese buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 1 Infantry and 3 Mech.Infs placed in Urumqi 5 Infantrys and 1 Marine placed in Hsining Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry and 2 Tanks moved from East And South Borneo to 110 Sea Zone 1 Infantry and 2 Tanks moved from 110 Sea Zone to Java 1 Fighter moved from 110 Sea Zone to Java 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Destroyer moved from 111 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from Hunan to Kweichow 1 Infantry and 3 Tanks moved from Hunan to Hupeh 1 Tank moved from Anhwei to Hupeh 1 Artillery and 1 Infantry moved from Shansi to Hupeh 1 Fighter moved from Shantung to Hupeh 1 Infantry moved from Shantung to Shansi 1 Fighter moved from Peking to Hupeh 1 Artillery and 3 Infantrys moved from Peking to Chahar 1 Infantry and 1 Tank moved from Ayan to Chita 1 Artillery moved from Khabarovsk to Heilungchiang 4 Infantrys moved from Kirin to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Celebes 1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Elite, 5 Infantrys, 2 Marines, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kweichow Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow 1 Artillery owned by the Hisaichi retreated to Hunan Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in Java Hisaichi attack with 1 Fighter, 1 Infantry and 2 Tanks Dutch defend with 2 Infantrys Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Java, round 2 : 2/4 hits, 1.50 expected hits Dutch roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Java Hisaichi win, taking Java from Dutch with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 2 Infantrys Battle in Celebes Hisaichi attack with 1 Artillery and 5 Infantrys Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 5 Infantrys in Celebes, round 2 : 1/6 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Hupeh Hisaichi attack with 1 Artillery, 2 Fighters, 2 Infantrys and 4 Tanks Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 4 Tanks in Hupeh, round 2 : 4/9 hits, 3.50 expected hits Chinese roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 2 Fighters, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 2 Fighters moved from Hupeh to Hunan 2 Infantrys moved from Changchun to Kirin 3 Artillerys moved from Changchun to Kirin 1 Fighter moved from Java to 110 Sea Zone 1 Fighter moved from Bangkok to 110 Sea Zone Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Davao 3 ArmoredCars placed in Peking 1 ArmoredCar and 2 Infantrys placed in Hulunbuir 1 Elite, 1 Infantry and 2 Marines placed in Changchun 2 Destroyers, 1 Submarine and 1 Transport placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Dutch regular : 0.00 Hisaichi regular : -1.33 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 17 Sea Zone 3 Fighters moved from Wales to 17 Sea Zone 1 Bomber moved from Wales to 17 Sea Zone 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Wales 3 Tanks moved from Dublin to Scotland 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from 52 Sea Zone to 51 Sea Zone 1 Infantry moved from Equatoria to French Equatorial Africa 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Kordofan to Darfur 1 Artillery, 1 Infantry and 1 Tank moved from Nubia to Darfur 1 Artillery and 1 Infantry moved from Nubia to New Valley 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Cairo to Lower Egypt 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Artillery moved from Hyderabad to 60 Sea Zone 3 Infantrys moved from Madras to 60 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone 1 Artillery and 3 Infantrys moved from 61 Sea Zone to S.Thailand 1 Infantry moved from Assam to Yunnan 1 Infantry moved from Burma to N.Thailand 2 Tanks moved from Burma to S.Thailand 1 Artillery and 2 Infantrys moved from Assam to Burma 3 Infantrys moved from Bihar to Assam 1 Submarine moved from 113 Sea Zone to 111 Sea Zone 4 ArmoredCars moved from Delhi to Assam 2 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 Infantrys moved from Kiska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 Infantry and 1 Tank moved from Yukon to Alaska 1 Infantry moved from Colombia to Central America 1 Artillery moved from Nubia to 57 Sea Zone 1 Artillery and 3 Transports moved from 57 Sea Zone to 58 Sea Zone 1 Artillery, 2 Infantrys and 2 Tanks moved from W.Iran to E.Iran 1 Artillery moved from 58 Sea Zone to E.Iran 1 Infantry moved from Kenya to Belgian Congo 1 Infantry moved from Rhodesia to Belgian Congo 2 Mech.Infs moved from Cape Town to