@VictoryFirst Germany is up
W@W team game 13
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@Karl7 that is annoying. No idea what it means , of course .
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 1 Submarine moved from 85 Sea Zone to 92 Sea Zone 1 Bomber moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Manila 1 Adv.Fighter moved from Hong Kong to Manila 1 Bomber moved from Hong Kong to Yunnan 2 Tanks moved from N.French Indochina to Kweichow 1 Fighter moved from Hong Kong to Manila 7 Artillerys, 1 Elite, 30 Infantrys and 9 Tanks moved from Hunan to Kweichow 5 Infantrys moved from N.French Indochina to Yunnan 2 Artillerys, 4 Infantrys and 2 Tanks moved from N.Thailand to Yunnan 4 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 111 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Fighter, 9 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 92 Sea Zone Yamamoto attack with 1 Bomber, 1 Submarine and 1 T.Boat Anzac defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 T.Boat in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Anzac roll dice for 1 Destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 92 Sea Zone Yamamoto win with 1 Bomber, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in 111 Sea Zone Yamamoto attack with 4 Adv.Fighters and 1 Fighter Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 4 Adv.Fighters and 1 Fighter in 111 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch and 1 Destroyer owned by the Dutch lost in 111 Sea Zone Yamamoto win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Dutch: 1 Destroyer and 1 Transport Battle in Manila Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Manila, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Fighter owned by the Yamamoto lost in Manila Yamamoto win, taking Manila from Americans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Infantry Battle in Kweichow Yamamoto attack with 7 Artillerys, 1 Elite, 30 Infantrys and 11 Tanks British defend with 1 Artillery and 8 Infantrys Yamamoto roll dice for 7 Artillerys, 1 Elite, 30 Infantrys and 11 Tanks in Kweichow, round 2 : 18/49 hits, 14.33 expected hits Chinese roll dice for 1 Artillery and 8 Infantrys in Kweichow, round 2 : 3/9 hits, 3.00 expected hits 3 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 8 Infantrys owned by the British lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 7 Artillerys, 1 Elite, 27 Infantrys and 11 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 3 Infantrys Casualties for British: 1 Artillery and 8 Infantrys Battle in Yunnan Yamamoto attack with 2 Artillerys, 1 Bomber, 9 Infantrys and 2 Tanks British defend with 5 Infantrys; Chinese defend with 1 Bunker Yamamoto roll dice for 2 Artillerys, 1 Bomber, 9 Infantrys and 2 Tanks in Yunnan, round 2 : 4/14 hits, 4.17 expected hits Units damaged: 1 Bunker owned by the Chinese Chinese roll dice for 1 Bunker and 5 Infantrys in Yunnan, round 2 : 3/6 hits, 2.17 expected hits 3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in Yunnan Yamamoto roll dice for 2 Artillerys, 1 Bomber, 6 Infantrys and 2 Tanks in Yunnan, round 3 : 4/11 hits, 3.67 expected hits Chinese roll dice for 1 Bunker and 2 Infantrys in Yunnan, round 3 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Chinese, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Yamamoto: 4 Infantrys Casualties for British: 5 Infantrys Casualties for Chinese: 1 Bunker Non Combat Move - Yamamoto 1 Bomber moved from Yunnan to Hong Kong 2 Infantrys moved from S.Thailand to N.Thailand 1 Elite and 3 Infantrys moved from Kwangtung to Hunan 1 Infantry moved from Kiangsi to Hunan 1 Bomber moved from 92 Sea Zone to Hong Kong 1 Adv.Fighter moved from Manila to Hong Kong 3 Adv.Fighters and 1 Fighter moved from 111 Sea Zone to 84 Sea Zone 1 Transport moved from 85 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Transport moved from 85 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Artillery and 3 Infantrys moved from 84 Sea Zone to Kiangsi 1 Transport moved from 85 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kiangsi 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 6 Submarines and 2 Transports moved from 85 Sea Zone to 84 Sea Zone 1 Adv.Fighter moved from 111 Sea Zone to 84 Sea Zone Place Units - Yamamoto 1 Bunker placed in Malaya 1 Bunker, 4 Infantrys and 2 Tanks placed in Hong Kong 1 Adv.Fighter and 1 Fighter placed in 84 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank placed in Chubu 1 Artillery, 3 Infantrys and 1 Tank placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : 4.17 Americans regular : 0.67 Anzac regular : -0.33 Dutch regular : -0.50
