@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Dawg v Entek TRS
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@entek skip the dutch
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Thai 1 Infantry and 1 Marine moved from Thailand to Burma 2 Infantrys moved from Thailand to Burma 1 EarlyFighter moved from Phuket to Burma 3 Infantrys moved from Thailand to Burma 1 Transport moved from sz60 to sz73 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz68 1 Infantry moved from sz68 to Manila Thai take Manila from Americans 1 Transport moved from sz60 to sz73 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz68 1 Infantry moved from sz68 to Punay Thai take Punay from Americans Purchase Units - Thai Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 EarlyFighter, 6 Infantrys and 1 Marine British defend with 1 Artillery and 2 Infantrys Thai roll dice for 1 EarlyFighter, 6 Infantrys and 1 Marine in Burma, round 2 : 2/8 hits, 1.67 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Burma Thai roll dice for 1 EarlyFighter, 6 Infantrys and 1 Marine in Burma, round 3 : 0/8 hits, 1.67 expected hits British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 EarlyFighter, 6 Infantrys and 1 Marine in Burma, round 4 : 1/8 hits, 1.67 expected hits British roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 1 EarlyFighter, 6 Infantrys and 1 Marine remaining. Battle score for attacker is 8 Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Thai 1 EarlyFighter moved from Burma to Phuket 4 Infantrys moved from Phuket to Thailand Place Units - Thai 4 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Thai regular : -2.00 British regular : -1.67 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 6 Destroyers and 3 Submarines moved from sz66 to sz56 1 EarlyFighter and 2 Fighters moved from sz64 to sz56 1 Infantry moved from Calcutta to sz63 1 Infantry and 1 Transport moved from sz63 to sz66 1 Infantry moved from sz66 to N.S British take N.S from Yamamoto 1 Infantry moved from Calcutta to sz63 1 Infantry and 1 Transport moved from sz63 to sz61 1 Infantry moved from sz61 to Sumatra British take Sumatra from Hisaichi 1 Artillery and 1 Infantry moved from W.Sian to Hanan 3 Mech.Infs moved from N.Chunking to Kwangsi 3 Mech.Infs moved from Bengal to Kwangsi 1 Mech.Inf and 1 Tank moved from Chunking to N.French I. 1 Artillery, 4 EarlyFighters and 6 Infantrys moved from Bengal to Burma 1 B.Transport moved from sz64 to sz63 5 Infantrys moved from Calcutta to sz63 1 B.Transport, 5 Infantrys and 1 Transport moved from sz63 to sz64 5 Infantrys moved from sz64 to Burma 1 B.Transport moved from sz57 to sz56 1 Artillery and 2 Infantrys moved from S.Tibet to E.Tibet 3 Mech.Infs moved from Dheli to Bengal 1 Transport moved from sz4 to sz5 2 Tankettes moved from N.Canada to sz5 2 Tankettes and 1 Transport moved from sz5 to sz4 2 Tankettes moved from sz4 to Palana 2 Tankettes moved from Palana to Magadan 2 Infantrys moved from N.Canada to Anchorage 2 Infantrys moved from Vancouver to British Columbia Purchase Units - British British buy 4 Artillerys, 1 B.Transport, 1 Fighter, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in sz56 British attack with 1 B.Transport, 6 Destroyers, 1 EarlyFighter, 2 Fighters and 3 Submarines Hisaichi defend with 6 Artillerys, 1 Battleship, 1 Carrier, 2 EarlyFighters, 2 Elites, 3 Infantrys, 1 Marine and 6 Transports British roll dice for 3 Submarines in sz56, round 2 : 1/3 hits, 1.00 expected hits 1 Transport owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in sz56 British roll dice for 1 B.Transport, 6 Destroyers, 1 EarlyFighter and 2 Fighters in sz56, round 2 : 3/9 hits, 3.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 EarlyFighters and 5 Transports in sz56, round 2 : 5/9 hits, 3.00 expected hits 2 Elites owned by the Hisaichi, 3 Submarines owned by the British, 1 B.Transport owned by the British, 3 Transports owned by the Hisaichi, 1 EarlyFighter owned by the British, 1 Infantry owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in sz56 British roll dice for 6 Destroyers and 2 Fighters in sz56, round 3 : 3/8 hits, 3.00 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 EarlyFighters and 2 Transports in sz56, round 3 : 2/6 hits, 2.50 expected hits 2 Transports owned by the Hisaichi, 2 Destroyers owned by the British, 1 EarlyFighter owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in sz56 British roll dice for 4 Destroyers and 2 Fighters in sz56, round 4 : 3/6 hits, 2.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier and 1 EarlyFighter in sz56, round 4 : 2/3 hits, 1.67 expected hits 1 Carrier owned by the Hisaichi, 2 Destroyers owned by the British, 1 EarlyFighter owned by the Hisaichi and 1 Battleship owned by the Hisaichi lost in sz56 British win with 2 Destroyers and 2 Fighters remaining. Battle score for attacker is 61 Casualties for Hisaichi: 6 Artillerys, 1 Battleship, 1 Carrier, 2 EarlyFighters, 2 Elites, 3 Infantrys, 1 Marine and 6 Transports Casualties for British: 1 B.Transport, 4 Destroyers, 1 EarlyFighter and 3 Submarines Battle in Burma British attack with 1 Artillery, 4 EarlyFighters and 11 Infantrys Thai defend with 6 Infantrys and 1 Marine British roll dice for 1 Artillery, 4 EarlyFighters and 11 Infantrys in Burma, round 2 : 1/16 hits, 3.67 expected hits Thai roll dice for 6 