Belgian Congo 1 Fighter moved from Greenland to Manchester Purchase Units - British British buy 10 ArmoredCars, 1 Destroyer, 11 Infantrys, 2 Mech.Infs, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Darfur British attack with 1 Artillery, 2 Infantrys and 1 Tank Italians defend with 3 ArmoredCars British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Darfur, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 3 ArmoredCars in Darfur, round 2 : 1/3 hits, 0.50 expected hits 3 ArmoredCars owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for British: 1 Infantry Casualties for Italians: 3 ArmoredCars Battle in French Equatorial Africa British attack with 2 Infantrys Italians defend with 1 Tank British roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Tank in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Infantrys in French Equatorial Africa, round 3 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in E.Iran British attack with 2 Artillerys, 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in E.Iran, round 2 : 2/6 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in E.Iran, round 3 : 3/5 hits, 2.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Belgian Congo British attack with 2 Infantrys and 2 Mech.Infs Neutral defend with 2 Infantrys British roll dice for 2 Infantrys and 2 Mech.Infs in Belgian Congo, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Belgian Congo British loses 0 PUs for violating Belgian Congos neutrality. British win, taking Belgian Congo from Neutral with 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in S.Thailand British attack with 1 Artillery, 3 Infantrys and 2 Tanks Thai defend with 2 Infantrys British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in S.Thailand, round 2 : 3/6 hits, 2.00 expected hits Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Battle in New Valley British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Artillery British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Artillery in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in New Valley British win, taking New Valley from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery Battle in 17 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 17 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits 2 Submarines owned by the Germans lost in 17 Sea Zone British win with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in 111 Sea Zone British attack with 1 Submarine Yamamoto defend with 1 B.Transport and 1 Cruiser British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport and 1 Cruiser in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the British lost in 111 Sea Zone Yamamoto win with 1 B.Transport and 1 Cruiser remaining. Battle score for attacker is -7 Casualties for British: 1 Submarine Battle in 51 Sea Zone British attack with 4 Fighters and 1 Submarine Italians defend with 1 Destroyer British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Non Combat Move - British 4 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Carrier and 1 Transport moved from 52 Sea Zone to 56 Sea Zone 1 Infantry moved from Crete to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Cairo 1 Bomber and 3 Fighters moved from 17 Sea Zone to Wales Place Units - British 2 ArmoredCars placed in Madras 2 ArmoredCars placed in Delhi 2 ArmoredCars and 1 Infantry placed in Vancouver 3 ArmoredCars placed in Delhi 1 ArmoredCar, 1 Infantry and 1 Tank placed in Madras 2 Infantrys placed in Bombay 2 Mech.Infs placed in Cape Town 1 Destroyer and 1 Transport placed in 18 Sea Zone 2 Submarines placed in 56 Sea Zone 4 Infantrys placed in Cairo 3 Infantrys placed in W.Iran Turn Complete - British British collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Italians regular : 0.83 Thai regular : -0.67 Germans regular : -0.67 Neutral regular : -1.33 British regular : 6.83 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Infantry moved from Wellington to 122 Sea Zone 1 Infantry moved from South New Zealand to 122 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Fighters and 6 Infantrys moved from 67 Sea Zone to Java 3 Infantrys moved from Townsville to Northern Territory 4 Infantrys moved from South Australia to Western Australia Purchase Units - Anzac Anzac buy 1 Battleship, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Fighters and 6 Infantrys Hisaichi defend with 2 Tanks Anzac roll dice for 2 Fighters and 6 Infantrys in Java, round 2 : 4/8 hits, 1.67 expected hits Hisaichi roll dice for 2 Tanks in