TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
1 Infantry moved from Tangier to 41 Sea Zone
1 Infantry moved from 41 Sea Zone to E.Morocco
2 Infantrys moved from W.Morocco to E.Morocco
1 S.Bomber moved from Tangier to E.Morocco
2 Adv.Fighters and 1 Fighter moved from 41 Sea Zone to E.Morocco
2 Cruisers moved from 93 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 93 Sea Zone
2 Infantrys moved from 93 Sea Zone to Kyushu
11 Adv.Fighters moved from 93 Sea Zone to Kyushu
1 Infantry moved from Ulithi to Yap
Americans take Yap from Yamamoto
1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
1 Artillery moved from Truk to 102 Sea Zone
1 Infantry moved from Woleai to 102 Sea Zone
1 Artillery moved from Ulithi to 102 Sea Zone
2 Artillerys, 1 Infantry and 2 Transports moved from 102 Sea Zone to 101 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone
3 Artillerys and 2 Infantrys moved from 101 Sea Zone to Saipan
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Destroyer, 5 Infantrys, 1 Marine, 2 S.Submarines, 4 T.Boats and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in E.Morocco
Americans attack with 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 S.Bomber
Italians defend with 1 Artillery, 1 Factory and 1 Infantry
Americans roll dice for 1 Battleship in E.Morocco, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 S.Bomber in E.Morocco, round 2 : 3/7 hits, 2.83 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in E.Morocco, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in E.Morocco
Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Kyushu
Americans attack with 11 Adv.Fighters and 2 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 2 Cruisers in Kyushu, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Kyushu
Americans roll dice for 11 Adv.Fighters and 2 Infantrys in Kyushu, round 2 : 8/13 hits, 5.83 expected hits
Yamamoto roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kyushu
Americans win, taking Kyushu from Yamamoto with 11 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Battle in Saipan
Americans attack with 3 Artillerys and 2 Infantrys
Yamamoto defend with 1 AAGun and 2 Infantrys
Americans roll dice for 3 Artillerys and 2 Infantrys in Saipan, round 2 : 1/5 hits, 1.67 expected hits
Yamamoto roll dice for 2 Infantrys in Saipan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Saipan
Americans roll dice for 3 Artillerys and 1 Infantry in Saipan, round 3 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Saipan, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Artillerys and 1 Infantry in Saipan, round 4 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Saipan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Americans
1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
1 Submarine moved from 102 Sea Zone to 93 Sea Zone
2 Submarines moved from 96 Sea Zone to 102 Sea Zone
2 Fighters moved from Pearl Harbor to Wake
2 Destroyers moved from 102 Sea Zone to 101 Sea Zone
1 Destroyer moved from 107 Sea Zone to 93 Sea Zone
1 Battleship moved from 107 Sea Zone to 93 Sea Zone
2 Infantrys moved from W.Morocco to Tangier
4 Infantrys moved from Cape Verde to 33 Sea Zone
1 B.Transport and 4 Infantrys moved from 33 Sea Zone to 31 Sea Zone
4 Infantrys moved from 31 Sea Zone to Tangier
1 B.Transport, 1 Cruiser and 2 Submarines moved from 31 Sea Zone to 41 Sea Zone
1 Destroyer moved from 30 Sea Zone to 41 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 34 Sea Zone
1 Infantry moved from 34 Sea Zone to Mauritania
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
2 Infantrys moved from Bahia to 32 Sea Zone
1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 33 Sea Zone
4 Infantrys moved from 33 Sea Zone to Cape Verde
3 Fighters moved from 107 Sea Zone to 93 Sea Zone
1 Adv.Fighter moved from Kyushu to 107 Sea Zone
2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone
1 S.Bomber moved from E.Morocco to Tangier
2 Adv.Fighters moved from Davao to 93 Sea Zone
10 Adv.Fighters moved from Kyushu to 93 Sea Zone
2 Adv.Fighters moved from 93 Sea Zone to 107 Sea Zone
1 Fighter moved from 93 Sea Zone to Panay
Place Units - Americans
2 T.Boats placed in 93 Sea Zone
2 T.Boats placed in 93 Sea Zone
1 Battleship placed in 107 Sea Zone
3 Infantrys placed in Davao
1 Destroyer placed in 31 Sea Zone
1 S.Submarine placed in 34 Sea Zone
1 Marine placed in Rio de Oro
1 S.Submarine placed in 35 Sea Zone
1 Infantry placed in Salvador
3 Adv.Fighters placed in Pearl Harbor
1 Transport placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
1 Artillery placed in South Central USA
Turn Complete - Americans
Americans collect 134 PUs; end with 134 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Americans regular : 0.33
Italians regular : 0.33
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
1 Infantry moved from Tangier to 41 Sea Zone
1 Infantry moved from 41 Sea Zone to E.Morocco
2 Infantrys moved from W.Morocco to E.Morocco
1 S.Bomber moved from Tangier to E.Morocco
2 Adv.Fighters and 1 Fighter moved from 41 Sea Zone to E.Morocco
2 Cruisers moved from 93 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 93 Sea Zone
2 Infantrys moved from 93 Sea Zone to Kyushu
11 Adv.Fighters moved from 93 Sea Zone to Kyushu
1 Infantry moved from Ulithi to Yap
Americans take Yap from Yamamoto
1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
1 Artillery moved from Truk to 102 Sea Zone
1 Infantry moved from Woleai to 102 Sea Zone
1 Artillery moved from Ulithi to 102 Sea Zone
2 Artillerys, 1 Infantry and 2 Transports moved from 102 Sea Zone to 101 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone
3 Artillerys and 2 Infantrys moved from 101 Sea Zone to Saipan
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Destroyer, 5 Infantrys, 1 Marine, 2 S.Submarines, 4 T.Boats and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in E.Morocco
Americans attack with 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 S.Bomber
Italians defend with 1 Artillery, 1 Factory and 1 Infantry
Americans roll dice for 1 Battleship in E.Morocco, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 S.Bomber in E.Morocco, round 2 : 3/7 hits, 2.83 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in E.Morocco, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in E.Morocco
Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Kyushu
Americans attack with 11 Adv.Fighters and 2 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 2 Cruisers in Kyushu, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Kyushu
Americans roll dice for 11 Adv.Fighters and 2 Infantrys in Kyushu, round 2 : 8/13 hits, 5.83 expected hits
Yamamoto roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kyushu
Americans win, taking Kyushu from Yamamoto with 11 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Battle in Saipan
Americans attack with 3 Artillerys and 2 Infantrys
Yamamoto defend with 1 AAGun and 2 Infantrys
Americans roll dice for 3 Artillerys and 2 Infantrys in Saipan, round 2 : 1/5 hits, 1.67 expected hits
Yamamoto roll dice for 2 Infantrys in Saipan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Saipan
