@VictoryFirst Germany is up
W@W team game 13
-
TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 1 Artillery moved from Hulunbuir to Heilungchiang 1 Infantry moved from Shansi to Anhwei Hisaichi take Anhwei from Chinese 1 Infantry moved from Chahar to Suiyuan 2 Bombers moved from Changchun to Suiyuan 2 Artillerys moved from Hulunbuir to Peking 1 Infantry moved from Peking to Hulunbuir 1 Infantry moved from Khabarovsk to Heilungchiang 2 Bombers moved from Changchun to Heilungchiang Purchase Units - Hisaichi Hisaichi repair damage of 3x Factory; Remaining resources: 45 PUs; Hisaichi buy 1 AAGun, 2 Bunkers, 9 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Heilungchiang Hisaichi attack with 1 Artillery, 2 Bombers and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Heilungchiang, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Suiyuan Hisaichi attack with 2 Bombers and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 Bombers and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Bombers moved from Suiyuan to Peking 2 Bombers moved from Heilungchiang to Changchun 5 Infantrys moved from Changchun to 84 Sea Zone 5 Infantrys moved from 84 Sea Zone to Peking Place Units - Hisaichi 1 AAGun, 1 Bunker and 2 Infantrys placed in Peking 1 Bunker and 7 Infantrys placed in Changchun 1 S.Submarine placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -0.33 Hisaichi regular : -0.50
-
TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 1 unit repaired. 1 Destroyer moved from 19 Sea Zone to 20 Sea Zone 2 Infantrys moved from Gibraltar to Andalusia 1 Artillery and 2 Infantrys moved from Middle Norrland to Nordland 2 Infantrys moved from Middle Norrland to Nordland 1 Tank moved from Middle Norrland to Upper Norrland British take Upper Norrland from Germans 1 Tank moved from Upper Norrland to Middle Norrland 2 Adv.Fighters moved from 24 Sea Zone to 22 Sea Zone 2 Fighters moved from Wales to 20 Sea Zone 1 Infantry moved from Yunnan to N.Thailand British take N.Thailand from Thai 1 Elite and 1 Infantry moved from Yunnan to Burma 1 Infantry moved from Assam to Burma 1 Infantry moved from Assam to Burma 1 Elite and 2 Infantrys moved from Yunnan to N.French Indochina 1 Infantry moved from Yunnan to N.French Indochina 1 Infantry moved from Yunnan to N.French Indochina 2 Infantrys moved from Yunnan to Kweichow 1 Tank moved from Palestine to New Valley 2 Mech.Infs moved from W.Iran to Lower Egypt 1 ArmoredCar moved from Lower Egypt to Mersa Matruh British take Mersa Matruh from Italians 1 ArmoredCar moved from Mersa Matruh to New Valley 1 ArmoredCar, 9 Artillerys, 4 Fighters, 18 Infantrys, 4 Mech.Infs and 3 Tanks moved from Lower Egypt to New Valley 2 Artillerys and 2 Infantrys moved from Cairo to 56 Sea Zone 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 2 Transports moved from 19 Sea Zone to 18 Sea Zone 2 Artillerys and 2 Infantrys moved from Manchester to 18 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 2 Artillerys and 2 Infantrys moved from 20 Sea Zone to Belgium Purchase Units - British British buy 4 Artillerys, 1 Battleship, 1 Carrier, 4 Destroyers, 5 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - British Battle in Kweichow British attack with 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 2 Infantrys in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Kweichow, round 5 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Kweichow, round 6 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow British win, taking Kweichow from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Burma British attack with 1 Elite and 3 Infantrys Thai defend with 1 Artillery and 1 Elite British roll dice for 1 Elite and 3 Infantrys in Burma, round 2 : 2/4 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Elite in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 Infantry Casualties for Thai: 1 Artillery and 1 Elite Battle in N.French Indochina British attack with 1 Elite and 4 Infantrys Yamamoto defend with 2 Infantrys British roll dice for 1 Elite and 4 Infantrys in N.French Indochina, round 2 : 2/5 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in 20 Sea Zone British attack with 1 Destroyer, 2 Fighters and 2 Transports Germans defend with 1 T.Boat British roll dice for 1 Destroyer, 2 Fighters and 2 Transports in 20 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer, 2 Fighters and 2 Transports in 20 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 T.Boat in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Germans lost in 20 Sea Zone British win with 1 Destroyer, 2 Fighters and 2 Transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in 22 Sea Zone British attack with 2 Adv.Fighters Germans defend with 1 Submarine British roll dice for 2 Adv.Fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Germans lost in 22 Sea Zone British win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Nordland British attack with 1 Artillery and 4 Infantrys Germans defend with 1 Infantry British roll dice for 1 Artillery and 4 Infantrys in Nordland, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Nordland British win, taking Nordland from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Belgium British attack with 2 Artillerys and 2 Infantrys Germans defend with 1 Bunker British roll dice for 2 Artillerys and 2 Infantrys in Belgium, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 1 Bunker in Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Belgium British roll dice for 2 Artillerys and 1 Infantry in Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Bunker in Belgium, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Bunker owned by the Germans lost in Belgium British win, taking Belgium from Germans with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Germans: 1 Bunker Non Combat Move - British 2 Adv.Fighters moved from 22 Sea Zone to 24 Sea Zone 2 Fighters moved from 20 Sea Zone to 21 Sea Zone 23 Infantrys moved from Assam to Yunnan 2 Tanks moved from Calcutta to Yunnan 4 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 2 Artillerys moved from Delhi to Bihar 1 Elite moved from Delhi to Bihar 2 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Hyderabad to Calcutta 1 Elite moved from Madras to Hyderabad 2 Infantrys moved from Madras to Hyderabad 2 Artillerys moved from Madras to Hyderabad 1 Artillery and 1 Elite moved from Bombay to Rajputana 3 Infantrys and 2 Tanks moved from Manchester to Dover Place Units - British 1 Battleship, 1 Carrier and 2 Destroyers placed in 21 Sea Zone 2 Destroyers and 2 Transports placed in 20 Sea Zone 3 Artillerys and 3 Infantrys placed in Cairo 1 Transport placed in 60 Sea Zone 1 Artillery and 2 Infantrys placed in Madras Turn Complete - British British collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.33 Thai regular : 0.33 Germans regular : 1.33 British regular : 0.00
