Taking out that nasty tank stack felt good, it was haunting me since the siege of moscow!
But I actually wondered during Anzacs turn what you would do about these units… if you’d send in more minors to defend the stack of German tanks or leave the Germans to die alone.
W@W team game 13
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Artillery and 2 Infantrys moved from Burma to N.Thailand 2 Infantrys moved from Burma to S.Thailand 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 4 Fighters moved from 21 Sea Zone to 20 Sea Zone 4 Infantrys and 1 Tank moved from Northern Ireland to Dublin 1 Bomber moved from Dover to 20 Sea Zone 2 Infantrys moved from Kolyma to Zhigansk Purchase Units - British British buy 2 Carriers, 5 Destroyers, 1 Elite, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in S.Thailand British attack with 2 Infantrys Thai defend with 1 Infantry British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in S.Thailand, round 3 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in S.Thailand, round 4 : 1/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in 20 Sea Zone British attack with 1 Bomber, 4 Fighters and 1 Submarine Germans defend with 1 Destroyer British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bomber and 4 Fighters in 20 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 20 Sea Zone British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 1 Casualties for British: 1 Submarine Casualties for Germans: 1 Destroyer Battle in Dublin British attack with 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 4 Infantrys and 1 Tank in Dublin, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Dublin British roll dice for 3 Infantrys and 1 Tank in Dublin, round 3 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Dublin British roll dice for 2 Infantrys and 1 Tank in Dublin, round 4 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Dublin, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - British 4 Fighters moved from 20 Sea Zone to 21 Sea Zone 1 Bomber moved from 20 Sea Zone to London 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 1 Tank moved from Palestine to Lower Egypt 2 ArmoredCars moved from Palestine to Lower Egypt 1 Infantry moved from Calcutta to Assam 1 Artillery and 4 Infantrys moved from Bihar to Assam 1 Elite moved from Delhi to Bihar 4 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 1 Infantry moved from Baluchistan to Rajputana 2 Artillerys moved from Baluchistan to Rajputana 1 Tank moved from Baluchistan to Bihar Place Units - British 1 Carrier placed in 20 Sea Zone 2 Fighters placed in 20 Sea Zone 4 Destroyers placed in 21 Sea Zone 1 Carrier and 1 Destroyer placed in 56 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Lower Egypt: 2 Fighters EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode 1 Elite and 4 Infantrys placed in Delhi Turn Complete - British British collect 98 PUs; end with 98 PUs Turning on Edit Mode EDIT: Adding units owned by British to Assam: 2 Tanks EDIT: Removing units owned by British from Burma: 2 Tanks EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 20 Sea Zone: 1 Carrier EDIT: Adding units owned by British to 21 Sea Zone: 1 Carrier EDIT: Removing units owned by British from 21 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 18 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to Wales: 2 Fighters EDIT: Removing units owned by British from 20 Sea Zone: 2 Fighters EDIT: Adding units owned by British to Lower Egypt: 2 Infantrys and 2 Tanks EDIT: Removing units owned by British from New Valley: 2 Infantrys and 2 Tanks EDIT: Removing units owned by British from Gibraltar: 1 Fighter EDIT: Adding units owned by British to Azores: 1 Fighter EDIT: Removing units owned by British from Delhi: 1 Elite and 4 Infantrys EDIT: Adding units owned by British to Madras: 1 Elite and 4 Infantrys EDIT: Removing units owned by British from Bihar: 1 Elite and 4 Infantrys EDIT: Adding units owned by British to Hyderabad: 1 Elite and 4 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Thai regular : -1.33 Germans regular : 0.67 Neutral regular : -0.33 British regular : -1.17 -
Please use the last post there were some placement and noncom edits.
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Artillery and 2 Infantrys moved from West Papua to Hollandia 1 Fighter moved from 67 Sea Zone to 112 Sea Zone 1 Fighter moved from 67 Sea Zone to 111 Sea Zone 1 Infantry and 1 Marine moved from Broome to 67 Sea Zone 1 Tank moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Soembawa to 67 Sea Zone 1 Tank moved from Broome to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 6 Infantrys, 1 Marine and 2 Tanks moved from 67 Sea Zone to Java 3 Infantrys moved from Townsville to Northern Territory 2 Infantrys moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Battleship and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 112 Sea Zone Anzac attack with 1 Fighter Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Anzac lost in 112 Sea Zone Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8 Casualties for Anzac: 1 Fighter Battle in Java Anzac attack with 6 Infantrys, 1 Marine and 2 Tanks Hisaichi defend with 1 Infantry and 1 Tank Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac roll dice for 6 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 0/9 hits, 2.50 expected hits Hisaichi roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 5 Infantrys, 1 Marine and 2 Tanks in Java, round 3 : 1/8 hits, 2.33 expected hits Hisaichi roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 5 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry and 1 Tank Casualties for Anzac: 1 Infantry Battle in 111 Sea Zone Anzac attack with 1 Fighter Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 111 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 111 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 111 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Hollandia Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from 111 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Battleship placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : -5.17 Hisaichi regular : -0.17 -