Infantrys and 1 Marine in Burma, round 2 : 4/7 hits, 2.33 expected hits 1 Infantry owned by the Thai and 4 Infantrys owned by the British lost in Burma British roll dice for 1 Artillery, 4 EarlyFighters and 7 Infantrys in Burma, round 3 : 2/12 hits, 3.00 expected hits Thai roll dice for 5 Infantrys and 1 Marine in Burma, round 3 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma British roll dice for 1 Artillery, 4 EarlyFighters and 5 Infantrys in Burma, round 4 : 1/10 hits, 2.67 expected hits Thai roll dice for 3 Infantrys and 1 Marine in Burma, round 4 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British roll dice for 1 Artillery, 4 EarlyFighters and 4 Infantrys in Burma, round 5 : 1/9 hits, 2.50 expected hits Thai roll dice for 2 Infantrys and 1 Marine in Burma, round 5 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British roll dice for 1 Artillery, 4 EarlyFighters and 3 Infantrys in Burma, round 6 : 3/8 hits, 2.33 expected hits Thai roll dice for 1 Infantry and 1 Marine in Burma, round 6 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Marine owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Artillery, 4 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is -3 Casualties for British: 9 Infantrys Casualties for Thai: 6 Infantrys and 1 Marine Battle in Kwangsi British attack with 6 Mech.Infs Hisaichi defend with 6 Tankettes British roll dice for 6 Mech.Infs in Kwangsi, round 2 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 6 Tankettes in Kwangsi, round 2 : 1/6 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Kwangsi British roll dice for 5 Mech.Infs in Kwangsi, round 3 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 5 Tankettes in Kwangsi, round 3 : 1/5 hits, 0.83 expected hits 1 Tankette owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Kwangsi British roll dice for 4 Mech.Infs in Kwangsi, round 4 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 4 Tankettes in Kwangsi, round 4 : 1/4 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Kwangsi British roll dice for 3 Mech.Infs in Kwangsi, round 5 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 3 Tankettes in Kwangsi, round 5 : 0/3 hits, 0.50 expected hits British roll dice for 3 Mech.Infs in Kwangsi, round 6 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 3 Tankettes in Kwangsi, round 6 : 0/3 hits, 0.50 expected hits 2 Tankettes owned by the Hisaichi lost in Kwangsi British roll dice for 3 Mech.Infs in Kwangsi, round 7 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Tankette in Kwangsi, round 7 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Kwangsi British win, taking Kwangsi from Yamamoto with 3 Mech.Infs remaining. Battle score for attacker is 9 Casualties for British: 3 Mech.Infs Casualties for Hisaichi: 6 Tankettes Battle in Hanan British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 EarlyFighter and 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Hanan, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 EarlyFighter and 1 Infantry in Hanan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Hanan British roll dice for 1 Artillery in Hanan, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 EarlyFighter and 1 Infantry in Hanan, round 3 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Hanan Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is -4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in N.French I. British attack with 1 Mech.Inf and 1 Tank Hisaichi defend with 1 Tankette British roll dice for 1 Mech.Inf and 1 Tank in N.French I., round 2 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Tankette in N.French I., round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in N.French I. British win, taking N.French I. from Yamamoto with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Tankette Non Combat Move - British 1 B.Carrier moved from sz64 to sz61 2 Fighters moved from sz56 to sz61 1 Transport moved from sz64 to sz61 1 B.Transport moved from sz64 to sz61 4 EarlyFighters moved from Burma to Bengal Place Units - British 3 Mech.Infs placed in Dheli 3 Artillerys and 5 Infantrys placed in Calcutta 1 B.Transport placed in sz49 1 Fighter placed in Moresby 1 Artillery and 1 Infantry placed in Vancouver Turn Complete - British British collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Thai regular : 1.67 British regular : -7.67 Hisaichi regular : 1.83 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac 6 Transports moved from sz57 to sz50 2 Submarines moved from sz66 to sz61 1 Battleship moved from sz66 to sz64 11 Infantrys moved from Derby to sz50 1 Elite moved from W.Australia to sz50 1 Elite, 11 Infantrys and 6 Transports moved from sz50 to sz57 1 Elite, 1 Fighter and 11 Infantrys moved from sz57 to Bali 2 Infantrys moved from C.Australia to Derby 3 Infantrys moved from Darwin to Derby 1 Infantry moved from S.W.Australia to C.Australia 6 Infantrys moved from Melbourne to S.W.Australia Purchase Units - Anzac Anzac buy 11 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Bali Anzac attack with 1 Elite, 1 Fighter and 11 Infantrys Hisaichi defend with 2 Tanks Anzac roll dice for 1 Elite, 1 Fighter and 11 Infantrys in Bali, round 2 : 4/13 hits, 2.83 expected hits Hisaichi roll dice for 2 Tanks in Bali, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 2 Tanks owned by the