-
TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Anzac 2 Infantrys moved from Java to 110 Sea Zone 6 Artillerys moved from Banjarmasin to 110 Sea Zone 5 Infantrys moved from Java to 110 Sea Zone 2 Battleships moved from 110 Sea Zone to 105 Sea Zone 6 Artillerys, 5 Infantrys and 6 Transports moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from British Borneo to 106 Sea Zone 6 Artillerys, 6 Infantrys and 6 Transports moved from 106 Sea Zone to 105 Sea Zone 2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 105 Sea Zone 6 Artillerys and 8 Infantrys moved from 105 Sea Zone to S.Thailand 1 Infantry moved from Bougainville to 114 Sea Zone 1 Artillery moved from New Ireland to 114 Sea Zone 1 Infantry moved from New Britain to 114 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 114 Sea Zone to 109 Sea Zone 1 Artillery moved from West Papua to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Eniwetok Anzac take Eniwetok from Yamamoto 2 Fighters moved from 93 Sea Zone to 85 Sea Zone Purchase Units - Anzac Anzac buy 6 Transports; Remaining resources: 1 PUs; Combat - Anzac Battle in S.Thailand Anzac attack with 6 Artillerys and 8 Infantrys Thai defend with 1 AAGun, 3 Artillerys and 2 Infantrys Anzac roll dice for 2 Battleships and 2 Cruisers in S.Thailand, round 2 : 2/4 hits, 2.33 expected hits 2 Infantrys owned by the Thai lost in S.Thailand Anzac roll dice for 6 Artillerys and 8 Infantrys in S.Thailand, round 2 : 2/14 hits, 4.33 expected hits Thai roll dice for 3 Artillerys in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 2 Artillerys owned by the Thai lost in S.Thailand Anzac roll dice for 6 Artillerys and 7 Infantrys in S.Thailand, round 3 : 4/13 hits, 4.17 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in S.Thailand Anzac win, taking S.Thailand from Thai with 6 Artillerys and 6 Infantrys remaining. Battle score for attacker is 12 Casualties for Thai: 3 Artillerys and 2 Infantrys Casualties for Anzac: 2 Infantrys Battle in 85 Sea Zone Anzac attack with 2 Fighters Hisaichi defend with 1 T.Boat Anzac roll dice for 2 Fighters in 85 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 T.Boat in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 85 Sea Zone Anzac win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Rongelap Anzac attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 1 Infantry in Rongelap, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Rongelap Anzac roll dice for 1 Artillery in Rongelap, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery in Rongelap, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Anzac win, taking Rongelap from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 3 Infantrys moved from Townsville to Northern Territory 2 Infantrys moved from Queensland to Northern Territory 2 Infantrys moved from West Papua to Merauke 1 Infantry moved from Port Moresby to West Papua 2 Infantrys moved from New South Wales to Queensland 3 Infantrys moved from Canberra to New South Wales 1 Fighter moved from West Borneo to 110 Sea Zone 1 Fighter moved from 85 Sea Zone to 93 Sea Zone 2 Adv.Fighters and 1 Carrier moved from 110 Sea Zone to 105 Sea Zone 1 Fighter moved from 85 Sea Zone to 110 Sea Zone 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone 1 Artillery moved from Banjarmasin to West Borneo Place Units - Anzac 3 Transports placed in 67 Sea Zone 3 Transports placed in 113 Sea Zone Turn Complete - Anzac Anzac collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Anzac regular : -2.83 Thai regular : 0.67 Hisaichi regular : -0.17
-
TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Cruiser and 1 Elite moved from 110 Sea Zone to 105 Sea Zone 1 Elite moved from 105 Sea Zone to S.French Indochina French take S.French Indochina from Thai 1 Elite moved from Andalusia to Valencia Dutch take Valencia from Italians 2 Tanks moved from Bolivia to Santiago 2 Elites, 2 Mech.Infs and 4 Tanks moved from N.Chile to Santiago Purchase Units - Dutch Dutch buy 2 Factorys, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in Santiago Dutch attack with 2 Elites, 2 Mech.Infs and 6 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Dutch roll dice for 2 Elites, 2 Mech.Infs and 6 Tanks in Santiago, round 2 : 6/10 hits, 4.67 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 5/6 hits, 2.33 expected hits 2 Elites owned by the Dutch, 2 Mech.Infs owned by the Dutch, 2 Tanks owned by the Neutral, 2 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral and 1 Tank owned by the Dutch lost in Santiago Dutch loses 0 PUs for violating Santiagos neutrality. Dutch win, taking Santiago from Neutral with 5 Tanks remaining. Battle score for attacker is -1 Casualties for Dutch: 2 Elites, 2 Mech.Infs and 1 Tank Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Non Combat Move - Dutch 1 Transport moved from 41 Sea Zone to 34 Sea Zone 1 Transport moved from 110 Sea Zone to 106 Sea Zone 1 Artillery moved from Palawan to 106 Sea Zone 1 Artillery and 1 Transport moved from 106 Sea Zone to 105 Sea Zone 1 Artillery moved from 105 Sea Zone to S.Thailand Place Units - Dutch 1 Factory placed in West Borneo 1 Factory placed in Andalusia 1 Transport placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Neutral regular : 2.67 Dutch regular : 1.33
-
TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Finns 1 Infantry moved from Lapland to Upper Norrland Finns take Upper Norrland from British 1 ArmoredCar moved from Murmansk to N.Karelia 2 Infantrys moved from Tampere to Kotka 1 Elite and 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Oulu to N.Karelia 1 ArmoredCar moved from Oulu to N.Karelia 2 Artillerys moved from Tampere to Kotka 1 Tank moved from Helsinki to Kotka Purchase Units - Finns Finns buy 1 Bomber; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 2 Artillerys, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Kotka, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka Finns win, taking Kotka from Russians with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in N.Karelia Finns attack with 2 ArmoredCars and 1 Infantry Russians defend with 2 ArmoredCars Finns roll dice for 2 ArmoredCars and 1 Infantry in N.Karelia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 ArmoredCars in N.Karelia, round 2 : 0/2 hits, 0.33 expected hits Finns roll dice for 2 ArmoredCars and 1 