Java, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Anzac and 2 Tanks owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 2 Tanks Non Combat Move - Anzac 2 Fighters moved from Java to 67 Sea Zone Place Units - Anzac 1 Battleship and 1 Destroyer placed in 67 Sea Zone 1 Infantry placed in Broome 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 2.33 Hisaichi regular : 1.00 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Infantry and 1 Tank moved from Peru to Bolivia Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 3 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 1 Infantry and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Bolivia Neutral win with 3 Infantrys remaining. Battle score for attacker is -7 Casualties for Dutch: 1 Infantry and 1 Tank Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 19 PUsCombat Hit Differential Summary :
Neutral regular : 0.00 Dutch regular : -1.33 -
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Tampere to Kotka Finns take Kotka from Russians 2 Infantrys moved from Tampere to Oulu 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Tank moved from Greece to Bulgaria 1 Fighter and 1 Infantry moved from E.Romania to Bulgaria 1 Artillery and 1 Infantry moved from Odessa to Donetsk 1 Artillery and 1 Infantry moved from Vinnytsia to Kiev 1 Mech.Inf moved from Bucharest to Donetsk Purchase Units - Romanians Romanians buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Infantry and 1 Mech.Inf Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in Donetsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 1 Mech.Inf in Donetsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Mech.Inf in Donetsk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Battle in Bulgaria Romanians attack with 1 Fighter, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Bulgaria, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Kiev Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 2 Infantrys moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Bulgaria to E.Romania Place Units - Romanians 1 Factory placed in W.Romania Romanians undo move 1. 1 Factory placed in E.Romania 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Romanians regular : 1.00 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Fighter moved from Bangkok to 61 Sea Zone Purchase Units - Thai Thai buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 61 Sea Zone Thai attack with 1 Fighter British defend with 2 Transports Thai roll dice for 1 Fighter in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Transports in 61 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Thai lost in 61 Sea Zone British win with 2 Transports remaining. Battle score for attacker is -8 Casualties for Thai: 1 Fighter Non Combat Move - Thai Place Units - Thai 1 Elite and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Thai regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 3 Infantrys moved from Northeast USA to 13 Sea Zone 1 Infantry moved from South Atlantic USA to 13 Sea Zone 1 B.Transport, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 13 Sea Zone to 26 Sea Zone 4 Infantrys moved from 26 Sea Zone to Cuba 1 Artillery, 7 Infantrys and 6 Tanks moved from E.Mexico to Central America 6 Tanks moved from Central America to Colombia 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 74 Sea Zone 2 Battleships, 1 Cruiser, 1 Destroyer and 1 Submarine moved from 72 Sea Zone to 85 Sea Zone 3 Bombers moved from Koryakia to 85 Sea Zone 1 Infantry moved from Jaluit to Kwajalein Americans take Kwajalein from Yamamoto 1 Transport moved from 104 Sea Zone to 97 Sea Zone 3 Artillerys and 3 Infantrys moved from Jaluit to 104 Sea Zone 3 Artillerys, 2 Battleships, 3 Carriers, 3 Destroyers, 5 Fighters, 3 Infantrys, 1 Submarine and 3 Transports moved from 104 Sea Zone to 102 Sea Zone 1 Artillery moved from 102 Sea Zone to Truk 1 Artillery and 1 Infantry moved from Ponape to Truk 1 Artillery moved from 102 Sea Zone to Eniwetok 1 Artillery moved from 102 Sea Zone to Kusaie 1 Infantry moved from 102 Sea Zone to Truk 1 Infantry moved from 102 Sea Zone to Kusaie 1 Infantry moved from 102 Sea Zone to Eniwetok 1 Fighter moved from 102 Sea Zone to Truk 2 Fighters moved from 102 Sea Zone to Eniwetok 2 Fighters moved from 102 Sea Zone to Kusaie 2 Infantrys moved from Johnston to 97 Sea Zone 2 Infantrys and 1 Transport moved from 97 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 Fighter moved from Johnston to 102 Sea Zone 2 Adv.Fighters and 1 Carrier moved from 98 Sea Zone to 96 Sea