@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 fighter and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kursk to Tula
Germans take Tula from Russians
1 infantry moved from Kursk to Bryansk
1 infantry moved from Stalingrad to Kazakhstan
Germans take Kazakhstan from Russians
1 artillery and 1 infantry moved from Stalingrad to Samara
1 armour and 1 mech_infantry moved from Rostov to Northern Caucasus
1 artillery moved from Stalingrad to Saratov
Germans take Saratov from Russians
2 artilleries and 2 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
2 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Southern Belarus to Bryansk
1 artillery moved from Rostov to Tambov
Germans take Tambov from Russians
2 infantry moved from France to Southern France
1 fighter and 2 tactical_bombers moved from France to Southern France
2 fighters moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Smolensk to Samara
1 bomber moved from Leningrad to Russia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Smolensk to Yaroslavl
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 1/6 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yaroslavl
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Yaroslavl, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 0/9 hits, 4,17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 3 : 6/8 hits, 4,00 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Yaroslavl to Smolensk
1 fighter and 1 tactical_bomber moved from Samara to Smolensk
1 bomber moved from Russia to Leningrad
1 fighter moved from Leningrad to Western Germany
9 infantry moved from Western Germany to France
1 infantry moved from Holland Belgium to France
1 fighter moved from Southern France to France
1 tactical_bomber moved from Southern France to France
1 tactical_bomber moved from Southern France to 115 Sea Zone
2 fighters moved from Southern France to 115 Sea Zone
2 fighters moved from Southern France to Western Germany
3 artilleries moved from Novgorod to Smolensk
2 artilleries and 1 infantry moved from Leningrad to Novgorod
3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
2 artilleries moved from Rostov to Stalingrad
1 aaGun moved from Rostov to Northern Caucasus
3 armour and 3 mech_infantrys moved from Rostov to Southern Caucasus
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 100 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from France to 115 Sea Zone
1 fighter moved from 115 Sea Zone to Western Germany
1 infantry moved from Ukraine to Kursk
4 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Kursk
3 infantry moved from Romania to Eastern Poland
3 infantry moved from Yugoslavia to Romania
Place Units - Germans
1 carrier placed in 115 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Yugoslavia
3 infantry placed in Stalingrad
3 infantry placed in Ukraine
3 infantry placed in Leningrad
5 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -1,33
Germans regular : -0,83
Russians AA : -0,17
Sub to z127.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 10 infantry moved from Buryatia to Sakha
1 infantry moved from Urals to Kazakhstan
1 tactical_bomber moved from Western Sinkiang to Kazakhstan
1 fighter moved from Western Sinkiang to Samara
1 artillery and 1 infantry moved from Russia to Samara
2 artilleries and 2 infantry moved from Western Sinkiang to Northern Sinkiang
1 artillery moved from Timguska to Northern Sinkiang
1 fighter moved from Western Sinkiang to Gorky
1 infantry moved from Kirov to Gorky
Combat - Russians
Battle in Gorky
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Gorky, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 1 artillery and 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 10 infantry in Sakha, round 2 : 3/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Russians win, taking Sakha from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Sinkiang
Russians attack with 3 artilleries and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 artilleries and 2 infantry in Northern Sinkiang, round 2 : 3/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Gorky to Russia
1 aaGun moved from Buryatia to Sakha
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans regular : 1.67
Russians regular : 4.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Shantung
1 infantry moved from Anhwe to Shantung
4 fighters and 1 tactical_bomber moved from Japan to Iwo Jima
1 infantry and 1 transport moved from 36 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Northern Sinkiang
1 artillery and 3 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
4 artilleries and 11 infantry moved from Amur to Sakha
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Honan to Shantung
1 battleship and 1 marine moved from 36 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 marine moved from 22 Sea Zone to Guam
1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 transport moved from 36 Sea Zone to 48 Sea Zone
1 artillery moved from 48 Sea Zone to New Britain
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
2 infantry moved from 55 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from 36 Sea Zone to 55 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
1 fighter moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Japan to Iwo Jima
Combat - Japanese
Battle in Solomon Islands
Battle in New Guinea
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in New Britain
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Guam
Battle in Gilbert Islands
Battle in Marianas
Battle in Shantung
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Shantung, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Shantung
Japanese win, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking Marianas from Americans, taking Shantung from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Sakha
Japanese attack with 4 artilleries and 11 infantry
Russians defend with 1 aaGun, 1 artillery and 9 infantry
Japanese roll dice for 4 artilleries and 11 infantry in Sakha, round 2 : 9/15 hits, 3,83 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 9 infantry in Sakha, round 2 : 4/10 hits, 3,33 expected hits
4 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Sakha
