@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Want the marines on the 2 bs. Reposting.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Jehol to Southern Manchuria
2 infantry moved from Shantung to 20 Sea Zone
1 artillery and 5 infantry moved from 20 Sea Zone to Southern Manchuria
1 bomber moved from Hunan to Southern Manchuria
1 fighter moved from Anhwe to Southern Manchuria
2 fighters and 1 tactical_bomber moved from Honan to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 artillery and 2 infantry moved from Inner Mongolia to Kansu
1 armour and 1 mech_infantry moved from Inner Mongolia to Kansu
1 submarine moved from 58 Sea Zone to 56 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter moved from Yunnan to Shan State
2 artilleries moved from Yunnan to Shan State
3 infantry moved from Yunnan to Shan State
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Southern Manchuria
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 6 infantry
Chinese defend with 1 infantry; Russians defend with 1 aaGun and 4 infantry
Russians roll AA dice in Southern Manchuria : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Southern Manchuria, round 2 : 3/9 hits, 2,50 expected hits
Chinese roll dice for 1 aaGun and 5 infantry in Southern Manchuria, round 2 : 0/5 hits, 1,67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 infantry owned by the Chinese lost in Southern Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Southern Manchuria, round 3 : 3/9 hits, 2,50 expected hits
Chinese roll dice for 3 infantry in Southern Manchuria, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking 42 Sea Zone from UK_Pacific, taking Southern Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 20
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 artilleries, 1 fighter and 6 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter and 6 infantry in Shan State, round 2 : 1/10 hits, 3,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Tsinghai to French Indo China
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Southern Manchuria to 6 Sea Zone
1 bomber moved from Southern Manchuria to Shantung
1 artillery moved from Anhwe to Jehol
1 infantry moved from Yunnan to Kweichow
1 aaGun moved from Szechwan to Yunnan
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hunan to Hopei
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Shansi
1 infantry moved from Shansi to Inner Mongolia
2 cruisers and 1 submarine moved from 38 Sea Zone to 36 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Sumatra to 38 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 44 Sea Zone
2 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Davao to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 fighter moved from Davao to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
EDIT: 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
EDIT: 1 artillery and 1 transport moved from 36 Sea Zone to 21 Sea Zone
EDIT: 1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -3,33
Americans regular : -0,33
Japanese regular : 0,33
UK_Pacific regular : -0,33
Russians AA : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 107 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
6 fighters moved from 94 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 47 Sea Zone to 56 Sea Zone
5 fighters moved from 47 Sea Zone to 56 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble to z107?
z112, that’s west of London, right?
yes z112 is west of London (where you main Germany navy is)
If you scramble and I kill your navy, you cannot land your scrambling planes
No scramble.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 107 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
6 fighters moved from 94 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 47 Sea Zone to 56 Sea Zone
5 fighters moved from 47 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 3 bombers, 13 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 tactical_bombers
2 submarines owned by the Germans submerged
Americans roll dice for 3 bombers, 13 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/18 hits, 9.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
3 carriers owned by the Germans and 5 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/13 hits, 6.83 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
Combat Hit Differential Summary :
Americans regular : -6.67
Japanese regular : 0.83
Germans regular : 0.50
I need to consider to stop the battle before wiping out all of your units, so please let me know surviving units after round 2.
I just used max defense, but you might want to keep other units…
You have 5 surviving units (against my 7 attacking remaining units)
Don’t really understand the question. Max d is fine, but keep air rather than ships.
Wait, I think I understand. The hits were german. Let me look.
Yes, keep a tac instead of the bs.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 107 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
6 fighters moved from 94 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 47 Sea Zone to 56 Sea Zone
5 fighters moved from 47 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 3 bombers, 13 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 tactical_bombers
2 submarines owned by the Germans submerged
Americans roll dice for 3 bombers, 13 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/18 hits, 9.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
3 carriers owned by the Germans and 5 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/13 hits, 6.83 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
6 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 2/7 hits, 3.83 expected hits
Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
Combat Hit Differential Summary :
Americans regular : -8.50
Japanese regular : 0.83
Germans regular : -0.83
It’s ok with the bs, but the 3rd round, kill it, and keep as much air as possible.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 107 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
6 fighters moved from 94 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 47 Sea Zone to 56 Sea Zone
5 fighters moved from 47 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 3 bombers, 13 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 tactical_bombers
2 submarines owned by the Germans submerged
Americans roll dice for 3 bombers, 13 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/18 hits, 9.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
3 carriers owned by the Germans and 5 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/13 hits, 6.83 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
6 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 2/7 hits, 3.83 expected hits
Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
3 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is -13
Casualties for Americans: 13 fighters and 2 tactical_bombers
Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
Non Combat Move - Americans
3 bombers moved from 112 Sea Zone to United Kingdom
1 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 5 infantry moved from Algeria to 94 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry, 3 submarines and 3 transports moved from 94 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from 112 Sea Zone to United Kingdom
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 65 Sea Zone
4 carriers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 47 Sea Zone to 65 Sea Zone
5 fighters moved from 56 Sea Zone to Queensland
1 mech_infantry moved from Northeast Persia to Uzbekistan
Place Units - Americans
3 fighters placed in Eastern United States
2 bombers placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
Americans undo move 1.
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 3.
