TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
5 Transports moved from sz56 to sz57
1 Artillery and 1 Tank moved from Lambok to sz57
8 Infantrys moved from Lambok to sz57
1 Artillery, 8 Infantrys and 1 Tank moved from sz57 to Java
Anzac take Java from Hisaichi
2 Infantrys moved from Lambok to sz57
2 Infantrys moved from sz57 to Java
1 Battleship moved from sz56 to sz66
1 Carrier and 1 Fighter moved from sz56 to sz57
2 Submarines moved from sz56 to sz66
1 Transport moved from sz51 to sz57
2 Infantrys moved from Lambok to sz57
2 Infantrys moved from sz57 to Java
1 Transport moved from sz51 to sz50
1 Marine moved from Derby to sz50
1 Marine and 1 Transport moved from sz50 to sz57
1 Infantry moved from Lambok to sz57
1 Infantry and 1 Marine moved from sz57 to Java
1 Transport moved from sz51 to sz50
2 Infantrys moved from Derby to sz50
2 Infantrys and 1 Transport moved from sz50 to sz57
2 Infantrys moved from sz57 to Java
4 Infantrys moved from C.Australia to Derby
3 Infantrys moved from Darwin to Derby
1 Infantry moved from C.Australia to Derby
2 Infantrys moved from S.W.Australia to C.Australia
1 Infantry moved from Melbourne to S.W.Australia
Purchase Units - Anzac
Anzac buy 1 Elite and 11 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
3 Infantrys placed in Darwin
1 Elite and 2 Infantrys placed in W.Australia
6 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
1 Infantry moved from Pearl Harbor to sz25
3 Destroyers, 1 Infantry and 1 S.Sub moved from sz25 to sz20
1 B.Transport moved from sz20 to sz30
1 Infantry moved from Majuru to sz30
1 B.Transport and 1 Infantry moved from sz30 to sz20
2 Infantrys moved from Taka to sz20
4 Infantrys moved from sz20 to Wake
1 Carrier moved from sz20 to sz24
2 B.Transports moved from sz4 to sz5
4 Infantrys and 4 Tankettes moved from N.Canada to sz5
2 Transports moved from sz4 to sz5
2 Tanks moved from Anchorage to sz5
2 B.Transports, 4 Infantrys, 2 Tanks, 4 Tankettes and 2 Transports moved from sz5 to sz4
1 Tank moved from Alaska to sz4
1 Infantry moved from Alaska to sz4
1 Tankette moved from Alaska to sz4
1 Tankette moved from Alaska to sz4
10 Infantrys moved from Canada to N.Canada
1 Artillery, 7 Infantrys and 1 Marine moved from Palana to Magadan
1 Tank moved from Magadan to Palana
5 Infantrys, 3 Tanks and 6 Tankettes moved from sz4 to Palana
2 EarlyFighters moved from Kamchatka to sz3
3 EarlyFighters moved from Palana to sz3
1 Bomber moved from Palana to sz3
1 B29 moved from San Francisco to sz3
2 Fighters moved from San Francisco to sz24
1 Infantry moved from Pearl Harbor to Kauai
1 Infantry moved from Samar to Manila
Americans take Manila from Yamamoto
1 Infantry moved from Punay to Mindor
Americans take Mindor from Yamamoto
1 Infantry moved from Samar to Manila
Purchase Units - Americans
Americans buy 2 Destroyers, 4 L.Fighters, 2 Tanks and 4 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz3
Americans attack with 1 B29, 1 Bomber and 5 EarlyFighters
Masaharu defend with 1 Destroyer
Americans roll dice for 1 B29, 1 Bomber and 5 EarlyFighters in sz3, round 2 : 1/7 hits, 3.17 expected hits
Masaharu roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Masaharu and 1 EarlyFighter owned by the Americans lost in sz3
Americans win with 1 B29, 1 Bomber and 4 EarlyFighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 EarlyFighter
Casualties for Masaharu: 1 Destroyer
Non Combat Move - Americans
1 B29, 1 Bomber and 4 EarlyFighters moved from sz3 to Palana
Place Units - Americans
2 L.Fighters placed in Alaska
2 L.Fighters placed in Anchorage
2 Destroyers placed in sz25
2 Tanks and 4 Tankettes placed in Rocky Mt
Turn Complete - Americans
Americans collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Masaharu regular : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
2 Artillerys and 2 Infantrys moved from Hsingan to Quingdao
2 Artillerys, 1 Infantry and 1 Marine moved from Manchuria to Hsingan
2 Infantrys moved from Amursk to sz1
2 Infantrys moved from sz1 to Yakutsk
2 B.Transports moved from sz1 to sz15
8 Infantrys moved from Akina to sz15
2 B.Transports and 8 Infantrys moved from sz15 to sz1
8 Infantrys moved from sz1 to Vostok
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 8 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Masaharu
Non Combat Move - Masaharu
Place Units - Masaharu
2 Artillerys and 2 Infantrys placed in Manchuria
Masaharu undo move 1.