Japanese roll dice for 4 artilleries and 7 infantry in Sakha, round 3 : 5/11 hits, 3,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sakha, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 5 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 9 infantry
Battle in Iwo Jima
Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 4/7 hits, 3,33 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Northern Sinkiang
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 5/6 hits, 2,17 expected hits
Chinese roll dice for 3 artilleries and 1 infantry in Northern Sinkiang, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Japanese, 1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 3 artilleries and 1 infantry
Non Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
3 carriers moved from 36 Sea Zone to 22 Sea Zone
5 fighters moved from Iwo Jima to 22 Sea Zone
1 bomber moved from Shantung to French Indo China
1 aaGun, 4 artilleries and 2 infantry moved from Shan State to Burma
1 carrier moved from 38 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 49 Sea Zone
2 carriers moved from 36 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone
1 fighter moved from 55 Sea Zone to 50 Sea Zone
1 destroyer moved from 36 Sea Zone to 50 Sea Zone
1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
1 armour moved from Malaya to Burma
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 22 Sea Zone
1 fighter moved from 36 Sea Zone to 38 Sea Zone
2 cruisers moved from 36 Sea Zone to 22 Sea Zone
1 cruiser moved from 36 Sea Zone to 55 Sea Zone
3 submarines moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 50 Sea Zone
1 armour and 1 mech_infantry moved from Szechwan to Kansu
1 fighter and 1 tactical_bomber moved from Northern Sinkiang to Kansu
1 infantry moved from Yunnan to Szechwan
Place Units - Japanese
1 carrier and 2 destroyers placed in 38 Sea Zone
1 submarine placed in 6 Sea Zone
2 tactical_bombers placed in Japan
1 factory_minor placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,6,6,5,6,6,5,1,3,4,1,3,1,5,2,3,3,6,1,3,4,3,1,5,1,4,3,1,2,4,1,1,3,3,3,6,3,3,5,3,1,4,1,2,6,1,6,4,5,2,6,1
Japanese collect 60 PUs (10 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33
Americans regular : 0,67
Japanese regular : 10,67
Russians regular : 1,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
6 infantry moved from Normandy Bordeaux to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
6 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Normandy Bordeaux to Morocco
1 destroyer moved from 113 Sea Zone to 127 Sea Zone
3 bombers moved from Normandy Bordeaux to 127 Sea Zone
1 bomber moved from Normandy Bordeaux to Morocco
1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Japan
12 fighters moved from 7 Sea Zone to Japan
2 fighters moved from 26 Sea Zone to Japan
1 destroyer moved from 11 Sea Zone to 3 Sea Zone
1 submarine moved from 11 Sea Zone to 3 Sea Zone
1 submarine moved from 26 Sea Zone to 18 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
2 fighters moved from Western United States to 7 Sea Zone
1 submarine moved from 11 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Western Sinkiang to Northern Sinkiang
Combat - Americans
Combat Hit Differential Summary :
Scramble or Kamikaze in z7?
Didn’t see those land-units. Where did they come from?
Argh! Silly! Picked up from SFE.
@ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:
Scramble or Kamikaze in z7?
No scramble. 1 kami each on the des.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
6 infantry moved from Normandy Bordeaux to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
6 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Normandy Bordeaux to Morocco
1 destroyer moved from 113 Sea Zone to 127 Sea Zone
3 bombers moved from Normandy Bordeaux to 127 Sea Zone
1 bomber moved from Normandy Bordeaux to Morocco
1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Japan
12 fighters moved from 7 Sea Zone to Japan
2 fighters moved from 26 Sea Zone to Japan
1 destroyer moved from 11 Sea Zone to 3 Sea Zone
1 submarine moved from 11 Sea Zone to 3 Sea Zone
1 submarine moved from 26 Sea Zone to 18 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
2 fighters moved from Western United States to 7 Sea Zone
1 submarine moved from 11 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Western Sinkiang to Northern Sinkiang
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 18 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 18 Sea Zone
Americans win, taking 18 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Americans attack with 2 bombers and 6 infantry
Italians defend with 1 infantry
Americans roll dice for 2 bombers and 6 infantry in Morocco, round 2 : 2/8 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 bombers and 6 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Sinkiang
Americans attack with 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Northern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Northern Sinkiang
Americans win, taking Northern Sinkiang from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 127 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 127 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Japan
Americans attack with 1 artillery, 14 fighters and 1 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 2 tactical_bombers
Japanese roll AA dice in Japan : 1/9 hits, 1.50 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 13 fighters and 1 infantry in Japan, round 2 : 6/15 hits, 7.17 expected hits
Japanese roll dice for 3 aaGuns, 10 infantry and 2 tactical_bombers in Japan, round 2 : 6/12 hits, 4.33 expected hits
3 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 6 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Japan, round 3 : 6/9 hits, 4.17 expected hits
Japanese roll dice for 7 infantry and 2 tactical_bombers in Japan, round 3 : 2/9 hits, 3.33 expected hits
6 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Japan, round 4 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Japan, round 4 : 2/3 hits, 1.33 expected hits
2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan
Americans captures 78PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -45
Casualties for Americans: 11 fighters
Casualties for Japanese: 3 aaGuns, 10 infantry and 2 tactical_bombers
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
