Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Americans
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Italians and Americans from Neutrality to War
Combat Move - Italians
2 infantry moved from Albania to Greece
2 armour moved from Yugoslavia to Greece
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 marine moved from 99 Sea Zone to Crete
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Greece
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Malta
Battle in Greece
Italians attack with 2 armour, 1 bomber and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber and 1 infantry in Greece, round 3 : 1/4 hits, 1.83 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour and 1 bomber in Greece, round 4 : 1/3 hits, 1.67 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Greece
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British, taking Greece from Neutral_Allies with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour and 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Alexandria
1 fighter moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
Neutral_Allies regular : 0.67
@bolasgod Your 2 fighters in Nigeria move was an illegal move because it required you fly over a neutral. They would not be able to make it to Africa.
@dannyduck716 I had to look this up for a recent game of mine, but the game notes for BM3 say, “Fly-over restrictions applicable to other Neutral territories do not apply to Vichy French territory.”
@wheatbeer So i made a legal move then? If not i can just change it in edit mode.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 aaGun and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,3,3,6,3,5,1,6,5,4,1
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 aaGun and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,3,3,6,3,5,1,6,5,4,1
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 fighter moved from Gibraltar to Nigeria
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : -0.33
@bolasgod said in DannyDuck716 (Axis) vs Bolasgod (Allies +10) BM3:
@wheatbeer So i made a legal move then? If not i can just change it in edit mode.
I believe it’s legal (or at least I can’t think of any alternative interpretation of that quote) … but if you have any doubt the ultimate authorities to clarify a BM-specific rule would be @Adam514 and @regularkid
@wheatbeer Yeah Vichy French territories can be flown over.
@adam514 @wheatbeer Thanks for the clarification. I wasnt aware of that.
@bolasgod Scramble in UK?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
3 armour, 5 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
@dannyduck716 no intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
3 armour, 5 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in Western Ukraine
Germans attack with 3 armour, 5 artilleries and 18 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 18 infantry in Western Ukraine, round 2 : 8/26 hits, 7.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Romania to Eastern Poland
5 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
4 armour moved from Germany to Eastern Poland
2 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 marine moved from Western Germany to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
2 fighters and 2 tactical_bombers moved from Romania to Alexandria
1 armour moved from Northern Italy to Romania
Place Units - Germans
1 artillery and 8 infantry placed in Germany
1 infantry placed in Western Germany
1 artillery placed in Germany
2 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
British AA : -0.33
Russians regular : 0.67
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries moved from Ukraine to Western Ukraine
13 infantry moved from Ukraine to Western Ukraine
2 armour, 6 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
2 fighters moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 armour, 3 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 3 armour, 5 artilleries and 17 infantry
Germans roll AA dice in Western Ukraine : 2/3 hits, 0.50 expected hits
2 fighters owned by the Russians lost in Western Ukraine
Russians roll dice for 2 armour, 3 artilleries, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 9/27 hits, 6.67 expected hits
Germans roll dice for 3 aaGuns, 3 armour, 5 artilleries and 17 infantry in Western Ukraine, round 2 : 6/25 hits, 8.83 expected hits
6 infantry owned by the Russians, 3 aaGuns owned by the Germans and 6 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour, 3 artilleries, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 8/21 hits, 5.67 expected hits
Germans roll dice for 3 armour, 5 artilleries and 11 infantry in Western Ukraine, round 3 : 5/19 hits, 6.83 expected hits
5 infantry owned by the Russians and 8 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour, 3 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 3/16 hits, 4.83 expected hits
Germans roll dice for 3 armour, 5 artilleries and 3 infantry in Western Ukraine, round 4 : 1/11 hits, 4.17 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 5 : 3/15 hits, 4.67 expected hits
Germans roll dice for 3 armour and 5 artilleries in Western Ukraine, round 5 : 1/8 hits, 3.17 expected hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 6 : 6/14 hits, 4.50 expected hits
Germans roll dice for 3 armour and 2 artilleries in Western Ukraine, round 6 : 4/5 hits, 2.17 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Germans and 3 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Russians: 2 fighters and 17 infantry
Casualties for Germans: 3 aaGuns, 3 armour, 5 artilleries and 17 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
8 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans AA : 1.50
Germans regular : -8.17
Russians regular : 2.67
@bolasgod There it is. The dice gods balancing the world and destroying my army…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 factory_minors and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Chahar
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Siam
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
2 bombers moved from Kwangsi to Yunnan
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 21 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 5 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 6 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 artillery and 11 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/17 hits, 8.50 expected hits
Chinese roll dice for 1 artillery and 11 infantry in Yunnan, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese and 8 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers in Yunnan, round 3 : 7/14 hits, 7.83 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 artillery and 11 infantry
Non Combat Move - Japanese
1 aaGun and 3 infantry moved from Manchuria to Korea
2 bombers moved from Yunnan to Korea
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
2 fighters moved from Yunnan to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 infantry placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.17
Japanese regular : -1.67
ANZAC regular : -0.33
@dannyduck716 yes that was not good dice for you…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from Wake Island to 22 Sea Zone
1 bomber moved from Midway to 23 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@bolasgod kamakazi sz 6?
@bolasgod no