2 Artillerys, 1 Infantry and 1 Marine placed in Manchuria
1 Infantry and 2 Tankettes placed in Amursk
6 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
1 Infantry moved from Ustkut to Angarsk
Russians take Angarsk from Masaharu
2 Infantrys moved from Ulaan Ude to Irkutsk
1 EarlyFighter and 1 Fighter moved from Ulaan Ude to Irkutsk
5 Infantrys, 1 Marine and 4 Mech.Infs moved from Kyzal to Ulaan Ude
1 Elite and 5 Infantrys moved from Kaask to Tulun
2 Infantrys and 2 Mech.Infs moved from Achinsk to Krasnoyarsk
2 Mech.Infs moved from Krasnoyarsk to Tulun
2 Infantrys moved from Magadan to Palana
Purchase Units - Russians
Russians buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Irkutsk
Russians attack with 1 EarlyFighter, 1 Fighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantrys in Irkutsk, round 2 : 3/4 hits, 1.17 expected hits
Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Irkutsk
Russians win, taking Irkutsk from Masaharu with 1 EarlyFighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter and 1 Fighter moved from Irkutsk to Ulaan Ude
1 Artillery moved from Ustkut to Ulaan Ude
1 AAGun moved from Krasnoyarsk to Kaask
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
2 Infantrys and 2 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33
Russians regular : 1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
4 Artillerys and 13 Infantrys moved from N.S to sz60
4 Artillerys and 13 Infantrys moved from sz60 to Java
1 Artillery and 1 Infantry moved from Celebs to sz59
1 Artillery and 1 Infantry moved from sz59 to Java
2 Bombers moved from Malaya to Java
1 Tank moved from Davao to sz70
1 Tank moved from Mindanao to sz70
2 Artillerys moved from Davao to sz70
2 Infantrys moved from Davao to sz70
2 EarlyFighters moved from sz70 to sz59
2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz70 to sz59
2 Artillerys, 2 EarlyFighters, 2 Infantrys and 2 Tanks moved from sz59 to Java
1 Destroyer moved from sz78 to sz76
2 B.Transports moved from sz60 to sz74
4 Infantrys moved from S.Japan to sz74
4 Infantrys moved from sz74 to Kichedung
1 EarlyFighter moved from Malaya to Java
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 2 B.Transports, 1 Bunker, 2 Destroyers, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Java
Yamamoto attack with 7 Artillerys, 2 Bombers, 3 EarlyFighters, 16 Infantrys and 2 Tanks
Anzac defend with 1 Artillery, 15 Infantrys, 1 Marine and 1 Tank
Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Java
Yamamoto roll dice for 7 Artillerys, 2 Bombers, 3 EarlyFighters, 16 Infantrys and 2 Tanks in Java, round 2 : 5/30 hits, 9.50 expected hits
Anzac roll dice for 1 Artillery, 14 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 6/17 hits, 5.83 expected hits
5 Infantrys owned by the Anzac and 6 Infantrys owned by the Yamamoto lost in Java
Yamamoto roll dice for 7 Artillerys, 2 Bombers, 3 EarlyFighters, 10 Infantrys and 2 Tanks in Java, round 3 : 11/24 hits, 8.50 expected hits
Anzac roll dice for 1 Artillery, 9 Infantrys, 1 Marine and 1 Tank in Java, round 3 : 6/12 hits, 4.17 expected hits
1 Artillery owned by the Anzac, 9 Infantrys owned by the Anzac, 6 Infantrys owned by the Yamamoto and 1 Marine owned by the Anzac lost in Java
Yamamoto roll dice for 7 Artillerys, 2 Bombers, 3 EarlyFighters, 4 Infantrys and 2 Tanks in Java, round 4 : 7/18 hits, 7.00 expected hits
Anzac roll dice for 1 Tank in Java, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Anzac lost in Java
Yamamoto win, taking Java from Anzac with 7 Artillerys, 2 Bombers, 3 EarlyFighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 18
Casualties for Anzac: 1 Artillery, 15 Infantrys, 1 Marine and 1 Tank
Casualties for Yamamoto: 12 Infantrys
Non Combat Move - Yamamoto
2 EarlyFighters moved from Java to sz60
1 EarlyFighter moved from Java to sz59
1 Carrier moved from sz70 to sz59
2 Bombers moved from Java to Malaya
8 Infantrys moved from Tokyo to S.Japan
Place Units - Yamamoto
1 Bunker and 1 Factory placed in Kichedung
4 Infantrys placed in S.Japan
4 Artillerys placed in Tokyo
2 B.Transports and 2 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.67
Anzac regular : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
4 Infantrys moved from Sikang to Szechwan
2 Infantrys moved from Gansu to Shangsi
2 Mech.Infs moved from Tsingnan to Sian
1 Bomber moved from Tsingnan to Sian
Purchase Units - Chinese
Chinese buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shangsi
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 2 Infantrys in Shangsi, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Shangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Shangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantrys
Battle in Szechwan
Chinese attack with 4 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 4 Infantrys in Szechwan, round 2 : 2/4 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Sian
Chinese attack with 1 Bomber and 2 Mech.Infs
Hisaichi defend with 5 Tankettes
Chinese roll dice for 1 Bomber and 2 Mech.Infs in Sian, round 2 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 5 Tankettes in Sian, round 2 : 1/5 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese and 2 Tankettes owned by the Hisaichi lost in Sian
Chinese roll dice for 1 Bomber and 1 Mech.Inf in Sian, round 3 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 3 Tankettes in Sian, round 3 : 2/3 hits, 0.50 expected hits
1 Mech.Inf owned by the Chinese, 1 Bomber owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Sian
Hisaichi win with 2 Tankettes remaining. Battle score for attacker is -12
Casualties for Chinese: 1 Bomber and 2 Mech.Infs
Casualties for Hisaichi: 3 Tankettes
Non Combat Move - Chinese
3 Infantrys and 1 Marine moved from Tsingnan to Gansu
3 Infantrys and 1 Marine moved from Nancheng to Sikang
1 Mech.Inf moved from Urumal to Tsingnan
2 Infantrys moved from Quyan to Gobi
3 Infantrys moved from Urumal to Quyan
5 Infantrys and 1 Marine moved from Xining to Tsingnan
1 AAGun moved from Urumal to Quyan
Place Units - Chinese
5 Infantrys and 1 Marine placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Hisaichi regular : 3.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
5 Infantrys and 2 Tanks moved from Jinan to Quingdao
2 Artillerys and 1 Infantry moved from Yakutsk to Angarsk
1 Infantry moved from Yakutsk to Angarsk
1 Artillery, 1 Elite and 1 Infantry moved from Vladivostok to sz1
1 Artillery, 1 Elite and 1 Infantry moved from sz1 to Yakutsk
2 Mech.Infs moved from Seoul to Quingdao
1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys moved from Peking to E.Shansi