3 fighters moved from Japan to 7 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 9 Sea Zone
2 submarines moved from 27 Sea Zone to 7 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 transport moved from 113 Sea Zone to 93 Sea Zone
3 fighters moved from Normandy Bordeaux to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
2 bombers moved from Morocco to Gibraltar
3 bombers moved from 127 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 9 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 11 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Americans collect 64 PUs; end with 143 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 148 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 163 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 168 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.00
Italians regular : -0.33
Japanese AA : -0.50
Germans regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
6 infantry moved from Normandy Bordeaux to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
6 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Normandy Bordeaux to Morocco
1 destroyer moved from 113 Sea Zone to 127 Sea Zone
3 bombers moved from Normandy Bordeaux to 127 Sea Zone
1 bomber moved from Normandy Bordeaux to Morocco
1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Japan
12 fighters moved from 7 Sea Zone to Japan
2 fighters moved from 26 Sea Zone to Japan
1 destroyer moved from 11 Sea Zone to 3 Sea Zone
1 submarine moved from 11 Sea Zone to 3 Sea Zone
1 submarine moved from 26 Sea Zone to 18 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
2 fighters moved from Western United States to 7 Sea Zone
1 submarine moved from 11 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Western Sinkiang to Northern Sinkiang
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 18 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 18 Sea Zone
Americans win, taking 18 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Americans attack with 2 bombers and 6 infantry
Italians defend with 1 infantry
Americans roll dice for 2 bombers and 6 infantry in Morocco, round 2 : 2/8 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 bombers and 6 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Sinkiang
Americans attack with 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Northern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Northern Sinkiang
Americans win, taking Northern Sinkiang from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 127 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 127 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Japan
Americans attack with 1 artillery, 14 fighters and 1 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 2 tactical_bombers
Japanese roll AA dice in Japan : 1/9 hits, 1.50 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 13 fighters and 1 infantry in Japan, round 2 : 6/15 hits, 7.17 expected hits
Japanese roll dice for 3 aaGuns, 10 infantry and 2 tactical_bombers in Japan, round 2 : 6/12 hits, 4.33 expected hits
3 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 6 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Japan, round 3 : 6/9 hits, 4.17 expected hits
Japanese roll dice for 7 infantry and 2 tactical_bombers in Japan, round 3 : 2/9 hits, 3.33 expected hits
6 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Japan, round 4 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Japan, round 4 : 2/3 hits, 1.33 expected hits
2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan
Americans captures 78PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -45
Casualties for Americans: 11 fighters
Casualties for Japanese: 3 aaGuns, 10 infantry and 2 tactical_bombers
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
3 fighters moved from Japan to 7 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 9 Sea Zone
2 submarines moved from 27 Sea Zone to 7 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 transport moved from 113 Sea Zone to 93 Sea Zone
3 fighters moved from Normandy Bordeaux to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
2 bombers moved from Morocco to Gibraltar
3 bombers moved from 127 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 9 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 11 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Americans collect 64 PUs; end with 143 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 148 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 163 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 168 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 13 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
5 fighters moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
Combat - British
Battle in Southern France
British attack with 8 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 8 fighters and 1 infantry in Southern France, round 2 : 4/9 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
British win with 8 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Southern France to Morocco
1 aaGun and 7 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from 113 Sea Zone to United Kingdom
1 aaGun, 1 carrier, 2 destroyers, 7 infantry and 4 transports moved from 113 Sea Zone to 93 Sea Zone
1 aaGun and 7 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Southern France to 93 Sea Zone
4 fighters moved from Southern France to Gibraltar
2 artilleries and 3 infantry moved from Northwest Persia to Iraq
1 infantry moved from Iraq to Northwest Persia
1 cruiser, 2 destroyers, 4 submarines and 2 transports moved from 40 Sea Zone to 79 Sea Zone
Place Units - British
3 infantry placed in Egypt
10 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,5,1,3
British collect 30 PUs (4 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.00
Italians regular : -0.33
Japanese AA : -0.50
Germans regular : 0.50
British regular : -0.17
Missed that I cannot move my AC’s after combat… Would have been great with a few AC’s in z6…
minor correction coming up, please hold
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
6 infantry moved from Normandy Bordeaux to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
6 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Normandy Bordeaux to Morocco
1 destroyer moved from 113 Sea Zone to 127 Sea Zone
