Woa it is over! Yes… US economy is just insane now… and my supply lines are well established.
It’s all about logistics at this point.
Very good game!
Battleship
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
1 Carrier and 2 Fighters moved from 85 Sea Zone to 107 Sea Zone
1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
1 Bomber and 1 Fighter moved from Tokyo to 107 Sea Zone
1 Infantry moved from Hainan to 92 Sea Zone
1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Mindoro
1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone
1 Infantry moved from Tohoku to 84 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong
1 Tank moved from Tokyo to 85 Sea Zone
1 Tank moved from Shikoku to 85 Sea Zone
2 Infantrys moved from Chubu to 85 Sea Zone
1 Infantry moved from Shikoku to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Battleship, 4 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone
4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
1 Artillery and 1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Fighter moved from Minamitori to Nauru
1 Fighter moved from Rongelap to Nauru
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Artillery and 1 Infantry moved from 103 Sea Zone to Nauru
1 Battleship moved from 88 Sea Zone to 103 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Cruiser, 2 Elites, 2 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 106 Sea Zone
Yamamoto attack with 1 Destroyer and 2 T.Boats
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the British lost in 106 Sea Zone
Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Mindoro
Battle in 107 Sea Zone
Yamamoto attack with 1 Bomber, 1 Carrier, 1 Destroyer, 3 Fighters and 2 Submarines
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Bomber, 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
2 Submarines owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Transport owned by the Americans and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone
Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win, taking Mindoro from Americans with 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Fighter and 2 Submarines
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in Kwangtung
Yamamoto attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Nauru
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Nauru, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Nauru, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Nauru, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Nauru
Yamamoto win, taking Nauru from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Hong Kong
Yamamoto attack with 1 Artillery, 6 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/10 hits, 3.00 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 0/5 hits, 1.83 expected hits
3 Infantrys owned by the British lost in Hong Kong
Yamamoto roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Hong Kong, round 3 : 0/10 hits, 3.00 expected hits
British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Hong Kong, round 4 : 5/10 hits, 3.00 expected hits
British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Hong Kong
Yamamoto win, taking Hong Kong from British with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Yamamoto: 1 Infantry
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Units damaged: 3 Battleships owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
2 Fighters owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Bomber and 2 Fighters in 91 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 0/5 hits, 2.83 expected hits
2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 4 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 1 Battleship owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Bomber, 2 Fighters and 5 Submarines remaining. Battle score for attacker is 64
Casualties for Yamamoto: 2 Fighters
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Non Combat Move - Yamamoto
1 Bomber moved from 91 Sea Zone to Kwajalein
1 Infantry moved from Jaluit to Kwajalein
2 Fighters moved from Nauru to 103 Sea Zone
1 Carrier moved from 88 Sea Zone to 103 Sea Zone
1 Carrier and 1 Destroyer moved from 88 Sea Zone to 96 Sea Zone
2 Fighters moved from 91 Sea Zone to 96 Sea Zone
1 Bomber moved from 107 Sea Zone to Tokyo
Place Units - Yamamoto
1 Cruiser and 1 Transport placed in 85 Sea Zone
1 B.Transport placed in 84 Sea Zone
2 Elites, 2 Infantrys and 1 Marine placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Yamamoto regular : -3.50
Americans regular : -3.17
British regular : -3.17
Territory Summary for Yamamoto :
Tokyo : 1 AAGun, 1 Artillery, 1 Bomber, 2 Elites, 1 Factory, 4 Infantrys and 1 Marine
Kusaie : 1 Infantry
Minamitori : 1 Infantry
Kwajalein : 1 Bomber and 1 Infantry
Kwangsi : 1 flag, 1 Infantry
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag, 2 Artillerys and 1 Infantry
Rongelap : 1 Infantry
Iwo Jima : 1 Infantry
Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Yap : 1 Infantry
Kyushu : 1 Infantry and 1 Tank
Fukien : 1 flag
Iturup : 1 Infantry
Peleliu : 1 Infantry