Americans roll dice for 3 Artillerys and 1 Infantry in Saipan, round 3 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Saipan, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Artillerys and 1 Infantry in Saipan, round 4 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Saipan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Americans
1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
1 Submarine moved from 102 Sea Zone to 93 Sea Zone
2 Submarines moved from 96 Sea Zone to 102 Sea Zone
2 Fighters moved from Pearl Harbor to Wake
2 Destroyers moved from 102 Sea Zone to 101 Sea Zone
1 Destroyer moved from 107 Sea Zone to 93 Sea Zone
1 Battleship moved from 107 Sea Zone to 93 Sea Zone
2 Infantrys moved from W.Morocco to Tangier
4 Infantrys moved from Cape Verde to 33 Sea Zone
1 B.Transport and 4 Infantrys moved from 33 Sea Zone to 31 Sea Zone
4 Infantrys moved from 31 Sea Zone to Tangier
1 B.Transport, 1 Cruiser and 2 Submarines moved from 31 Sea Zone to 41 Sea Zone
1 Destroyer moved from 30 Sea Zone to 41 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 34 Sea Zone
1 Infantry moved from 34 Sea Zone to Mauritania
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
2 Infantrys moved from Bahia to 32 Sea Zone
1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 33 Sea Zone
4 Infantrys moved from 33 Sea Zone to Cape Verde
3 Fighters moved from 107 Sea Zone to 93 Sea Zone
1 Adv.Fighter moved from Kyushu to 107 Sea Zone
2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone
1 S.Bomber moved from E.Morocco to Tangier
2 Adv.Fighters moved from Davao to 93 Sea Zone
10 Adv.Fighters moved from Kyushu to 93 Sea Zone
2 Adv.Fighters moved from 93 Sea Zone to 107 Sea Zone
1 Fighter moved from 93 Sea Zone to Panay
Place Units - Americans
2 T.Boats placed in 93 Sea Zone
2 T.Boats placed in 93 Sea Zone
1 Battleship placed in 107 Sea Zone
3 Infantrys placed in Davao
1 Destroyer placed in 31 Sea Zone
1 S.Submarine placed in 34 Sea Zone
1 Marine placed in Rio de Oro
1 S.Submarine placed in 35 Sea Zone
1 Infantry placed in Salvador
3 Adv.Fighters placed in Pearl Harbor
1 Transport placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
1 Artillery placed in South Central USA
Turn Complete - Americans
Americans collect 134 PUs; end with 134 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Mindanao: 1 Infantry
EDIT: Removing units owned by Americans from Davao: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Americans regular : 0.33
Italians regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Germans
1 ArmoredCar moved from Vinnytsia to Crimea
Germans take Crimea from Russians
1 ArmoredCar, 8 Mech.Infs, 9 Mot.Infs and 27 Tanks moved from Vinnytsia to Rostov
2 Fighters and 3 Stukas moved from Hamburg to 24 Sea Zone
1 Bomber and 1 Stuka moved from Danzig to 24 Sea Zone
1 Stuka moved from Hamburg to Belgium
3 Infantrys moved from Netherlands to Belgium
1 Infantry moved from Netherlands to Belgium
1 Destroyer and 2 Transports moved from 42 Sea Zone to 46 Sea Zone
1 Infantry moved from Warsaw to Brest
1 ArmoredCar moved from Warsaw to Brest
1 Artillery moved from Warsaw to Brest
1 Infantry moved from Warsaw to Brest
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 3 Mech.Infs, 2 Stukas and 9 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Brest
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Russians defend with 1 ArmoredCar and 2 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Brest, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Brest, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Brest, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Brest, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Brest
Germans win, taking Brest from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 ArmoredCar and 2 Infantrys
Battle in Belgium
Germans attack with 4 Infantrys and 1 Stuka
British defend with 2 Artillerys
Germans roll dice for 4 Infantrys and 1 Stuka in Belgium, round 2 : 3/5 hits, 1.33 expected hits
British roll dice for 2 Artillerys in Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 2 Artillerys owned by the British lost in Belgium
Germans win, taking Belgium from British with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for British: 2 Artillerys
Battle in Rostov
Germans attack with 1 ArmoredCar, 8 Mech.Infs, 9 Mot.Infs and 27 Tanks
Russians defend with 1 AAGun and 1 Infantry
Germans roll dice for 1 ArmoredCar, 8 Mech.Infs, 9 Mot.Infs and 27 Tanks in Rostov, round 2 : 16/45 hits, 18.00 expected hits
Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 Mot.Inf owned by the Germans and 1 Infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 ArmoredCar, 8 Mech.Infs, 8 Mot.Infs and 27 Tanks remaining. Battle score for attacker is -3
Casualties for Germans: 1 Mot.Inf
Casualties for Russians: 1 Infantry
Battle in 24 Sea Zone
Germans attack with 1 Bomber, 2 Fighters and 4 Stukas
British defend with 2 Adv.Fighters, 1 Battleship and 1 Carrier; Russians defend with 1 T.Boat
Germans roll dice for 1 Bomber, 2 Fighters and 4 Stukas in 24 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 T.Boat in 24 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
1 Carrier owned by the British, 2 Fighters owned by the Germans, 1 T.Boat owned by the Russians and 2 Stukas owned by the Germans lost in 24 Sea Zone
Germans roll dice for 1 Bomber and 2 Stukas in 24 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 2 Adv.Fighters and 1 Battleship in 24 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
2 Stukas owned by the Germans and 2 Adv.Fighters owned by the British lost in 24 Sea Zone
Germans roll dice for 1 Bomber in 24 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Battleship in 24 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 Bomber owned by the Germans lost in 24 Sea Zone
British win with 1 Battleship remaining. Battle score for attacker is -22
Casualties for Germans: 1 Bomber, 2 Fighters and 4 Stukas
Casualties for British: 2 Adv.Fighters and 1 Carrier
Casualties for Russians: 1 T.Boat
Non Combat Move - Germans
1 Infantry moved from Denmark to Hamburg
1 Infantry moved from Danzig to East Prussia
1 Artillery and 1 Elite moved from Danzig to Krakow
1 Stuka moved from Vinnytsia to Warsaw
2 Infantrys moved from Warsaw to Krakow
1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Tank moved from Krakow to Vinnytsia
4 Tanks moved from Hungary to Vinnytsia
1 ArmoredCar and 4 Mech.Infs moved from Bohemia to Vinnytsia
1 Elite and 12 Infantrys moved from Pomerania to Danzig
1 Infantry moved from Bavaria to Rhine
1 Stuka moved from Belgium to Rhine
1 Tank moved from Aquitaine to Paris
1 Artillery and 4 Infantrys moved from Aquitaine to Orleanais
1 Infantry moved from Aquitaine to Orleanais
Place Units - Germans
2 Artillerys and 2 Infantrys placed in Warsaw
2 Artillerys and 1 Infantry placed in Danzig
4 Tanks placed in Hungary
5 Tanks placed in Bohemia
3 Mech.Infs placed in Bavaria
2 ArmoredCars, 2 Infantrys and 2 Stukas placed in Hamburg
3 Infantrys placed in Netherlands
1 Infantry placed in Rhine
Turn Complete - Germans
Germans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : 0.83
British regular : 2.00
@karl7 very nice move . I didn’t see that can opening opportunity at all.
My first reaction was to dump all over your front line stack and win with a plus 100 TUV.
But I have so many capitals , that I risk losing one of them , then my income.
Need to ponder this one more than usual, therefore.
