TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land
Game History
Round: 17 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 3,1,5 and gets 0 hits Combat Move - BritainCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 85 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
1 Tank moved from Formosa to 84 Sea Zone
2 Tanks moved from Formosa to 92 Sea Zone
2 Infantrys moved from Formosa to 92 Sea Zone
2 Artillerys moved from Changchun to 84 Sea Zone
3 Infantrys moved from Korea to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 93 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 93 Sea Zone to 107 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
1 Infantry moved from 93 Sea Zone to Panay
Hisaichi take Panay from Americans
1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
1 Artillery and 2 Infantrys moved from Kirin to Vladivostok
3 Infantrys moved from Heilungchiang to Khabarovsk
1 Tank moved from Heilungchiang to Khabarovsk
1 Tank moved from Kirin to Vladivostok
1 Infantry moved from Peking to Chahar
Hisaichi take Chahar from Chinese
1 Infantry moved from Shantung to Shanghai
1 Infantry moved from Shantung to Anhwei
1 Infantry moved from Shantung to Shansi
1 Fighter moved from Peking to Shansi
1 Fighter moved from Changchun to Anhwei
1 Infantry moved from Shantung to Shanghai
1 Artillery moved from Shantung to Shanghai
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Submarine moved from 92 Sea Zone to 111 Sea Zone
1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
1 Bomber moved from Changchun to 92 Sea Zone
1 Bomber moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys and 2 Tanks moved from 92 Sea Zone to S.French Indochina
1 Destroyer moved from 75 Sea Zone to 85 Sea Zone
1 Submarine moved from 75 Sea Zone to 84 Sea Zone
1 Submarine moved from 84 Sea Zone to 92 Sea Zone
1 Submarine moved from 84 Sea Zone to 93 Sea Zone
1 Submarine moved from 93 Sea Zone to 107 Sea Zone
1 Battleship moved from 84 Sea Zone to 93 Sea Zone
1 Battleship moved from 93 Sea Zone to 107 Sea Zone
1 Fighter moved from 84 Sea Zone to 93 Sea Zone
1 Fighter moved from 93 Sea Zone to 111 Sea Zone
1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
1 Carrier moved from 84 Sea Zone to 93 Sea Zone
1 Carrier moved from 93 Sea Zone to 107 Sea Zone
1 Fighter moved from 84 Sea Zone to 93 Sea Zone
1 Fighter moved from 93 Sea Zone to 111 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.French Indochina
Hisaichi attack with 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 2 Tanks in S.French Indochina, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Hisaichi lost in S.French Indochina
Hisaichi win, taking S.French Indochina from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for French: 1 Infantry
Battle in Davao
Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Davao
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 2 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 3 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Davao
Hisaichi win, taking Davao from Americans with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 17
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Mindanao
Hisaichi attack with 2 Artillerys and 2 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Mindanao
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Mindanao, round 3 : 3/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Hisaichi win, taking Mindanao from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in 111 Sea Zone
Hisaichi attack with 2 Fighters and 1 Submarine
Dutch defend with 1 Destroyer
Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Hisaichi win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in 110 Sea Zone
Hisaichi attack with 1 Bomber, 1 Destroyer and 1 Submarine
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Dutch lost in 110 Sea Zone
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
Hisaichi win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 21
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Shansi
Hisaichi attack with 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shanghai
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Vladivostok
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 3 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 4 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Khabarovsk
Hisaichi attack with 3 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 2 Infantrys and 1 Tank in Khabarovsk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Khabarovsk, round 4 : 1/3 hits, 0.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 5 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 3 Infantrys
Casualties for Russians: 1 Bunker
Battle in Chita
Hisaichi attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Chita, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Non Combat Move - Hisaichi
2 Infantrys moved from Liaoning to Heilungchiang
1 Fighter moved from Shansi to Shantung
1 Fighter moved from Anhwei to Shantung
2 Tanks moved from Liaoning to Chita
2 Tanks moved from Peking to Chita
1 Tank moved from Liaoning to Chita
1 Tank moved from Changchun to Liaoning
1 Infantry moved from Changchun to Kirin
2 Tanks moved from Shantung to Peking
1 Infantry moved from Liaoning to Peking
2 Fighters moved from 111 Sea Zone to 107 Sea Zone