Kwangtung : 1 flag, 1 Infantry and 2 Tanks
Kiangsi : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 3 Tanks
Nauru : 1 flag, 1 Artillery and 1 Infantry
Mindoro : 1 flag, 1 Infantry
Woleai : 1 flag, 1 Artillery and 1 Infantry
91 Sea Zone : 5 Submarines
107 Sea Zone : 1 Carrier, 1 Destroyer and 2 Fighters
106 Sea Zone : 1 Destroyer and 2 T.Boats
85 Sea Zone : 1 Cruiser and 1 Transport
84 Sea Zone : 1 B.Transport
103 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport
96 Sea Zone : 1 Carrier, 1 Destroyer and 2 Fighters
92 Sea Zone : 1 Battleship and 5 Transports
Production/PUs Summary :
Germans : 70 / 70
Russians : 115 / 115
Italians : 52 / 55
French : 54 / 54
Yamamoto : 60 / 60
Chinese : 36 / 12
Hisaichi : 33 / 30
British : 88 / 20
Anzac : 36 / 6
Dutch : 27 / 8
Finns : 12 / 6
Romanians : 9 / 6
Thai : 10 / 8
Americans : 101 / 50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Hunan to Kwangsi
1 Infantry and 1 Tank moved from Yunnan to N.Thailand
1 Tank moved from Szechwan to N.Thailand
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Infantry moved from W.Qinghai to Gobi Altai
1 Tank moved from C.Sinkiang to Gobi Altai
1 Fighter moved from Hsining to Gobi Altai
1 Tank moved from Hsining to Gobi Altai
Purchase Units - Chinese
Chinese buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in N.Thailand
Chinese attack with 1 Infantry and 2 Tanks
Thai defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 0/3 hits, 1.17 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 3 : 2/3 hits, 1.17 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in N.Thailand
Chinese win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in Kwangsi
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 Artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kwangsi
Yamamoto win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Gobi Altai
Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 3/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Gobi Altai
Chinese loses 0 PUs for violating Gobi Altais neutrality.
Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - Chinese
1 Infantry moved from Kweichow to Hunan
1 Tank moved from Shanghai to Hupeh
1 Infantry moved from Anhwei to Hupeh
1 Tank moved from Suiyuan to Hupeh
1 Artillery moved from Shensi to Hupeh
1 Infantry moved from Ningsia to Shensi
2 Infantrys moved from Lanchow to Shensi
1 Tank moved from Ningsia to Hupeh
1 Infantry moved from E.Qinghai to Ningsia
1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang
1 Fighter moved from Gobi Altai to Shensi
1 Infantry moved from Shansi to Hupeh
1 Infantry moved from Chahar to Shansi
Place Units - Chinese
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Chinese regular : 0.33
Thai regular : -0.33
Neutral regular : -0.67
Production/PUs Summary :
Germans : 70 / 70
Russians : 115 / 115
Italians : 52 / 55
French : 54 / 54
Yamamoto : 60 / 60
Chinese : 39 / 39
Hisaichi : 33 / 30
British : 88 / 20
Anzac : 36 / 6
Dutch : 27 / 8
Finns : 12 / 6
Romanians : 9 / 6
Thai : 8 / 8
Americans : 101 / 50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 85 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
1 Tank moved from Formosa to 84 Sea Zone
2 Tanks moved from Formosa to 92 Sea Zone
2 Infantrys moved from Formosa to 92 Sea Zone
2 Artillerys moved from Changchun to 84 Sea Zone
3 Infantrys moved from Korea to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 93 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 93 Sea Zone to 107 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
1 Infantry moved from 93 Sea Zone to Panay
Hisaichi take Panay from Americans
1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
1 Artillery and 2 Infantrys moved from Kirin to Vladivostok
3 Infantrys moved from Heilungchiang to Khabarovsk
1 Tank moved from Heilungchiang to Khabarovsk
1 Tank moved from Kirin to Vladivostok
1 Infantry moved from Peking to Chahar
Hisaichi take Chahar from Chinese
1 Infantry moved from Shantung to Shanghai
1 Infantry moved from Shantung to Anhwei
1 Infantry moved from Shantung to Shansi
1 Fighter moved from Peking to Shansi
1 Fighter moved from Changchun to Anhwei
1 Infantry moved from Shantung to Shanghai
1 Artillery moved from Shantung to Shanghai
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Submarine moved from 92 Sea Zone to 111 Sea Zone
1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
1 Bomber moved from Changchun to 92 Sea Zone
1 Bomber moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys and 2 Tanks moved from 92 Sea Zone to S.French Indochina
1 Destroyer moved from 75 Sea Zone to 85 Sea Zone
1 Submarine moved from 75 Sea Zone to 84 Sea Zone
1 Submarine moved from 84 Sea Zone to 92 Sea Zone
1 Submarine moved from 84 Sea Zone to 93 Sea Zone
1 Submarine moved from 93 Sea Zone to 107 Sea Zone
1 Battleship moved from 84 Sea Zone to 93 Sea Zone
1 Battleship moved from 93 Sea Zone to 107 Sea Zone
1 Fighter moved from 84 Sea Zone to 93 Sea Zone
1 Fighter moved from 93 Sea Zone to 111 Sea Zone
1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
1 Carrier moved from 84 Sea Zone to 93 Sea Zone