Well done, again, on a good move.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Russians
1 Infantry moved from Latvia to East Prussia
1 Adv.Fighter moved from Leningrad to East Prussia
1 ArmoredCar moved from Leningrad to East Prussia
1 Adv.Fighter moved from Moscow to Donetsk
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery moved from Georgia to 54 Sea Zone
1 Infantry moved from Kiev to Donetsk
1 ArmoredCar moved from Arkhangelsk to N.Karelia
1 Infantry moved from S.Karelia to N.Karelia
1 Adv.Fighter moved from Leningrad to N.Karelia
1 Infantry moved from S.Karelia to N.Karelia
1 ArmoredCar moved from S.Karelia to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Adv.Fighter moved from Leningrad to Vyborg
1 Adv.Fighter moved from Leningrad to Vyborg
1 Tank moved from Lithuania to Brest
1 Tank moved from Lithuania to Brest
1 Infantry moved from Minsk to Brest
1 Infantry moved from Minsk to Brest
1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
1 Infantry moved from Kiev to Donetsk
1 Artillery moved from Kiev to Donetsk
1 Infantry moved from Kiev to Donetsk
2 Adv.Fighters moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
2 Adv.Fighters moved from Leningrad to Brest
10 ArmoredCars, 22 Artillerys, 15 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 12 Tanks moved from Kiev to Kursk
1 Artillery moved from Yaroslavl to Kursk
1 Infantry moved from Smolensk to Kursk
1 Infantry moved from Tula to Penza
1 ArmoredCar moved from Stalingrad to Saratov
1 ArmoredCar moved from Stalingrad to Penza
1 Infantry moved from Yaroslavl to Tula
1 Tank moved from S.Karelia to Moscow
1 ArmoredCar moved from Stalingrad to Saratov
1 ArmoredCar moved from Kursk to Tula
1 Tank moved from Leningrad to Yaroslavl
1 Tank moved from Leningrad to Yaroslavl
2 HeavyTanks and 1 Tank moved from Arkhangelsk to Gorky
1 Infantry moved from Estonia to Latvia
1 Infantry moved from Leningrad to Latvia
1 Artillery moved from Leningrad to Novgorod
1 Artillery moved from Leningrad to Novgorod
1 Tank moved from Minsk to Yaroslavl
1 Tank moved from Minsk to Kursk
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Chita: 1 ArmoredCar
EDIT: Adding units owned by Russians to Khabarovsk: 1 ArmoredCar
EDIT: Changing ownership of Heilungchiang from Hisaichi to Hisaichi
EDIT: Changing ownership of Khabarovsk from Hisaichi to Russians
EDIT: Adding units owned by Russians to Heilungchiang: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
EDIT: Removing units owned by Russians from Chita: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
EDIT: Adding units owned by Russians to Hulunbuir: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
EDIT: Removing units owned by Russians from Heilungchiang: 1 Adv.Fighter and 1 Fighter
EDIT: Adding units owned by Russians to Heilungchiang: 2 Artillerys, 2 Infantrys, 1 Mot.Inf and 1 Tank
EDIT: Removing units owned by Russians from Chita: 2 Artillerys, 2 Infantrys, 1 Mot.Inf and 1 Tank
EDIT: Removing units owned by Russians from Heilungchiang: 1 Mot.Inf and 1 Tank
EDIT: Adding units owned by Russians to Chita: 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank
EDIT: Removing units owned by Russians from Heilungchiang: 1 Artillery and 1 Infantry
EDIT: Removing units owned by Russians from Heilungchiang: 1 Infantry
EDIT: Adding units owned by Russians to Chita: 1 Infantry
EDIT: Removing units owned by Russians from Hulunbuir: 1 Adv.Fighter
EDIT: Adding units owned by Russians to Heilungchiang: 1 Adv.Fighter
EDIT: Turning off Edit Mode
Russians buy 2 ArmoredCars, 2 Artillerys, 5 Bunkers and 34 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Russians creates battle in territory Hulunbuir
Russians creates battle in territory Heilungchiang
Battle in Crimea
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Crimea
Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 ArmoredCar
Battle in Donetsk
Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Romanians defend with 3 Artillerys
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits
Romanians roll dice for 3 Artillerys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 3 : 1/5 hits, 1.50 expected hits
Romanians roll dice for 2 Artillerys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 4 : 2/5 hits, 1.50 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Romanians: 3 Artillerys
Casualties for Russians: 1 Infantry
Battle in Brest
Russians attack with 2 Adv.Fighters, 2 Infantrys and 2 Tanks
Germans defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Russians roll dice for 2 Adv.Fighters, 2 Infantrys and 2 Tanks in Brest, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Brest, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 2 Adv.Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry
Battle in East Prussia
Russians attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in East Prussia, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 ArmoredCar
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 4 Adv.Fighters, 1 ArmoredCar and 2 Infantrys
Finns defend with 1 Elite and 1 Infantry
Russians roll dice for 4 Adv.Fighters, 1 ArmoredCar and 2 Infantrys in Vyborg, round 2 : 4/7 hits, 2.67 expected hits
Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Elite owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 4 Adv.Fighters, 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Finns: 1 Elite and 1 Infantry
Battle in N.Karelia
Russians attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys
Finns defend with 2 ArmoredCars
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in N.Karelia, round 2 : 2/4 hits, 1.17 expected hits
Finns roll dice for 2 ArmoredCars in N.Karelia, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Finns: 2 ArmoredCars
Battle in Heilungchiang
Russians attack with 1 Adv.Fighter, 2 Artillerys and 1 Infantry
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Heilungchiang, round 2 : 2/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Hulunbuir
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hulunbuir, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Hulunbuir to Chita
1 Adv.Fighter moved from Heilungchiang to Chita
1 Adv.Fighter moved from East Prussia to Leningrad
1 Adv.Fighter moved from Brest to Kiev
1 Adv.Fighter moved from Brest to Kiev
1 Adv.Fighter moved from Donetsk to Kursk
1 Adv.Fighter moved from N.Karelia to Leningrad
4 Adv.Fighters moved from Vyborg to Yaroslavl
1 AAGun moved from Kiev to Kursk
1 AAGun moved from Kursk to Yaroslavl
1 AAGun moved from Smolensk to Yaroslavl
1 ArmoredCar moved from Kursk to Minsk
Place Units - Russians
1 Bunker placed in Saratov
1 Bunker placed in Penza
1 Bunker placed in Tula
1 Bunker placed in Kiev
1 Bunker and 3 Infantrys placed in Chita
3 Infantrys placed in Georgia
5 Infantrys placed in Sverdlovsk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Kiev
2 ArmoredCars placed in Arkhangelsk
1 Artillery and 3 Infantrys placed in Leningrad
1 Artillery and 9 Infantrys placed in Moscow
1 Infantry placed in Tashkent
Turning on Edit Mode
EDIT: Adding units owned by Russians to Surgut: 1 ArmoredCar
EDIT: Removing units owned by Russians from Sibirsky: 1 ArmoredCar