1 Bomber moved from 110 Sea Zone to Bangkok
Place Units - Hisaichi
1 Factory placed in Peking
1 Elite and 6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -1.50
French regular : 0.67
Russians regular : -0.50
Dutch regular : -1.83
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 5 Sea Zone
1 Bomber moved from London to 5 Sea Zone
1 Fighter moved from Wales to 5 Sea Zone
2 Fighters moved from London to 5 Sea Zone
1 Artillery moved from Kenya to Equatoria
1 Infantry moved from Darfur to Equatoria
1 Tank moved from Nubia to Equatoria
1 Infantry moved from Cyprus to 55 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Artillery and 2 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery and 3 Infantrys moved from 56 Sea Zone to Crete
1 Infantry and 1 Tank moved from Palestine to Lower Egypt
1 Infantry moved from Mersa Matruh to Tobruk
British take Tobruk from Italians
1 Infantry moved from New Valley to Mersa Matruh
2 Infantrys moved from Montreal to 2 Sea Zone
1 Transport moved from 8 Sea Zone to 7 Sea Zone
1 Infantry and 1 Tank moved from Quebec to 7 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 7 Sea Zone to 8 Sea Zone
1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland
1 Destroyer, 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from Gold Coast to French Sudan
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from British Somaliland to Italian East Africa
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
1 Infantry and 1 Tank moved from Iraq to W.Iran
1 Fighter moved from Trucial Coast to W.Iran
1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
1 Fighter moved from Lower Egypt to W.Iran
1 Artillery moved from Baluchistan to 59 Sea Zone
1 Infantry moved from Bombay to 59 Sea Zone
1 Infantry moved from Bombay to 59 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
2 Artillerys moved from Madras to 60 Sea Zone
1 Infantry moved from Andaman to 60 Sea Zone
1 Infantry moved from Ceylon to 60 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
1 Fighter moved from Madras to Malaya
1 Infantry moved from Mysore to Madras
1 Infantry moved from Calcutta to Assam
1 Infantry moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Infantry moved from Punjab to Bihar
1 Infantry moved from Delhi to Bihar
1 Tank moved from Hyderabad to Assam
1 Infantry moved from Rajputana to Delhi
1 Artillery moved from Bombay to Rajputana
2 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Vancouver to 80 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Alaska
1 Infantry moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
Purchase Units - British
British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Crete
British attack with 1 Artillery and 3 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in 5 Sea Zone
British attack with 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport
Germans defend with 2 Submarines; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
Finns roll dice for 3 Submarines in 5 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport in 5 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits
Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
2 Submarines owned by the Germans, 1 Transport owned by the Finns, 1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 5 Sea Zone
British win with 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport remaining. Battle score for attacker is 35
Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
Casualties for Germans: 2 Submarines
Battle in Equatoria
British attack with 1 Artillery, 1 Infantry and 1 Tank
Italians defend with 2 Infantrys and 1 Tank
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Equatoria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Equatoria, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Equatoria
British roll dice for 1 Artillery and 1 Tank in Equatoria, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 Infantry and 1 Tank in Equatoria, round 3 : 2/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Artillery owned by the British lost in Equatoria
Italians win with 1 Tank remaining. Battle score for attacker is -7
Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Italians: 2 Infantrys
Battle in W.Iran
British attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Neutral roll AA dice in W.Iran : 0/2 hits, 0.33 expected hits
British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in W.Iran, round 2 : 2/9 hits, 2.83 expected hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in W.Iran, round 3 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Bunker and 4 Infantrys
Non Combat Move - British
1 Fighter moved from W.Iran to Palestine
1 Fighter moved from W.Iran to Iraq
1 Cruiser moved from 31 Sea Zone to 17 Sea Zone
1 Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to Dover
1 Artillery and 2 Infantrys moved from Wales to Dover
1 Infantry moved from Scotland to Manchester
1 Fighter moved from Gibraltar to E.Morocco
1 Fighter moved from Malta to Cairo
1 Fighter moved from Cyprus to Cairo
1 Artillery and 1 Infantry moved from British Borneo to West Borneo
1 Submarine moved from 115 Sea Zone to 108 Sea Zone
3 Fighters moved from 5 Sea Zone to Finnmark
1 Bomber moved from 5 Sea Zone to London
Place Units - British
1 Destroyer placed in 20 Sea Zone
6 Infantrys placed in Cairo