Hisaichi lost in Bali Anzac win, taking Bali from Hisaichi with 1 Elite, 1 Fighter and 10 Infantrys remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 2 Tanks Non Combat Move - Anzac 1 Fighter moved from Bali to sz57 Place Units - Anzac 3 Infantrys placed in Darwin 3 Infantrys placed in W.Australia 5 Infantrys placed in Melbourne 1 Transport placed in sz37 Turn Complete - Anzac Anzac collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Anzac regular : 1.17 Hisaichi regular : 0.00 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 1 B.Transport, 1 Battleship and 8 Destroyers moved from sz20 to sz19 1 Carrier and 2 Fighters moved from sz24 to sz19 1 Infantry moved from Wake to sz20 1 Infantry and 1 S.Sub moved from sz20 to sz16 1 Infantry moved from sz16 to Japan Americans take Japan from Yamamoto 4 Artillerys, 13 Infantrys and 1 Marine moved from Magadan to Yakutsk 1 B29, 1 Bomber, 4 EarlyFighters, 8 Tanks and 6 Tankettes moved from Palana to Yakutsk 2 L.Fighters moved from Anchorage to Yakutsk 2 L.Fighters moved from Alaska to Yakutsk 2 Destroyers moved from sz25 to sz20 Purchase Units - Americans Americans buy 1 Destroyer, 2 EarlyFighters, 2 Fighters, 1 Submarine and 12 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in Yakutsk Americans attack with 4 Artillerys, 1 B29, 1 Bomber, 4 EarlyFighters, 13 Infantrys, 4 L.Fighters, 1 Marine, 8 Tanks and 6 Tankettes Hisaichi defend with 1 Artillery, 1 Elite and 5 Infantrys; Masaharu defend with 2 Artillerys and 15 Infantrys Americans roll dice for 4 Artillerys, 1 B29, 1 Bomber, 4 EarlyFighters, 13 Infantrys, 4 L.Fighters, 1 Marine, 8 Tanks and 6 Tankettes in Yakutsk, round 2 : 11/42 hits, 16.17 expected hits Masaharu roll dice for 3 Artillerys, 1 Elite and 20 Infantrys in Yakutsk, round 2 : 7/24 hits, 8.00 expected hits 6 Infantrys owned by the Masaharu, 7 Infantrys owned by the Americans and 5 Infantrys owned by the Hisaichi lost in Yakutsk Americans roll dice for 4 Artillerys, 1 B29, 1 Bomber, 4 EarlyFighters, 6 Infantrys, 4 L.Fighters, 1 Marine, 8 Tanks and 6 Tankettes in Yakutsk, round 3 : 11/35 hits, 14.67 expected hits Masaharu roll dice for 3 Artillerys, 1 Elite and 9 Infantrys in Yakutsk, round 3 : 6/13 hits, 4.33 expected hits 9 Infantrys owned by the Masaharu, 2 Artillerys owned by the Masaharu and 6 Infantrys owned by the Americans lost in Yakutsk Americans roll dice for 4 Artillerys, 1 B29, 1 Bomber, 4 EarlyFighters, 4 L.Fighters, 1 Marine, 8 Tanks and 6 Tankettes in Yakutsk, round 4 : 14/29 hits, 12.67 expected hits Masaharu roll dice for 1 Artillery and 1 Elite in Yakutsk, round 4 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Yakutsk Americans win, taking Yakutsk from Masaharu with 4 Artillerys, 1 B29, 1 Bomber, 4 EarlyFighters, 4 L.Fighters, 1 Marine, 8 Tanks and 6 Tankettes remaining. Battle score for attacker is 30 Casualties for Americans: 13 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Elite and 5 Infantrys Casualties for Masaharu: 2 Artillerys and 15 Infantrys Non Combat Move - Americans 1 B29, 1 Bomber, 4 EarlyFighters and 4 L.Fighters moved from Yakutsk to Magadan 5 Infantrys moved from Palana to Magadan 1 Tank and 6 Tankettes moved from Alaska to sz4 2 B.Transports, 1 Tank, 6 Tankettes and 3 Transports moved from sz4 to sz5 7 Infantrys moved from N.Canada to sz5 2 B.Transports, 7 Infantrys, 1 Tank, 6 Tankettes and 3 Transports moved from sz5 to sz4 2 Tanks and 4 Tankettes moved from Rocky Mt to N.Canada 3 Infantrys moved from N.Canada to Anchorage 7 Infantrys, 1 Tank and 6 Tankettes moved from sz4 to Palana Place Units - Americans 1 Destroyer and 1 Submarine placed in sz25 2 Fighters placed in Alaska 2 EarlyFighters placed in Anchorage 12 Tankettes placed in Rocky Mt Turn Complete - Americans Americans collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : -7.50 Masaharu regular : 0.00 -
TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 2 Artillerys, 1 Infantry and 1 Marine moved from Hsingan to Quingdao 1 EarlyFighter and 2 Infantrys moved from Quingdao to Irkutsk 2 Infantrys moved from Akina to Japan 1 Bomber moved from Amursk to Japan 1 B.Transport moved from sz1 to sz15 4 Infantrys moved from Akina to sz15 1 B.Transport and 4 Infantrys moved from sz15 to sz1 1 Infantry moved from Amursk to sz1 5 Infantrys moved from sz1 to Vostok 2 Tankettes moved from Amursk to Quingdao 2 Artillerys, 1 Infantry and 1 Marine moved from Manchuria to Belogorsk Purchase Units - Masaharu Masaharu buy 2 Artillerys, 11 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Irkutsk Masaharu attack with 1 EarlyFighter and 2 Infantrys Russians defend with 2 Infantrys Masaharu roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits Masaharu roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Irkutsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk Masaharu roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 4 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Japan Masaharu attack with 1 Bomber and 2 Infantrys Americans defend with 1 Infantry Masaharu roll dice for 1 Bomber and 2 Infantrys in Japan, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Japan, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Bomber and 2 Infantrys in Japan, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Japan, round 3 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Bomber