EDIT: Adding units owned by Russians to Sverdlovsk: 1 Mech.Inf and 1 Mot.Inf
EDIT: Removing units owned by Russians from Sibirsky: 1 Infantry, 1 Mech.Inf and 1 Mot.Inf
EDIT: Adding units owned by Russians to Evenkia: 1 Infantry
EDIT: Turning off Edit Mode
1 Infantry placed in Tashkent
1 Infantry placed in Arkhangelsk
Turning on Edit Mode
EDIT: Removing units owned by Russians from S.Karelia: 1 AAGun
EDIT: Adding units owned by Russians to Arkhangelsk: 1 AAGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Finns regular : -1.00
Romanians regular : -1.00
Germans regular : 1.67
Russians regular : 5.17
Hisaichi regular : 0.00
Territory Summary for Russians :
East Prussia : 1 flag, 1 Infantry
Penza : 1 ArmoredCar, 1 Bunker and 1 Infantry
Evenkia : 1 Infantry
Arkhangelsk : 1 AAGun, 2 ArmoredCars, 1 Factory and 1 Infantry
Koryakia : 1 Infantry
Donetsk : 1 Artillery and 2 Infantrys
Chita : 1 AAGun, 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 4 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 1 Tank
Kiev : 2 Adv.Fighters, 1 Bunker, 1 Factory and 28 Infantrys
Surgut : 1 ArmoredCar
Gorky : 2 HeavyTanks and 1 Tank
Stalingrad : 1 Factory and 5 Infantrys
Moscow : 2 ArmoredCars, 1 Artillery, 1 Factory, 9 Infantrys, 1 Mech.Inf and 1 Tank
Kursk : 1 AAGun, 1 Adv.Fighter, 9 ArmoredCars, 24 Artillerys, 1 Bunker, 16 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 13 Tanks
Saratov : 2 ArmoredCars and 1 Bunker
Crimea : 1 Artillery
Kamchatka : 1 Bunker
Latvia : 2 Infantrys
Leningrad : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 8 Bunkers, 1 Factory and 3 Infantrys
Tashkent : 1 Factory and 2 Infantrys
Sverdlovsk : 1 AAGun, 1 Factory, 5 Infantrys, 1 Mech.Inf and 1 Mot.Inf
Smolensk : 1 Bunker
Tula : 1 ArmoredCar, 1 Bunker and 1 Infantry
N.Sakhalin : 1 Bunker
Sibirsky : 1 Factory
Georgia : 1 Factory and 3 Infantrys
Yaroslavl : 2 AAGuns, 4 Adv.Fighters and 3 Tanks
Khabarovsk : 1 ArmoredCar
N.Karelia : 1 ArmoredCar and 2 Infantrys
Novgorod : 2 Artillerys and 1 Bunker
Kolyma : 1 Infantry
Minsk : 1 ArmoredCar
Hulunbuir : 1 flag, 1 Artillery
Heilungchiang : 1 flag, 2 Artillerys and 1 Infantry
Vyborg : 1 flag, 1 ArmoredCar and 2 Infantrys
Brest : 1 flag, 1 Infantry and 2 Tanks
Azerbaijan : 1 flag
54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 110 / 116
Russians : 112 / 112
Italians : 58 / 65
French : 34 / 27
Yamamoto : 51 / 66
Chinese : 27 / 32
Hisaichi : 35 / 43
British : 107 / 112
Anzac : 40 / 41
Dutch : 46 / 46
Finns : 15 / 18
Romanians : 17 / 19
Thai : 6 / 6
Americans : 134 / 134
Excuse the 100 edits ; I played with a headache .
I am sure it is all right, but feel free to run through them all.
Enjoy your day ,all.
@witt said in W@W team game 13:
@karl7 very nice move . I didn’t see that can opening opportunity at all.
My first reaction was to dump all over your front line stack and win with a plus 100 TUV.
But I have so many capitals , that I risk losing one of them , then my income.
Need to ponder this one more than usual, therefore.
Well done, again, on a good move.
Thanks! A desperate last throw! Battle of the Bulge but in the East!
@karl7 and where Hitler should habr thrown his last reserves too. Pushing back those evil Commies , who would soon (January 45) be raping and pillaging Germany proper, was the proper strategic move in Dec 44. But caring for , saving his people, was not ever on his mind.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 Mech.Inf and 6 Tanks moved from N.Algeria to E.Morocco
1 Artillery and 2 Infantrys moved from Kufra to Mersa Matruh
2 Fighters moved from Kufra to Mersa Matruh
1 Fighter moved from Greece to Mersa Matruh
1 Infantry moved from Kufra to Mersa Matruh
1 JetFighter moved from N.Algeria to E.Morocco
Purchase Units - Italians
Italians buy 2 Artillerys, 2 Bunkers, 1 Fighter, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys
British defend with 2 Artillerys and 2 Infantrys
Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 2.00 expected hits
British roll dice for 2 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Mersa Matruh, round 3 : 2/5 hits, 1.67 expected hits
British roll dice for 2 Artillerys and 1 Infantry in Mersa Matruh, round 3 : 2/3 hits, 1.00 expected hits
1 Artillery owned by the British, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
retreated to Mersa Matruh
British win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Italians: 1 Artillery and 3 Infantrys
Casualties for British: 1 Artillery and 2 Infantrys
Battle in E.Morocco
Italians attack with 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks
French defend with 1 Factory; Americans defend with 2 Infantrys
Italians roll dice for 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks in E.Morocco, round 2 : 8/33 hits, 11.00 expected hits
French roll dice for 2 Infantrys in E.Morocco, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Italians lost in E.Morocco
Italians win, taking E.Morocco from French with 2 ArmoredCars, 7 Artillerys, 14 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 2 Infantrys
Casualties for Americans: 2 Infantrys
Non Combat Move - Italians
1 AAGun moved from N.Algeria to E.Morocco
1 JetFighter moved from E.Morocco to Tunis
4 Tanks moved from Tunis to S.Algeria
5 Mech.Infs moved from Kufra to Hun
3 Tanks moved from Kufra to Hun
1 Artillery and 1 Infantry moved from Kufra to El Agheila
1 Artillery and 1 Infantry moved from Kufra to El Agheila
3 Infantrys moved from Kufra to Hun
3 Fighters moved from Mersa Matruh to El Agheila
2 Infantrys moved from E.Romania to Vinnytsia
4 Infantrys moved from Provence to Lombardy
1 AAGun moved from Provence to Lombardy
1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters and 10 Transports moved from 42 Sea Zone to 46 Sea Zone
Place Units - Italians
2 Submarines placed in 46 Sea Zone
1 Artillery, 1 Bunker and 2 Infantrys placed in Hun
1 Artillery, 1 Bunker and 3 Infantrys placed in Tunis
2 Infantrys placed in Provence
1 Fighter and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : 1.33
Italians regular : -3.67
British regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
17 Tanks moved from Lower Egypt to Kufra
French take Kufra from Italians
1 Artillery and 1 Elite moved from New Valley to Kufra
1 Elite moved from Darfur to Kufra
4 Adv.Fighters and 1 Fighter moved from Lower Egypt to Azerbaijan
1 Adv.Fighter moved from Syria to Azerbaijan
1 Tank moved from Syria to W.Iran
2 Infantrys moved from Nubia to New Valley
2 Tanks moved from Italian East Africa to New Valley
1 Infantry moved from Italian East Africa to 58 Sea Zone
1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
Purchase Units - French
French buy 1 Factory and 5 Infantrys; Remaining resources: 2 PUs;
Combat - French
Non Combat Move - French
1 AAGun moved from Lower Egypt to New Valley
1 Transport moved from 56 Sea Zone to 57 Sea Zone
Place Units - French
1 Factory placed in French Equatorial Africa
3 Infantrys placed in Italian East Africa
2 Infantrys placed in Syria
Turn Complete - French
French collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 110 / 116
Russians : 112 / 112
Italians : 60 / 62
French : 32 / 34
Yamamoto : 51 / 66
Chinese : 27 / 32
Hisaichi : 35 / 43
British : 107 / 112
Anzac : 40 / 41