Turn Complete - British
British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Neutral AA : -0.33
Finns regular : -0.50
Neutral regular : -1.00
British regular : 2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Tank moved from New Georgia to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
1 Fighter moved from 122 Sea Zone to 67 Sea Zone
1 Submarine moved from 123 Sea Zone to 70 Sea Zone
1 Infantry moved from Milne Bay to West Papua
3 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 Infantry moved from Queensland to Northern Territory
1 Infantry moved from Townsville to Northern Territory
1 Fighter moved from Townsville to 67 Sea Zone
4 Infantrys moved from Canberra to New South Wales
1 Infantry and 1 Tank moved from 67 Sea Zone to Broome
1 Infantry moved from Northern Territory to Western Australia
1 Tank moved from Townsville to Western Australia
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Submarine moved from 67 Sea Zone to 111 Sea Zone
1 Fighter moved from Banjarmasin to 111 Sea Zone
2 Infantrys moved from West Borneo to Banjarmasin
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
1 Artillery moved from Java to Sumatra
1 Infantry moved from Soembawa to Lombok
1 Infantry and 1 Tank moved from Merauke to West Papua
1 Artillery and 1 Infantry moved from Hollandia to West Papua
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 111 Sea Zone
Dutch attack with 1 Fighter and 1 Submarine
Hisaichi defend with 1 Submarine
Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Hisaichi lost in 111 Sea Zone
Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Dutch
1 Fighter moved from 111 Sea Zone to Banjarmasin
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : 0.67
Hisaichi regular : -0.33
Test summary from TripleA, engine version: 2.5.22294, time: 9:29:03 p.m.
Savegame
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Lapland to Murmansk
Finns take Murmansk from Russians
1 Artillery moved from Lapland to N.Karelia
1 Infantry moved from Oulu to N.Karelia
1 Fighter moved from Helsinki to Vyborg
1 Infantry moved from Kotka to Vyborg
Purchase Units - Finns
Finns buy 1 T.Boat; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vyborg
Finns attack with 1 Fighter and 1 Infantry
Russians defend with 2 Infantrys
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 Infantry moved from Tampere to Oulu
1 Fighter moved from Vyborg to Oulu
1 Tank moved from Helsinki to Oulu
3 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 T.Boat placed in 24 Sea Zone
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 0.83
Russians regular : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
2 Infantrys and 1 Tank moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 4 Infantrys
Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits
Russians roll dice for 4 Infantrys in E.Romania, round 2 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 0/7 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys in E.Romania, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Romanians lost in E.Romania
Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 4 : 2/6 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in E.Romania, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 4 Infantrys
Non Combat Move - Romanians
1 Fighter moved from E.Romania to Bucharest
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : -3.00
Russians regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Fighter moved from Bangkok to 111 Sea Zone
1 Submarine moved from 105 Sea Zone to 111 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Thai take Java from Dutch
1 Infantry moved from S.Thailand to Bangkok
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 111 Sea Zone
Thai attack with 1 Fighter and 1 Submarine
Dutch defend with 1 Submarine
Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Thai lost in 111 Sea Zone
retreated to 111 Sea Zone
Dutch win with 1 Submarine remaining. Battle score for attacker is -7
Casualties for Thai: 1 Submarine
Non Combat Move - Thai
1 Fighter moved from 111 Sea Zone to Mindanao
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Thai regular : -0.67
Dutch regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Bomber moved from South Central USA to 25 Sea Zone
1 Fighter moved from Washington to 13 Sea Zone
1 Bomber moved from North Central USA to 13 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
2 Fighters moved from 118 Sea Zone to 91 Sea Zone
1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Artillery, 1 Fighter and 1 Infantry moved from Manila to Mindoro
1 Tank moved from South Atlantic USA to E.Mexico
1 Infantry moved from South Central USA to E.Mexico
1 Tank moved from Northwest USA to E.Mexico
1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
1 Tank moved from San Francisco to E.Mexico
1 Tank moved from San Francisco to W.Mexico
1 Tank moved from South Central USA to W.Mexico
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
3 Infantrys moved from Colombia to Central America
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
1 Artillery and 1 Infantry moved from 83 Sea Zone to W.Mexico
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Submarine; Remaining resources: 3 PUs;
Combat - Americans
Battle in Central America
Americans attack with 1 Artillery and 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Central America