Infantry in N.Karelia, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 ArmoredCars in N.Karelia, round 3 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians lost in N.Karelia Finns roll dice for 2 ArmoredCars and 1 Infantry in N.Karelia, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar in N.Karelia, round 4 : 0/1 hits, 0.17 expected hits Finns roll dice for 2 ArmoredCars and 1 Infantry in N.Karelia, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar in N.Karelia, round 5 : 0/1 hits, 0.17 expected hits Finns roll dice for 2 ArmoredCars and 1 Infantry in N.Karelia, round 6 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar in N.Karelia, round 6 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Finns lost in N.Karelia Finns roll dice for 2 ArmoredCars in N.Karelia, round 7 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 ArmoredCar in N.Karelia, round 7 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 2 ArmoredCars remaining. Battle score for attacker is 6 Casualties for Russians: 2 ArmoredCars Casualties for Finns: 1 Infantry Battle in Vyborg Finns attack with 1 Elite and 1 Infantry Russians defend with 1 ArmoredCar Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 ArmoredCar in Vyborg, round 2 : 0/1 hits, 0.17 expected hits Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 ArmoredCar in Vyborg, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Non Combat Move - Finns 2 Infantrys moved from Oulu to Lapland 1 Infantry moved from Oulu to Lapland Place Units - Finns 1 Bomber placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns regular : -2.67 Russians regular : 0.00
-
TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Romanians 3 Artillerys moved from Vinnytsia to Donetsk 3 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 1 Bomber and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 4 Artillerys and 4 Infantrys Russians defend with 3 ArmoredCars, 1 Artillery and 1 Infantry Romanians roll dice for 4 Artillerys and 4 Infantrys in Donetsk, round 2 : 0/8 hits, 2.67 expected hits Russians roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in Donetsk, round 2 : 2/5 hits, 1.17 expected hits 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 4 Artillerys and 2 Infantrys in Donetsk, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in Donetsk, round 3 : 2/5 hits, 1.17 expected hits 3 ArmoredCars owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 4 Artillerys in Donetsk, round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 3 Artillerys remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Artillery and 4 Infantrys Casualties for Russians: 3 ArmoredCars, 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 1 Tank placed in Vinnytsia 1 Bomber placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00 Russians regular : 2.00
-
@degrasse Thai is up
-
TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Thai 2 Artillerys, 2 Elites, 12 Infantrys, 1 Mech.Inf and 1 Tank moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 AAGun and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 2 Artillerys, 2 Elites, 12 Infantrys, 1 Mech.Inf and 1 Tank Anzac defend with 1 AAGun, 6 Artillerys and 6 Infantrys; Dutch defend with 1 Artillery Thai roll dice for 2 Artillerys, 2 Elites, 12 Infantrys, 1 Mech.Inf and 1 Tank in S.Thailand, round 2 : 5/18 hits, 4.67 expected hits Anzac roll dice for 7 Artillerys and 6 Infantrys in S.Thailand, round 2 : 5/13 hits, 4.33 expected hits 5 Infantrys owned by the Anzac and 5 Infantrys owned by the Thai lost in S.Thailand Thai roll dice for 2 Artillerys, 2 Elites, 7 Infantrys, 1 Mech.Inf and 1 Tank in S.Thailand, round 3 : 2/13 hits, 3.83 expected hits Anzac roll dice for 7 Artillerys and 1 Infantry in S.Thailand, round 3 : 2/8 hits, 2.67 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in S.Thailand Thai roll dice for 2 Artillerys, 2 Elites, 5 Infantrys, 1 Mech.Inf and 1 Tank in S.Thailand, round 4 : 3/11 hits, 3.50 expected hits Anzac roll dice for 6 Artillerys in S.Thailand, round 4 : 3/6 hits, 2.00 expected hits 3 Artillerys owned by the Anzac and 3 Infantrys owned by the Thai lost in S.Thailand Thai roll dice for 2 Artillerys, 2 Elites, 2 Infantrys, 1 Mech.Inf and 1 Tank in S.Thailand, round 5 : 2/8 hits, 3.00 expected hits Anzac roll dice for 3 Artillerys in S.Thailand, round 5 : 0/3 hits, 1.00 expected hits 2 Artillerys owned by the Anzac lost in S.Thailand 2 Infantrys owned by the Thai, 1 Mech.Inf owned by the Thai, 2 Elites owned by the Thai, 1 Tank owned by the Thai and 2 Artillerys owned by the Thai retreated to Bangkok Anzac win with 1 Artillery remaining. Battle score for attacker is 16 Casualties for Thai: 10 Infantrys Casualties for Anzac: 6 Artillerys and 6 Infantrys Non Combat Move - Thai Place Units - Thai 1 AAGun and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00 Thai regular : -3.00
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Americans 1 Infantry moved from Tangier to 41 Sea Zone 1 Infantry moved from 41 Sea Zone to E.Morocco 2 Infantrys moved from W.Morocco to E.Morocco 1 S.Bomber moved from Tangier to E.Morocco 2 Adv.Fighters and 1 Fighter moved from 41 Sea Zone to E.Morocco 2 Cruisers moved from 93 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 93 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 93 Sea Zone 2 Infantrys moved from 93 Sea Zone to Kyushu 11 Adv.Fighters moved from 93 Sea Zone to Kyushu 1 Infantry moved from Ulithi to Yap Americans take Yap from Yamamoto 1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone 1 Artillery moved from Truk to 102 Sea Zone 1 Infantry moved from Woleai to 102 Sea Zone 1 Artillery moved from Ulithi to 102 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 102 Sea Zone to 101 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone 3 Artillerys and 2 Infantrys moved from 101 Sea Zone to Saipan Purchase Units - Americans Americans buy 3 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Destroyer, 5 Infantrys, 1 Marine, 2 S.Submarines, 4 T.Boats and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in E.Morocco Americans attack with 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 S.Bomber Italians defend with 1 Artillery, 1 Factory and 1 Infantry Americans roll dice for 1 Battleship in E.Morocco, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 S.Bomber in E.Morocco, round 2 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 Artillery and 1 Infantry in E.Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in E.Morocco Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Italians: 1 Artillery and 1 Infantry Battle in Kyushu Americans attack with 11 Adv.Fighters and 2 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 2 Cruisers in Kyushu, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Kyushu Americans roll dice for 11 Adv.Fighters and 2 Infantrys in Kyushu, round 2 : 8/13 hits, 5.83 expected hits Yamamoto roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kyushu Americans win, taking Kyushu from Yamamoto with 11 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Saipan Americans attack with 3 Artillerys and 2 Infantrys Yamamoto defend with 1 AAGun and 2 Infantrys Americans roll dice for 3 Artillerys and 2 Infantrys in Saipan, round 2 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 2 Infantrys in Saipan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Saipan Americans roll dice for 3 Artillerys and 1 Infantry in Saipan, round 3 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Saipan, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Artillerys and 1 Infantry in Saipan, round 4 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Saipan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 2 Infantrys Non Combat Move - Americans 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone 1 Submarine moved from 102 Sea Zone to 93 Sea Zone 2 Submarines moved from 96 Sea Zone to 102 Sea Zone 2 Fighters moved from Pearl Harbor to Wake 2 Destroyers moved from 102 Sea Zone to 101 Sea Zone 1 Destroyer moved from 107 Sea Zone to 93 Sea Zone 1 Battleship moved from 107 Sea Zone to 93 Sea Zone 2 Infantrys moved from W.Morocco to Tangier 4 Infantrys moved from Cape Verde to 33 Sea Zone 1 B.Transport and 4 Infantrys moved from 33 Sea Zone to 31 Sea Zone 4 Infantrys moved from 31 Sea Zone to Tangier 1 B.Transport, 1 Cruiser and 2 Submarines moved from 31 Sea Zone to 41 Sea Zone 1 Destroyer moved from 30 Sea Zone to 41 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 34 Sea Zone 1 Infantry moved from 34 Sea Zone to Mauritania 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from Bahia to 32 Sea Zone 1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 33 Sea Zone 4 Infantrys moved from 33 Sea Zone to Cape Verde 3 Fighters moved from 107 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from Kyushu to 107 Sea Zone 2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone 1 S.Bomber moved from E.Morocco to Tangier 2 Adv.Fighters moved from Davao to 93 Sea Zone 10 Adv.Fighters moved from Kyushu to 93 Sea Zone 2 Adv.Fighters moved from 93 Sea Zone to 107 Sea Zone 1 Fighter moved from 93 Sea Zone to Panay Place Units - Americans 2 T.Boats placed in 93 Sea Zone 2 T.Boats placed in 93 Sea Zone 1 Battleship placed in 107 Sea Zone 3 Infantrys placed in Davao 1 Destroyer placed in 31 Sea Zone 1 S.Submarine placed in 34 Sea Zone 1 Marine placed in Rio de Oro 1 S.Submarine placed in 35 Sea Zone 1 Infantry placed in Salvador 3 Adv.Fighters placed in Pearl Harbor 1 Transport placed in 26 Sea Zone 1 Artillery and 1 Infantry placed in South Atlantic USA 1 Artillery placed in South Central USA Turn Complete - Americans Americans collect 134 PUs; end with 134 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : 0.33 Italians regular : 0.33
-
TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Americans 1 Infantry moved from Tangier to 41 Sea Zone 1 Infantry moved from 41 Sea Zone to E.Morocco 2 Infantrys moved from W.Morocco to E.Morocco 1 S.Bomber moved from Tangier to E.Morocco 2 Adv.Fighters and 1 Fighter moved from 41 Sea Zone to E.Morocco 2 Cruisers moved from 93 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 93 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 93 Sea Zone 2 Infantrys moved from 93 Sea Zone to Kyushu 11 Adv.Fighters moved from 93 Sea Zone to Kyushu 1 Infantry moved from Ulithi to Yap Americans take Yap from Yamamoto 1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone 1 Artillery moved from Truk to 102 Sea Zone 1 Infantry moved from Woleai to 102 Sea Zone 1 Artillery moved from Ulithi to 102 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 102 Sea Zone to 101 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 101 Sea Zone 3 Artillerys and 2 Infantrys moved from 101 Sea Zone to Saipan Purchase Units - Americans Americans buy 3 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Destroyer, 5 Infantrys, 1 Marine, 2 S.Submarines, 4 T.Boats and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in E.Morocco Americans attack with 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 S.Bomber Italians defend with 1 Artillery, 1 Factory and 1 Infantry Americans roll dice for 1 Battleship in E.Morocco, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 S.Bomber in E.Morocco, round 2 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 Artillery and 1 Infantry in E.Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in E.Morocco Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Italians: 1 Artillery and 1 Infantry Battle in Kyushu Americans attack with 11 Adv.Fighters and 2 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 2 Cruisers in Kyushu, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Kyushu Americans roll dice for 11 Adv.Fighters and 2 Infantrys in Kyushu, round 2 : 8/13 hits, 5.83 expected hits Yamamoto roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kyushu Americans win, taking Kyushu from Yamamoto with 11 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Saipan Americans attack with 3 Artillerys and 2 Infantrys Yamamoto defend with 1 AAGun and 2 Infantrys Americans roll dice for 3 Artillerys and 2 Infantrys in Saipan, round 2 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 2 Infantrys in Saipan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Saipan Americans roll dice for 3 Artillerys and 1 Infantry in Saipan, round 3 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Saipan, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Artillerys and 1 Infantry in Saipan, round 4 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Saipan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 2 Infantrys Non Combat Move - Americans 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone 1 Submarine moved from 102 Sea Zone to 93 Sea Zone 2 Submarines moved from 96 Sea Zone to 102 Sea Zone 2 Fighters moved from Pearl Harbor to Wake 2 Destroyers moved from 102 Sea Zone to 101 Sea Zone 1 Destroyer moved from 107 Sea Zone to 93 Sea Zone 1 Battleship moved from 107 Sea Zone to 93 Sea Zone 2 Infantrys moved from W.Morocco to Tangier 4 Infantrys moved from Cape Verde to 33 Sea Zone 1 B.Transport and 4 Infantrys moved from 33 Sea