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa 1 Infantry and 1 Tank moved from Peru to Amazon Purchase Units - Dutch Dutch buy 3 Tanks; Remaining resources: 13 PUs; Non Combat Move - Dutch Place Units - Dutch 3 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Fighter moved from Helsinki to 24 Sea Zone Purchase Units - Finns Finns buy 1 Destroyer and 2 Infantrys; Remaining resources: 1 PUs; Combat - Finns Battle in 24 Sea Zone Germans loiter and taunt; Finns attack with 1 Fighter, 2 T.Boats and 1 Transport Russians defend with 1 Submarine Russians roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter, 2 T.Boats and 1 Transport in 24 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 Submarine owned by the Russians lost in 24 Sea Zone Finns win with 1 Fighter, 2 T.Boats and 1 Transport remaining. Battle score for attacker is 7 Casualties for Russians: 1 Submarine Non Combat Move - Finns 1 Fighter moved from 24 Sea Zone to Oulu 2 Infantrys moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu 1 Elite moved from Helsinki to Tampere Place Units - Finns 1 Destroyer placed in 24 Sea Zone 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
Finns regular : 1.00 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Infantry moved from Vinnytsia to Kiev 1 Fighter moved from Vinnytsia to Kiev Purchase Units - Romanians Romanians buy 1 Bunker and 6 Infantrys; Remaining resources: 1 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 5 : 2/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia 2 Infantrys moved from E.Romania to Vinnytsia 2 ArmoredCars moved from Odessa to Vinnytsia 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 1 Bunker and 4 Infantrys placed in Vinnytsia 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : -1.33 -
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa 1 Artillery moved from Bangkok to 105 Sea Zone 3 Infantrys moved from Bangkok to 105 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 105 Sea Zone to 111 Sea Zone 1 Destroyer moved from 105 Sea Zone to 111 Sea Zone 1 Artillery and 3 Infantrys moved from 111 Sea Zone to Soembawa 1 Artillery moved from Bangkok to S.Thailand 2 Infantrys moved from Bangkok to S.Thailand 2 Infantrys moved from Bangkok to S.Thailand 2 Artillerys, 2 Infantrys and 1 Tank moved from S.French Indochina to N.Thailand 1 Fighter moved from Bangkok to N.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank British defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Thai, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Battle in Soembawa Thai attack with 1 Artillery and 4 Infantrys Dutch defend with 1 Infantry and 1 Tank Thai roll dice for 1 Artillery and 4 Infantrys in Soembawa, round 2 : 3/5 hits, 1.17 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Soembawa, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Soembawa Thai win, taking Soembawa from Dutch with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 7 Casualties for Dutch: 1 Infantry and 1 Tank Battle in S.Thailand Thai attack with 1 Artillery and 4 Infantrys British defend with 2 Infantrys Thai roll dice for 1 Artillery and 4 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Thai: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Thai 1 Fighter moved from N.Thailand to Bangkok 1 Artillery moved from West Borneo to East And South Borneo 1 Infantry moved from British Borneo to East And South Borneo 1 Infantry moved from West Borneo to East And South Borneo Place Units - Thai 2 Artillerys, 2 Elites and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Thai regular : 2.50 Dutch regular : -0.83 British regular : 2.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Bomber moved from French Sudan to E.Morocco 1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 33 Sea Zone 4 Infantrys moved from 33 Sea Zone to Cape Verde 1 Infantry moved from Salvador to 35 Sea Zone 2 Tanks moved from Bahia to 35 Sea Zone 1 Infantry and 2 Tanks moved from Amazon to 32 Sea Zone 1 Artillery, 1 B.Transport, 2 Infantrys, 2 Tanks and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 32 Sea Zone to 34 Sea Zone 1 Artillery, 3 Infantrys and 4 Tanks moved from 34 Sea Zone to Rio de Oro 1 Artillery and 1 Infantry moved from Nauru to 109 Sea Zone 2 Infantrys moved from Ponape to 109 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 109 Sea Zone to 86 Sea Zone 2 Artillerys and 3 Infantrys moved from Kwajalein to 96 Sea Zone 2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 96 Sea Zone to 86 Sea Zone 3 Artillerys and 6 Infantrys moved from 86 Sea Zone to Saipan 1 Submarine moved from 109 Sea Zone to 108 Sea Zone 2 Bombers moved from Port Moresby to 112 Sea Zone 1 Adv.Fighter and 5 Fighters moved from 109 Sea Zone to 108 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Carrier, 3 B.Transports, 1 Cruiser, 1 L.Fighter and 1 S.Submarine; Remaining resources: 3 PUs; Combat - Americans Strategic bombing raid in E.Morocco Bombing raid in E.Morocco rolls: 1 and causes: 1 damage to unit: Factory Bombing raid in E.Morocco causes 1 damage total. Battle in Saipan Americans attack with 3 Artillerys and 6 Infantrys Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Americans roll dice for 1 Cruiser in Saipan, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 Artillerys and 6 Infantrys in Saipan, round 2 : 4/9 hits, 2.50 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 3/4 hits, 1.67 expected hits 2 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan Americans roll dice for 3 Artillerys and 3 Infantrys in Saipan, round 3 : 3/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 3 