1 Infantry moved from Hopeh to E.Shansi
5 Tankettes moved from Kiangsi to N.Chunking
2 Tankettes moved from Sian to N.Chunking
1 Bomber moved from E.Shansi to N.Chunking
1 Infantry moved from Kiangsi to Hanan
1 Artillery moved from Shangsi to Sian
1 Artillery moved from E.Shansi to Shangsi
6 Tankettes moved from Hongkong to Kwangsi
1 Tankette moved from Kwangsi to N.French I.
1 Artillery moved from Sumatra to sz60
1 Artillery moved from Sumatra to sz60
1 Artillery moved from Sumatra to sz60
1 Artillery moved from Sumatra to sz60
1 Artillery moved from Sumatra to sz60
1 Artillery moved from Sumatra to sz60
2 Elites moved from Sumatra to sz60
1 Infantry moved from Sumatra to sz60
1 Marine moved from Sumatra to sz60
2 Tanks moved from Sumatra to Bali
Hisaichi take Bali from Dutch
2 Infantrys moved from S.Borneo to sz60
3 EarlyFighters moved from sz60 to sz57
6 Artillerys, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Elites, 3 Infantrys, 1 Marine, 1 Submarine and 6 Transports moved from sz60 to sz56
6 Artillerys, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Elites, 3 Infantrys, 1 Marine, 1 Submarine and 6 Transports moved from sz56 to sz57
3 Destroyers moved from sz78 to sz76
6 Artillerys, 2 Elites, 3 Infantrys and 1 Marine moved from sz57 to Soem
2 Artillerys moved from Seoul to sz79
2 Artillerys and 1 B.Transport moved from sz79 to sz74
2 Artillerys moved from sz74 to Manila
1 EarlyFighter moved from E.Shansi to Hanan
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Destroyer, 9 Infantrys, 1 Marine and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Angarsk
Hisaichi attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Angarsk, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Angarsk
Hisaichi win, taking Angarsk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in sz57
Hisaichi attack with 1 Battleship, 2 Carriers, 1 Destroyer, 3 EarlyFighters, 1 Submarine and 6 Transports
British defend with 1 B.Transport; Anzac defend with 1 Carrier, 1 Fighter, 2 T.Boats and 8 Transports
Hisaichi roll dice for 1 Submarine in sz57, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 2 Carriers, 1 Destroyer, 3 EarlyFighters and 6 Transports in sz57, round 2 : 4/7 hits, 2.33 expected hits
Anzac roll dice for 1 B.Transport, 1 Carrier, 1 Fighter, 2 T.Boats and 8 Transports in sz57, round 2 : 5/13 hits, 3.00 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Carrier owned by the Hisaichi, 2 Transports owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 EarlyFighter owned by the Hisaichi, 2 T.Boats owned by the Anzac and 1 Submarine owned by the Hisaichi lost in sz57
2 EarlyFighters owned by the Hisaichi retreated
1 Carrier owned by the Hisaichi, 6 Transports owned by the Hisaichi and 1 Battleship owned by the Hisaichi retreated to sz56
Anzac win with 1 B.Transport, 1 Carrier, 1 Fighter and 6 Transports remaining. Battle score for attacker is -14
Casualties for Hisaichi: 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Submarine
Casualties for Anzac: 2 T.Boats and 2 Transports
Battle in Manila
Hisaichi attack with 2 Artillerys
Americans defend with 2 Infantrys
Hisaichi roll dice for 2 Artillerys in Manila, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 Infantrys in Manila, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys in Manila, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Infantrys in Manila, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Hisaichi lost in Manila
Hisaichi roll dice for 1 Artillery in Manila, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Manila, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Hisaichi lost in Manila
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Artillerys
Casualties for Americans: 2 Infantrys
Battle in N.Chunking
Hisaichi attack with 1 Bomber and 7 Tankettes
British defend with 2 Infantrys and 5 Mech.Infs
Hisaichi roll dice for 1 Bomber and 7 Tankettes in N.Chunking, round 2 : 2/8 hits, 3.00 expected hits
Chinese roll dice for 2 Infantrys and 5 Mech.Infs in N.Chunking, round 2 : 4/7 hits, 2.33 expected hits
4 Tankettes owned by the Hisaichi and 2 Infantrys owned by the British lost in N.Chunking
Hisaichi roll dice for 1 Bomber and 3 Tankettes in N.Chunking, round 3 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 5 Mech.Infs in N.Chunking, round 3 : 4/5 hits, 1.67 expected hits
1 Bomber owned by the Hisaichi, 3 Tankettes owned by the Hisaichi and 2 Mech.Infs owned by the British lost in N.Chunking
Chinese win with 3 Mech.Infs remaining. Battle score for attacker is -28
Casualties for Hisaichi: 1 Bomber and 7 Tankettes
Casualties for British: 2 Infantrys and 2 Mech.Infs
Non Combat Move - Hisaichi
2 EarlyFighters moved from sz57 to sz56
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in S.Borneo