Zone to 31 Sea Zone 4 Infantrys moved from 31 Sea Zone to Tangier 1 B.Transport, 1 Cruiser and 2 Submarines moved from 31 Sea Zone to 41 Sea Zone 1 Destroyer moved from 30 Sea Zone to 41 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 34 Sea Zone 1 Infantry moved from 34 Sea Zone to Mauritania 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from Bahia to 32 Sea Zone 1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 33 Sea Zone 4 Infantrys moved from 33 Sea Zone to Cape Verde 3 Fighters moved from 107 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from Kyushu to 107 Sea Zone 2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone 1 S.Bomber moved from E.Morocco to Tangier 2 Adv.Fighters moved from Davao to 93 Sea Zone 10 Adv.Fighters moved from Kyushu to 93 Sea Zone 2 Adv.Fighters moved from 93 Sea Zone to 107 Sea Zone 1 Fighter moved from 93 Sea Zone to Panay Place Units - Americans 2 T.Boats placed in 93 Sea Zone 2 T.Boats placed in 93 Sea Zone 1 Battleship placed in 107 Sea Zone 3 Infantrys placed in Davao 1 Destroyer placed in 31 Sea Zone 1 S.Submarine placed in 34 Sea Zone 1 Marine placed in Rio de Oro 1 S.Submarine placed in 35 Sea Zone 1 Infantry placed in Salvador 3 Adv.Fighters placed in Pearl Harbor 1 Transport placed in 26 Sea Zone 1 Artillery and 1 Infantry placed in South Atlantic USA 1 Artillery placed in South Central USA Turn Complete - Americans Americans collect 134 PUs; end with 134 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Mindanao: 1 Infantry EDIT: Removing units owned by Americans from Davao: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : 0.33 Italians regular : 0.33
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Germans 1 ArmoredCar moved from Vinnytsia to Crimea Germans take Crimea from Russians 1 ArmoredCar, 8 Mech.Infs, 9 Mot.Infs and 27 Tanks moved from Vinnytsia to Rostov 2 Fighters and 3 Stukas moved from Hamburg to 24 Sea Zone 1 Bomber and 1 Stuka moved from Danzig to 24 Sea Zone 1 Stuka moved from Hamburg to Belgium 3 Infantrys moved from Netherlands to Belgium 1 Infantry moved from Netherlands to Belgium 1 Destroyer and 2 Transports moved from 42 Sea Zone to 46 Sea Zone 1 Infantry moved from Warsaw to Brest 1 ArmoredCar moved from Warsaw to Brest 1 Artillery moved from Warsaw to Brest 1 Infantry moved from Warsaw to Brest Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 3 Mech.Infs, 2 Stukas and 9 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Brest Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians defend with 1 ArmoredCar and 2 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Brest, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 ArmoredCar and 2 Infantrys in Brest, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Brest, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Brest, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Brest Germans win, taking Brest from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Russians: 1 ArmoredCar and 2 Infantrys Battle in Belgium Germans attack with 4 Infantrys and 1 Stuka British defend with 2 Artillerys Germans roll dice for 4 Infantrys and 1 Stuka in Belgium, round 2 : 3/5 hits, 1.33 expected hits British roll dice for 2 Artillerys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 2 Artillerys owned by the British lost in Belgium Germans win, taking Belgium from British with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for British: 2 Artillerys Battle in Rostov Germans attack with 1 ArmoredCar, 8 Mech.Infs, 9 Mot.Infs and 27 Tanks Russians defend with 1 AAGun and 1 Infantry Germans roll dice for 1 ArmoredCar, 8 Mech.Infs, 9 Mot.Infs and 27 Tanks in Rostov, round 2 : 16/45 hits, 18.00 expected hits Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 Mot.Inf owned by the Germans and 1 Infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 ArmoredCar, 8 Mech.Infs, 8 Mot.Infs and 27 Tanks remaining. Battle score for attacker is -3 Casualties for Germans: 1 Mot.Inf Casualties for Russians: 1 Infantry Battle in 24 Sea Zone Germans attack with 1 Bomber, 2 Fighters and 4 Stukas British defend with 2 Adv.Fighters, 1 Battleship and 1 Carrier; Russians defend with 1 T.Boat Germans roll dice for 1 Bomber, 2 Fighters and 4 Stukas in 24 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 T.Boat in 24 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 1 Carrier owned by the British, 2 Fighters owned by the Germans, 1 T.Boat owned by the Russians and 2 Stukas owned by the Germans lost in 24 Sea Zone Germans roll dice for 1 Bomber and 2 Stukas in 24 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 2 Adv.Fighters and 1 Battleship in 24 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 2 Stukas owned by the Germans and 2 Adv.Fighters owned by the British lost in 24 Sea Zone Germans roll dice for 1 Bomber in 24 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 Battleship in 24 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Bomber owned by the Germans lost in 24 Sea Zone British win with 1 Battleship remaining. Battle score for attacker is -22 Casualties for Germans: 1 Bomber, 2 Fighters and 4 Stukas Casualties for British: 2 Adv.Fighters and 1 Carrier Casualties for Russians: 1 T.Boat Non Combat Move - Germans 1 Infantry moved from Denmark to Hamburg 1 Infantry moved from Danzig to East Prussia 1 Artillery and 1 Elite moved from Danzig to Krakow 1 Stuka moved from Vinnytsia to Warsaw 2 Infantrys moved from Warsaw to Krakow 1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Tank moved from Krakow to Vinnytsia 4 Tanks moved from Hungary to Vinnytsia 1 ArmoredCar and 4 Mech.Infs moved from Bohemia to Vinnytsia 1 Elite and 12 Infantrys moved from Pomerania to Danzig 1 Infantry moved from Bavaria to Rhine 1 Stuka moved from Belgium to Rhine 1 Tank moved from Aquitaine to Paris 1 Artillery and 4 Infantrys moved from Aquitaine to Orleanais 1 Infantry moved from Aquitaine to Orleanais Place Units - Germans 2 Artillerys and 2 Infantrys placed in Warsaw 2 Artillerys and 1 Infantry placed in Danzig 4 Tanks placed in Hungary 5 Tanks placed in Bohemia 3 Mech.Infs placed in Bavaria 2 ArmoredCars, 2 Infantrys and 2 Stukas placed in Hamburg 3 Infantrys placed in Netherlands 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 0.83 British regular : 2.00
-
@karl7 very nice move . I didn’t see that can opening opportunity at all.
My first reaction was to dump all over your front line stack and win with a plus 100 TUV.
But I have so many capitals , that I risk losing one of them , then my income.
Need to ponder this one more than usual, therefore.