Americans roll dice for 1 Artillery and 3 Infantrys in Central America, round 3 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 1 Infantry and 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Mindoro
Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindoro, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Mindoro
Americans win, taking Mindoro from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in 91 Sea Zone
Americans attack with 1 Bomber, 3 Destroyers, 5 Fighters, 2 Submarines and 1 Transport
Yamamoto defend with 5 Submarines
Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
2 Submarines owned by the Yamamoto lost in 91 Sea Zone
Americans roll dice for 1 Bomber, 3 Destroyers, 5 Fighters and 1 Transport in 91 Sea Zone, round 2 : 3/9 hits, 3.33 expected hits
3 Submarines owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Bomber, 3 Destroyers, 5 Fighters, 2 Submarines and 1 Transport remaining. Battle score for attacker is 35
Casualties for Yamamoto: 5 Submarines
Battle in 13 Sea Zone
Americans attack with 1 Bomber and 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 1 Bomber and 1 Fighter in 13 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 25 Sea Zone
Americans attack with 1 Bomber
Germans defend with 1 Submarine
Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in W.Mexico
Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Infantry and 1 Tank
Non Combat Move - Americans
1 Bomber moved from 25 Sea Zone to Pearl Harbor
1 Artillery moved from Oahu to Pearl Harbor
1 Infantry moved from Kauai to Oahu
2 Transports moved from 99 Sea Zone to 91 Sea Zone
1 Destroyer moved from 74 Sea Zone to 81 Sea Zone
1 Submarine moved from 71 Sea Zone to 79 Sea Zone
1 Artillery and 1 Infantry moved from Northwest USA to Southwest USA
1 Infantry moved from San Francisco to W.Mexico
3 Infantrys moved from Washington to Northeast USA
1 Infantry moved from Northeast USA to South Atlantic USA
1 Infantry moved from North Central USA to South Central USA
1 Bomber moved from 13 Sea Zone to Suriname
1 Fighter moved from 13 Sea Zone to Southwest USA
2 Carriers moved from 118 Sea Zone to 91 Sea Zone
1 Fighter moved from Mindoro to Banjarmasin
1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor
Place Units - Americans
1 B.Transport placed in 13 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Adv.Fighter and 1 Carrier placed in 91 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Fighter
EDIT: Removing units owned by Americans from Pearl Harbor: 1 Fighter
EDIT: Turning off Edit Mode
1 Destroyer placed in 91 Sea Zone
1 Submarine placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 100 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.00
Americans regular : 2.50
Neutral regular : -0.83
If the Axis and UK do not object, I’d like to edit NCM UK west Canadian ships like US did last game, beginning round 2
@colt45554 Fine with the UK
@colt45554 Ok with Yamamoto
Italy defers to its senior partners
ok by me
@degrasse good with me also
@Gargantua You’re up! Unless you’re surrendering already ;)
@redrum Apologies for delay, been a tough few days. Returned to work a few weeks after the SON OF GARGANTUA was born…
hoping to post today or tomorrow!
@gargantua Congratulations are in order then, Grats!
Test summary from TripleA, engine version: 2.2.20868, time: 1:39:41 p.m.
Savegame
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
1 Bomber moved from Lombardy to 20 Sea Zone
2 Stukas moved from Hamburg to Netherlands
2 Stukas moved from Netherlands to 20 Sea Zone
2 Infantrys moved from Rhine to Belgium
3 ArmoredCars and 1 Tank moved from Hamburg to Belgium
3 ArmoredCars moved from Rhine to Picardy
1 Artillery, 5 Infantrys and 6 Tanks moved from Lorraine to Picardy
1 Artillery and 1 Infantry moved from Lorraine to Burgundy
1 Infantry moved from Lorraine to Burgundy
1 ArmoredCar moved from Bavaria to Burgundy
3 Infantrys and 5 Tanks moved from Lorraine to Picardy
2 ArmoredCars moved from Bavaria to Picardy
1 ArmoredCar moved from Rhine to Belgium
1 Tank moved from Rhine to Belgium
1 Infantry moved from Denmark to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
3 Fighters moved from Lapland to 6 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Denmark to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from Stockholm to Middle Norrland
1 Artillery and 1 Infantry moved from 24 Sea Zone to Middle Norrland
1 Artillery and 1 Infantry moved from Krakow to Vinnytsia
1 Tank moved from Krakow to Warsaw
1 Tank moved from Danzig to Warsaw
1 Artillery and 2 Infantrys moved from Krakow to Warsaw
1 Tank moved from Hungary to Warsaw
1 Artillery and 5 Infantrys moved from Hungary to Krakow
2 Artillerys and 2 Infantrys moved from Croatia to W.Romania
1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Tank moved from S.Tunisia to 47 Sea Zone
1 Infantry moved from Tripoli to 47 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Infantry and 1 Tank moved from 46 Sea Zone to Corsica
1 Tank moved from S.Tunisia to N.Tunisia
1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Infantry moved from Tripoli to 47 Sea Zone
1 Infantry and 1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from 46 Sea Zone to N.Tunisia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
Purchase Units - Germans