6 Tankettes placed in Hongkong
2 Artillerys and 1 Marine placed in Peking
7 Infantrys placed in Seoul
1 Destroyer placed in sz79
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 4.00
Americans regular : 0.33
Anzac regular : 2.00
Russians regular : -0.33
Hisaichi regular : 2.67
@entek skip the dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
1 Infantry and 1 Marine moved from Thailand to Burma
2 Infantrys moved from Thailand to Burma
1 EarlyFighter moved from Phuket to Burma
3 Infantrys moved from Thailand to Burma
1 Transport moved from sz60 to sz73
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz68
1 Infantry moved from sz68 to Manila
Thai take Manila from Americans
1 Transport moved from sz60 to sz73
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz68
1 Infantry moved from sz68 to Punay
Thai take Punay from Americans
Purchase Units - Thai
Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 EarlyFighter, 6 Infantrys and 1 Marine
British defend with 1 Artillery and 2 Infantrys
Thai roll dice for 1 EarlyFighter, 6 Infantrys and 1 Marine in Burma, round 2 : 2/8 hits, 1.67 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in Burma
Thai roll dice for 1 EarlyFighter, 6 Infantrys and 1 Marine in Burma, round 3 : 0/8 hits, 1.67 expected hits
British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 EarlyFighter, 6 Infantrys and 1 Marine in Burma, round 4 : 1/8 hits, 1.67 expected hits
British roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Burma
Thai win, taking Burma from British with 1 EarlyFighter, 6 Infantrys and 1 Marine remaining. Battle score for attacker is 8
Casualties for British: 1 Artillery and 2 Infantrys
Non Combat Move - Thai
1 EarlyFighter moved from Burma to Phuket
4 Infantrys moved from Phuket to Thailand
Place Units - Thai
4 Infantrys and 1 Marine placed in Phuket
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : -2.00
British regular : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
6 Destroyers and 3 Submarines moved from sz66 to sz56
1 EarlyFighter and 2 Fighters moved from sz64 to sz56
1 Infantry moved from Calcutta to sz63
1 Infantry and 1 Transport moved from sz63 to sz66
1 Infantry moved from sz66 to N.S
British take N.S from Yamamoto
1 Infantry moved from Calcutta to sz63
1 Infantry and 1 Transport moved from sz63 to sz61
1 Infantry moved from sz61 to Sumatra
British take Sumatra from Hisaichi
1 Artillery and 1 Infantry moved from W.Sian to Hanan
3 Mech.Infs moved from N.Chunking to Kwangsi
3 Mech.Infs moved from Bengal to Kwangsi
1 Mech.Inf and 1 Tank moved from Chunking to N.French I.
1 Artillery, 4 EarlyFighters and 6 Infantrys moved from Bengal to Burma
1 B.Transport moved from sz64 to sz63
5 Infantrys moved from Calcutta to sz63
1 B.Transport, 5 Infantrys and 1 Transport moved from sz63 to sz64
5 Infantrys moved from sz64 to Burma
1 B.Transport moved from sz57 to sz56
1 Artillery and 2 Infantrys moved from S.Tibet to E.Tibet
3 Mech.Infs moved from Dheli to Bengal
1 Transport moved from sz4 to sz5
2 Tankettes moved from N.Canada to sz5
2 Tankettes and 1 Transport moved from sz5 to sz4
2 Tankettes moved from sz4 to Palana
2 Tankettes moved from Palana to Magadan
2 Infantrys moved from N.Canada to Anchorage
2 Infantrys moved from Vancouver to British Columbia
Purchase Units - British
British buy 4 Artillerys, 1 B.Transport, 1 Fighter, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in sz56
British attack with 1 B.Transport, 6 Destroyers, 1 EarlyFighter, 2 Fighters and 3 Submarines
Hisaichi defend with 6 Artillerys, 1 Battleship, 1 Carrier, 2 EarlyFighters, 2 Elites, 3 Infantrys, 1 Marine and 6 Transports
British roll dice for 3 Submarines in sz56, round 2 : 1/3 hits, 1.00 expected hits
1 Transport owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in sz56
British roll dice for 1 B.Transport, 6 Destroyers, 1 EarlyFighter and 2 Fighters in sz56, round 2 : 3/9 hits, 3.33 expected hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 EarlyFighters and 5 Transports in sz56, round 2 : 5/9 hits, 3.00 expected hits
2 Elites owned by the Hisaichi, 3 Submarines owned by the British, 1 B.Transport owned by the British, 3 Transports owned by the Hisaichi, 1 EarlyFighter owned by the British, 1 Infantry owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in sz56
British roll dice for 6 Destroyers and 2 Fighters in sz56, round 3 : 3/8 hits, 3.00 expected hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 EarlyFighters and 2 Transports in sz56, round 3 : 2/6 hits, 2.50 expected hits
2 Transports owned by the Hisaichi, 2 Destroyers owned by the British, 1 EarlyFighter owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in sz56