Well done, again, on a good move. -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Russians 1 Infantry moved from Latvia to East Prussia 1 Adv.Fighter moved from Leningrad to East Prussia 1 ArmoredCar moved from Leningrad to East Prussia 1 Adv.Fighter moved from Moscow to Donetsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 1 Infantry moved from Kiev to Donetsk 1 ArmoredCar moved from Arkhangelsk to N.Karelia 1 Infantry moved from S.Karelia to N.Karelia 1 Adv.Fighter moved from Leningrad to N.Karelia 1 Infantry moved from S.Karelia to N.Karelia 1 ArmoredCar moved from S.Karelia to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Adv.Fighter moved from Leningrad to Vyborg 1 Adv.Fighter moved from Leningrad to Vyborg 1 Tank moved from Lithuania to Brest 1 Tank moved from Lithuania to Brest 1 Infantry moved from Minsk to Brest 1 Infantry moved from Minsk to Brest 1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea 1 Infantry moved from Kiev to Donetsk 1 Artillery moved from Kiev to Donetsk 1 Infantry moved from Kiev to Donetsk 2 Adv.Fighters moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 2 Adv.Fighters moved from Leningrad to Brest 10 ArmoredCars, 22 Artillerys, 15 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 12 Tanks moved from Kiev to Kursk 1 Artillery moved from Yaroslavl to Kursk 1 Infantry moved from Smolensk to Kursk 1 Infantry moved from Tula to Penza 1 ArmoredCar moved from Stalingrad to Saratov 1 ArmoredCar moved from Stalingrad to Penza 1 Infantry moved from Yaroslavl to Tula 1 Tank moved from S.Karelia to Moscow 1 ArmoredCar moved from Stalingrad to Saratov 1 ArmoredCar moved from Kursk to Tula 1 Tank moved from Leningrad to Yaroslavl 1 Tank moved from Leningrad to Yaroslavl 2 HeavyTanks and 1 Tank moved from Arkhangelsk to Gorky 1 Infantry moved from Estonia to Latvia 1 Infantry moved from Leningrad to Latvia 1 Artillery moved from Leningrad to Novgorod 1 Artillery moved from Leningrad to Novgorod 1 Tank moved from Minsk to Yaroslavl 1 Tank moved from Minsk to Kursk Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Chita: 1 ArmoredCar EDIT: Adding units owned by Russians to Khabarovsk: 1 ArmoredCar EDIT: Changing ownership of Heilungchiang from Hisaichi to Hisaichi EDIT: Changing ownership of Khabarovsk from Hisaichi to Russians EDIT: Adding units owned by Russians to Heilungchiang: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry EDIT: Removing units owned by Russians from Chita: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry EDIT: Adding units owned by Russians to Hulunbuir: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry EDIT: Removing units owned by Russians from Heilungchiang: 1 Adv.Fighter and 1 Fighter EDIT: Adding units owned by Russians to Heilungchiang: 2 Artillerys, 2 Infantrys, 1 Mot.Inf and 1 Tank EDIT: Removing units owned by Russians from Chita: 2 Artillerys, 2 Infantrys, 1 Mot.Inf and 1 Tank EDIT: Removing units owned by Russians from Heilungchiang: 1 Mot.Inf and 1 Tank EDIT: Adding units owned by Russians to Chita: 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank EDIT: Removing units owned by Russians from Heilungchiang: 1 Artillery and 1 Infantry EDIT: Removing units owned by Russians from Heilungchiang: 1 Infantry EDIT: Adding units owned by Russians to Chita: 1 Infantry EDIT: Removing units owned by Russians from Hulunbuir: 1 Adv.Fighter EDIT: Adding units owned by Russians to Heilungchiang: 1 Adv.Fighter EDIT: Turning off Edit Mode Russians buy 2 ArmoredCars, 2 Artillerys, 5 Bunkers and 34 Infantrys; Remaining resources: 0 PUs; Combat - Russians Russians creates battle in territory Hulunbuir Russians creates battle in territory Heilungchiang Battle in Crimea Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Crimea Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Romanians defend with 3 Artillerys Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits Romanians roll dice for 3 Artillerys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 3 : 1/5 hits, 1.50 expected hits Romanians roll dice for 2 Artillerys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 4 : 2/5 hits, 1.50 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Romanians: 3 Artillerys Casualties for Russians: 1 Infantry Battle in Brest Russians attack with 2 Adv.Fighters, 2 Infantrys and 2 Tanks Germans defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians roll dice for 2 Adv.Fighters, 2 Infantrys and 2 Tanks in Brest, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Brest, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 2 Adv.Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry Battle in East Prussia Russians attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in East Prussia, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 4 Adv.Fighters, 1 ArmoredCar and 2 Infantrys Finns defend with 1 Elite and 1 Infantry Russians roll dice for 4 Adv.Fighters, 1 ArmoredCar and 2 Infantrys in Vyborg, round 2 : 4/7 hits, 2.67 expected hits Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Elite owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 4 Adv.Fighters, 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Finns: 1 Elite and 1 Infantry Battle in N.Karelia Russians attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys Finns defend with 2 ArmoredCars Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in N.Karelia, round 2 : 2/4 hits, 1.17 expected hits Finns roll dice for 2 ArmoredCars in N.Karelia, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Finns: 2 ArmoredCars Battle in Heilungchiang Russians attack with 1 Adv.Fighter, 2 Artillerys and 1 Infantry Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Heilungchiang, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Hulunbuir Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hulunbuir, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Hulunbuir to Chita 1 Adv.Fighter moved from Heilungchiang to Chita 1 Adv.Fighter moved from East Prussia to Leningrad 1 Adv.Fighter moved from Brest to Kiev 1 Adv.Fighter moved from Brest to Kiev 1 Adv.Fighter moved from Donetsk to Kursk 1 Adv.Fighter moved from N.Karelia to Leningrad 4 Adv.Fighters moved from Vyborg to Yaroslavl 1 AAGun moved from Kiev to Kursk 1 AAGun moved from Kursk to Yaroslavl 1 AAGun moved from Smolensk to Yaroslavl 1 ArmoredCar moved from Kursk to Minsk Place Units - Russians 1 Bunker placed in Saratov 1 Bunker placed in Penza 1 Bunker placed in Tula 1 Bunker placed in Kiev 1 Bunker and 3 Infantrys placed in Chita 3 Infantrys placed in Georgia 5 Infantrys placed in Sverdlovsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Kiev 2 ArmoredCars placed in Arkhangelsk 1 Artillery and 3 Infantrys placed in Leningrad 1 Artillery and 9 Infantrys placed in Moscow 1 Infantry placed in Tashkent Turning on Edit Mode EDIT: Adding units owned by Russians to Surgut: 1 ArmoredCar EDIT: Removing units owned by Russians from Sibirsky: 1 ArmoredCar EDIT: Adding units owned by Russians to Sverdlovsk: 1 Mech.Inf and 1 Mot.Inf EDIT: Removing units owned by Russians from Sibirsky: 1 Infantry, 1 Mech.Inf and 1 Mot.Inf EDIT: Adding units owned by Russians to Evenkia: 1 Infantry EDIT: Turning off Edit Mode 1 Infantry placed in Tashkent 1 Infantry placed in Arkhangelsk Turning on Edit Mode EDIT: Removing units owned by Russians from S.Karelia: 1 AAGun EDIT: Adding units owned by Russians to Arkhangelsk: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Finns regular : -1.00 Romanians regular : -1.00 Germans regular : 1.67 Russians regular : 5.17 Hisaichi regular : 0.00