3 bombers moved from Normandy Bordeaux to 127 Sea Zone
1 bomber moved from Normandy Bordeaux to Morocco
1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Japan
12 fighters moved from 7 Sea Zone to Japan
2 fighters moved from 26 Sea Zone to Japan
1 destroyer moved from 11 Sea Zone to 3 Sea Zone
1 submarine moved from 11 Sea Zone to 3 Sea Zone
1 submarine moved from 26 Sea Zone to 18 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
2 fighters moved from Western United States to 7 Sea Zone
1 submarine moved from 11 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Western Sinkiang to Northern Sinkiang
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 18 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 18 Sea Zone
Americans win, taking 18 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Americans attack with 2 bombers and 6 infantry
Italians defend with 1 infantry
Americans roll dice for 2 bombers and 6 infantry in Morocco, round 2 : 2/8 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 bombers and 6 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Sinkiang
Americans attack with 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Northern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Northern Sinkiang
Americans win, taking Northern Sinkiang from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 127 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 127 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Japan
Americans attack with 1 artillery, 14 fighters and 1 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 2 tactical_bombers
Japanese roll AA dice in Japan : 1/9 hits, 1.50 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 13 fighters and 1 infantry in Japan, round 2 : 6/15 hits, 7.17 expected hits
Japanese roll dice for 3 aaGuns, 10 infantry and 2 tactical_bombers in Japan, round 2 : 6/12 hits, 4.33 expected hits
3 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 6 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Japan, round 3 : 6/9 hits, 4.17 expected hits
Japanese roll dice for 7 infantry and 2 tactical_bombers in Japan, round 3 : 2/9 hits, 3.33 expected hits
6 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Japan, round 4 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Japan, round 4 : 2/3 hits, 1.33 expected hits
2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan
Americans captures 78PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -45
Casualties for Americans: 11 fighters
Casualties for Japanese: 3 aaGuns, 10 infantry and 2 tactical_bombers
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
3 fighters moved from Japan to 7 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 9 Sea Zone
2 submarines moved from 27 Sea Zone to 7 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 transport moved from 113 Sea Zone to 93 Sea Zone
3 fighters moved from Normandy Bordeaux to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
2 bombers moved from Morocco to Gibraltar
3 bombers moved from 127 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 9 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 11 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Americans collect 64 PUs; end with 143 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 148 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 163 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 168 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 13 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
5 fighters moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
Combat - British
Battle in Southern France
British attack with 8 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 8 fighters and 1 infantry in Southern France, round 2 : 4/9 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
British win with 8 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Southern France to Morocco
1 aaGun and 7 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from 113 Sea Zone to United Kingdom
1 aaGun, 1 carrier, 2 destroyers, 7 infantry and 4 transports moved from 113 Sea Zone to 93 Sea Zone
1 aaGun and 7 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Southern France to 93 Sea Zone
4 fighters moved from Southern France to Gibraltar
2 artilleries and 3 infantry moved from Northwest Persia to Iraq
1 infantry moved from Iraq to Northwest Persia
1 cruiser, 2 destroyers, 4 submarines and 2 transports moved from 40 Sea Zone to 79 Sea Zone
Place Units - British
3 infantry placed in Egypt
10 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,5,1,3
British collect 30 PUs (4 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.00
Italians regular : -0.33
Japanese AA : -0.50
Germans regular : 0.50
British regular : -0.17
Please use last map with a DD in z113 to block
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Malta to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Libya to Alexandria
1 aaGun, 1 artillery and 3 infantry moved from Tunisia to Libya
1 artillery, 1 infantry and 1 marine moved from Malta to 98 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
2 infantry moved from Greece to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
2 artilleries and 4 infantry moved from 100 Sea Zone to Alexandria
1 marine moved from 100 Sea Zone to Alexandria
3 carriers and 1 cruiser moved from 98 Sea Zone to 100 Sea Zone
2 destroyers moved from 98 Sea Zone to 100 Sea Zone
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Northern Caucasus
1 fighter moved from Southern Italy to Northern Caucasus
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
I might have to redo this. Please hold.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Malta to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
1 artillery, 1 infantry and 1 marine moved from Malta to 98 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 98 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
2 fighters moved from 98 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Alexandria
2 armour and 1 mech_infantry moved from Libya to Alexandria
1 aaGun, 1 artillery and 3 infantry moved from Tunisia to Libya
1 transport moved from 100 Sea Zone to 101 Sea Zone
2 infantry moved from Greece to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Ok, Italy is done.