and 2 Infantrys in Japan, round 4 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Japan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Japan Masaharu win, taking Japan from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Masaharu 1 Bomber moved from Japan to Manchuria 1 EarlyFighter moved from Irkutsk to Quingdao Place Units - Masaharu 2 Artillerys and 1 Marine placed in Manchuria 3 Infantrys placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Masaharu regular : -0.83 Russians regular : -0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 1 Elite, 5 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude 1 Elite and 5 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Krasnoyarsk to Bratsk 2 Infantrys moved from Achinsk to Krasnoyarsk 2 Mech.Infs moved from Achinsk to Bratsk Purchase Units - Russians Russians buy 6 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 Infantrys moved from Palana to Magadan Place Units - Russians 6 Mech.Infs placed in Kaask Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 6 Artillerys moved from Malaya to sz60 2 Infantrys moved from Malaya to sz60 6 Artillerys, 2 Infantrys and 6 Transports moved from sz60 to sz59 7 Artillerys, 4 Infantrys and 2 Tanks moved from Java to Bali 6 Artillerys, 1 EarlyFighter and 2 Infantrys moved from sz59 to Bali 2 EarlyFighters moved from sz60 to Bali 2 Bombers moved from Malaya to Bali 4 Infantrys moved from Kichedung to Hankou 2 Artillerys, 6 Infantrys and 5 Tanks moved from Hsingan to Quingdao 2 Artillerys, 3 Infantrys and 1 Tank moved from Jinan to Quingdao 8 Infantrys moved from S.Japan to sz74 2 B.Transports and 8 Infantrys moved from sz74 to sz67 8 Infantrys moved from sz67 to N.French I. 4 Artillerys moved from Tokyo to sz78 2 Infantrys moved from S.Japan to sz78 4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz78 to sz67 4 Artillerys and 2 Infantrys moved from sz67 to Kwangsi 2 T.Boats moved from sz68 to sz67 2 Destroyers moved from sz78 to sz16 1 EarlyFighter moved from sz76 to sz16 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 Destroyers, 1 Fighter, 15 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.French I. Yamamoto attack with 8 Infantrys British defend with 1 Mech.Inf and 1 Tank Yamamoto roll dice for 8 Infantrys in N.French I., round 2 : 1/8 hits, 1.33 expected hits British roll dice for 1 Mech.Inf and 1 Tank in N.French I., round 2 : 0/2 hits, 0.83 expected hits 1 Mech.Inf owned by the British lost in N.French I. Yamamoto roll dice for 8 Infantrys in N.French I., round 3 : 2/8 hits, 1.33 expected hits British roll dice for 1 Tank in N.French I., round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in N.French I. Yamamoto win, taking N.French I. from British with 8 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 Mech.Inf and 1 Tank Battle in Bali Yamamoto attack with 13 Artillerys, 2 Bombers, 3 EarlyFighters, 6 Infantrys and 2 Tanks Anzac defend with 1 Elite and 10 Infantrys Yamamoto roll dice for 1 Battleship in Bali, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 13 Artillerys, 2 Bombers, 3 EarlyFighters, 6 Infantrys and 2 Tanks in Bali, round 2 : 8/26 hits, 9.67 expected hits Anzac roll dice for 1 Elite and 10 Infantrys in Bali, round 2 : 4/11 hits, 3.67 expected hits 8 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Bali Yamamoto roll dice for 13 Artillerys, 2 Bombers, 3 EarlyFighters, 2 Infantrys and 2 Tanks in Bali, round 3 : 9/22 hits, 8.33 expected hits Anzac roll dice for 1 Elite and 2 Infantrys in Bali, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac, 1 Elite owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Bali Yamamoto win, taking Bali from Anzac with 13 Artillerys, 2 Bombers, 3 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 5 Infantrys Casualties for Anzac: 1 Elite and 10 Infantrys Battle in Kwangsi Yamamoto attack with 4 Artillerys and 2 Infantrys British defend with 3 Mech.Infs Yamamoto roll dice for 4 Artillerys and 2 Infantrys in Kwangsi, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 3 Mech.Infs in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 3 Mech.Infs owned by the British lost in Kwangsi Yamamoto win, taking Kwangsi from British with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Yamamoto: 1 Infantry Casualties for British: 3 Mech.Infs Battle in sz16 Yamamoto attack with 2 Destroyers and 1 EarlyFighter Americans defend with 1 S.Sub Americans roll dice for 1 S.Sub in sz16, round 2 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Destroyers and 1 EarlyFighter in sz16, round 2 : 0/3 hits, 1.00 expected hits 1 Destroyer owned by the Yamamoto lost in sz16 Americans roll dice for 1 S.Sub in sz16, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 EarlyFighter in sz16, round 3 : 1/2 hits, 0.67 expected hits 1 S.Sub owned by the Americans lost in sz16 Yamamoto win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 S.Sub Non Combat Move - Yamamoto 1 EarlyFighter moved from sz16 to sz76 1 Destroyer moved from sz70 to sz76 2 Bombers moved from Bali to S.Borneo 2 B.Transports moved from sz60 to sz59 1 Carrier moved from sz60 to sz59 3 EarlyFighters moved from Bali to sz59 Place Units - Yamamoto 6 Infantrys placed in Malaya 1 Artillery and 2 Infantrys placed in Davao 1 Transport placed in sz70 1 Artillery, 1 Infantry and 1 Marine placed in Kichedung 4 Infantrys placed in S.Japan 1 Fighter and 2 Infantrys placed in Tokyo 2 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Americans regular : 0.67 Anzac regular : 0.33 British regular : -1.