Zone 1 Infantry moved from San Francisco to Southwest USA Purchase Units - Americans Americans buy 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Factory and 1 Fighter; Remaining resources: 0 PUs; Combat - Americans Battle in Kusaie Americans attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Kusaie, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kusaie, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Eniwetok Americans attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Eniwetok, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Eniwetok, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Eniwetok, round 3 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Eniwetok Americans roll dice for 1 Artillery and 2 Fighters in Eniwetok, round 4 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Truk Americans attack with 2 Artillerys, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Truk, round 2 : 5/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Truk Americans win, taking Truk from Yamamoto with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in 85 Sea Zone Americans attack with 2 Battleships, 3 Bombers, 1 Cruiser, 1 Destroyer and 1 Submarine Yamamoto defend with 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport Americans roll dice for 1 Submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto Americans roll dice for 2 Battleships, 3 Bombers, 1 Cruiser and 1 Destroyer in 85 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport in 85 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits Units damaged: 2 Battleships owned by the Americans 1 Submarine owned by the Americans, 1 Destroyer owned by the Yamamoto, 1 Transport owned by the Yamamoto, 1 B.Transport owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 2 Battleships, 3 Bombers, 1 Cruiser and 1 Destroyer in 85 Sea Zone, round 3 : 4/7 hits, 4.17 expected hits Yamamoto roll dice for 1 Battleship and 1 Carrier in 85 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 Bomber owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Carrier owned by the Yamamoto lost in 85 Sea Zone Americans win with 2 Battleships, 2 Bombers, 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 51 Casualties for Americans: 1 Bomber and 1 Submarine Casualties for Yamamoto: 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport Battle in Cuba Americans attack with 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 4 Infantrys in Cuba, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba Americans loses 0 PUs for violating Cubas neutrality. Americans win, taking Cuba from Neutral with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 2 Bombers moved from 85 Sea Zone to Koryakia 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Fighter moved from Truk to 102 Sea Zone 2 Fighters moved from Eniwetok to 102 Sea Zone 2 Fighters moved from Kusaie to 102 Sea Zone 1 Fighter moved from Pearl Harbor to 98 Sea Zone 1 Fighter moved from 98 Sea Zone to Pearl Harbor Place Units - Americans 1 Carrier placed in 98 Sea Zone 1 Fighter moved from Pearl Harbor to 98 Sea Zone 1 Fighter placed in 98 Sea Zone 1 Battleship, 1 Cruiser and 1 Destroyer placed in 71 Sea Zone 2 B.Transports placed in 26 Sea Zone 1 Factory placed in Colombia Turn Complete - Americans Americans collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Americans regular : 1.67 Neutral regular : 0.67 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 2 ArmoredCars, 3 Artillerys, 3 Infantrys and 3 Tanks moved from Brest to Minsk 2 ArmoredCars moved from Warsaw to Minsk 3 ArmoredCars, 1 Infantry and 1 Tank moved from East Prussia to Lithuania 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Infantrys moved from Pomerania to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Vyborg 2 Fighters moved from 24 Sea Zone to Vyborg 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Fighter moved from Warsaw to Lithuania 1 Bomber moved from Warsaw to Minsk 1 Stuka moved from Warsaw to Lithuania 1 Stuka moved from Warsaw to Minsk 1 Artillery moved from Warsaw to Brest 1 Elite moved from Warsaw to Brest 4 Artillerys and 3 Infantrys moved from Krakow to Brest 1 Infantry moved from Danzig to East Prussia 2 Tanks moved from Pomerania to Brest 2 Mech.Infs moved from Berlin to Danzig 2 ArmoredCars moved from Berlin to Silesia 5 ArmoredCars moved from Bohemia to Brest 2 ArmoredCars moved from Bavaria to Krakow 1 ArmoredCar moved from Bavaria to Krakow 3 Artillerys moved from Hamburg to Pomerania 3 Infantrys moved from Hamburg to