British roll dice for 4 Destroyers and 2 Fighters in sz56, round 4 : 3/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Battleship, 1 Carrier and 1 EarlyFighter in sz56, round 4 : 2/3 hits, 1.67 expected hits
1 Carrier owned by the Hisaichi, 2 Destroyers owned by the British, 1 EarlyFighter owned by the Hisaichi and 1 Battleship owned by the Hisaichi lost in sz56
British win with 2 Destroyers and 2 Fighters remaining. Battle score for attacker is 61
Casualties for Hisaichi: 6 Artillerys, 1 Battleship, 1 Carrier, 2 EarlyFighters, 2 Elites, 3 Infantrys, 1 Marine and 6 Transports
Casualties for British: 1 B.Transport, 4 Destroyers, 1 EarlyFighter and 3 Submarines
Battle in Burma
British attack with 1 Artillery, 4 EarlyFighters and 11 Infantrys
Thai defend with 6 Infantrys and 1 Marine
British roll dice for 1 Artillery, 4 EarlyFighters and 11 Infantrys in Burma, round 2 : 1/16 hits, 3.67 expected hits
Thai roll dice for 6 Infantrys and 1 Marine in Burma, round 2 : 4/7 hits, 2.33 expected hits
1 Infantry owned by the Thai and 4 Infantrys owned by the British lost in Burma
British roll dice for 1 Artillery, 4 EarlyFighters and 7 Infantrys in Burma, round 3 : 2/12 hits, 3.00 expected hits
Thai roll dice for 5 Infantrys and 1 Marine in Burma, round 3 : 2/6 hits, 2.00 expected hits
2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma
British roll dice for 1 Artillery, 4 EarlyFighters and 5 Infantrys in Burma, round 4 : 1/10 hits, 2.67 expected hits
Thai roll dice for 3 Infantrys and 1 Marine in Burma, round 4 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
British roll dice for 1 Artillery, 4 EarlyFighters and 4 Infantrys in Burma, round 5 : 1/9 hits, 2.50 expected hits
Thai roll dice for 2 Infantrys and 1 Marine in Burma, round 5 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
British roll dice for 1 Artillery, 4 EarlyFighters and 3 Infantrys in Burma, round 6 : 3/8 hits, 2.33 expected hits
Thai roll dice for 1 Infantry and 1 Marine in Burma, round 6 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Marine owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 Artillery, 4 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is -3
Casualties for British: 9 Infantrys
Casualties for Thai: 6 Infantrys and 1 Marine
Battle in Kwangsi
British attack with 6 Mech.Infs
Hisaichi defend with 6 Tankettes
British roll dice for 6 Mech.Infs in Kwangsi, round 2 : 1/6 hits, 2.00 expected hits
Yamamoto roll dice for 6 Tankettes in Kwangsi, round 2 : 1/6 hits, 1.00 expected hits
1 Tankette owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Kwangsi
British roll dice for 5 Mech.Infs in Kwangsi, round 3 : 1/5 hits, 1.67 expected hits
Yamamoto roll dice for 5 Tankettes in Kwangsi, round 3 : 1/5 hits, 0.83 expected hits
1 Tankette owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Kwangsi
British roll dice for 4 Mech.Infs in Kwangsi, round 4 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 4 Tankettes in Kwangsi, round 4 : 1/4 hits, 0.67 expected hits
1 Tankette owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Kwangsi
British roll dice for 3 Mech.Infs in Kwangsi, round 5 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 Tankettes in Kwangsi, round 5 : 0/3 hits, 0.50 expected hits
British roll dice for 3 Mech.Infs in Kwangsi, round 6 : 2/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 Tankettes in Kwangsi, round 6 : 0/3 hits, 0.50 expected hits
2 Tankettes owned by the Hisaichi lost in Kwangsi
British roll dice for 3 Mech.Infs in Kwangsi, round 7 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tankette in Kwangsi, round 7 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Hisaichi lost in Kwangsi
British win, taking Kwangsi from Yamamoto with 3 Mech.Infs remaining. Battle score for attacker is 9
Casualties for British: 3 Mech.Infs
Casualties for Hisaichi: 6 Tankettes
Battle in Hanan
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 EarlyFighter and 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Hanan, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 EarlyFighter and 1 Infantry in Hanan, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in Hanan
British roll dice for 1 Artillery in Hanan, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 EarlyFighter and 1 Infantry in Hanan, round 3 : 2/2 hits, 0.83 expected hits
1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Hanan
Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is -4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in N.French I.
British attack with 1 Mech.Inf and 1 Tank
Hisaichi defend with 1 Tankette
British roll dice for 1 Mech.Inf and 1 Tank in N.French I., round 2 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tankette in N.French I., round 2 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Hisaichi lost in N.French I.