1 Carrier moved from 93 Sea Zone to 107 Sea Zone
1 Fighter moved from 84 Sea Zone to 93 Sea Zone
1 Fighter moved from 93 Sea Zone to 111 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.French Indochina
Hisaichi attack with 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 2 Tanks in S.French Indochina, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Hisaichi lost in S.French Indochina
Hisaichi win, taking S.French Indochina from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for French: 1 Infantry
Battle in Davao
Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Davao
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 2 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 3 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Davao
Hisaichi win, taking Davao from Americans with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 17
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Mindanao
Hisaichi attack with 2 Artillerys and 2 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Mindanao
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Mindanao, round 3 : 3/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Hisaichi win, taking Mindanao from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in 111 Sea Zone
Hisaichi attack with 2 Fighters and 1 Submarine
Dutch defend with 1 Destroyer
Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Hisaichi win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in 110 Sea Zone
Hisaichi attack with 1 Bomber, 1 Destroyer and 1 Submarine
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Dutch lost in 110 Sea Zone
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
Hisaichi win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 21
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Shansi
Hisaichi attack with 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shanghai
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Vladivostok
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 3 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 4 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Khabarovsk
Hisaichi attack with 3 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 2 Infantrys and 1 Tank in Khabarovsk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Khabarovsk, round 4 : 1/3 hits, 0.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 5 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 3 Infantrys
Casualties for Russians: 1 Bunker
Battle in Chita
Hisaichi attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Chita, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Non Combat Move - Hisaichi
2 Infantrys moved from Liaoning to Heilungchiang
1 Fighter moved from Shansi to Shantung
1 Fighter moved from Anhwei to Shantung
2 Tanks moved from Liaoning to Chita
2 Tanks moved from Peking to Chita
1 Tank moved from Liaoning to Chita
1 Tank moved from Changchun to Liaoning
1 Infantry moved from Changchun to Kirin
2 Tanks moved from Shantung to Peking
1 Infantry moved from Liaoning to Peking
2 Fighters moved from 111 Sea Zone to 107 Sea Zone
1 Bomber moved from 110 Sea Zone to Bangkok
Place Units - Hisaichi
1 Factory placed in Peking
1 Elite and 6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -1.50
French regular : 0.67
Russians regular : -0.50
Dutch regular : -1.83
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 5 Sea Zone
1 Bomber moved from London to 5 Sea Zone
1 Fighter moved from Wales to 5 Sea Zone
2 Fighters moved from London to 5 Sea Zone
1 Artillery moved from Kenya to Equatoria
1 Infantry moved from Darfur to Equatoria
1 Tank moved from Nubia to Equatoria
1 Infantry moved from Cyprus to 55 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Artillery and 2 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery and 3 Infantrys moved from 56 Sea Zone to Crete
1 Infantry and 1 Tank moved from Palestine to Lower Egypt
1 Infantry moved from Mersa Matruh to Tobruk
British take Tobruk from Italians
1 Infantry moved from New Valley to Mersa Matruh
2 Infantrys moved from Montreal to 2 Sea Zone
1 Transport moved from 8 Sea Zone to 7 Sea Zone
1 Infantry and 1 Tank moved from Quebec to 7 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 7 Sea Zone to 8 Sea Zone
1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland
1 Destroyer, 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from Gold Coast to French Sudan
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from British Somaliland to Italian East Africa
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
1 Infantry and 1 Tank moved from Iraq to W.Iran
1 Fighter moved from Trucial Coast to W.Iran
1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
1 Fighter moved from Lower Egypt to W.Iran
1 Artillery moved from Baluchistan to 59 Sea Zone
1 Infantry moved from Bombay to 59 Sea Zone
1 Infantry moved from Bombay to 59 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
2 Artillerys moved from Madras to 60 Sea Zone
1 Infantry moved from Andaman to 60 Sea Zone
1 Infantry moved from Ceylon to 60 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
1 Fighter moved from Madras to Malaya