Pomerania 1 Tank moved from Brittany to Burgundy 11 Tanks moved from Paris to Lorraine 1 Tank moved from Paris to Lorraine 1 ArmoredCar moved from Normandy to Lorraine 1 Artillery moved from Normandy to Picardy 5 Infantrys moved from Burgundy to Picardy 2 Artillerys moved from Provence to 44 Sea Zone 2 Infantrys moved from Provence to 44 Sea Zone 1 Tank moved from N.Algeria to W.Morocco Germans take W.Morocco from French 2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 47 Sea Zone 2 Artillerys and 2 Infantrys moved from 47 Sea Zone to Tripoli 2 Infantrys moved from Tobruk to Kufra Purchase Units - Germans Germans buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 2 Destroyers, 1 Elite, 2 HeavyTanks, 17 Infantrys, 1 JetFighter, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Minsk Germans attack with 4 ArmoredCars, 3 Artillerys, 1 Bomber, 3 Infantrys, 1 Stuka and 3 Tanks Russians defend with 1 Infantry Germans roll dice for 4 ArmoredCars, 3 Artillerys, 1 Bomber, 3 Infantrys, 1 Stuka and 3 Tanks in Minsk, round 2 : 6/15 hits, 6.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 4 ArmoredCars, 3 Artillerys, 1 Bomber, 3 Infantrys, 1 Stuka and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Lithuania Germans attack with 3 ArmoredCars, 1 Fighter, 1 Infantry, 1 Stuka and 1 Tank Russians defend with 1 Infantry Germans roll dice for 3 ArmoredCars, 1 Fighter, 1 Infantry, 1 Stuka and 1 Tank in Lithuania, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 3 ArmoredCars, 1 Fighter, 1 Infantry, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vyborg Germans attack with 2 Artillerys, 2 Fighters and 3 Infantrys Russians defend with 5 Infantrys Germans roll dice for 1 Battleship in Vyborg, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg Germans roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Vyborg, round 2 : 6/7 hits, 2.17 expected hits Russians roll dice for 4 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 5 Infantrys Casualties for Germans: 1 Infantry Non Combat Move - Germans 2 Fighters moved from Vyborg to 24 Sea Zone 1 Bomber moved from Minsk to Brest 1 Stuka moved from Minsk to Brest 1 Fighter moved from Lithuania to Brest 1 Stuka moved from Lithuania to Brest Place Units - Germans 2 Artillerys, 1 Elite and 1 Infantry placed in Warsaw 2 Artillerys and 2 Infantrys placed in Provence 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 2 Destroyers and 2 Submarines placed in 22 Sea Zone 2 Infantrys placed in Hamburg 2 HeavyTanks, 1 Infantry and 2 Tanks placed in Bohemia 1 Adv.Fighter, 6 ArmoredCars and 1 JetFighter placed in Berlin Germans undo move 8. 3 ArmoredCars placed in Bavaria 1 Adv.Fighter, 3 ArmoredCars and 1 JetFighter placed in Berlin Turn Complete - Germans Germans collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 5.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 2 Artillerys and 3 Infantrys moved from Latvia to Minsk 2 Artillerys and 4 Infantrys moved from Rostov to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Odessa Russians take Odessa from Romanians 2 Infantrys moved from Kursk to Kiev 1 Artillery moved from Kursk to Kiev 1 Bomber, 1 Fighter, 1 Infantry and 6 Tanks moved from Kursk to Minsk 2 Infantrys moved from Georgia to Rostov 2 Artillerys, 1 Elite and 1 Infantry moved from N.Karelia to Oulu 3 Infantrys moved from Lapland to Oulu 1 Artillery, 5 Infantrys and 1 Tank moved from Leningrad to Vyborg 1 Infantry moved from S.Karelia to Leningrad 2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia 10 Infantrys moved from Yaroslavl to Kursk 1 Tank moved from Moscow to Kursk 1 Artillery and 8 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Stalingrad to Rostov 2 Artillerys, 2 Infantrys and 4 Tanks moved from Adana to Ankara 1 Artillery and 1 Infantry moved from Erzurum to Ankara 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to W.Iran 5 Infantrys moved from Perm to Kirov 5 Infantrys moved from Sverdlovsk to Perm 2 ArmoredCars, 2 Infantrys and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Okhotsk to Ayan 1 ArmoredCar moved from N.Buryat Mongolia to Ayan 2 Fighters moved from Koryakia to 75 Sea Zone Purchase Units - Russians Russians buy 4 ArmoredCars, 4 Artillerys, 2 Bunkers, 3 HeavyTanks, 14 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery, 5 Infantrys and 1 Tank Germans defend with 2 Artillerys and 2 Infantrys Russians roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Vyborg, round 2 : 1/7 hits, 1.83 expected hits Finns roll dice for 2 Artillerys