Infantrys Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank Battle in Rio de Oro Americans attack with 1 Artillery, 3 Infantrys and 4 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Rio de Oro, round 2 : 3/8 hits, 3.00 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Cape Verde Americans attack with 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 4 Infantrys in Cape Verde, round 2 : 0/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 Infantrys in Cape Verde, round 3 : 1/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 112 Sea Zone Americans attack with 2 Bombers Hisaichi defend with 1 T.Boat Americans roll dice for 2 Bombers in 112 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 112 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in 108 Sea Zone Americans attack with 1 Adv.Fighter, 5 Fighters and 1 Submarine Hisaichi defend with 1 Destroyer Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 5 Fighters in 108 Sea Zone, round 2 : 4/6 hits, 2.17 expected hits Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 108 Sea Zone Americans win with 1 Adv.Fighter, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Non Combat Move - Americans 1 Adv.Fighter and 5 Fighters moved from 108 Sea Zone to 86 Sea Zone 3 Carriers, 5 Destroyers and 1 Submarine moved from 109 Sea Zone to 86 Sea Zone 1 Carrier, 1 Destroyer and 2 Submarines moved from 96 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from Midway to 86 Sea Zone 4 Infantrys moved from Johnston to 91 Sea Zone 1 B.Transport, 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Infantrys and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone 4 Infantrys moved from 96 Sea Zone to Kwajalein 3 Infantrys moved from San Francisco to 83 Sea Zone 3 Infantrys moved from Southwest USA to 83 Sea Zone 1 B.Transport, 6 Infantrys and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 6 Infantrys moved from 91 Sea Zone to Johnston 1 Adv.Fighter and 1 Fighter moved from San Francisco to Midway 1 Fighter moved from Amazon to French Sudan 1 Bomber moved from E.Morocco to French Sudan 1 Infantry and 1 Tank moved from Amazon to Bahia 2 Infantrys moved from Salvador to Bahia 1 Infantry moved from Colombia to Amazon 1 Artillery and 5 Infantrys moved from Central America to Colombia 3 Infantrys moved from South Central USA to South Atlantic USA 1 Carrier moved from 13 Sea Zone to 28 Sea Zone 2 Bombers moved from 112 Sea Zone to West Papua Place Units - Americans 2 B.Transports placed in 35 Sea Zone 1 B.Carrier, 1 Cruiser and 1 S.Submarine placed in 91 Sea Zone 1 B.Transport placed in 26 Sea Zone 2 Adv.Fighters and 1 L.Fighter placed in San Francisco Turn Complete - Americans Americans collect 108 PUs; end with 111 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.83 Americans regular : 3.83 Neutral regular : -0.67 Hisaichi regular : -0.50 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 Artillery moved from Nordland to Finnmark Germans take Finnmark from Russians 1 Infantry moved from East Prussia to Latvia Germans take Latvia from Russians 1 Infantry moved from Danzig to East Prussia 3 ArmoredCars moved from Languedoc to La Mancha 3 Mech.Infs and 5 Tanks moved from Catalonia to La Mancha 2 Infantrys moved from Kotka to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 3 Adv.Fighters moved from 22 Sea Zone to Brest 4 Infantrys moved from Warsaw to Brest 1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 1 Bomber moved from Rhine to Vyborg Purchase Units - Germans Germans buy 3 Adv.Fighters, 1 Bunker, 4 Cruisers, 12 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Germans Battle in Brest Germans attack with 3 Adv.Fighters and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 3 Adv.Fighters and 4 Infantrys in Brest, round 2 : 2/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Brest Germans roll dice for 3 Adv.Fighters and 3 Infantrys in Brest, round 3 : 3/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Brest, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in La Mancha Germans attack with 3 ArmoredCars, 3 Mech.Infs and 5 Tanks Neutral defend with 2 Infantrys Germans roll dice for 3 ArmoredCars, 3 Mech.Infs and 5 Tanks in La Mancha, round 2 : 5/11 hits, 4.50 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in La Mancha Germans loses 0 PUs for violating La Manchas neutrality. Germans win, taking La Mancha from Neutral with 2 ArmoredCars, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar Casualties for Neutral: 2 Infantrys Battle in Vyborg Germans attack with 1 Bomber and 2 Infantrys Russians defend with 2 Infantrys Germans roll dice for 2 Cruisers in Vyborg, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Germans 1 Bomber moved from Vyborg to Oulu 3 Adv.Fighters moved from Brest to Vinnytsia 4 Infantrys moved from Rhine to Netherlands 1 Artillery moved from Brittany to Normandy 4 Infantrys moved from Paris to Normandy 8 Tanks moved from Normandy to Lorraine 3 ArmoredCars moved from Normandy to Lorraine 1 AAGun moved from Rhine to Netherlands 2 Stukas moved from Rhine to Vinnytsia 1 AAGun moved from Warsaw to Krakow 1 AAGun moved from Danzig to Warsaw Place Units - Germans 1 Bunker placed in Netherlands 3 Adv.Fighters and 3 Cruisers placed in 22 Sea Zone 1 T.Boat placed in 20 Sea Zone 1 Cruiser placed in 24 Sea Zone 2 Infantrys placed in Danzig 4 Infantrys placed in Warsaw 3 Infantrys placed in Rhine 3 Infantrys placed in Paris Germans undo move 8. 1 Infantry placed in Rhine 2 Infantrys placed in Paris Turn Complete - Germans Germans collect 119 PUs; end with 119 PUsCombat Hit Differential Summary :