Territory Summary for Yamamoto :
N.French Indochina : 1 flag Tokyo : 1 AAGun, 1 Artillery, 5 Bunkers, 1 Factory, 19 Infantrys and 1 Tank Ulithi : 1 Infantry Kwangsi : 1 flag Hainan : 1 flag Rongelap : 1 Infantry Saipan : 1 AAGun and 2 Infantrys Chubu : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 12 Infantrys and 1 Tank Fukien : 1 flag Kweichow : 1 flag, 7 Artillerys, 1 Elite, 27 Infantrys and 11 Tanks Kwangtung : 1 flag Kiangsi : 1 flag, 1 Artillery and 5 Infantrys Yunnan : 1 flag, 2 Artillerys, 5 Infantrys and 2 Tanks Hunan : 1 flag, 1 Elite and 4 Infantrys Hong Kong : 1 flag, 1 AAGun, 1 Adv.Fighter, 2 Bombers, 2 Bunkers, 1 Factory, 10 Infantrys and 2 Tanks N.Thailand : 2 Infantrys Malaya : 1 flag, 1 AAGun, 2 Bunkers, 1 Factory and 20 Infantrys Truk : 1 flag, 1 Infantry Ponape : 1 flag, 1 Infantry Manila : 1 flag, 1 Infantry Guam : 1 flag 84 Sea Zone : 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 5 Transports 92 Sea Zone : 1 Submarine and 1 T.Boat
Production/PUs Summary :
Germans : 118 / 121 Russians : 105 / 107 Italians : 65 / 66 French : 26 / 28 Yamamoto : 73 / 73 Chinese : 24 / 28 Hisaichi : 41 / 52 British : 100 / 105 Anzac : 36 / 36 Dutch : 36 / 37 Finns : 12 / 10 Romanians : 19 / 19 Thai : 13 / 13 Americans : 119 / 122
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 2 Infantrys moved from Ningsia to Suiyuan 1 ArmoredCar moved from Lanchow to Suiyuan 1 Fighter and 2 Infantrys moved from Hupeh to Anhwei 1 Infantry moved from Szechwan to Hupeh 2 Infantrys moved from Shensi to Hupeh 1 ArmoredCar moved from Lanchow to Hupeh 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 2 Infantrys moved from E.Qinghai to Ningsia 2 Infantrys moved from E.Qinghai to Lanchow 5 Infantrys moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 1 Bunker, 8 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 1 ArmoredCar and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Anhwei to Hupeh Place Units - Chinese 1 Bunker and 3 Infantrys placed in Hupeh 5 Infantrys and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : -1.00
Production/PUs Summary :
Germans : 118 / 121 Russians : 105 / 107 Italians : 65 / 66 French : 26 / 28 Yamamoto : 73 / 73 Chinese : 28 / 29 Hisaichi : 37 / 52 British : 100 / 105 Anzac : 36 / 36 Dutch : 36 / 37 Finns : 12 / 10 Romanians : 19 / 19 Thai : 13 / 13 Americans : 119 / 122
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Artillery moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Formosa 1 Artillery moved from Kirin to Heilungchiang 1 Infantry moved from Kirin to Heilungchiang 2 Bombers moved from Changchun to Hulunbuir 2 Artillerys moved from Peking to Hulunbuir 2 Infantrys moved from Peking to Hulunbuir 1 Tank moved from Peking to Anhwei 1 Infantry moved from Peking to Chahar 1 Artillery moved from Shantung to Anhwei 2 ArmoredCars moved from Liaoning to Hulunbuir 1 Artillery, 1 Elite and 1 Infantry moved from Peking to Hulunbuir 2 Bombers moved from Peking to Anhwei 3 Adv.Fighters moved from 84 Sea Zone to Formosa 2 Fighters moved from 84 Sea Zone to Hulunbuir 2 Fighters moved from 84 Sea Zone to Heilungchiang Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 11 Infantrys and 3 T.Boats; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Heilungchiang Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Heilungchiang, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Heilungchiang, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Hulunbuir Hisaichi attack with 2 ArmoredCars, 3 Artillerys, 2 Bombers, 1 Elite, 2 Fighters and 3 Infantrys Russians defend with 3 Artillerys and 2 Infantrys Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 2 Bombers, 1 Elite, 2 Fighters and 3 Infantrys in Hulunbuir, round 2 : 6/13 hits, 5.00 expected hits Russians roll dice for 3 Artillerys and 2 Infantrys in Hulunbuir, round 2 : 1/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 2 ArmoredCars, 3 Artillerys, 2 Bombers, 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 3 Artillerys and 2 Infantrys Battle in Anhwei Hisaichi attack with 1 Artillery, 2 Bombers