and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Vyborg Russians roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Vyborg, round 3 : 3/7 hits, 1.83 expected hits Finns roll dice for 2 Artillerys and 1 Infantry in Vyborg, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Germans: 2 Artillerys and 2 Infantrys Casualties for Russians: 1 Infantry Battle in Kiev Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 1 Artillery Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.83 expected hits Romanians roll dice for 1 Artillery in Kiev, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 1/3 hits, 0.83 expected hits Romanians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Battle in Ayan Russians attack with 1 ArmoredCar and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Oulu Russians attack with 2 Artillerys, 1 Elite and 4 Infantrys Finns defend with 4 Infantrys and 1 Tank Russians roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Oulu, round 2 : 1/7 hits, 2.00 expected hits Finns roll dice for 4 Infantrys and 1 Tank in Oulu, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Oulu, round 3 : 2/6 hits, 1.83 expected hits Finns roll dice for 3 Infantrys and 1 Tank in Oulu, round 3 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Oulu Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Oulu, round 4 : 0/4 hits, 1.50 expected hits Finns roll dice for 1 Infantry and 1 Tank in Oulu, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Oulu, round 5 : 1/4 hits, 1.50 expected hits Finns roll dice for 1 Infantry and 1 Tank in Oulu, round 5 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Finns lost in Oulu Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Oulu, round 6 : 0/4 hits, 1.50 expected hits Finns roll dice for 1 Tank in Oulu, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 2 Artillerys and 1 Elite in Oulu, round 7 : 0/3 hits, 1.17 expected hits Finns roll dice for 1 Tank in Oulu, round 7 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Artillerys and 1 Elite in Oulu, round 8 : 2/3 hits, 1.17 expected hits Finns roll dice for 1 Tank in Oulu, round 8 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Russians and 1 Tank owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Elite and 4 Infantrys Casualties for Finns: 4 Infantrys and 1 Tank Battle in Ankara Russians attack with 3 Artillerys, 3 Infantrys and 4 Tanks Neutral defend with 2 Artillerys and 2 Infantrys Russians roll dice for 3 Artillerys, 3 Infantrys and 4 Tanks in Ankara, round 2 : 2/10 hits, 4.00 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in Ankara Russians roll dice for 3 Artillerys and 4 Tanks in Ankara, round 3 : 3/7 hits, 3.00 expected hits Neutral roll dice for 2 Artillerys in Ankara, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Neutral lost in Ankara Russians loses 0 PUs for violating Ankaras neutrality. Russians win, taking Ankara from Neutral with 3 Artillerys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Casualties for Neutral: 2 Artillerys and 2 Infantrys Battle in Donetsk Russians attack with 2 Artillerys and 4 Infantrys Romanians defend with 1 Artillery and 1 Mech.Inf Russians roll dice for 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 2/6 hits, 1.67 expected hits Romanians roll dice for 1 Artillery and 1 Mech.Inf in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Artillery and 1 Mech.Inf Battle in Minsk Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 6 Tanks Germans defend with 4 ArmoredCars, 3 Artillerys, 3 Infantrys and 3 Tanks Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 6 Tanks in Minsk, round 2 : 5/14 hits, 5.67 expected hits Germans roll dice for 4 ArmoredCars, 3 Artillerys, 3 Infantrys and 3 Tanks in Minsk, round 2 : 5/13 hits, 4.17 expected hits 4 ArmoredCars owned by the Germans, 4 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 6 Tanks in Minsk, round 3 : 6/9 hits, 4.33 expected hits Germans roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Minsk, round 3 : 2/8 hits, 3.17 expected hits 1 Fighter owned by the Russians, 1 Artillery owned by the Russians, 3 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Minsk Russians roll dice for 1 Bomber and 6 Tanks in Minsk, round 4 : 5/7 hits, 3.67 expected hits Germans roll dice for 2 Tanks in Minsk, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Russians and 2 Tanks owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber and 5 Tanks remaining. Battle score for attacker is 20 Casualties for Russians: 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Casualties