Germans regular : 2.33 Neutral regular : 1.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Artillery moved from Georgia to 54 Sea Zone 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Crimea 1 ArmoredCar and 1 Infantry moved from Donetsk to Crimea 1 Infantry moved from N.Karelia to Lapland Russians take Lapland from Finns 1 Mech.Inf moved from Leningrad to Murmansk Russians take Murmansk from Finns 1 Infantry moved from S.Karelia to N.Karelia 2 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Artillery and 1 Infantry moved from Novgorod to Latvia 1 ArmoredCar moved from Donetsk to Crimea 4 Artillerys and 4 Infantrys moved from Rostov to Donetsk 3 ArmoredCars moved from Stalingrad to Donetsk 1 Artillery moved from Stalingrad to Rostov 1 Artillery moved from Stalingrad to Rostov 2 Infantrys moved from Astrakhan to Georgia 1 Infantry moved from Georgia to Rostov 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 3 Infantrys moved from Tula to Kursk 2 ArmoredCars moved from Kursk to Brest 1 Infantry moved from Minsk to Brest 1 Infantry moved from Lithuania to Brest 1 Artillery moved from S.Karelia to Leningrad 1 Adv.Fighter moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to S.Karelia 1 ArmoredCar moved from Kursk to Kiev 1 Infantry moved from Kursk to Kiev 1 Bomber moved from Leningrad to Kiev 3 Adv.Fighters moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Vyborg 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Chita 1 Infantry moved from Olyokminsk to Yakutsk 2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk 1 ArmoredCar, 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga 5 Infantrys moved from Yeniseysk to Khatanga 1 Mot.Inf moved from Irkutsk to Okhotsk 1 Mot.Inf moved from Irkutsk to Olyokminsk 2 Infantrys moved from Surgut to Yeniseysk 1 Infantry moved from Sverdlovsk to Perm 1 Artillery, 4 Infantrys and 1 Mot.Inf moved from Olyokminsk to Yakutsk 1 Artillery, 1 Infantry and 4 Tanks moved from N.Buryat Mongolia to Yakutsk 1 ArmoredCar moved from Khatanga to Zhigansk Purchase Units - Russians Russians buy 2 Adv.Fighters, 6 ArmoredCars, 4 Artillerys, 1 Bunker, 17 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Russians Battle in Crimea Russians attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry Germans defend with 1 Mech.Inf and 2 Tanks Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Crimea, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 Mech.Inf and 2 Tanks in Crimea, round 2 : 2/3 hits, 1.33 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Crimea Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Crimea, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 Tanks in Crimea, round 3 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Russians and 1 Tank owned by the Germans lost in Crimea Russians roll dice for 1 Artillery and 1 Elite in Crimea, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Tank in Crimea, round 4 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Russians lost in Crimea Russians roll dice for 1 Artillery in Crimea, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Tank in Crimea, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Russians: 2 ArmoredCars, 1 Elite and 1 Infantry Casualties for Germans: 1 Mech.Inf and 2 Tanks Battle in Latvia Russians attack with 3 Adv.Fighters, 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 3 Adv.Fighters, 1 Artillery and 1 Infantry in Latvia, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 3 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 2/5 hits, 1.50 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Brest Russians attack with 2 ArmoredCars and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 2 ArmoredCars and 2 Infantrys in Brest, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Brest, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Brest Russians roll dice for 2 ArmoredCars in Brest, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 Infantrys in Brest, round 3 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the Russians and 1 Infantry owned by the Germans lost in Brest Germans win with 1 Infantry remaining. Battle score for attacker is -10 Casualties for Russians: 2 ArmoredCars and 2 Infantrys Casualties for Germans: 1 Infantry Battle in Kiev Russians attack with 1 ArmoredCar, 1 Bomber and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Kiev, round 2 : 1/3 hits, 1.17 expected hits Romanians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Chita Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Chita to Yakutsk 3 Adv.Fighters moved from Latvia to Leningrad 1 Adv.Fighter and 2 Fighters moved from Vyborg to Leningrad 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Lithuania to Minsk 1 Bomber moved from Kiev to Moscow 2 ArmoredCars, 2 Artillerys and 6 Infantrys moved from Moscow to Tula 1 AAGun moved from Saratov to Rostov 1 AAGun moved from Rostov to Tula 1 ArmoredCar moved from Tula to Kursk 1 ArmoredCar moved from Tula to Kursk 1 Infantry moved from Leningrad to Novgorod Place Units - Russians 1 T.Boat placed in 24 Sea Zone 1 Adv.Fighter and 2 Infantrys placed in Leningrad 1 Bunker placed in Leningrad 1 ArmoredCar and 1 Artillery placed in Georgia 1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad 2 Infantrys placed in Arkhangelsk 1 Adv.Fighter placed in Arkhangelsk 1 Artillery placed in Arkhangelsk 4 Infantrys placed in Sibirsky 2 ArmoredCars placed in Sibirsky 2 ArmoredCars, 1 Artillery and 6 Infantrys placed in Moscow Turn Complete - Russians Russians collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Romanians regular : -0.33 Finns regular : -0.67 Germans regular : 3.00 Russians regular : -3.00 Hisaichi regular : -0.33Territory Summary for Russians :