Germans buy 1 Elite, 1 Factory, 5 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 5 ArmoredCars, 1 Artillery, 8 Infantrys and 11 Tanks
French defend with 1 Bunker
Germans roll dice for 5 ArmoredCars, 1 Artillery, 8 Infantrys and 11 Tanks in Picardy, round 2 : 10/25 hits, 9.00 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
Germans win, taking Picardy from French with 5 ArmoredCars, 1 Artillery, 7 Infantrys and 11 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Battle in 6 Sea Zone
Germans attack with 3 Fighters
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 3 Fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
1 Submarine owned by the Russians lost in 6 Sea Zone
Germans roll dice for 3 Fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 3 : 2/3 hits, 0.67 expected hits
2 Fighters owned by the Germans and 2 Transports owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Fighter in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Germans lost in 6 Sea Zone
Russians win with 1 Destroyer remaining. Battle score for attacker is -5
Casualties for Russians: 1 Submarine and 2 Transports
Casualties for Germans: 3 Fighters
Battle in Latvia
Germans attack with 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Latvia, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 7 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Latvia, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 8 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Latvia, round 8 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 Infantrys
Battle in Warsaw
Germans attack with 1 Artillery, 2 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Warsaw, round 2 : 2/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Warsaw
Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Warsaw, round 3 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Belgium
Germans attack with 4 ArmoredCars, 2 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 4 ArmoredCars, 2 Infantrys and 2 Tanks in Belgium, round 2 : 6/8 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 4 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in 20 Sea Zone
Germans attack with 1 Bomber and 2 Stukas
British defend with 1 Destroyer, 1 Submarine and 1 T.Boat
Germans roll dice for 1 Bomber and 2 Stukas in 20 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 Destroyer and 1 T.Boat in 20 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 Bomber and 2 Stukas in 20 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
British roll dice for 1 Destroyer and 1 T.Boat in 20 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 Bomber and 2 Stukas in 20 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
British roll dice for 1 Destroyer and 1 T.Boat in 20 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
1 Submarine owned by the British and 1 T.Boat owned by the British lost in 20 Sea Zone
Germans roll dice for 1 Bomber and 2 Stukas in 20 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits
British roll dice for 1 Destroyer in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 20 Sea Zone
Germans win with 1 Bomber and 2 Stukas remaining. Battle score for attacker is 21
Casualties for British: 1 Destroyer, 1 Submarine and 1 T.Boat
Battle in Burgundy
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
French defend with 2 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Burgundy, round 2 : 3/4 hits, 1.17 expected hits
French roll dice for 2 Infantrys in Burgundy, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for French: 2 Infantrys
Battle in Vinnytsia
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Middle Norrland
Germans attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Middle Norrland, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Middle Norrland
Germans roll dice for 2 Artillerys and 1 Infantry in Middle Norrland, round 3 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Corsica
Germans attack with 1 Infantry and 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 Infantry and 1 Tank in Corsica, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Corsica
Germans win, taking Corsica from French with 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in N.Tunisia
Germans attack with 1 Infantry and 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 Infantry and 1 Tank in N.Tunisia, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in N.Tunisia
Germans win, taking N.Tunisia from French with 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Non Combat Move - Germans
2 Stukas moved from 20 Sea Zone to Rhine
1 Bomber moved from 20 Sea Zone to Rhine
4 Infantrys moved from Pomerania to Danzig
2 Artillerys and 3 Infantrys moved from Brandenburg to Pomerania
1 Tank moved from Lithuania to Danzig
1 AAGun moved from Lapland to Oulu
1 AAGun moved from Rhine to Belgium
1 AAGun moved from Saxony to Rhine
1 AAGun moved from Krakow to Danzig
1 Infantry moved from Brandenburg to Pomerania
Place Units - Germans
1 Factory placed in Danzig
4 Mech.Infs placed in Rhine
3 Mech.Infs placed in Bavaria
5 Infantrys placed in Bohemia
1 Elite placed in Hamburg
Turn Complete - Germans
Germans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
French regular : 2.17
Russians regular : 0.67
Germans regular : 4.17
British regular : -1.83
Neutral regular : -0.67