1 Infantry moved from Mysore to Madras
1 Infantry moved from Calcutta to Assam
1 Infantry moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Infantry moved from Punjab to Bihar
1 Infantry moved from Delhi to Bihar
1 Tank moved from Hyderabad to Assam
1 Infantry moved from Rajputana to Delhi
1 Artillery moved from Bombay to Rajputana
2 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Vancouver to 80 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Alaska
1 Infantry moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
Purchase Units - British
British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Crete
British attack with 1 Artillery and 3 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in 5 Sea Zone
British attack with 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport
Germans defend with 2 Submarines; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
Finns roll dice for 3 Submarines in 5 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport in 5 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits
Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
2 Submarines owned by the Germans, 1 Transport owned by the Finns, 1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 5 Sea Zone
British win with 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport remaining. Battle score for attacker is 35
Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
Casualties for Germans: 2 Submarines
Battle in Equatoria
British attack with 1 Artillery, 1 Infantry and 1 Tank
Italians defend with 2 Infantrys and 1 Tank
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Equatoria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Equatoria, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Equatoria
British roll dice for 1 Artillery and 1 Tank in Equatoria, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 Infantry and 1 Tank in Equatoria, round 3 : 2/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Artillery owned by the British lost in Equatoria
Italians win with 1 Tank remaining. Battle score for attacker is -7
Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Italians: 2 Infantrys
Battle in W.Iran
British attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Neutral roll AA dice in W.Iran : 0/2 hits, 0.33 expected hits
British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in W.Iran, round 2 : 2/9 hits, 2.83 expected hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in W.Iran, round 3 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Bunker and 4 Infantrys
Non Combat Move - British
1 Fighter moved from W.Iran to Palestine
1 Fighter moved from W.Iran to Iraq
1 Cruiser moved from 31 Sea Zone to 17 Sea Zone
1 Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to Dover
1 Artillery and 2 Infantrys moved from Wales to Dover
1 Infantry moved from Scotland to Manchester
1 Fighter moved from Gibraltar to E.Morocco
1 Fighter moved from Malta to Cairo
1 Fighter moved from Cyprus to Cairo
1 Artillery and 1 Infantry moved from British Borneo to West Borneo
1 Submarine moved from 115 Sea Zone to 108 Sea Zone
3 Fighters moved from 5 Sea Zone to Finnmark
1 Bomber moved from 5 Sea Zone to London
Place Units - British
1 Destroyer placed in 20 Sea Zone
6 Infantrys placed in Cairo
Turn Complete - British
British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Neutral AA : -0.33
Finns regular : -0.50
Neutral regular : -1.00
British regular : 2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Tank moved from New Georgia to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
1 Fighter moved from 122 Sea Zone to 67 Sea Zone
1 Submarine moved from 123 Sea Zone to 70 Sea Zone
1 Infantry moved from Milne Bay to West Papua
3 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 Infantry moved from Queensland to Northern Territory
1 Infantry moved from Townsville to Northern Territory
1 Fighter moved from Townsville to 67 Sea Zone
4 Infantrys moved from Canberra to New South Wales
1 Infantry and 1 Tank moved from 67 Sea Zone to Broome
1 Infantry moved from Northern Territory to Western Australia
1 Tank moved from Townsville to Western Australia
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Submarine moved from 67 Sea Zone to 111 Sea Zone
1 Fighter moved from Banjarmasin to 111 Sea Zone
2 Infantrys moved from West Borneo to Banjarmasin
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
1 Artillery moved from Java to Sumatra
1 Infantry moved from Soembawa to Lombok
1 Infantry and 1 Tank moved from Merauke to West Papua
1 Artillery and 1 Infantry moved from Hollandia to West Papua
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 111 Sea Zone
Dutch attack with 1 Fighter and 1 Submarine
Hisaichi defend with 1 Submarine
Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Hisaichi lost in 111 Sea Zone
Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Dutch
1 Fighter moved from 111 Sea Zone to Banjarmasin
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : 0.67
Hisaichi regular : -0.33
Test summary from TripleA, engine version: 2.5.22294, time: 9:29:03 p.m.