Okhotsk : 1 Mot.Inf Arkhangelsk : 1 Adv.Fighter, 1 Artillery, 1 Factory and 2 Infantrys Donetsk : 1 AAGun, 6 ArmoredCars, 8 Artillerys, 18 Infantrys and 8 Tanks Olyokminsk : 1 AAGun, 2 Artillerys and 4 Infantrys Astrakhan : 2 Infantrys Chita : 1 Artillery and 2 Infantrys Kiev : 1 ArmoredCar and 1 Infantry Perm : 1 Infantry Stalingrad : 1 ArmoredCar, 1 Artillery, 1 Factory and 3 Infantrys Moscow : 2 ArmoredCars, 1 Artillery, 1 Bomber, 1 Factory and 6 Infantrys Kursk : 1 AAGun, 2 ArmoredCars, 6 Infantrys and 2 Tanks Zhigansk : 1 ArmoredCar Khatanga : 1 Artillery and 9 Infantrys Crimea : 1 Artillery Yakutsk : 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 6 Infantrys, 1 Mot.Inf and 4 Tanks Kamchatka : 1 Bunker and 1 Infantry Latvia : 1 Artillery and 1 Infantry Leningrad : 1 AAGun, 5 Adv.Fighters, 3 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters and 3 Infantrys Tashkent : 1 Factory Sverdlovsk : 1 AAGun and 1 Factory Estonia : 1 Infantry Tula : 1 AAGun, 2 Artillerys and 6 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 2 ArmoredCars, 1 Factory and 4 Infantrys Georgia : 1 ArmoredCar, 1 Artillery, 1 Factory and 2 Infantrys Chimkent : 2 Infantrys Yeniseysk : 2 Infantrys Murmansk : 1 Mech.Inf Rostov : 1 AAGun, 2 Artillerys and 1 Infantry N.Buryat Mongolia : 1 Infantry S.Karelia : 1 AAGun and 1 Infantry N.Karelia : 1 Infantry Novgorod : 1 Infantry Minsk : 2 Infantrys Lapland : 1 flag, 1 Infantry Vyborg : 1 flag, 2 Infantrys Azerbaijan : 1 flag 24 Sea Zone : 1 T.Boat 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 115 / 119 Russians : 103 / 103 Italians : 66 / 66 French : 20 / 22 Yamamoto : 73 / 80 Chinese : 29 / 36 Hisaichi : 62 / 67 British : 94 / 98 Anzac : 36 / 36 Dutch : 13 / 27 Finns : 10 / 14 Romanians : 17 / 21 Thai : 18 / 18 Americans : 108 / 111 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Artillery, 1 Elite and 1 Infantry moved from Kufra to Darfur 2 Fighters moved from El Agheila to Darfur 1 Fighter moved from El Agheila to New Valley 2 Infantrys moved from Kufra to New Valley 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Fighter moved from 48 Sea Zone to 51 Sea Zone 1 Fighter moved from 48 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians repair damage of 1x Factory; Remaining resources: 65 PUs; Italians buy 1 Bunker, 1 Carrier, 1 Factory and 15 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Destroyer and 2 Fighters British defend with 1 Submarine British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in New Valley Italians attack with 1 Fighter and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in New Valley Italians win, taking New Valley from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Darfur Italians attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry British defend with 2 Infantrys; French defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Darfur, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 3 Infantrys in Darfur, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Darfur Italians roll dice for 1 Artillery, 1 Elite and 2 Fighters in Darfur, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Italians and 1 Infantry owned by the French lost in Darfur Italians win, taking Darfur from British with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 Elite and 1 Infantry Casualties for British: 2 Infantrys Casualties for French: 1 Infantry Non Combat Move - Italians 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 2 Transports moved from 48 Sea Zone to 47 Sea Zone 2 Artillerys and 2 Infantrys moved from Tunis to 47 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 3 Tanks moved from Hun to Kufra 4 Infantrys and 3 Mech.Infs moved from Tobruk to Kufra 2 Artillerys, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 2 Artillerys, 6 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Artillerys and 5 Infantrys moved from 48 Sea Zone to El Agheila 3 Infantrys moved from 48 Sea Zone to El Agheila 1 Artillery, 5 Infantrys and 3 Tanks moved from W.Morocco to E.Morocco 1 Tank moved from Provence to Tuscany 2 Artillerys moved from Languedoc to Provence 1 Fighter moved from New Valley to Kufra 1 Fighter moved from Darfur to Kufra 1 Fighter moved from Darfur to Kufra Place Units - Italians 1 Factory placed in Greece 1 Bunker placed in E.Morocco 1 Carrier placed in 46 Sea Zone 4 Infantrys placed in Tunis 3 Infantrys placed in Hun 4 Infantrys placed in E.Morocco 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : 1.00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 ArmoredCar and 1 Tank moved from Italian East Africa to Darfur 1 Infantry moved from Mersa Matruh to Tobruk French take Tobruk from Italians 1 Fighter moved from French Sudan to Darfur Purchase Units - French French buy 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Darfur French attack with 1 ArmoredCar, 1 Fighter and 1 Tank Italians defend with 1 Artillery French roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Artillery in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the French and 1 Artillery owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for French: 1 ArmoredCar Casualties for Italians: 1 Artillery Non Combat Move - French 1 Fighter moved from Darfur to Lower Egypt 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Infantry moved from Palestine to Lower Egypt 1 ArmoredCar and 1 Tank moved from Syria to Lower Egypt 1 Artillery moved from Azores to 30 Sea Zone 1 Artillery and 1 Transport moved from 30 Sea Zone to 36 Sea Zone 1 AAGun and 2 Infantrys moved from French Sudan to French Equatorial Africa 1 Artillery moved from 36 Sea Zone to French Sudan 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone 2 Infantrys moved from 29 Sea Zone to Azores 1 Tank moved from Italian East Africa to Nubia Place Units - French 2 Tanks placed in Syria 1 Infantry and 2 Tanks placed in Italian East Africa Turn Complete - French French collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0.67 French regular : -0.17Production/PUs Summary :