British win, taking N.French I. from Yamamoto with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Tankette
Non Combat Move - British
1 B.Carrier moved from sz64 to sz61
2 Fighters moved from sz56 to sz61
1 Transport moved from sz64 to sz61
1 B.Transport moved from sz64 to sz61
4 EarlyFighters moved from Burma to Bengal
Place Units - British
3 Mech.Infs placed in Dheli
3 Artillerys and 5 Infantrys placed in Calcutta
1 B.Transport placed in sz49
1 Fighter placed in Moresby
1 Artillery and 1 Infantry placed in Vancouver
Turn Complete - British
British collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Thai regular : 1.67
British regular : -7.67
Hisaichi regular : 1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
6 Transports moved from sz57 to sz50
2 Submarines moved from sz66 to sz61
1 Battleship moved from sz66 to sz64
11 Infantrys moved from Derby to sz50
1 Elite moved from W.Australia to sz50
1 Elite, 11 Infantrys and 6 Transports moved from sz50 to sz57
1 Elite, 1 Fighter and 11 Infantrys moved from sz57 to Bali
2 Infantrys moved from C.Australia to Derby
3 Infantrys moved from Darwin to Derby
1 Infantry moved from S.W.Australia to C.Australia
6 Infantrys moved from Melbourne to S.W.Australia
Purchase Units - Anzac
Anzac buy 11 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Bali
Anzac attack with 1 Elite, 1 Fighter and 11 Infantrys
Hisaichi defend with 2 Tanks
Anzac roll dice for 1 Elite, 1 Fighter and 11 Infantrys in Bali, round 2 : 4/13 hits, 2.83 expected hits
Hisaichi roll dice for 2 Tanks in Bali, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Anzac and 2 Tanks owned by the Hisaichi lost in Bali
Anzac win, taking Bali from Hisaichi with 1 Elite, 1 Fighter and 10 Infantrys remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 2 Tanks
Non Combat Move - Anzac
1 Fighter moved from Bali to sz57
Place Units - Anzac
3 Infantrys placed in Darwin
3 Infantrys placed in W.Australia
5 Infantrys placed in Melbourne
1 Transport placed in sz37
Turn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Anzac regular : 1.17
Hisaichi regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
1 B.Transport, 1 Battleship and 8 Destroyers moved from sz20 to sz19
1 Carrier and 2 Fighters moved from sz24 to sz19
1 Infantry moved from Wake to sz20
1 Infantry and 1 S.Sub moved from sz20 to sz16
1 Infantry moved from sz16 to Japan
Americans take Japan from Yamamoto
4 Artillerys, 13 Infantrys and 1 Marine moved from Magadan to Yakutsk
1 B29, 1 Bomber, 4 EarlyFighters, 8 Tanks and 6 Tankettes moved from Palana to Yakutsk
2 L.Fighters moved from Anchorage to Yakutsk
2 L.Fighters moved from Alaska to Yakutsk
2 Destroyers moved from sz25 to sz20
Purchase Units - Americans
Americans buy 1 Destroyer, 2 EarlyFighters, 2 Fighters, 1 Submarine and 12 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in Yakutsk
Americans attack with 4 Artillerys, 1 B29, 1 Bomber, 4 EarlyFighters, 13 Infantrys, 4 L.Fighters, 1 Marine, 8 Tanks and 6 Tankettes
Hisaichi defend with 1 Artillery, 1 Elite and 5 Infantrys; Masaharu defend with 2 Artillerys and 15 Infantrys
Americans roll dice for 4 Artillerys, 1 B29, 1 Bomber, 4 EarlyFighters, 13 Infantrys, 4 L.Fighters, 1 Marine, 8 Tanks and 6 Tankettes in Yakutsk, round 2 : 11/42 hits, 16.17 expected hits
Masaharu roll dice for 3 Artillerys, 1 Elite and 20 Infantrys in Yakutsk, round 2 : 7/24 hits, 8.00 expected hits
6 Infantrys owned by the Masaharu, 7 Infantrys owned by the Americans and 5 Infantrys owned by the Hisaichi lost in Yakutsk
Americans roll dice for 4 Artillerys, 1 B29, 1 Bomber, 4 EarlyFighters, 6 Infantrys, 4 L.Fighters, 1 Marine, 8 Tanks and 6 Tankettes in Yakutsk, round 3 : 11/35 hits, 14.67 expected hits
Masaharu roll dice for 3 Artillerys, 1 Elite and 9 Infantrys in Yakutsk, round 3 : 6/13 hits, 4.33 expected hits
9 Infantrys owned by the Masaharu, 2 Artillerys owned by the Masaharu and 6 Infantrys owned by the Americans lost in Yakutsk
Americans roll dice for 4 Artillerys, 1 B29, 1 Bomber, 4 EarlyFighters, 4 L.Fighters, 1 Marine, 8 Tanks and 6 Tankettes in Yakutsk, round 4 : 14/29 hits, 12.67 expected hits
Masaharu roll dice for 1 Artillery and 1 Elite in Yakutsk, round 4 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Yakutsk
Americans win, taking Yakutsk from Masaharu with 4 Artillerys, 1 B29, 1 Bomber, 4 EarlyFighters, 4 L.Fighters, 1 Marine, 8 Tanks and 6 Tankettes remaining. Battle score for attacker is 30
Casualties for Americans: 13 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Elite and 5 Infantrys
Casualties for Masaharu: 2 Artillerys and 15 Infantrys
Non Combat Move - Americans