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -7.17
Japanese regular : 0.83
Germans regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Northern Sinkiang
2 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 107 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
6 fighters moved from 94 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 47 Sea Zone to 56 Sea Zone
5 fighters moved from 47 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 3 bombers, 13 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 tactical_bombers
2 submarines owned by the Germans submerged
Americans roll dice for 3 bombers, 13 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/18 hits, 9.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
3 carriers owned by the Germans and 5 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/13 hits, 6.83 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
6 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 2/7 hits, 3.83 expected hits
Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
3 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is -13
Casualties for Americans: 13 fighters and 2 tactical_bombers
Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
Non Combat Move - Americans
3 bombers moved from 112 Sea Zone to United Kingdom
1 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 5 infantry moved from Algeria to 94 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry, 3 submarines and 3 transports moved from 94 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from 112 Sea Zone to United Kingdom
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 65 Sea Zone
4 carriers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 47 Sea Zone to 65 Sea Zone
5 fighters moved from 56 Sea Zone to Queensland
1 mech_infantry moved from Northeast Persia to Uzbekistan
Place Units - Americans
3 fighters placed in Eastern United States
2 bombers placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
Americans undo move 1.
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 3.
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Northern Sinkiang
2 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 mech_infantry moved from United Kingdom to Eire
1 armour and 3 infantry moved from Northwest Persia to Southern Caucasus
1 armour moved from Iraq to Southern Caucasus
2 fighters moved from Gibraltar to Eire
3 fighters moved from Malta to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
Combat - British
Battle in Eire
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 marine
British roll dice for 4 fighters and 1 mech_infantry in Eire, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 marine in Eire, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Germans lost in Eire
British win, taking Eire from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in Southern Caucasus
British attack with 2 armour and 3 infantry
Germans defend with 1 infantry
British roll dice for 2 armour and 3 infantry in Southern Caucasus, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Caucasus
British roll dice for 2 armour and 2 infantry in Southern Caucasus, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour and 2 infantry in Southern Caucasus, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus
British win, taking Southern Caucasus from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Battle in 95 Sea Zone
British attack with 5 fighters
Italians defend with 1 destroyer
British roll dice for 5 fighters in 95 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
3 fighters moved from 95 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to Malta
2 fighters moved from Iraq to Malta
1 carrier moved from 94 Sea Zone to 93 Sea Zone
2 fighters moved from Eire to 112 Sea Zone
2 fighters moved from Eire to United Kingdom
1 aaGun moved from Algeria to Morocco
3 transports moved from 94 Sea Zone to 93 Sea Zone
1 carrier and 3 transports moved from 93 Sea Zone to 112 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry moved from Tanganyika Territory to 74 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone
4 submarines moved from 77 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Western India
3 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Malta
Place Units - British
1 destroyer and 1 transport placed in 112 Sea Zone
3 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,2,3,1
British collect 27 PUs (7 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5,2,4
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 2 infantry
Some Units in Burma change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : -7.17
Italians regular : -0.33
Japanese regular : 0.83
Germans regular : -0.17
British regular : -3.83
Battle score -13 against expected +42.
Those naval battles are killing me :-)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 107 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
6 fighters moved from 94 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 47 Sea Zone to 56 Sea Zone
5 fighters moved from 47 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 3 bombers, 13 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 tactical_bombers
2 submarines owned by the Germans submerged
Americans roll dice for 3 bombers, 13 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/18 hits, 9.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
3 carriers owned by the Germans and 5 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/13 hits, 6.83 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
6 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 2/7 hits, 3.83 expected hits
Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
3 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is -13
Casualties for Americans: 13 fighters and 2 tactical_bombers
Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
Non Combat Move - Americans
3 bombers moved from 112 Sea Zone to United Kingdom
1 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 5 infantry moved from Algeria to 94 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry, 3 submarines and 3 transports moved from 94 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from 112 Sea Zone to United Kingdom
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 65 Sea Zone
4 carriers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 47 Sea Zone to 65 Sea Zone
5 fighters moved from 56 Sea Zone to Queensland
1 mech_infantry moved from Northeast Persia to Uzbekistan
Place Units - Americans
3 fighters placed in Eastern United States
2 bombers placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
Americans undo move 1.
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 3.
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Northern Sinkiang
2 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 mech_infantry moved from United Kingdom to Eire
1 armour and 3 infantry moved from Northwest Persia to Southern Caucasus
1 armour moved from Iraq to Southern Caucasus
2 fighters moved from Gibraltar to Eire
3 fighters moved from Malta to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
Combat - British
Battle in Eire
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 marine
British roll dice for 4 fighters and 1 mech_infantry in Eire, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 marine in Eire, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Germans lost in Eire
British win, taking Eire from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in Southern Caucasus
British attack with 2 armour and 3 infantry
Germans defend with 1 infantry
British roll dice for 2 armour and 3 infantry in Southern Caucasus, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Caucasus
British roll dice for 2 armour and 2 infantry in Southern Caucasus, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour and 2 infantry in Southern Caucasus, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus
British win, taking Southern Caucasus from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Battle in 95 Sea Zone
British attack with 5 fighters
Italians defend with 1 destroyer
British roll dice for 5 fighters in 95 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
3 fighters moved from 95 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to Malta
2 fighters moved from Iraq to Malta
1 carrier moved from 94 Sea Zone to 93 Sea Zone
2 fighters moved from Eire to 112 Sea Zone
2 fighters moved from Eire to United Kingdom
1 aaGun moved from Algeria to Morocco
3 transports moved from 94 Sea Zone to 93 Sea Zone
1 carrier and 3 transports moved from 93 Sea Zone to 112 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry moved from Tanganyika Territory to 74 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone
4 submarines moved from 77 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Western India
3 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Malta
Place Units - British
1 destroyer and 1 transport placed in 112 Sea Zone
3 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,2,3,1
British collect 27 PUs (7 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5,2,4
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 2 infantry
Some Units in Burma change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -7.17
Italians regular : -0.33
Japanese regular : 0.83
Germans regular : -0.17
British regular : -3.83