Dutch : 46 / 46
Finns : 15 / 18
Romanians : 17 / 19
Thai : 6 / 6
Americans : 134 / 134
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Yamamoto
1 Artillery and 2 Infantrys moved from Hunan to Kweichow
1 Artillery and 2 Elites moved from Hunan to N.French Indochina
1 Bomber moved from Hunan to Kweichow
1 Bomber moved from Hunan to N.French Indochina
1 Adv.Fighter moved from Hong Kong to N.French Indochina
2 Infantrys moved from Hunan to N.French Indochina
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Kyushu
1 Infantry moved from Chubu to Kyushu
1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Kyushu
1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Manila
1 Elite moved from Tokyo to 84 Sea Zone
1 Elite and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Elite moved from 92 Sea Zone to Manila
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Khabarovsk
1 Adv.Fighter moved from 84 Sea Zone to Khabarovsk
1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
1 Adv.Fighter moved from 84 Sea Zone to Ayan
1 Adv.Fighter moved from 84 Sea Zone to N.French Indochina
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 Bunkers, 1 Elite, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kyushu
Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Americans defend with 2 Infantrys
Yamamoto roll dice for 2 Battleships in Kyushu, round 2 : 2/2 hits, 1.33 expected hits
2 Infantrys owned by the Americans lost in Kyushu
Yamamoto win, taking Kyushu from Americans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Battle in Manila
Yamamoto attack with 1 Adv.Fighter, 1 Elite and 1 Fighter
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Manila, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Ayan
Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Ayan
Yamamoto win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Khabarovsk
Yamamoto attack with 1 Adv.Fighter and 1 Infantry
Russians defend with 1 ArmoredCar
Yamamoto roll dice for 1 Adv.Fighter and 1 Infantry in Khabarovsk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Khabarovsk
Yamamoto win, taking Khabarovsk from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Battle in N.French Indochina
Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys
British defend with 1 Elite and 4 Infantrys
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys in N.French Indochina, round 2 : 4/8 hits, 3.17 expected hits
French roll dice for 1 Elite and 4 Infantrys in N.French Indochina, round 2 : 0/5 hits, 1.67 expected hits
4 Infantrys owned by the British lost in N.French Indochina
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys in N.French Indochina, round 3 : 5/8 hits, 3.17 expected hits
French roll dice for 1 Elite in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the British and 1 Infantry owned by the Yamamoto lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry remaining. Battle score for attacker is 9
Casualties for British: 1 Elite and 4 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in Kweichow
Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys
British defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Infantrys
Casualties for British: 2 Infantrys
Non Combat Move - Yamamoto
1 Bomber moved from Kweichow to Hong Kong
1 Adv.Fighter moved from N.French Indochina to Hong Kong
1 Bomber moved from N.French Indochina to Hong Kong
1 Adv.Fighter moved from N.French Indochina to 84 Sea Zone
1 Artillery, 5 Infantrys and 2 Tanks moved from Kiangsi to Hunan
2 Tanks moved from Hong Kong to Hunan
1 Adv.Fighter and 1 Fighter moved from Manila to 84 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Kyushu to 84 Sea Zone
1 Adv.Fighter moved from Khabarovsk to 84 Sea Zone
1 Adv.Fighter moved from Ayan to 84 Sea Zone
Place Units - Yamamoto
1 Artillery and 1 Tank placed in Malaya
1 Artillery and 1 Tank placed in Hong Kong
1 Bunker, 1 Elite, 5 Infantrys and 2 Tanks placed in Tokyo
3 Infantrys placed in Chubu
4 Infantrys placed in Hong Kong
1 Bunker placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Yamamoto regular : 4.83
Americans regular : -0.33
French regular : -1.00
Russians regular : -0.50
Territory Summary for Yamamoto :
Ayan : 1 flag, 1 Artillery and 1 Infantry
Khabarovsk : 1 flag, 1 Infantry
N.French Indochina : 1 flag, 1 Artillery, 2 Elites and 1 Infantry
Tokyo : 1 AAGun, 7 Bunkers, 1 Elite, 1 Factory, 21 Infantrys and 2 Tanks
Kwangsi : 1 flag
Hainan : 1 flag
Kyushu : 3 Infantrys
Chubu : 1 AAGun, 3 Bunkers, 1 Factory and 14 Infantrys
Fukien : 1 flag
Kweichow : 1 flag, 1 Artillery
Kwangtung : 1 flag
Kiangsi : 1 flag
Hunan : 1 flag, 7 Artillerys, 34 Infantrys and 17 Tanks
Hong Kong : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bombers, 3 Bunkers, 1 Factory, 18 Infantrys and 1 Tank
Malaya : 1 flag, 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 22 Infantrys and 1 Tank
Manila : 1 flag, 1 Elite
Guam : 1 flag
75 Sea Zone : 1 T.Boat and 1 Transport
84 Sea Zone : 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
92 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 110 / 116
Russians : 108 / 112
Italians : 60 / 62
French : 30 / 34
Yamamoto : 64 / 64
Chinese : 26 / 32
Hisaichi : 35 / 43
British : 107 / 112
Anzac : 40 / 41
Dutch : 46 / 46
Finns : 15 / 18
Romanians : 17 / 19
Thai : 6 / 6
Americans : 128 / 134
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Chinese
1 Infantry moved from Shensi to Shansi
Chinese take Shansi from Hisaichi
2 Infantrys moved from Ningsia to Suiyuan
1 Tank moved from Lanchow to Suiyuan
1 Tank moved from Hupeh to Shantung
Chinese take Shantung from Hisaichi
1 Tank moved from Hupeh to Chahar
Chinese take Chahar from Hisaichi
1 Fighter and 2 Infantrys moved from Hupeh to Anhwei
Purchase Units - Chinese
Chinese buy 1 Bunker, 7 Infantrys and 2 Tanks; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 2 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys and 1 Tank in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Anhwei to Hupeh
2 Infantrys moved from Shensi to Hupeh
1 Tank moved from Szechwan to Hupeh
1 Infantry moved from Lanchow to Szechwan
2 Infantrys moved from Lanchow to Shensi
2 Infantrys moved from E.Qinghai to Lanchow
3 Infantrys moved from E.Qinghai to Ningsia
1 Tank moved from Hsining to Ningsia
5 Infantrys moved from Hsining to E.Qinghai
Place Units - Chinese
1 Bunker and 3 Infantrys placed in Hupeh
4 Infantrys and 2 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Hisaichi regular : 1.33
Production/PUs Summary :
Germans : 110 / 116
Russians : 108 / 112
Italians : 60 / 62
French : 30 / 34
Yamamoto : 64 / 64
Chinese : 36 / 38
Hisaichi : 25 / 43
British : 107 / 112
Anzac : 40 / 41
Dutch : 46 / 46
Finns : 15 / 18
Romanians : 17 / 19
Thai : 6 / 6
Americans : 128 / 134
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Hisaichi
1 Infantry moved from Peking to Chahar
1 Artillery moved from Peking to Chahar
3 Infantrys moved from Changchun to 84 Sea Zone
3 Infantrys moved from 84 Sea Zone to Shantung
2 Artillerys moved from Peking to Hulunbuir
13 Infantrys moved from Peking to Hulunbuir
1 Infantry moved from Peking to Hulunbuir
1 Infantry moved from Peking to Hulunbuir
2 Infantrys moved from Changchun to 84 Sea Zone