and 1 Tank Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Bombers and 1 Tank in Anhwei, round 2 : 2/4 hits, 2.17 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Bombers and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Artillery Casualties for Chinese: 2 Infantrys Battle in Formosa Hisaichi attack with 3 Adv.Fighters, 1 Artillery and 1 Infantry Americans defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Formosa, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Formosa Hisaichi win, taking Formosa from Americans with 3 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Hisaichi 3 Adv.Fighters moved from Formosa to 84 Sea Zone 2 Fighters moved from Heilungchiang to 84 Sea Zone 2 Fighters moved from Hulunbuir to 84 Sea Zone 2 Bombers moved from Anhwei to Changchun 2 Bombers moved from Hulunbuir to Changchun 1 Artillery moved from Kirin to Liaoning 1 Artillery moved from Changchun to 84 Sea Zone 1 Infantry moved from Hokkaido to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Artillery moved from 84 Sea Zone to Peking 6 Infantrys moved from 84 Sea Zone to Peking 1 Infantry moved from 84 Sea Zone to Peking 1 T.Boat moved from 85 Sea Zone to 84 Sea Zone Place Units - Hisaichi 1 Bunker placed in Changchun 1 Bunker placed in Peking 1 T.Boat placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 3 Infantrys placed in Peking 2 T.Boats placed in 84 Sea Zone 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Russians regular : -0.33 Hisaichi regular : 0.50
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Infantry moved from Assam to Burma British take Burma from Thai 2 Elites and 14 Infantrys moved from Assam to Yunnan 20 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Hyderabad to Calcutta 2 Tanks moved from Madras to Calcutta 2 Infantrys moved from Madras to Hyderabad 1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone 1 Transport moved from 19 Sea Zone to 18 Sea Zone 1 Artillery and 1 Infantry moved from Manchester to 18 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 19 Sea Zone 1 Artillery and 1 Infantry moved from 19 Sea Zone to Brittany 1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 19 Sea Zone 1 Artillery and 1 Infantry moved from 19 Sea Zone to Aquitaine French take Aquitaine from Italians 1 Destroyer moved from 18 Sea Zone to 19 Sea Zone 5 Adv.Fighters, 1 Battleship, 7 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters, 6 Submarines and 4 Transports moved from 22 Sea Zone to 24 Sea Zone 1 Bomber moved from Manchester to 24 Sea Zone 1 Tank moved from Lower Egypt to Mersa Matruh British take Mersa Matruh from Italians 2 Artillerys and 4 Infantrys moved from Tobruk to El Agheila 3 Artillerys and 3 Infantrys moved from Cairo to Lower Egypt 1 Tank moved from Mersa Matruh to Lower Egypt 2 Mech.Infs and 1 Tank moved from W.Iran to Palestine 2 Mech.Infs moved from Palestine to Lower Egypt 1 Tank moved from Oslo to Stockholm British take Stockholm from Germans 1 Tank moved from Stockholm to Middle Norrland British take Middle Norrland from Germans 1 Tank moved from Oslo to Nordland British take Nordland from Germans 1 Tank moved from Nordland to Middle Norrland 1 Artillery, 5 Infantrys and 1 Tank moved from Oslo to Middle Norrland Purchase Units - British British buy 8 Artillerys, 2 Destroyers, 3 Elites, 2 Fighters, 6 Infantrys, 2 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; Combat - British British creates battle in territory 110 Sea Zone Battle in 24 Sea Zone British attack with 5 Adv.Fighters, 1 Battleship, 1 Bomber, 7 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters, 6 Submarines and 4 Transports; Russians loiter and taunt Germans defend with 10 Adv.Fighters, 2 Battleships, 5 Carriers, 5 Cruisers, 2 Destroyers, 1 S.Submarine, 8 Submarines and 3 Transports British roll dice for 6 Submarines in 24 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits Germans roll dice for 1 S.Submarine and 8 Submarines in 24 Sea Zone, round 2 : 0/9 hits, 3.17 expected hits British roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 7 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters and 4 Transports in 24 Sea Zone, round 2 : 14/35 hits, 12.33 expected hits
Combat Hit Differential Summary :
Germans regular : -3.17 British regular : -0.33
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@karl7 OOL for Sz 24 please.