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese 3 Infantrys moved from Szechwan to Sian 1 Mech.Inf moved from Tsingnan to Sian 3 Infantrys and 1 Marine moved from Gansu to Shangsi Purchase Units - Chinese Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shangsi Chinese attack with 3 Infantrys and 1 Marine Hisaichi defend with 1 Artillery Chinese roll dice for 3 Infantrys and 1 Marine in Shangsi, round 2 : 0/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 Infantrys and 1 Marine in Shangsi, round 3 : 0/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Shangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 Infantrys and 1 Marine in Shangsi, round 4 : 0/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 2 Infantrys and 1 Marine in Shangsi, round 5 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shangsi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in Shangsi, round 6 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shangsi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in Shangsi, round 7 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shangsi, round 7 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Sian Chinese attack with 3 Infantrys and 1 Mech.Inf Hisaichi defend with 1 Artillery Chinese roll dice for 3 Infantrys and 1 Mech.Inf in Sian, round 2 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian Chinese win, taking Sian from Hisaichi with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 2 Infantrys moved from Sikang to W.Sian 1 Marine moved from Sikang to W.Sian 1 Infantry moved from Sikang to W.Sian 5 Infantrys and 1 Marine moved from Tsingnan to Gansu 2 Infantrys moved from Gobi to Tsingnan 3 Infantrys moved from Xining to Nancheng 1 Marine moved from Xining to Nancheng 2 Infantrys moved from Xining to Tsingnan 1 AAGun and 3 Infantrys moved from Quyan to Gobi 2 Mech.Infs moved from Urumal to Tsingnan 2 Infantrys moved from Urumal to Quyan Place Units - Chinese 6 Infantrys placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Chinese regular : -2.50 Hisaichi regular : -0.33 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 6 Tankettes moved from Hongkong to Kwangsi 1 Artillery and 3 Infantrys moved from E.Shansi to Shangsi 2 Mech.Infs moved from Quingdao to Ustkut Hisaichi take Ustkut from Russians 2 Tanks moved from Quingdao to Vostok 5 Infantrys moved from Quingdao to Vostok 2 Artillerys and 1 Infantry moved from Angarsk to Vostok 2 Artillerys and 1 Marine moved from Peking to E.Shansi 4 Infantrys moved from Seoul to sz79 1 B.Transport and 4 Infantrys moved from sz79 to sz1 4 Infantrys moved from sz1 to Vostok 2 Transports moved from sz1 to sz79 1 B.Transport moved from sz74 to sz79 3 Infantrys moved from Seoul to sz79 1 B.Transport and 3 Infantrys moved from sz79 to sz74 3 Infantrys moved from sz74 to Kichedung Purchase Units - Hisaichi Hisaichi buy 1 Carrier, 1 Destroyer, 1 EarlyFighter, 3 Infantrys, 1 Marine and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shangsi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 2 Infantrys and 1 Marine Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shangsi, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in Shangsi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in Shangsi, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi retreated to E.Shansi Chinese win with 1 Infantry and 1 Marine remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 EarlyFighter moved from Hanan to Hankou Place Units - Hisaichi 6 Tankettes placed in Hongkong 1 Carrier and 1 Destroyer placed in sz60 1 EarlyFighter placed in sz60 2 Infantrys and 1 Marine placed in Peking 1 Infantry placed in Seoul Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : -0.83 -
@entek skip the dutch
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Thai 10 Infantrys moved from Thailand to Burma 1 EarlyFighter moved from Phuket to Burma 1 Infantry moved from Punay to Boho Thai take Boho from Americans 1 Transport moved from sz68 to sz73 1 Transport moved from sz68 to sz73 2 Infantrys and 1 Marine moved from Phuket to sz73 1 Infantry moved from Phuket to sz73 3 Infantrys, 1 Marine and 2 Transports moved from sz73 to sz60 3 Infantrys and 1 Marine moved from sz60 to N.S 1 Infantry moved from Phuket to Thailand Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.S Thai attack with 3 Infantrys and 1 Marine British defend with 1 Infantry Thai roll dice for 3 Infantrys and 1 Marine in N.S, round 2 : 1/4 hits, 0.83 expected hits British roll dice for 1 Infantry in N.S, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.S Thai win, taking N.S from British with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Burma Thai attack with 1 EarlyFighter and 10 Infantrys British defend with 1 Artillery and 2 Infantrys Thai roll dice for 1 EarlyFighter and 10 Infantrys in Burma, round 2 : 3/11 hits, 2.00 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Thai, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Burma Thai win, taking Burma from British with 1 EarlyFighter and 9 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Thai 1 EarlyFighter moved from Burma to Phuket