1 Adv.Fighter and 1 Infantry moved from 84 Sea Zone to Liaoning
2 Bombers moved from Peking to 93 Sea Zone
2 Bombers moved from 93 Sea Zone to 101 Sea Zone
2 Adv.Fighters and 4 Fighters moved from 84 Sea Zone to 101 Sea Zone
1 Bomber moved from Changchun to Shantung
1 Bomber moved from Changchun to Chahar
1 Infantry moved from 84 Sea Zone to Liaoning
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Liaoning
Purchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 1 Destroyer, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 101 Sea Zone
Hisaichi attack with 2 Adv.Fighters, 2 Bombers and 4 Fighters
Americans defend with 2 Destroyers and 3 Transports
Hisaichi roll dice for 2 Adv.Fighters, 2 Bombers and 4 Fighters in 101 Sea Zone, round 2 : 6/8 hits, 3.67 expected hits
Americans roll dice for 2 Destroyers and 3 Transports in 101 Sea Zone, round 2 : 0/5 hits, 1.17 expected hits
2 Destroyers owned by the Americans and 3 Transports owned by the Americans lost in 101 Sea Zone
Hisaichi win with 2 Adv.Fighters, 2 Bombers and 4 Fighters remaining. Battle score for attacker is 34
Casualties for Americans: 2 Destroyers and 3 Transports
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Shantung
Hisaichi attack with 1 Bomber and 3 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 1/1 hits, 0.67 expected hits
1 Tank owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Hulunbuir
Hisaichi attack with 2 Artillerys and 15 Infantrys
Russians defend with 1 Artillery
Hisaichi roll dice for 2 Artillerys and 15 Infantrys in Hulunbuir, round 2 : 3/17 hits, 3.50 expected hits
Russians roll dice for 1 Artillery in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys and 15 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Hisaichi
1 Bomber moved from Chahar to Changchun
1 Bomber moved from Shantung to Changchun
1 Adv.Fighter moved from Liaoning to Changchun
2 Adv.Fighters, 2 Bombers and 4 Fighters moved from 101 Sea Zone to 84 Sea Zone
2 Bombers moved from 84 Sea Zone to Changchun
Place Units - Hisaichi
1 Destroyer placed in 84 Sea Zone
1 Bunker, 2 Infantrys and 1 Tank placed in Peking
1 Bunker and 7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -1.17
Russians regular : -0.33
Hisaichi regular : 2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - British
1 unit repaired.
2 ArmoredCars, 9 Artillerys, 4 Fighters, 18 Infantrys, 4 Mech.Infs and 4 Tanks moved from New Valley to Kufra
1 Artillery moved from Mersa Matruh to Tobruk
British take Tobruk from Italians
2 Mech.Infs moved from Lower Egypt to Kufra
1 Submarine moved from 56 Sea Zone to 48 Sea Zone
4 Infantrys moved from Yunnan to N.French Indochina
1 Infantry moved from N.Thailand to N.French Indochina
4 Infantrys moved from Yunnan to N.French Indochina
15 Infantrys and 2 Tanks moved from Yunnan to Kweichow
1 Infantry moved from Nordland to Finnmark
British take Finnmark from Germans
1 Artillery and 2 Infantrys moved from Nordland to Upper Norrland
1 Infantry and 3 Tanks moved from Middle Norrland to Upper Norrland
1 Battleship moved from 24 Sea Zone to 22 Sea Zone
2 Destroyers moved from 21 Sea Zone to 22 Sea Zone
3 Destroyers and 4 Transports moved from 20 Sea Zone to 21 Sea Zone
6 Infantrys and 2 Tanks moved from Dover to 21 Sea Zone
1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 6 Infantrys, 2 Tanks and 4 Transports moved from 21 Sea Zone to 22 Sea Zone
6 Infantrys and 2 Tanks moved from 22 Sea Zone to Denmark
British take Denmark from Germans
2 Artillerys moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
Purchase Units - British
British buy 2 Adv.Fighters, 4 ArmoredCars, 12 Artillerys, 9 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Kweichow
British attack with 15 Infantrys and 2 Tanks
Yamamoto defend with 1 Artillery
British roll dice for 15 Infantrys and 2 Tanks in Kweichow, round 2 : 2/17 hits, 3.50 expected hits
Yamamoto roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Kweichow
British win, taking Kweichow from Yamamoto with 15 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Upper Norrland
British attack with 1 Artillery, 3 Infantrys and 3 Tanks
Finns defend with 1 Infantry
British roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Upper Norrland, round 2 : 2/7 hits, 2.50 expected hits
Finns roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Upper Norrland
British win, taking Upper Norrland from Finns with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in N.French Indochina
British attack with 9 Infantrys
Yamamoto defend with 1 Artillery, 2 Elites and 1 Infantry
British roll dice for 9 Infantrys in N.French Indochina, round 2 : 1/9 hits, 1.50 expected hits
Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Infantry in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in N.French Indochina
British roll dice for 7 Infantrys in N.French Indochina, round 3 : 2/7 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 2 Elites in N.French Indochina, round 3 : 0/3 hits, 1.00 expected hits
2 Elites owned by the Yamamoto lost in N.French Indochina
British roll dice for 7 Infantrys in N.French Indochina, round 4 : 1/7 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in N.French Indochina
British win, taking N.French Indochina from Yamamoto with 7 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Artillery, 2 Elites and 1 Infantry
Non Combat Move - British
1 Elite and 2 Infantrys moved from Burma to S.Thailand
9 Infantrys moved from Assam to Yunnan
2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
1 Infantry moved from Madras to 60 Sea Zone
1 Artillery moved from Madras to 60 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
1 Artillery and 1 Infantry moved from 61 Sea Zone to S.Thailand
2 Infantrys moved from Calcutta to Assam
2 Artillerys, 1 Elite and 2 Infantrys moved from Hyderabad to Calcutta
1 Artillery and 1 Elite moved from Rajputana to Hyderabad
1 Infantry moved from Madras to Hyderabad
Place Units - British
2 Artillerys and 2 Infantrys placed in Manchester
3 Artillerys and 3 Infantrys placed in Cairo
2 Artillerys and 2 Infantrys placed in Delhi
2 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in London
3 Mech.Infs placed in W.Iran
2 ArmoredCars and 3 Artillerys placed in Madras
2 ArmoredCars placed in Bombay
Turn Complete - British
British collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Finns regular : -0.33
British regular : -1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Anzac
1 Artillery moved from Rongelap to 103 Sea Zone
1 Artillery moved from 103 Sea Zone to Kusaie
Anzac take Kusaie from Yamamoto
1 Artillery and 1 Infantry moved from Eniwetok to 102 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
Anzac take Minamitori from Yamamoto
2 Adv.Fighters moved from 105 Sea Zone to 92 Sea Zone
1 Fighter moved from 93 Sea Zone to 92 Sea Zone
2 Fighters moved from 110 Sea Zone to 92 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Bunker, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 92 Sea Zone
Anzac attack with 2 Adv.Fighters and 3 Fighters
Yamamoto defend with 1 T.Boat
Anzac roll dice for 2 Adv.Fighters and 3 Fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Yamamoto roll dice for 1 T.Boat in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 92 Sea Zone