Germans : 115 / 119 Russians : 103 / 103 Italians : 66 / 69 French : 21 / 21 Yamamoto : 73 / 80 Chinese : 29 / 36 Hisaichi : 62 / 67 British : 93 / 98 Anzac : 36 / 36 Dutch : 13 / 27 Finns : 10 / 14 Romanians : 17 / 21 Thai : 18 / 18 Americans : 108 / 111 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser, 1 Destroyer and 1 Infantry moved from 85 Sea Zone to 94 Sea Zone 1 Infantry moved from 94 Sea Zone to Saipan 1 Adv.Fighter moved from Tokyo to Saipan 1 Bomber moved from Hong Kong to Yunnan 1 Infantry moved from N.French Indochina to Yunnan 1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow 1 Bomber moved from Malaya to 108 Sea Zone 1 Transport moved from 107 Sea Zone to 101 Sea Zone 1 Artillery moved from Ulithi to 101 Sea Zone 1 Infantry moved from Yap to 101 Sea Zone 1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam 1 Adv.Fighter moved from 107 Sea Zone to Guam 2 Fighters moved from 107 Sea Zone to Saipan 1 Battleship and 4 Destroyers moved from 107 Sea Zone to 94 Sea Zone 2 Carriers and 4 Submarines moved from 107 Sea Zone to 94 Sea Zone 1 Tank moved from Kwangtung to 92 Sea Zone 1 Tank moved from N.French Indochina to 92 Sea Zone 2 Artillerys and 4 Infantrys moved from Hong Kong to 92 Sea Zone 2 Artillerys, 1 Destroyer, 4 Infantrys, 2 Tanks and 4 Transports moved from 92 Sea Zone to 94 Sea Zone 2 Artillerys, 4 Infantrys and 2 Tanks moved from 94 Sea Zone to Saipan Purchase Units - Yamamoto Yamamoto buy 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Carrier, 1 Elite, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 108 Sea Zone Yamamoto attack with 1 Bomber Americans defend with 1 Submarine Yamamoto roll dice for 1 Bomber in 108 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits retreated to 108 Sea Zone Battle in Yunnan Yamamoto attack with 1 Bomber and 1 Infantry Chinese defend with 1 Artillery Yamamoto roll dice for 1 Bomber and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Yunnan Yamamoto winAmericans win with 1 Submarine remaining, taking Yunnan from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Kweichow Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Guam Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Guam, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Saipan Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 5 Infantrys and 2 Tanks Americans defend with 1 AAGun, 3 Artillerys and 3 Infantrys Americans roll AA dice in Saipan : 2/3 hits, 0.50 expected hits 1 Adv.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Saipan Yamamoto roll dice for 1 Battleship and 1 Cruiser in Saipan, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Americans lost in Saipan Yamamoto roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Saipan, round 2 : 2/10 hits, 3.17 expected hits Americans roll dice for 3 Artillerys and 1 Infantry in Saipan, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Saipan Yamamoto roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Saipan, round 3 : 1/7 hits, 2.67 expected hits Americans roll dice for 2 Artillerys in Saipan, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Americans lost in Saipan Yamamoto roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Saipan, round 4 : 2/7 hits, 2.67 expected hits Americans roll dice for 1 Artillery in Saipan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Saipan Yamamoto win, taking Saipan from Americans with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Adv.Fighter, 1 Fighter and 3 Infantrys Casualties for Americans: 3 Artillerys and 3 Infantrys Non Combat Move - Yamamoto 1 Adv.Fighter moved from Guam to 94 Sea Zone 1 Fighter moved from Saipan to 94 Sea Zone 1 Fighter moved from 107 Sea Zone to 94 Sea Zone 1 Bomber moved from 108 Sea Zone to Davao 1 Infantry moved from Ulithi to Woleai 4 Infantrys moved from Chubu to Kyushu 1 Bomber moved from Yunnan to Hong Kong 4 Infantrys and 1 Tank moved from N.French Indochina to Hunan 1 Artillery and 1 Infantry moved from Kwangsi to Hunan 1 Artillery and 3 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Sumatra to 110 Sea Zone 1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 110 Sea Zone to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 93 Sea Zone to Kyushu 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Transport moved from 110 Sea Zone to 93 Sea Zone 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Sumatra 1 Fighter moved from 93 Sea Zone to 94 Sea Zone 1 AAGun moved from Tokyo to Chubu Place Units - Yamamoto 1 Bunker and 4 Infantrys placed in Chubu 1 AAGun, 1 Bunker and 3 Infantrys placed in Tokyo 1 Carrier and 2 Submarines placed in 84 Sea Zone 1 Adv.Fighter placed in 84 Sea Zone 1 Elite and 3 Infantrys placed in Malaya 1 Infantry placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Yamamoto regular : -3.67 Americans regular : 0.33 Americans AA : 1.50Territory Summary for Yamamoto :
N.French Indochina : 1 flag Tokyo : 1 AAGun, 2 Bunkers, 1 Factory and 5 Infantrys Kusaie : 1 Infantry Minamitori : 1 Infantry Kwangsi : 1 flag Paramushir : 1 Infantry Kunashir : 1 Artillery Hainan : 1 flag Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 2 Artillerys, 2 Infantrys and 2 Tanks Kyushu : 1 Artillery, 6 Infantrys and 1 Tank Chubu : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Fukien : 1 flag Iturup : 1 Infantry Kweichow : 1 flag, 1 Artillery and 1 Infantry Kwangtung : 1 flag Kiangsi : 1 flag Yunnan : 1 flag, 1 Infantry Hunan : 1 flag, 2 Artillerys, 9 Infantrys and 1 Tank Hong Kong : 1 flag, 1 AAGun, 1 Bomber, 1 Factory and 1 Infantry East And South Borneo : 1 flag Sumatra : 1 flag, 1 Infantry Malaya : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 5 Infantrys and 3 Tanks Truk : 1 flag Davao : 1 Bomber Mindoro : 1 flag Panay : 1 flag Woleai : 1 flag, 1 Infantry Manila : 1 flag Guam : 1 flag, 1 Artillery and 1 Infantry 110 Sea Zone : 1 Transport 84 Sea Zone : 1 Adv.Fighter, 1 Carrier and 2 Submarines 93 Sea Zone : 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport 101 Sea Zone : 1 Transport 94 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 3 Fighters, 4 Submarines and 4 TransportsProduction/PUs Summary :