Place Units - Thai 5 Infantrys and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Thai regular : 1.17 British regular : -0.33 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - British 1 Infantry moved from Sumatra to Java British take Java from Yamamoto 2 Infantrys moved from Moresby to sz49 1 B.Transport and 2 Infantrys moved from sz49 to sz58 2 Infantrys moved from sz58 to Celebs British take Celebs from Yamamoto 1 Fighter moved from Moresby to sz57 1 Artillery and 2 Infantrys moved from E.Tibet to N.Chunking 1 Mech.Inf moved from Bengal to Chunking 1 B.Transport moved from sz61 to sz63 2 Artillerys moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz63 to sz61 1 Transport moved from sz61 to sz63 1 Artillery moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz61 1 Transport moved from sz61 to sz63 3 Artillerys, 2 Fighters and 2 Infantrys moved from sz61 to N.S 2 Infantrys moved from Calcutta to sz63 2 Infantrys and 1 Transport moved from sz63 to sz64 1 Transport moved from sz64 to sz63 1 Infantry moved from Calcutta to sz63 1 Infantry and 1 Transport moved from sz63 to sz64 2 Infantrys moved from sz64 to Burma 1 Infantry moved from sz64 to Burma 4 EarlyFighters and 2 Mech.Infs moved from Bengal to Burma 1 Transport moved from sz66 to sz64 3 Mech.Infs moved from Dheli to Bengal 4 Tankettes moved from Magadan to Angarsk 4 Infantrys moved from Magadan to Yakutsk Purchase Units - British British buy 4 Artillerys, 1 EarlyFighter, 4 Infantrys, 1 Marine, 3 Mech.Infs, 4 Tankettes and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 4 EarlyFighters, 3 Infantrys and 2 Mech.Infs Thai defend with 9 Infantrys British roll dice for 4 EarlyFighters, 3 Infantrys and 2 Mech.Infs in Burma, round 2 : 2/9 hits, 2.83 expected hits Thai roll dice for 9 Infantrys in Burma, round 2 : 3/9 hits, 3.00 expected hits 2 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Burma British roll dice for 4 EarlyFighters and 2 Mech.Infs in Burma, round 3 : 1/6 hits, 2.00 expected hits Thai roll dice for 7 Infantrys in Burma, round 3 : 2/7 hits, 2.33 expected hits 1 Infantry owned by the Thai and 2 Mech.Infs owned by the British lost in Burma 4 EarlyFighters owned by the British retreated Thai win with 6 Infantrys remaining. Battle score for attacker is -10 Casualties for British: 3 Infantrys and 2 Mech.Infs Casualties for Thai: 3 Infantrys Battle in N.S British attack with 3 Artillerys, 2 Fighters and 2 Infantrys Thai defend with 3 Infantrys and 1 Marine British roll dice for 3 Artillerys, 2 Fighters and 2 Infantrys in N.S, round 2 : 1/7 hits, 2.67 expected hits Thai roll dice for 3 Infantrys and 1 Marine in N.S, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in N.S British roll dice for 3 Artillerys and 2 Fighters in N.S, round 3 : 2/5 hits, 2.00 expected hits Thai roll dice for 2 Infantrys and 1 Marine in N.S, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Thai and 1 Artillery owned by the British lost in N.S British roll dice for 2 Artillerys and 2 Fighters in N.S, round 4 : 2/4 hits, 1.67 expected hits Thai roll dice for 1 Marine in N.S, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Thai lost in N.S British win, taking N.S from Thai with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 1 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Thai: 3 Infantrys and 1 Marine Battle in Angarsk British attack with 4 Tankettes Hisaichi defend with 1 Infantry British roll dice for 4 Tankettes in Angarsk, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the British and 1 Infantry owned by the Hisaichi lost in Angarsk British win, taking Angarsk from Hisaichi with 3 Tankettes remaining. Battle score for attacker is -2 Casualties for British: 1 Tankette Casualties for Hisaichi: 1 Infantry Non Combat Move - British 4 EarlyFighters moved from Burma to Bengal 1 Destroyer moved from sz56 to sz57 1 Destroyer moved from sz56 to sz61 2 Fighters moved from N.S to sz61 Place Units - British 3 Mech.Infs placed in Dheli 4 Artillerys, 3 Infantrys and 1 Marine placed in Calcutta 1 Transport placed in sz49 1 EarlyFighter placed in Moresby 1 Infantry placed in Moresby 2 Tankettes placed in Bengal 2 Tankettes placed in Vancouver Turn Complete - British British collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Thai regular : -0.00 British regular : -2.50 Hisaichi regular : 0.67 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Anzac 5 Transports moved from sz57 to sz50 5 Infantrys moved from W.Australia to sz50 5 Infantrys moved from Derby to sz50 10 Infantrys and 5 Transports moved from sz50 to sz57 10 Infantrys moved from sz57 to Lambok 2 Infantrys moved from Melbourne to sz37 2 Infantrys and 1 Transport moved from sz37 to sz51 2 Infantrys moved from sz51 to W.Australia 6 Infantrys moved from S.W.Australia to W.Australia 3 Infantrys moved from Melbourne to S.W.Australia 1 Infantry moved from C.Australia to Derby 3 Infantrys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 9 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 2 Infantrys and 1 Marine placed in W.Australia 3 Infantrys placed in Darwin 1 Transport placed in sz37 4 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Americans 1 B29, 1 Bomber, 4 EarlyFighters and 4 L.Fighters moved from Magadan to sz1 5 Infantrys moved from Magadan to Yakutsk 1 Tank and 6 Tankettes moved from Palana to