Anzac win with 2 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Non Combat Move - Anzac
2 Artillerys moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
6 Infantrys moved from Merauke to 113 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 67 Sea Zone to 105 Sea Zone
6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
6 Infantrys moved from 67 Sea Zone to Java
1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Artillery moved from West Borneo to 110 Sea Zone
1 Artillery and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
3 Artillerys and 4 Infantrys moved from 105 Sea Zone to S.Thailand
2 Infantrys moved from Queensland to Northern Territory
5 Infantrys moved from Merauke to West Papua
3 Infantrys moved from New South Wales to Queensland
5 Transports moved from 105 Sea Zone to 67 Sea Zone
2 Adv.Fighters and 3 Fighters moved from 92 Sea Zone to S.Thailand
Place Units - Anzac
1 Bunker and 1 Factory placed in S.Thailand
3 Infantrys placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Anzac regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Dutch
1 Elite moved from Valencia to Catalonia
Dutch take Catalonia from Germans
Purchase Units - Dutch
Dutch buy 2 Artillerys, 1 Bunker, 6 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 1 PUs;
Combat - Dutch
Non Combat Move - Dutch
2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Cruiser moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Carrier, 1 Cruiser, 3 Infantrys and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
3 Infantrys moved from 105 Sea Zone to S.Thailand
1 Elite moved from S.French Indochina to S.Thailand
1 Transport moved from 34 Sea Zone to 32 Sea Zone
1 Infantry moved from Suriname to Amazon
5 Tanks moved from Santiago to Argentina
Place Units - Dutch
1 Bunker placed in Andalusia
2 Submarines placed in 41 Sea Zone
1 Artillery placed in Suriname
1 Transport placed in 32 Sea Zone
1 Infantry placed in Suriname
1 Artillery and 2 Infantrys placed in West Borneo
3 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Romanians
1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk
1 Bomber moved from Bucharest to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
6 Infantrys and 1 Tank moved from Vinnytsia to Brest
2 Infantrys moved from Vinnytsia to Brest
Purchase Units - Romanians
Romanians buy 4 Artillerys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Brest
Romanians attack with 8 Infantrys and 1 Tank
Russians defend with 1 Infantry and 2 Tanks
Romanians roll dice for 8 Infantrys and 1 Tank in Brest, round 2 : 0/9 hits, 1.83 expected hits
Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 2 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Romanians lost in Brest
Romanians roll dice for 7 Infantrys and 1 Tank in Brest, round 3 : 0/8 hits, 1.67 expected hits
Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 3 : 0/3 hits, 1.33 expected hits
Romanians roll dice for 7 Infantrys and 1 Tank in Brest, round 4 : 2/8 hits, 1.67 expected hits
Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 4 : 2/3 hits, 1.33 expected hits
1 Infantry owned by the Russians, 2 Infantrys owned by the Romanians and 1 Tank owned by the Russians lost in Brest
Romanians roll dice for 5 Infantrys and 1 Tank in Brest, round 5 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Brest, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Brest
Romanians win, taking Brest from Russians with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Romanians: 3 Infantrys
Casualties for Russians: 1 Infantry and 2 Tanks
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Bomber and 4 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Donetsk, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Donetsk, round 3 : 3/6 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Romanians: 1 Infantry
Non Combat Move - Romanians
1 Bomber moved from Donetsk to Vinnytsia
1 Infantry moved from E.Romania to Vinnytsia
2 Infantrys moved from Vinnytsia to Brest
Place Units - Romanians
4 Artillerys placed in Vinnytsia
1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians regular : -3.17
Russians regular : -2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Purchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;
Place Units - Thai
3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Americans
10 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 1 Battleship, 5 Carriers, 3 Cruisers, 9 Destroyers, 2 Fighters, 5 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports moved from 93 Sea Zone to 84 Sea Zone
1 Adv.Fighter moved from 107 Sea Zone to 84 Sea Zone
5 Adv.Fighters, 2 B.Carriers and 1 Battleship moved from 107 Sea Zone to 84 Sea Zone
1 Fighter moved from Panay to 84 Sea Zone
2 Fighters moved from Wake to 84 Sea Zone
2 Bombers, 1 Fighter, 1 L.Fighter and 1 S.Bomber moved from Hupeh to 84 Sea Zone
1 Infantry moved from Mindoro to Manila
2 Infantrys moved from Tangier to 41 Sea Zone
2 Adv.Fighters, 1 Fighter and 2 Infantrys moved from 41 Sea Zone to E.Morocco
1 Tank moved from Tangier to W.Morocco
1 Tank moved from W.Morocco to E.Morocco
3 Artillerys, 7 Infantrys, 5 Marines, 1 S.Bomber and 5 Tanks moved from Tangier to E.Morocco
1 Marine moved from Rio de Oro to 31 Sea Zone
1 Infantry moved from Mauritania to 31 Sea Zone
2 Infantrys moved from Cape Verde to 34 Sea Zone
2 Infantrys and 2 S.Submarines moved from 34 Sea Zone to 41 Sea Zone
1 B.Transport, 1 Infantry and 1 Marine moved from 31 Sea Zone to 41 Sea Zone
3 Infantrys and 1 Marine moved from 41 Sea Zone to E.Morocco
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Carrier, 1 Battleship, 4 Cruisers, 1 Factory, 4 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in E.Morocco
Americans attack with 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 12 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks
Italians defend with 1 AAGun, 2 ArmoredCars, 7 Artillerys, 1 Factory, 14 Infantrys, 1 Mech.Inf and 6 Tanks
Italians roll AA dice in E.Morocco : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 Battleship and 1 Cruiser in E.Morocco, round 2 : 2/2 hits, 1.17 expected hits
2 ArmoredCars owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 12 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 2 : 9/31 hits, 11.83 expected hits
Italians roll dice for 7 Artillerys, 14 Infantrys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 2 : 10/28 hits, 10.33 expected hits
10 Infantrys owned by the Americans and 9 Infantrys owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 2 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 3 : 10/21 hits, 10.17 expected hits
Italians roll dice for 7 Artillerys, 5 Infantrys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 3 : 7/19 hits, 7.33 expected hits
2 Marines owned by the Americans, 3 Artillerys owned by the Americans, 2 Infantrys owned by the Americans, 5 Artillerys owned by the Italians and 5 Infantrys owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 1 Fighter, 4 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 4 : 5/14 hits, 7.33 expected hits
Italians roll dice for 2 Artillerys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 4 : 3/9 hits, 4.00 expected hits