1 B29, 1 Bomber, 4 EarlyFighters and 4 L.Fighters moved from Yakutsk to Magadan
5 Infantrys moved from Palana to Magadan
1 Tank and 6 Tankettes moved from Alaska to sz4
2 B.Transports, 1 Tank, 6 Tankettes and 3 Transports moved from sz4 to sz5
7 Infantrys moved from N.Canada to sz5
2 B.Transports, 7 Infantrys, 1 Tank, 6 Tankettes and 3 Transports moved from sz5 to sz4
2 Tanks and 4 Tankettes moved from Rocky Mt to N.Canada
3 Infantrys moved from N.Canada to Anchorage
7 Infantrys, 1 Tank and 6 Tankettes moved from sz4 to Palana
Place Units - Americans
1 Destroyer and 1 Submarine placed in sz25
2 Fighters placed in Alaska
2 EarlyFighters placed in Anchorage
12 Tankettes placed in Rocky Mt
Turn Complete - Americans
Americans collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -7.50
Masaharu regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
2 Artillerys, 1 Infantry and 1 Marine moved from Hsingan to Quingdao
1 EarlyFighter and 2 Infantrys moved from Quingdao to Irkutsk
2 Infantrys moved from Akina to Japan
1 Bomber moved from Amursk to Japan
1 B.Transport moved from sz1 to sz15
4 Infantrys moved from Akina to sz15
1 B.Transport and 4 Infantrys moved from sz15 to sz1
1 Infantry moved from Amursk to sz1
5 Infantrys moved from sz1 to Vostok
2 Tankettes moved from Amursk to Quingdao
2 Artillerys, 1 Infantry and 1 Marine moved from Manchuria to Belogorsk
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 11 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Irkutsk
Masaharu attack with 1 EarlyFighter and 2 Infantrys
Russians defend with 2 Infantrys
Masaharu roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in Irkutsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk
Masaharu roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 4 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Japan
Masaharu attack with 1 Bomber and 2 Infantrys
Americans defend with 1 Infantry
Masaharu roll dice for 1 Bomber and 2 Infantrys in Japan, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Japan, round 2 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Bomber and 2 Infantrys in Japan, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Japan, round 3 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Bomber and 2 Infantrys in Japan, round 4 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Japan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Japan
Masaharu win, taking Japan from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Masaharu
1 Bomber moved from Japan to Manchuria
1 EarlyFighter moved from Irkutsk to Quingdao
Place Units - Masaharu
2 Artillerys and 1 Marine placed in Manchuria
3 Infantrys placed in Amursk
8 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Masaharu regular : -0.83
Russians regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Elite, 5 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude
1 Elite and 5 Infantrys moved from Kaask to Tulun
2 Infantrys moved from Krasnoyarsk to Bratsk
2 Infantrys moved from Achinsk to Krasnoyarsk
2 Mech.Infs moved from Achinsk to Bratsk
Purchase Units - Russians
Russians buy 6 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 Infantrys moved from Palana to Magadan
Place Units - Russians
6 Mech.Infs placed in Kaask
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
6 Artillerys moved from Malaya to sz60
2 Infantrys moved from Malaya to sz60
6 Artillerys, 2 Infantrys and 6 Transports moved from sz60 to sz59
7 Artillerys, 4 Infantrys and 2 Tanks moved from Java to Bali
6 Artillerys, 1 EarlyFighter and 2 Infantrys moved from sz59 to Bali
2 EarlyFighters moved from sz60 to Bali
2 Bombers moved from Malaya to Bali
4 Infantrys moved from Kichedung to Hankou
2 Artillerys, 6 Infantrys and 5 Tanks moved from Hsingan to Quingdao
2 Artillerys, 3 Infantrys and 1 Tank moved from Jinan to Quingdao
8 Infantrys moved from S.Japan to sz74
2 B.Transports and 8 Infantrys moved from sz74 to sz67
8 Infantrys moved from sz67 to N.French I.
4 Artillerys moved from Tokyo to sz78
2 Infantrys moved from S.Japan to sz78
4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz78 to sz67
4 Artillerys and 2 Infantrys moved from sz67 to Kwangsi
2 T.Boats moved from sz68 to sz67
2 Destroyers moved from sz78 to sz16
1 EarlyFighter moved from sz76 to sz16
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 Destroyers, 1 Fighter, 15 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.French I.
Yamamoto attack with 8 Infantrys
British defend with 1 Mech.Inf and 1 Tank
Yamamoto roll dice for 8 Infantrys in N.French I., round 2 : 1/8 hits, 1.33 expected hits
British roll dice for 1 Mech.Inf and 1 Tank in N.French I., round 2 : 0/2 hits, 0.83 expected hits