Territory Summary for Russians :
East Prussia : 1 flag, 1 Infantry Penza : 1 ArmoredCar, 1 Bunker and 1 Infantry Evenkia : 1 Infantry Arkhangelsk : 1 AAGun, 2 ArmoredCars, 1 Factory and 1 Infantry Koryakia : 1 Infantry Donetsk : 1 Artillery and 2 Infantrys Chita : 1 AAGun, 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 4 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 1 Tank Kiev : 2 Adv.Fighters, 1 Bunker, 1 Factory and 28 Infantrys Surgut : 1 ArmoredCar Gorky : 2 HeavyTanks and 1 Tank Stalingrad : 1 Factory and 5 Infantrys Moscow : 2 ArmoredCars, 1 Artillery, 1 Factory, 9 Infantrys, 1 Mech.Inf and 1 Tank Kursk : 1 AAGun, 1 Adv.Fighter, 9 ArmoredCars, 24 Artillerys, 1 Bunker, 16 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 13 Tanks Saratov : 2 ArmoredCars and 1 Bunker Crimea : 1 Artillery Kamchatka : 1 Bunker Latvia : 2 Infantrys Leningrad : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 8 Bunkers, 1 Factory and 3 Infantrys Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory, 5 Infantrys, 1 Mech.Inf and 1 Mot.Inf Smolensk : 1 Bunker Tula : 1 ArmoredCar, 1 Bunker and 1 Infantry N.Sakhalin : 1 Bunker Sibirsky : 1 Factory Georgia : 1 Factory and 3 Infantrys Yaroslavl : 2 AAGuns, 4 Adv.Fighters and 3 Tanks Khabarovsk : 1 ArmoredCar N.Karelia : 1 ArmoredCar and 2 Infantrys Novgorod : 2 Artillerys and 1 Bunker Kolyma : 1 Infantry Minsk : 1 ArmoredCar Hulunbuir : 1 flag, 1 Artillery Heilungchiang : 1 flag, 2 Artillerys and 1 Infantry Vyborg : 1 flag, 1 ArmoredCar and 2 Infantrys Brest : 1 flag, 1 Infantry and 2 Tanks Azerbaijan : 1 flag 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 110 / 116 Russians : 112 / 112 Italians : 58 / 65 French : 34 / 27 Yamamoto : 51 / 66 Chinese : 27 / 32 Hisaichi : 35 / 43 British : 107 / 112 Anzac : 40 / 41 Dutch : 46 / 46 Finns : 15 / 18 Romanians : 17 / 19 Thai : 6 / 6 Americans : 134 / 134
-
Excuse the 100 edits ; I played with a headache .
I am sure it is all right, but feel free to run through them all.
Enjoy your day ,all. -
@witt said in W@W team game 13:
@karl7 very nice move . I didn’t see that can opening opportunity at all.
My first reaction was to dump all over your front line stack and win with a plus 100 TUV.
But I have so many capitals , that I risk losing one of them , then my income.
Need to ponder this one more than usual, therefore.
Well done, again, on a good move.Thanks! A desperate last throw! Battle of the Bulge but in the East!
-
@karl7 and where Hitler should habr thrown his last reserves too. Pushing back those evil Commies , who would soon (January 45) be raping and pillaging Germany proper, was the proper strategic move in Dec 44. But caring for , saving his people, was not ever on his mind.
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Italians 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 Mech.Inf and 6 Tanks moved from N.Algeria to E.Morocco 1 Artillery and 2 Infantrys moved from Kufra to Mersa Matruh 2 Fighters moved from Kufra to Mersa Matruh 1 Fighter moved from Greece to Mersa Matruh 1 Infantry moved from Kufra to Mersa Matruh 1 JetFighter moved from N.Algeria to E.Morocco Purchase Units - Italians Italians buy 2 Artillerys, 2 Bunkers, 1 Fighter, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys British defend with 2 Artillerys and 2 Infantrys Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 2.00 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Mersa Matruh, round 3 : 2/5 hits, 1.67 expected hits British roll dice for 2 Artillerys and 1 Infantry in Mersa Matruh, round 3 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the British, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh retreated to Mersa Matruh British win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Italians: 1 Artillery and 3 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Battle in E.Morocco Italians attack with 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks French defend with 1 Factory; Americans defend with 2 Infantrys Italians roll dice for 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks in E.Morocco, round 2 : 8/33 hits, 11.00 expected hits French roll dice for 2 Infantrys in E.Morocco, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 2 ArmoredCars, 7 Artillerys, 14 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for Americans: 2 Infantrys Non Combat Move - Italians 1 AAGun moved from N.Algeria to E.Morocco 1 JetFighter moved from E.Morocco to Tunis 4 Tanks moved from Tunis to S.Algeria 5 Mech.Infs moved from Kufra to Hun 3 Tanks moved from Kufra to Hun 1 Artillery and 1 Infantry moved from Kufra to El Agheila 1 Artillery and 1 Infantry moved from Kufra to El Agheila 3 Infantrys moved from Kufra to Hun 3 Fighters moved from Mersa Matruh to El Agheila 2 Infantrys moved from E.Romania to Vinnytsia 4 Infantrys moved from Provence to Lombardy 1 AAGun moved from Provence to Lombardy 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters and 10 Transports moved from 42 Sea Zone to 46 Sea Zone Place Units - Italians 2 Submarines placed in 46 Sea Zone 1 Artillery, 1 Bunker and 2 Infantrys placed in Hun 1 Artillery, 1 Bunker and 3 Infantrys placed in Tunis 2 Infantrys placed in Provence 1 Fighter and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : 1.33 Italians regular : -3.67 British regular : 1.67
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - French 17 Tanks moved from Lower Egypt to Kufra French take Kufra from Italians 1 Artillery and 1 Elite moved from New Valley to Kufra 1 Elite moved from Darfur to Kufra 4 Adv.Fighters and 1 Fighter moved from Lower Egypt to Azerbaijan 1 Adv.Fighter moved from Syria to Azerbaijan 1 Tank moved from Syria to W.Iran 2 Infantrys moved from Nubia to New Valley 2 Tanks moved from Italian East Africa to New Valley 1 Infantry moved from Italian East Africa to 58 Sea Zone 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh Purchase Units - French French buy 1 Factory and 5 Infantrys; Remaining resources: 2 PUs; Combat - French Non Combat Move - French 1 AAGun moved from Lower Egypt to New Valley 1 Transport moved from 56 Sea Zone to 57 Sea Zone Place Units - French 1 Factory placed in French Equatorial Africa 3 Infantrys placed in Italian East Africa 2 Infantrys placed in Syria Turn Complete - French French collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 110 / 116 Russians : 112 / 112 Italians : 60 / 62 French : 32 / 34 Yamamoto : 51 / 66 Chinese : 27 / 32 Hisaichi : 35 / 43 British : 107 / 112 Anzac : 40 / 41 Dutch : 46 / 46 Finns : 15 / 18 Romanians : 17 / 19 Thai : 6 / 6 Americans : 134 / 134