for Germans: 4 ArmoredCars, 3 Artillerys, 3 Infantrys and 3 Tanks Battle in 75 Sea Zone Russians attack with 2 Fighters Hisaichi defend with 1 T.Boat Russians roll dice for 2 Fighters in 75 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 T.Boat in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Fighters in 75 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 T.Boat in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Fighters in 75 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 T.Boat in 75 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 75 Sea Zone Russians win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Non Combat Move - Russians 2 Fighters moved from 75 Sea Zone to N.Buryat Mongolia 2 ArmoredCars, 2 Mech.Infs and 2 Tanks moved from Sibirsky to Olyokminsk 2 Mech.Infs moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Bomber moved from Minsk to Kursk Place Units - Russians 1 Bunker placed in Kursk 1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad 3 HeavyTanks placed in Kursk 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery placed in Georgia 2 Infantrys placed in Georgia 3 ArmoredCars and 3 Tanks placed in Sibirsky 1 ArmoredCar, 1 Artillery, 6 Infantrys and 1 Tank placed in Moscow Turn Complete - Russians Russians collect 110 PUs; end with 110 PUsCombat Hit Differential Summary :
Romanians regular : -0.33 Finns regular : -2.83 Germans regular : -0.33 Russians regular : -5.00 Neutral regular : 1.00 Hisaichi regular : -0.83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 2 Artillerys moved from Campania to 48 Sea Zone 4 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys moved from Mersa Matruh to New Valley 2 Fighters moved from 48 Sea Zone to New Valley 2 Artillerys and 4 Infantrys moved from 48 Sea Zone to Tobruk 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk 2 Mech.Infs moved from Lombardy to W.Romania 1 Fighter moved from Greece to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 4 ArmoredCars moved from Tunis to S.Algeria 1 ArmoredCar and 1 Infantry moved from N.Algeria to E.Morocco 3 Transports moved from 41 Sea Zone to 45 Sea Zone 5 Tanks moved from E.Morocco to Mauritania Italians take Mauritania from French 1 Artillery and 2 Infantrys moved from Hun to Kufra 2 Artillerys and 1 Elite moved from N.Tunisia to N.Algeria 3 Artillerys moved from Rome to Campania 3 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 6 ArmoredCars, 4 Destroyers and 2 Infantrys; Remaining resources: 1 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Destroyer and 1 Fighter British defend with 1 Submarine British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 1 Fighter in 51 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the Italians lost in 51 Sea Zone Italians win with 1 Fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 Destroyer Casualties for British: 1 Submarine Battle in New Valley Italians attack with 2 Fighters and 2 Infantrys British defend with 1 Artillery and 1 Infantry Italians roll dice for 2 Fighters and 2 Infantrys in New Valley, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in New Valley 2 Fighters owned by the Italians retreated British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Italians: 2 Infantrys Non Combat Move - Italians 2 Fighters moved from New Valley to Kufra 1 Fighter moved from 51 Sea Zone to 48 Sea Zone 1 Submarine moved from 55 Sea Zone to 51 Sea Zone 1 Fighter moved from N.Algeria to 48 Sea Zone Place Units - Italians 4 ArmoredCars placed in Tunis 2 ArmoredCars and 2 Infantrys placed in E.Morocco 4 Destroyers placed in 46 Sea Zone Turn Complete - Italians Italians collect 53 PUs; end with 54 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : 2.00 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone 1 Infantry moved from Greenland to 2 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 16 Sea Zone 1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores 1 Infantry and 1 T.Boat moved from 2 Sea Zone to 8 Sea Zone 2 Infantrys moved from Palestine to Syria 1 Infantry moved from Colombia to Amazon Purchase Units - French French buy 1 Adv.Fighter, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs; Combat - French Battle in Azores French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Adv.Fighter and 1 Infantry placed in Syria French undo move 1. 1 Adv.Fighter placed in Syria 1 Destroyer placed in 55 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
French regular : 0.67 Neutral regular : 0.33 -
sorry for the delay. been sick.