Germans : 115 / 119 Russians : 103 / 103 Italians : 66 / 69 French : 21 / 21 Yamamoto : 80 / 80 Chinese : 26 / 36 Hisaichi : 62 / 67 British : 93 / 98 Anzac : 36 / 36 Dutch : 13 / 27 Finns : 10 / 14 Romanians : 17 / 21 Thai : 18 / 18 Americans : 104 / 111 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 2 Infantrys moved from Szechwan to Yunnan 2 Infantrys moved from Suiyuan to Chahar 1 Fighter moved from Hupeh to Chahar 1 Tank moved from Lanchow to Yunnan 1 Artillery and 1 Infantry moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 4 ArmoredCars, 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Yunnan Chinese attack with 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Anhwei Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Artillery owned by the Chinese retreated to Hupeh Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 2 Infantrys moved from Szechwan to Hupeh 1 Infantry moved from Shensi to Hupeh 1 Fighter moved from Chahar to Hupeh 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Ningsia to Shensi 4 Tanks moved from Hsining to Lanchow 1 Tank moved from Hsining to Ningsia 1 Infantry moved from Hupeh to Szechwan 1 ArmoredCar and 2 Tanks moved from Lanchow to Szechwan 1 Infantry moved from Hupeh to Shensi 1 ArmoredCar moved from Lanchow to Shensi 1 Tank moved from Lanchow to Shensi 1 Tank moved from Hupeh to Shensi 1 Tank moved from Hupeh to Shensi 1 ArmoredCar moved from Szechwan to Hupeh Place Units - Chinese 1 Bunker and 3 Infantrys placed in Hupeh 4 ArmoredCars and 2 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : 0.17 Hisaichi regular : 0.00Production/PUs Summary :
Germans : 115 / 119 Russians : 103 / 103 Italians : 66 / 69 French : 21 / 21 Yamamoto : 78 / 80 Chinese : 30 / 30 Hisaichi : 60 / 67 British : 93 / 98 Anzac : 36 / 36 Dutch : 13 / 27 Finns : 10 / 14 Romanians : 17 / 21 Thai : 18 / 18 Americans : 104 / 111 -
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 10:08:32 PM
Savegame -
@degrasse that comes up as a jpeg for me, not a save file
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery moved from Shansi to Chahar 3 Infantrys moved from Shantung to Chahar 2 ArmoredCars moved from Peking to Hulunbuir 1 Tank moved from Peking to Chita 2 ArmoredCars moved from Hulunbuir to Chita 1 Tank moved from Heilungchiang to Chita 1 Destroyer moved from 105 Sea Zone to 93 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Tank moved from Banjarmasin to 110 Sea Zone 3 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Java 1 Artillery moved from Lombok to Java 1 Tank moved from Lombok to Java 1 Marine moved from Lombok to Java 1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Hisaichi take Aroe from Dutch 1 Mech.Inf moved from Changchun to Chita 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone 1 Infantry moved from Timor to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Tanimbar Hisaichi take Tanimbar from Dutch 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone 1 Destroyer moved from 107 Sea Zone to 108 Sea Zone 2 Bombers moved from Malaya to Java 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone 3 Submarines moved from 107 Sea Zone to 94 Sea Zone 1 Tank moved from Shantung to Chahar 2 Fighters moved from Peking to Suiyuan 1 Infantry moved from Shansi to Suiyuan 1 Infantry moved from Shantung to Shansi 1 Elite moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Ayan to N.Buryat Mongolia 7 Tanks moved from Ayan to Chita 3 Infantrys moved from Ayan to Chita Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Destroyers, 9 Infantrys and 2 T.Boats; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Buryat Mongolia Hisaichi attack with 1 Elite and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Elite and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Chita Hisaichi attack with 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 9 Tanks Russians defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 9 Tanks in Chita, round 2 : 7/15 hits, 6.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Java Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks Anzac defend with 5 Infantrys, 1 Marine and 2 Tanks Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 8/13 hits, 5.33 expected hits Dutch roll dice for 5 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 2/8 hits, 3.00 expected hits 5 Infantrys owned by the Anzac, 2 Tanks owned by the Anzac, 1 Marine owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 1 Fighter, 2 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 20 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 5 Infantrys, 1 Marine and 2 Tanks Battle in Chahar Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chahar, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Suiyuan Hisaichi attack with 2 Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 108 Sea Zone Hisaichi attack with 1 Destroyer and 1 T.Boat Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 1 T.Boat in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans and 1 T.Boat owned by the Hisaichi lost in 108 Sea Zone Hisaichi win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 T.Boat Casualties for Americans: 1 Submarine Non Combat Move - Hisaichi 2 Fighters moved from Suiyuan to Peking 1 Carrier moved from 110 Sea Zone to 93 Sea Zone 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone 1 Adv.Fighter moved from Java to 93 Sea Zone 1 Fighter moved from Java to 93 Sea Zone 2 Bombers moved from Java to Malaya 2 Artillerys moved from Changchun to 84 Sea Zone 5 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys and 5 Infantrys moved from 84 Sea Zone to Shantung Place Units - Hisaichi 2 Destroyers and 2 T.Boats placed in 84 Sea Zone 3 ArmoredCars placed in Peking 1 ArmoredCar placed in Changchun 4 Infantrys placed in Davao 1 Artillery and 3 Infantrys placed in Banjarmasin Hisaichi undo move 4. 1 Artillery and 3 Infantrys placed in Davao 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Russians regular : 0.67 Dutch regular : -1.00 Hisaichi regular : 4.17 -
I did a test post making sure I had the forum ID correct before doing my turn.