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Fire every submarine commander, stat
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@Colt45554 that was ridiculous rolling.
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@colt45554 I have a feeling every sub commander is about to die.
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max defense
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Infantry moved from Assam to Burma British take Burma from Thai 2 Elites and 14 Infantrys moved from Assam to Yunnan 20 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Hyderabad to Calcutta 2 Tanks moved from Madras to Calcutta 2 Infantrys moved from Madras to Hyderabad 1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone 1 Transport moved from 19 Sea Zone to 18 Sea Zone 1 Artillery and 1 Infantry moved from Manchester to 18 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 19 Sea Zone 1 Artillery and 1 Infantry moved from 19 Sea Zone to Brittany 1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 19 Sea Zone 1 Artillery and 1 Infantry moved from 19 Sea Zone to Aquitaine French take Aquitaine from Italians 1 Destroyer moved from 18 Sea Zone to 19 Sea Zone 5 Adv.Fighters, 1 Battleship, 7 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters, 6 Submarines and 4 Transports moved from 22 Sea Zone to 24 Sea Zone 1 Bomber moved from Manchester to 24 Sea Zone 1 Tank moved from Lower Egypt to Mersa Matruh British take Mersa Matruh from Italians 2 Artillerys and 4 Infantrys moved from Tobruk to El Agheila 3 Artillerys and 3 Infantrys moved from Cairo to Lower Egypt 1 Tank moved from Mersa Matruh to Lower Egypt 2 Mech.Infs and 1 Tank moved from W.Iran to Palestine 2 Mech.Infs moved from Palestine to Lower Egypt 1 Tank moved from Oslo to Stockholm British take Stockholm from Germans 1 Tank moved from Stockholm to Middle Norrland British take Middle Norrland from Germans 1 Tank moved from Oslo to Nordland British take Nordland from Germans 1 Tank moved from Nordland to Middle Norrland 1 Artillery, 5 Infantrys and 1 Tank moved from Oslo to Middle Norrland Purchase Units - British British buy 8 Artillerys, 2 Destroyers, 3 Elites, 2 Fighters, 6 Infantrys, 2 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; Combat - British British creates battle in territory 110 Sea Zone Battle in 24 Sea Zone British attack with 5 Adv.Fighters, 1 Battleship, 1 Bomber, 7 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters, 6 Submarines and 4 Transports; Russians loiter and taunt Germans defend with 10 Adv.Fighters, 2 Battleships, 5 Carriers, 5 Cruisers, 2 Destroyers, 1 S.Submarine, 8 Submarines and 3 Transports British roll dice for 6 Submarines in 24 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits Germans roll dice for 1 S.Submarine and 8 Submarines in 24 Sea Zone, round 2 : 0/9 hits, 3.17 expected hits British roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 7 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters and 4 Transports in 24 Sea Zone, round 2 : 14/35 hits, 12.33 expected hits Units damaged: 2 Battleships owned by the Germans Germans roll dice for 10 Adv.Fighters, 2 Battleships, 5 Carriers, 5 Cruisers, 2 Destroyers and 3 Transports in 24 Sea Zone, round 2 : 11/27 hits, 14.17 expected hits Units damaged: 1 Battleship owned by the British 8 Submarines owned by the Germans, 1 Destroyer owned by the Germans, 6 Submarines owned by the British, 4 Transports owned by the British and 3 Transports owned by the Germans lost in 24 Sea Zone Germans roll dice for 1 S.Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 7 Carriers, 2 Cruisers, 10 Destroyers and 9 Fighters in 24 Sea Zone, round 3 : 13/35 hits, 12.33 expected hits Germans roll dice for 10 Adv.Fighters, 2 Battleships, 5 Carriers, 5 Cruisers and 1 Destroyer in 24 Sea Zone, round 3 : 16/23 hits, 13.33 expected hits 1 Destroyer owned by the Germans, 3 Carriers owned by the British, 3 Fighters owned by the British, 5 Cruisers owned by the Germans, 10 Destroyers owned by the British, 1 Adv.Fighter owned by the Germans, 1 S.Submarine owned by the Germans and 5 Carriers owned by the Germans lost in 24 Sea Zone British roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 4 Carriers, 2 Cruisers and 6 Fighters in 24 Sea Zone, round 4 : 5/19 hits, 7.50 expected hits Germans roll dice for 