Yakutsk 7 Infantrys moved from Palana to Magadan 2 EarlyFighters moved from Anchorage to Magadan 2 Fighters moved from Alaska to Magadan 2 Tankettes moved from Yakutsk to Ustkut 1 Tankette moved from Yakutsk to Ustkut 2 B.Transports moved from sz4 to sz5 2 Tanks and 4 Tankettes moved from N.Canada to sz5 2 Transports moved from sz4 to sz5 3 Infantrys moved from Anchorage to sz5 2 B.Transports, 3 Infantrys, 2 Tanks, 4 Tankettes and 2 Transports moved from sz5 to sz4 3 Infantrys, 2 Tanks and 4 Tankettes moved from sz4 to Palana 12 Tankettes moved from Rocky Mt to N.Canada Purchase Units - Americans Americans buy 4 Bombers, 1 Destroyer and 8 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in sz1 Americans attack with 1 B29, 1 Bomber, 4 EarlyFighters and 4 L.Fighters Hisaichi defend with 1 B.Transport and 2 Destroyers; Masaharu defend with 2 B.Transports, 1 T.Boat and 4 Transports; Yamamoto defend with 1 Destroyer and 1 Submarine Americans roll dice for 1 B29, 1 Bomber, 4 EarlyFighters and 4 L.Fighters in sz1, round 2 : 4/10 hits, 4.83 expected hits Masaharu roll dice for 3 B.Transports, 3 Destroyers, 1 T.Boat and 4 Transports in sz1, round 2 : 4/11 hits, 2.83 expected hits 1 B.Transport owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 1 T.Boat owned by the Masaharu, 4 EarlyFighters owned by the Americans and 1 Transport owned by the Masaharu lost in sz1 Americans roll dice for 1 B29, 1 Bomber and 4 L.Fighters in sz1, round 3 : 5/6 hits, 3.50 expected hits Masaharu roll dice for 2 B.Transports, 3 Destroyers and 3 Transports in sz1, round 3 : 3/8 hits, 2.33 expected hits 3 L.Fighters owned by the Americans, 2 B.Transports owned by the Masaharu and 3 Transports owned by the Masaharu lost in sz1 Americans roll dice for 1 B29, 1 Bomber and 1 L.Fighter in sz1, round 4 : 2/3 hits, 2.00 expected hits Masaharu roll dice for 3 Destroyers in sz1, round 4 : 2/3 hits, 1.50 expected hits 1 Bomber owned by the Americans, 1 Destroyer owned by the Hisaichi, 1 L.Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz1 Americans roll dice for 1 B29 in sz1, round 5 : 1/1 hits, 0.83 expected hits Masaharu roll dice for 1 Destroyer in sz1, round 5 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi lost in sz1 Americans win with 1 B29 remaining. Battle score for attacker is -11 Casualties for Americans: 1 Bomber, 4 EarlyFighters and 4 L.Fighters Casualties for Hisaichi: 1 B.Transport and 2 Destroyers Casualties for Masaharu: 2 B.Transports, 1 T.Boat and 4 Transports Casualties for Yamamoto: 1 Destroyer and 1 Submarine Battle in Ustkut Americans attack with 3 Tankettes Hisaichi defend with 2 Mech.Infs Americans roll dice for 3 Tankettes in Ustkut, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Mech.Infs in Ustkut, round 2 : 2/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi and 2 Tankettes owned by the Americans lost in Ustkut Americans roll dice for 1 Tankette in Ustkut, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Mech.Inf in Ustkut, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Tankette in Ustkut, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Mech.Inf in Ustkut, round 4 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Americans lost in Ustkut Hisaichi win with 1 Mech.Inf remaining. Battle score for attacker is -7 Casualties for Americans: 3 Tankettes Casualties for Hisaichi: 1 Mech.Inf Non Combat Move - Americans 1 B29 moved from sz1 to Magadan 1 Tank moved from Wake to sz19 1 Marine moved from Wake to sz19 1 Infantry moved from Wake to sz19 1 B.Transport, 1 Battleship, 1 Carrier, 8 Destroyers, 2 Fighters, 1 Infantry, 1 Marine and 1 Tank moved from sz19 to sz8 2 Destroyers moved from sz20 to sz8 2 Destroyers moved from sz4 to sz8 Place Units - Americans 1 Destroyer placed in sz25 2 Bombers placed in Alaska 2 Bombers placed in Anchorage 8 Tankettes placed in Rocky Mt Turn Complete - Americans Americans collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Masaharu regular : 1.83 Hisaichi regular : 1.67 -
TripleA Turn Summary: Masaharu round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Masaharu 2 Tankettes moved from Quingdao to Angarsk 1 Infantry moved from Irkutsk to Angarsk 1 EarlyFighter moved from Quingdao to Angarsk 2 Artillerys, 1 Infantry and 1 Marine moved from Belogorsk to Quingdao 1 Bomber moved from Manchuria to Angarsk Purchase Units - Masaharu Masaharu buy 1 B.Transport, 2 Destroyers and 3 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Angarsk Masaharu attack with 1 Bomber, 1 EarlyFighter, 1 Infantry and 2 Tankettes British defend with 3 Tankettes Masaharu roll dice for 1 Bomber, 1 EarlyFighter, 1 Infantry and 2 Tankettes in Angarsk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 Tankettes in Angarsk, round 2 : 0/3 hits, 0.50 expected hits 2 Tankettes owned by the British lost in Angarsk Masaharu roll dice for 1 Bomber, 1 EarlyFighter, 1 Infantry and 2 Tankettes in Angarsk, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 Tankette in Angarsk, round 3 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the British lost in Angarsk Masaharu win, taking Angarsk from Russians with 1 Bomber, 1 EarlyFighter, 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 12 Casualties for British: 3 Tankettes Non Combat Move - Masaharu 3 Infantrys moved from Amursk to Belogorsk 2 Artillerys and 1 Marine moved from