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Destroyer moved from 18 Sea Zone to 20 Sea Zone 2 Fighters moved from Wales to 20 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 4 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Elite and 6 Infantrys moved from Hyderabad to Madras 2 Artillerys and 1 Infantry moved from Rajputana to Hyderabad 1 Tank moved from Bihar to Assam 1 Infantry moved from Yukon to Alaska 2 Infantrys moved from Zhigansk to Yakutsk 2 Infantrys moved from Lower Egypt to New Valley 1 Artillery moved from Lower Egypt to New Valley 1 Infantry moved from Equatoria to French Equatorial Africa 2 Infantrys and 1 Tank moved from Dublin to Munster 1 Bomber moved from London to Munster Purchase Units - British British buy 2 Artillerys, 2 Fighters, 10 Infantrys, 7 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Destroyer and 4 Fighters Italians defend with 1 Destroyer British roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in New Valley British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley British win, taking New Valley from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in 20 Sea Zone British attack with 1 Destroyer and 2 Fighters Germans defend with 1 T.Boat British roll dice for 1 Destroyer and 2 Fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Germans lost in 20 Sea Zone British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in Munster British attack with 1 Bomber, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Munster, round 2 : 0/4 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Munster British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 3 : 1/3 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 4 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - British 1 Bomber moved from Munster to Manchester 2 Fighters moved from 20 Sea Zone to 21 Sea Zone 4 Fighters moved from 51 Sea Zone to 56 Sea Zone Place Units - British 3 Submarines placed in 56 Sea Zone 3 Infantrys placed in Cairo 4 Submarines placed in 21 Sea Zone 2 Fighters placed in London 1 Transport placed in 2 Sea Zone 1 Artillery and 2 Infantrys placed in W.Iran 1 Artillery placed in Delhi 5 Infantrys placed in Madras Turn Complete - British British collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -0.17 Neutral regular : -0.67 British regular : -1.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Destroyer moved from 18 Sea Zone to 20 Sea Zone 2 Fighters moved from Wales to 20 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 4 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Elite and 6 Infantrys moved from Hyderabad to Madras 2 Artillerys and 1 Infantry moved from Rajputana to Hyderabad 1 Tank moved from Bihar to Assam 1 Infantry moved from Yukon to Alaska 2 Infantrys moved from Zhigansk to Yakutsk 2 Infantrys moved from Lower Egypt to New Valley 1 Artillery moved from Lower Egypt to New Valley 1 Infantry moved from Equatoria to French Equatorial Africa 2 Infantrys and 1 Tank moved from Dublin to Munster 1 Bomber moved from London to Munster Purchase Units - British British buy 2 Artillerys, 2 Fighters, 10 Infantrys, 7 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Destroyer and 4 Fighters Italians defend with 1 Destroyer British roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in New Valley British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley British win, taking New Valley from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in 20 Sea Zone British attack with 1 Destroyer and 2 Fighters Germans defend with 1 T.Boat British roll dice for 1 Destroyer and 2 Fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Germans lost in 20 Sea Zone British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in Munster British attack with 1 Bomber, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Munster, round 2 : 0/4 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Munster British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 3 : 1/3 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 4 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - British 1 Bomber moved from Munster to Manchester 2 Fighters moved from 20 Sea Zone to 21 Sea Zone 4 Fighters moved from 51 Sea Zone to 56 Sea Zone Place Units - British 3 Submarines placed in 56 Sea Zone 3 Infantrys placed in Cairo 4 Submarines placed in 21 Sea Zone 2 Fighters placed in London 1 Transport placed in 2 Sea Zone 1 Artillery and 2 Infantrys placed in W.Iran 1 Artillery placed in Delhi 5 Infantrys placed in Madras Turn Complete - British British collect 96 PUs; end with 96 PUs Turning on Edit Mode EDIT: Adding units owned by British to Dover: 1 Fighter EDIT: Removing units owned by British from Azores: 1 Fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -0.17 Neutral regular : -0.67 British regular : -1.67