3 Marines owned by the Americans, 2 Tanks owned by the Italians, 2 Artillerys owned by the Italians and 1 Mech.Inf owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 1 Fighter, 1 Marine, 1 S.Bomber and 6 Tanks in E.Morocco, round 5 : 6/11 hits, 5.83 expected hits
Italians roll dice for 4 Tanks in E.Morocco, round 5 : 2/4 hits, 2.00 expected hits
1 Marine owned by the Americans, 4 Tanks owned by the Italians and 1 Tank owned by the Americans lost in E.Morocco
Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Fighter, 1 S.Bomber and 5 Tanks remaining. Battle score for attacker is 35
Casualties for Italians: 2 ArmoredCars, 7 Artillerys, 14 Infantrys, 1 Mech.Inf and 6 Tanks
Casualties for Americans: 3 Artillerys, 12 Infantrys, 6 Marines and 1 Tank
Battle in 84 Sea Zone
Americans attack with 16 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 2 Battleships, 2 Bombers, 5 Carriers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter, 1 S.Bomber, 5 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports
Hisaichi defend with 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 S.Submarine, 2 Submarines, 3 T.Boats and 7 Transports; Yamamoto defend with 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
Americans roll dice for 5 S.Submarines and 5 Submarines in 84 Sea Zone, round 2 : 6/10 hits, 4.17 expected hits
Units damaged: 1 B.Carrier owned by the Hisaichi, 2 Battleships owned by the Yamamoto and 1 Battleship owned by the Hisaichi
Yamamoto roll dice for 1 S.Submarine and 8 Submarines in 84 Sea Zone, round 2 : 4/9 hits, 3.17 expected hits
Units damaged: 3 B.Carriers owned by the Americans and 1 Battleship owned by the Americans
Americans roll dice for 16 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 2 Battleships, 2 Bombers, 5 Carriers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter, 1 S.Bomber, 4 T.Boats and 2 Transports in 84 Sea Zone, round 2 : 22/52 hits, 21.17 expected hits
Yamamoto roll dice for 7 Adv.Fighters, 1 B.Carrier, 3 Battleships, 6 Carriers, 2 Cruisers, 11 Destroyers, 6 Fighters, 3 T.Boats and 11 Transports in 84 Sea Zone, round 2 : 18/50 hits, 20.17 expected hits
Units damaged: 1 Battleship owned by the Americans
5 Carriers owned by the Americans, 1 Destroyer owned by the Hisaichi, 6 Submarines owned by the Yamamoto, 2 Transports owned by the Americans, 4 Transports owned by the Yamamoto, 4 T.Boats owned by the Americans, 1 Submarine owned by the Americans, 2 B.Transports owned by the Americans, 3 B.Carriers owned by the Americans, 7 Transports owned by the Hisaichi, 3 T.Boats owned by the Hisaichi, 1 Destroyer owned by the Yamamoto and 2 Submarines owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 5 S.Submarines and 4 Submarines in 84 Sea Zone, round 3 : 5/9 hits, 3.83 expected hits
Yamamoto roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 16 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 3 : 24/40 hits, 18.50 expected hits
Yamamoto roll dice for 7 Adv.Fighters, 1 B.Carrier, 3 Battleships, 6 Carriers, 2 Cruisers, 9 Destroyers and 6 Fighters in 84 Sea Zone, round 3 : 19/34 hits, 17.17 expected hits
2 Carriers owned by the Hisaichi, 6 Destroyers owned by the Americans, 4 Adv.Fighters owned by the Yamamoto, 1 S.Submarine owned by the Hisaichi, 2 Destroyers owned by the Hisaichi, 4 Adv.Fighters owned by the Americans, 6 Fighters owned by the Americans, 1 B.Carrier owned by the Hisaichi, 4 Submarines owned by the Americans, 2 Cruisers owned by the Yamamoto, 4 Fighters owned by the Hisaichi, 4 Carriers owned by the Yamamoto, 7 Destroyers owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 84 Sea Zone
Americans roll dice for 5 S.Submarines in 84 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits
1 Battleship owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 12 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 3 Destroyers, 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 4 : 15/24 hits, 12.50 expected hits
Yamamoto roll dice for 3 Adv.Fighters and 2 Battleships in 84 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
1 Adv.Fighter owned by the Yamamoto, 2 Battleships owned by the Yamamoto, 2 Adv.Fighters owned by the Hisaichi and 4 S.Submarines owned by the Americans lost in 84 Sea Zone
Americans win with 12 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 3 Destroyers, 1 L.Fighter, 1 S.Bomber and 1 S.Submarine remaining. Battle score for attacker is 151
Casualties for Americans: 4 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 5 Carriers, 6 Destroyers, 6 Fighters, 4 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports
Casualties for Yamamoto: 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
Casualties for Hisaichi: 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 S.Submarine, 2 Submarines, 3 T.Boats and 7 Transports
Battle in Manila
Americans attack with 1 Infantry
Yamamoto defend with 1 Elite
Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Elite in Manila, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Manila, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Elite in Manila, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Manila, round 4 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Elite in Manila, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Manila
Yamamoto win with 1 Elite remaining. Battle score for attacker is -2
Casualties for Americans: 1 Infantry
Non Combat Move - Americans
1 Infantry moved from Mindanao to Panay
3 Infantrys moved from Davao to Mindanao
2 Submarines moved from 102 Sea Zone to 107 Sea Zone
3 Adv.Fighters moved from 84 Sea Zone to 107 Sea Zone
9 Adv.Fighters, 2 Bombers, 1 L.Fighter and 1 S.Bomber moved from 84 Sea Zone to Formosa
3 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone
3 Adv.Fighters moved from 88 Sea Zone to Wake
1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Transport moved from 41 Sea Zone to 34 Sea Zone
2 Infantrys moved from Cape Verde to 34 Sea Zone
2 Infantrys moved from 34 Sea Zone to Mauritania
1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 31 Sea Zone
1 Infantry moved from 31 Sea Zone to Tangier
1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
1 B.Transport moved from 33 Sea Zone to 26 Sea Zone
1 Artillery and 1 Infantry moved from 33 Sea Zone to Cape Verde
1 Artillery moved from South Central USA to South Atlantic USA
2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone
1 S.Bomber moved from E.Morocco to Tangier
Place Units - Americans
1 B.Carrier, 1 Cruiser and 1 Transport placed in 107 Sea Zone
1 Factory placed in Saipan
2 Artillerys placed in Rio de Oro
1 Battleship placed in 31 Sea Zone
1 Infantry placed in Salvador
1 S.Submarine placed in 35 Sea Zone
2 Infantrys placed in South Atlantic USA
1 Infantry placed in Panay
Americans undo move 2.
1 Factory placed in Formosa
1 Cruiser placed in 26 Sea Zone
2 Cruisers placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67
Americans regular : 5.50
Italians regular : -1.67
Italians AA : -0.67
I forgot that I still had a good deal of S subs in final round of battle so hisai/yam can roll a “2” if they would have kept one. I’ll lose S sub if it hits