Manchuria to Hsingan 1 Bomber moved from Angarsk to Belogorsk 1 EarlyFighter moved from Angarsk to Quingdao Place Units - Masaharu 3 Infantrys placed in Akina 1 B.Transport and 2 Destroyers placed in sz15 Turn Complete - Masaharu Masaharu collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Masaharu regular : -0.67 Russians regular : -0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Russians 5 Infantrys moved from Tulun to Ulaan Ude 2 Infantrys moved from Bratsk to Ustkut 1 Elite moved from Tulun to Ustkut 2 Mech.Infs moved from Bratsk to Ulaan Ude 6 Mech.Infs moved from Kaask to Ulaan Ude 2 Infantrys moved from Krasnoyarsk to Bratsk Purchase Units - Russians Russians buy 2 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 1 Elite and 2 Infantrys Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 Elite and 2 Infantrys in Ustkut, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Mech.Inf in Ustkut, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Ustkut Russians win, taking Ustkut from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Mech.Inf Non Combat Move - Russians Place Units - Russians 1 Infantry and 5 Mech.Infs placed in Kaask 1 Infantry placed in Achinsk Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Hisaichi regular : 0.67 -
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Research Technology - Yamamoto Combat Move - Yamamoto 13 Artillerys, 1 Infantry and 2 Tanks moved from Bali to Lambok 1 Artillery and 1 Infantry moved from Davao to sz70 1 Submarine moved from sz59 to sz58 3 EarlyFighters moved from sz59 to sz58 1 Infantry moved from sz70 to Celebs 1 Artillery moved from sz70 to Celebs 1 B.Transport moved from sz59 to sz60 4 Infantrys moved from Malaya to sz60 4 Infantrys moved from sz60 to Sumatra Yamamoto take Sumatra from British 4 Artillerys and 1 Infantry moved from Kwangsi to Chunking 8 Infantrys moved from N.French I. to Burma 2 Infantrys moved from Hankou to Nanking 2 Infantrys moved from Hankou to Hanan 1 Artillery, 1 Infantry and 1 Marine moved from Kichedung to Nanking 1 Carrier, 8 Destroyers and 1 EarlyFighter moved from sz76 to sz16 1 Destroyer moved from sz16 to sz7 2 Destroyers moved from sz78 to sz16 1 Fighter moved from Tokyo to sz16 1 B.Transport moved from sz67 to sz74 4 Infantrys moved from S.Japan to sz74 1 B.Transport and 4 Infantrys moved from sz74 to sz67 4 Infantrys moved from sz67 to N.French I. 1 B.Transport moved from sz67 to sz74 2 Infantrys moved from S.Japan to sz74 1 B.Transport and 2 Infantrys moved from sz74 to sz67 2 Infantrys moved from sz67 to N.French I. 2 Infantrys moved from Tokyo to S.Japan Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 2 Destroyers, 10 Infantrys, 1 Submarine and 4 Tankettes; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Celebs Yamamoto attack with 1 Artillery and 1 Infantry British defend with 2 Infantrys Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Infantrys in Celebs, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebs, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 Infantrys in Celebs, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Celebs British win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Chunking Yamamoto attack with 4 Artillerys and 1 Infantry British defend with 1 Mech.Inf Yamamoto roll dice for 4 Artillerys and 1 Infantry in Chunking, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 Mech.Inf in Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Chunking Yamamoto win, taking Chunking from Chinese with 4 Artillerys remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Mech.Inf Battle in Lambok Yamamoto attack with 13 Artillerys, 1 Infantry and 2 Tanks Anzac defend with 10 Infantrys Yamamoto roll dice for 13 Artillerys, 1 Infantry and 2 Tanks in Lambok, round 2 : 7/16 hits, 5.67 expected hits Dutch roll dice for 10 Infantrys in Lambok, round 2 : 3/10 hits, 3.33 expected hits 7 Infantrys owned by the Anzac, 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Lambok Yamamoto roll dice for 11 Artillerys and 2 Tanks in Lambok, round 3 : 5/13 hits, 4.67 expected hits Dutch roll dice for 3 Infantrys in Lambok, round 3 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Lambok Yamamoto win, taking Lambok from Dutch with 10 Artillerys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 3 Artillerys and 1 Infantry Casualties for Anzac: 10 Infantrys Battle in sz58 Yamamoto attack with 3 EarlyFighters and 1 Submarine British defend with 1 B.Transport Yamamoto roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 EarlyFighters in sz58, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 B.Transport in sz58, round 2 : 1/1 hits, 0.17 expected hits 1 B.Transport owned by the British and 1 Submarine owned by the Yamamoto lost in sz58 Yamamoto win with 3 EarlyFighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Submarine Casualties for British: 1 B.Transport Non Combat Move - Yamamoto 3 EarlyFighters moved from sz58 to sz59 2 Infantrys moved from Malaya to Thailand Place Units - Yamamoto 2 Destroyers and 1 Submarine placed in sz78 6 Infantrys placed in Malaya 2 Artillerys and 2 Infantrys placed in Davao 3 Tankettes placed in Kichedung 2 Artillerys and 2 Infantrys placed in S.Japan 1 Tankette placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : 1.33 Dutch regular : -0.33 British regular : 1.50