Savegame
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Lapland to Murmansk
Finns take Murmansk from Russians
1 Artillery moved from Lapland to N.Karelia
1 Infantry moved from Oulu to N.Karelia
1 Fighter moved from Helsinki to Vyborg
1 Infantry moved from Kotka to Vyborg
Purchase Units - Finns
Finns buy 1 T.Boat; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vyborg
Finns attack with 1 Fighter and 1 Infantry
Russians defend with 2 Infantrys
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 Infantry moved from Tampere to Oulu
1 Fighter moved from Vyborg to Oulu
1 Tank moved from Helsinki to Oulu
3 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 T.Boat placed in 24 Sea Zone
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 0.83
Russians regular : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
2 Infantrys and 1 Tank moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 4 Infantrys
Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits
Russians roll dice for 4 Infantrys in E.Romania, round 2 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 0/7 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys in E.Romania, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Romanians lost in E.Romania
Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 4 : 2/6 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in E.Romania, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 4 Infantrys
Non Combat Move - Romanians
1 Fighter moved from E.Romania to Bucharest
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : -3.00
Russians regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Fighter moved from Bangkok to 111 Sea Zone
1 Submarine moved from 105 Sea Zone to 111 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Thai take Java from Dutch
1 Infantry moved from S.Thailand to Bangkok
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 111 Sea Zone
Thai attack with 1 Fighter and 1 Submarine
Dutch defend with 1 Submarine
Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Thai lost in 111 Sea Zone
retreated to 111 Sea Zone
Dutch win with 1 Submarine remaining. Battle score for attacker is -7
Casualties for Thai: 1 Submarine
Non Combat Move - Thai
1 Fighter moved from 111 Sea Zone to Mindanao
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Thai regular : -0.67
Dutch regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Bomber moved from South Central USA to 25 Sea Zone
1 Fighter moved from Washington to 13 Sea Zone
1 Bomber moved from North Central USA to 13 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
2 Fighters moved from 118 Sea Zone to 91 Sea Zone
1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Artillery, 1 Fighter and 1 Infantry moved from Manila to Mindoro
1 Tank moved from South Atlantic USA to E.Mexico
1 Infantry moved from South Central USA to E.Mexico
1 Tank moved from Northwest USA to E.Mexico
1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
1 Tank moved from San Francisco to E.Mexico
1 Tank moved from San Francisco to W.Mexico
1 Tank moved from South Central USA to W.Mexico
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
3 Infantrys moved from Colombia to Central America
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
1 Artillery and 1 Infantry moved from 83 Sea Zone to W.Mexico
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Submarine; Remaining resources: 3 PUs;
Combat - Americans
Battle in Central America
Americans attack with 1 Artillery and 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Central America
Americans roll dice for 1 Artillery and 3 Infantrys in Central America, round 3 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 1 Infantry and 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Mindoro
Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindoro, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Mindoro
Americans win, taking Mindoro from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in 91 Sea Zone
Americans attack with 1 Bomber, 3 Destroyers, 5 Fighters, 2 Submarines and 1 Transport
Yamamoto defend with 5 Submarines
Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
2 Submarines owned by the Yamamoto lost in 91 Sea Zone
Americans roll dice for 1 Bomber, 3 Destroyers, 5 Fighters and 1 Transport in 91 Sea Zone, round 2 : 3/9 hits, 3.33 expected hits
3 Submarines owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Bomber, 3 Destroyers, 5 Fighters, 2 Submarines and 1 Transport remaining. Battle score for attacker is 35
Casualties for Yamamoto: 5 Submarines
Battle in 13 Sea Zone
Americans attack with 1 Bomber and 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 1 Bomber and 1 Fighter in 13 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 25 Sea Zone
Americans attack with 1 Bomber
Germans defend with 1 Submarine
Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in W.Mexico
Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Infantry and 1 Tank
Non Combat Move - Americans
1 Bomber moved from 25 Sea Zone to Pearl Harbor
1 Artillery moved from Oahu to Pearl Harbor
1 Infantry moved from Kauai to Oahu
2 Transports moved from 99 Sea Zone to 91 Sea Zone
1 Destroyer moved from 74 Sea Zone to 81 Sea Zone
1 Submarine moved from 71 Sea Zone to 79 Sea Zone
1 Artillery and 1 Infantry moved from Northwest USA to Southwest USA
1 Infantry moved from San Francisco to W.Mexico
3 Infantrys moved from Washington to Northeast USA
1 Infantry moved from Northeast USA to South Atlantic USA
1 Infantry moved from North Central USA to South Central USA
1 Bomber moved from 13 Sea Zone to Suriname
1 Fighter moved from 13 Sea Zone to Southwest USA
2 Carriers moved from 118 Sea Zone to 91 Sea Zone
1 Fighter moved from Mindoro to Banjarmasin
1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor
Place Units - Americans
1 B.Transport placed in 13 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Adv.Fighter and 1 Carrier placed in 91 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Fighter
EDIT: Removing units owned by Americans from Pearl Harbor: 1 Fighter
EDIT: Turning off Edit Mode
1 Destroyer placed in 91 Sea Zone
1 Submarine placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 100 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.00
Americans regular : 2.50
Neutral regular : -0.83
If the Axis and UK do not object, I’d like to edit NCM UK west Canadian ships like US did last game, beginning round 2
@colt45554 Fine with the UK
@colt45554 Ok with Yamamoto
Italy defers to its senior partners
ok by me
@degrasse good with me also
@Gargantua You’re up! Unless you’re surrendering already ;)
@redrum Apologies for delay, been a tough few days. Returned to work a few weeks after the SON OF GARGANTUA was born…
hoping to post today or tomorrow!