-
TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Yamamoto 1 Artillery and 2 Infantrys moved from Hunan to Kweichow 1 Artillery and 2 Elites moved from Hunan to N.French Indochina 1 Bomber moved from Hunan to Kweichow 1 Bomber moved from Hunan to N.French Indochina 1 Adv.Fighter moved from Hong Kong to N.French Indochina 2 Infantrys moved from Hunan to N.French Indochina 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kyushu 1 Infantry moved from Chubu to Kyushu 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Kyushu 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Manila 1 Elite moved from Tokyo to 84 Sea Zone 1 Elite and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Elite moved from 92 Sea Zone to Manila 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Khabarovsk 1 Adv.Fighter moved from 84 Sea Zone to Khabarovsk 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 1 Adv.Fighter moved from 84 Sea Zone to Ayan 1 Adv.Fighter moved from 84 Sea Zone to N.French Indochina Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 Bunkers, 1 Elite, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kyushu Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 2 Battleships in Kyushu, round 2 : 2/2 hits, 1.33 expected hits 2 Infantrys owned by the Americans lost in Kyushu Yamamoto win, taking Kyushu from Americans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Manila Yamamoto attack with 1 Adv.Fighter, 1 Elite and 1 Fighter Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Manila, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Ayan Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Ayan Yamamoto win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Khabarovsk Yamamoto attack with 1 Adv.Fighter and 1 Infantry Russians defend with 1 ArmoredCar Yamamoto roll dice for 1 Adv.Fighter and 1 Infantry in Khabarovsk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 ArmoredCar in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Khabarovsk Yamamoto win, taking Khabarovsk from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Battle in N.French Indochina Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys British defend with 1 Elite and 4 Infantrys Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys in N.French Indochina, round 2 : 4/8 hits, 3.17 expected hits French roll dice for 1 Elite and 4 Infantrys in N.French Indochina, round 2 : 0/5 hits, 1.67 expected hits 4 Infantrys owned by the British lost in N.French Indochina Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys in N.French Indochina, round 3 : 5/8 hits, 3.17 expected hits French roll dice for 1 Elite in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British and 1 Infantry owned by the Yamamoto lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry remaining. Battle score for attacker is 9 Casualties for British: 1 Elite and 4 Infantrys Casualties for Yamamoto: 1 Infantry Battle in Kweichow Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys British defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kweichow, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from Kweichow to Hong Kong 1 Adv.Fighter moved from N.French Indochina to Hong Kong 1 Bomber moved from N.French Indochina to Hong Kong 1 Adv.Fighter moved from N.French Indochina to 84 Sea Zone 1 Artillery, 5 Infantrys and 2 Tanks moved from Kiangsi to Hunan 2 Tanks moved from Hong Kong to Hunan 1 Adv.Fighter and 1 Fighter moved from Manila to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Kyushu to 84 Sea Zone 1 Adv.Fighter moved from Khabarovsk to 84 Sea Zone 1 Adv.Fighter moved from Ayan to 84 Sea Zone Place Units - Yamamoto 1 Artillery and 1 Tank placed in Malaya 1 Artillery and 1 Tank placed in Hong Kong 1 Bunker, 1 Elite, 5 Infantrys and 2 Tanks placed in Tokyo 3 Infantrys placed in Chubu 4 Infantrys placed in Hong Kong 1 Bunker placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : 4.83 Americans regular : -0.33 French regular : -1.00 Russians regular : -0.50
Territory Summary for Yamamoto :
Ayan : 1 flag, 1 Artillery and 1 Infantry Khabarovsk : 1 flag, 1 Infantry N.French Indochina : 1 flag, 1 Artillery, 2 Elites and 1 Infantry Tokyo : 1 AAGun, 7 Bunkers, 1 Elite, 1 Factory, 21 Infantrys and 2 Tanks Kwangsi : 1 flag Hainan : 1 flag Kyushu : 3 Infantrys Chubu : 1 AAGun, 3 Bunkers, 1 Factory and 14 Infantrys Fukien : 1 flag Kweichow : 1 flag, 1 Artillery Kwangtung : 1 flag Kiangsi : 1 flag Hunan : 1 flag, 7 Artillerys, 34 Infantrys and 17 Tanks Hong Kong : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bombers, 3 Bunkers, 1 Factory, 18 Infantrys and 1 Tank Malaya : 1 flag, 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 22 Infantrys and 1 Tank Manila : 1 flag, 1 Elite Guam : 1 flag 75 Sea Zone : 1 T.Boat and 1 Transport 84 Sea Zone : 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports 92 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 110 / 116 Russians : 108 / 112 Italians : 60 / 62 French : 30 / 34 Yamamoto : 64 / 64 Chinese : 26 / 32 Hisaichi : 35 / 43 British : 107 / 112 Anzac : 40 / 41 Dutch : 46 / 46 Finns : 15 / 18 Romanians : 17 / 19 Thai : 6 / 6 Americans : 128 / 134
-
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Chinese 1 Infantry moved from Shensi to Shansi Chinese take Shansi from Hisaichi 2 Infantrys moved from Ningsia to Suiyuan 1 Tank moved from Lanchow to Suiyuan 1 Tank moved from Hupeh to Shantung Chinese take Shantung from Hisaichi 1 Tank moved from Hupeh to Chahar Chinese take Chahar from Hisaichi 1 Fighter and 2 Infantrys moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 1 Bunker, 7 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Tank in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Anhwei to Hupeh 2 Infantrys moved from Shensi to Hupeh 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Lanchow to Szechwan 2 Infantrys moved from Lanchow to Shensi 2 Infantrys moved from E.Qinghai to Lanchow 3 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Ningsia 5 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 1 Bunker and 3 Infantrys placed in Hupeh 4 Infantrys and 2 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Hisaichi regular : 1.33
Production/PUs Summary :
Germans : 110 / 116 Russians : 108 / 112 Italians : 60 / 62 French : 30 / 34 Yamamoto : 64 / 64 Chinese : 36 / 38 Hisaichi : 25 / 43 British : 107 / 112 Anzac : 40 / 41 Dutch : 46 / 46 Finns : 15 / 18 Romanians : 17 / 19 Thai : 6 / 6 Americans : 128 / 134