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Artillerys and 2 Marines moved from 110 Sea Zone to Java 2 Fighters moved from 110 Sea Zone to Java 1 Tank moved from Lombok to Flores Yamamoto take Soembawa from Dutch Yamamoto take Flores from Dutch 1 B.Transport and 1 Cruiser moved from 111 Sea Zone to 93 Sea Zone 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone 1 B.Transport, 1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports moved from 110 Sea Zone to 93 Sea Zone 6 ArmoredCars moved from Hunan to Kweichow 2 Tanks moved from N.French Indochina to N.Thailand 2 Tanks moved from N.French Indochina to Yunnan 1 Bomber moved from Banjarmasin to Java 1 Bomber moved from Formosa to Kweichow Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 1 B.Carrier, 2 Destroyers, 1 Elite and 2 Fighters; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kweichow Yamamoto attack with 6 ArmoredCars and 1 Bomber Chinese defend with 1 Infantry Yamamoto roll dice for 6 ArmoredCars and 1 Bomber in Kweichow, round 2 : 1/7 hits, 2.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 5 ArmoredCars and 1 Bomber remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in N.Thailand Yamamoto attack with 2 Tanks British defend with 1 Infantry Yamamoto roll dice for 2 Tanks in N.Thailand, round 2 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Yamamoto win, taking N.Thailand from Chinese with 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Java Yamamoto attack with 2 Artillerys, 1 Bomber, 2 Fighters and 2 Marines Anzac defend with 4 Infantrys Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 2 Marines in Java, round 2 : 7/7 hits, 3.33 expected hits Dutch roll dice for 4 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Java Yamamoto win, taking Java from Dutch with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Marines remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for Anzac: 4 Infantrys Battle in Yunnan Yamamoto attack with 2 Tanks British defend with 1 Infantry Yamamoto roll dice for 2 Tanks in Yunnan, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Tank Casualties for British: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Kweichow to Hunan 6 ArmoredCars moved from Hong Kong to Hunan 1 Fighter moved from Java to 110 Sea Zone 1 Bomber moved from Java to Davao 1 Bomber moved from Hunan to Hong Kong Place Units - Yamamoto 1 B.Carrier and 2 Destroyers placed in 85 Sea Zone 1 Adv.Fighter and 2 Fighters placed in 85 Sea Zone 2 ArmoredCars and 1 Elite placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Yamamoto regular : 3.00 Dutch regular : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks moved from Shensi to Hupeh 1 Tank moved from Lanchow to Hupeh 1 Mech.Inf moved from Ningsia to Hupeh Purchase Units - Chinese Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Mech.Inf and 4 Tanks Hisaichi defend with 1 Artillery, 2 Infantrys and 4 Tanks Chinese roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Mech.Inf and 4 Tanks in Hupeh, round 2 : 5/11 hits, 4.50 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Hupeh, round 2 : 3/7 hits, 3.00 expected hits 2 Tanks owned by the Hisaichi, 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Mech.Inf and 4 Tanks in Hupeh, round 3 : 6/8 hits, 3.50 expected hits Hisaichi roll dice for 2 Tanks in Hupeh, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 20 Casualties for Chinese: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 4 Tanks Non Combat Move - Chinese 2 Infantrys moved from E.Qinghai to Sikang 4 Infantrys moved from Lanchow to Szechwan 1 Adv.Fighter and 1 Fighter moved from Hupeh to Szechwan 1 Infantry moved from Ningsia to Shensi 1 ArmoredCar moved from Gobi Altai to Shensi 3 Infantrys moved from Ningsia to Suiyuan 1 ArmoredCar moved from Gobi Altai to Suiyuan 1 Artillery and 1 Marine moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Ningsia 5 Infantrys and 1 Marine moved from Hsining to E.Qinghai 1 Infantry and 3 Mech.Infs moved from Urumqi to E.Sinkiang 3 Mech.Infs moved from E.Sinkiang to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 1 Infantry and 3 Mech.Infs placed in Urumqi Turning on Edit Mode EDIT: Removing units owned by Chinese from Gobi Altai: 3 Mech.Infs EDIT: Adding units owned by Chinese to Ningsia: 3 Mech.Infs EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Chinese regular : 3.00 Hisaichi regular : -1.00