1 Mech.Inf owned by the British lost in N.French I.
Yamamoto roll dice for 8 Infantrys in N.French I., round 3 : 2/8 hits, 1.33 expected hits
British roll dice for 1 Tank in N.French I., round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from British with 8 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 Mech.Inf and 1 Tank
Battle in Bali
Yamamoto attack with 13 Artillerys, 2 Bombers, 3 EarlyFighters, 6 Infantrys and 2 Tanks
Anzac defend with 1 Elite and 10 Infantrys
Yamamoto roll dice for 1 Battleship in Bali, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 13 Artillerys, 2 Bombers, 3 EarlyFighters, 6 Infantrys and 2 Tanks in Bali, round 2 : 8/26 hits, 9.67 expected hits
Anzac roll dice for 1 Elite and 10 Infantrys in Bali, round 2 : 4/11 hits, 3.67 expected hits
8 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Bali
Yamamoto roll dice for 13 Artillerys, 2 Bombers, 3 EarlyFighters, 2 Infantrys and 2 Tanks in Bali, round 3 : 9/22 hits, 8.33 expected hits
Anzac roll dice for 1 Elite and 2 Infantrys in Bali, round 3 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Anzac, 1 Elite owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Bali
Yamamoto win, taking Bali from Anzac with 13 Artillerys, 2 Bombers, 3 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Yamamoto: 5 Infantrys
Casualties for Anzac: 1 Elite and 10 Infantrys
Battle in Kwangsi
Yamamoto attack with 4 Artillerys and 2 Infantrys
British defend with 3 Mech.Infs
Yamamoto roll dice for 4 Artillerys and 2 Infantrys in Kwangsi, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 3 Mech.Infs in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 3 Mech.Infs owned by the British lost in Kwangsi
Yamamoto win, taking Kwangsi from British with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 13
Casualties for Yamamoto: 1 Infantry
Casualties for British: 3 Mech.Infs
Battle in sz16
Yamamoto attack with 2 Destroyers and 1 EarlyFighter
Americans defend with 1 S.Sub
Americans roll dice for 1 S.Sub in sz16, round 2 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Destroyers and 1 EarlyFighter in sz16, round 2 : 0/3 hits, 1.00 expected hits
1 Destroyer owned by the Yamamoto lost in sz16
Americans roll dice for 1 S.Sub in sz16, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer and 1 EarlyFighter in sz16, round 3 : 1/2 hits, 0.67 expected hits
1 S.Sub owned by the Americans lost in sz16
Yamamoto win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 S.Sub
Non Combat Move - Yamamoto
1 EarlyFighter moved from sz16 to sz76
1 Destroyer moved from sz70 to sz76
2 Bombers moved from Bali to S.Borneo
2 B.Transports moved from sz60 to sz59
1 Carrier moved from sz60 to sz59
3 EarlyFighters moved from Bali to sz59
Place Units - Yamamoto
6 Infantrys placed in Malaya
1 Artillery and 2 Infantrys placed in Davao
1 Transport placed in sz70
1 Artillery, 1 Infantry and 1 Marine placed in Kichedung
4 Infantrys placed in S.Japan
1 Fighter and 2 Infantrys placed in Tokyo
2 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Americans regular : 0.67
Anzac regular : 0.33
British regular : -1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
3 Infantrys moved from Szechwan to Sian
1 Mech.Inf moved from Tsingnan to Sian
3 Infantrys and 1 Marine moved from Gansu to Shangsi
Purchase Units - Chinese
Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shangsi
Chinese attack with 3 Infantrys and 1 Marine
Hisaichi defend with 1 Artillery
Chinese roll dice for 3 Infantrys and 1 Marine in Shangsi, round 2 : 0/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 Infantrys and 1 Marine in Shangsi, round 3 : 0/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Shangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 Infantrys and 1 Marine in Shangsi, round 4 : 0/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Shangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 2 Infantrys and 1 Marine in Shangsi, round 5 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shangsi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys and 1 Marine in Shangsi, round 6 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shangsi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys and 1 Marine in Shangsi, round 7 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shangsi, round 7 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in Sian
Chinese attack with 3 Infantrys and 1 Mech.Inf
Hisaichi defend with 1 Artillery
Chinese roll dice for 3 Infantrys and 1 Mech.Inf in Sian, round 2 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Sian, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
Chinese win, taking Sian from Hisaichi with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Chinese
2 Infantrys moved from Sikang to W.Sian
1 Marine moved from Sikang to W.Sian
1 Infantry moved from Sikang to W.Sian
5 Infantrys and 1 Marine moved from Tsingnan to Gansu
2 Infantrys moved from Gobi to Tsingnan
3 Infantrys moved from Xining to Nancheng
1 Marine moved from Xining to Nancheng
2 Infantrys moved from Xining to Tsingnan
1 AAGun and 3 Infantrys moved from Quyan to Gobi
2 Mech.Infs moved from Urumal to Tsingnan
2 Infantrys moved from Urumal to Quyan
Place Units - Chinese
6 Infantrys placed in Xining
1 Infantry and 3 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -2.50
Hisaichi regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
6 Tankettes moved from Hongkong to Kwangsi
1 Artillery and 3 Infantrys moved from E.Shansi to Shangsi
2 Mech.Infs moved from Quingdao to Ustkut
Hisaichi take Ustkut from Russians
2 Tanks moved from Quingdao to Vostok
5 Infantrys moved from Quingdao to Vostok
2 Artillerys and 1 Infantry moved from Angarsk to Vostok
2 Artillerys and 1 Marine moved from Peking to E.Shansi
4 Infantrys moved from Seoul to sz79
1 B.Transport and 4 Infantrys moved from sz79 to sz1
4 Infantrys moved from sz1 to Vostok
2 Transports moved from sz1 to sz79
1 B.Transport moved from sz74 to sz79
3 Infantrys moved from Seoul to sz79
1 B.Transport and 3 Infantrys moved from sz79 to sz74
3 Infantrys moved from sz74 to Kichedung
Purchase Units - Hisaichi
Hisaichi buy 1 Carrier, 1 Destroyer, 1 EarlyFighter, 3 Infantrys, 1 Marine and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shangsi
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 2 Infantrys and 1 Marine
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shangsi, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys and 1 Marine in Shangsi, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 Infantrys and 1 Marine in Shangsi, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi retreated to E.Shansi
Chinese win with 1 Infantry and 1 Marine remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 EarlyFighter moved from Hanan to Hankou
Place Units - Hisaichi
6 Tankettes placed in Hongkong
1 Carrier and 1 Destroyer placed in sz60
1 EarlyFighter placed in sz60
2 Infantrys and 1 Marine placed in Peking
1 Infantry placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Hisaichi regular : -0.83
@entek skip the dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Turn Complete - Dutch
Combat Hit Differential Summary :