9 Adv.Fighters and 2 Battleships in 24 Sea Zone, round 4 : 7/11 hits, 7.33 expected hits 2 Carriers owned by the British, 5 Fighters owned by the British and 5 Adv.Fighters owned by the Germans lost in 24 Sea Zone British roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers and 1 Fighter in 24 Sea Zone, round 5 : 3/12 hits, 5.50 expected hits Germans roll dice for 4 Adv.Fighters and 2 Battleships in 24 Sea Zone, round 5 : 5/6 hits, 4.00 expected hits 1 Carrier owned by the British, 1 Fighter owned by the British, 3 Adv.Fighters owned by the Germans, 1 Cruiser owned by the British and 2 Adv.Fighters owned by the British lost in 24 Sea Zone British roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 1 Cruiser in 24 Sea Zone, round 6 : 4/7 hits, 3.50 expected hits Germans roll dice for 1 Adv.Fighter and 2 Battleships in 24 Sea Zone, round 6 : 3/3 hits, 2.00 expected hits 1 Bomber owned by the British, 2 Battleships owned by the Germans, 1 Adv.Fighter owned by the Germans, 1 Cruiser owned by the British and 1 Adv.Fighter owned by the British lost in 24 Sea Zone British win with 2 Adv.Fighters, 1 Battleship and 1 Carrier remaining. Battle score for attacker is 0 Casualties for British: 3 Adv.Fighters, 1 Bomber, 6 Carriers, 2 Cruisers, 10 Destroyers, 9 Fighters, 6 Submarines and 4 Transports Casualties for Germans: 10 Adv.Fighters, 2 Battleships, 5 Carriers, 5 Cruisers, 2 Destroyers, 1 S.Submarine, 8 Submarines and 3 Transports Battle in 110 Sea Zone British attack with 3 Submarines; Anzac loiter and taunt Hisaichi defend with 1 T.Boat British roll dice for 3 Submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 T.Boat owned by the Hisaichi lost in 110 Sea Zone British win with 3 Submarines remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Yunnan British attack with 2 Elites and 14 Infantrys Yamamoto defend with 2 Artillerys, 5 Infantrys and 2 Tanks British roll dice for 2 Elites and 14 Infantrys in Yunnan, round 2 : 4/16 hits, 3.00 expected hits Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Yunnan, round 2 : 2/9 hits, 3.33 expected hits 4 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Yunnan British roll dice for 2 Elites and 12 Infantrys in Yunnan, round 3 : 3/14 hits, 2.67 expected hits Yamamoto roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Yunnan, round 3 : 2/5 hits, 2.00 expected hits 2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Yunnan British roll dice for 2 Elites and 10 Infantrys in Yunnan, round 4 : 1/12 hits, 2.33 expected hits Yamamoto roll dice for 2 Tanks in Yunnan, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Yunnan British roll dice for 2 Elites and 9 Infantrys in Yunnan, round 5 : 3/11 hits, 2.17 expected hits Yamamoto roll dice for 1 Tank in Yunnan, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 2 Elites and 8 Infantrys remaining. Battle score for attacker is 16 Casualties for British: 6 Infantrys Casualties for Yamamoto: 2 Artillerys, 5 Infantrys and 2 Tanks Battle in Brittany British attack with 1 Artillery and 1 Infantry Germans defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Brittany, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Brittany, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Brittany British roll dice for 1 Artillery in Brittany, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Brittany, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British lost in Brittany Germans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - British Place Units - British 1 Destroyer placed in 21 Sea Zone 1 Destroyer placed in 20 Sea Zone 2 Transports placed in 56 Sea Zone 2 Fighters placed in Wales 2 Artillerys and 2 Infantrys placed in Cairo 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 1 Artillery and 1 Elite placed in Bombay 1 Artillery placed in Manchester 2 Mech.Infs placed in W.Iran Turn Complete - British British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83 Germans regular : -1.83 British regular : -4.33
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 1 Infantry moved from East And South Borneo to Banjarmasin 2 Artillerys, 2 Elites and 4 Infantrys moved from West Borneo to Banjarmasin 1 Artillery moved from Celebes to 112 Sea Zone 1 Infantry moved from Hollandia to 112 Sea Zone 3 Transports moved from 110 Sea Zone to 67 Sea Zone 3 Artillerys moved from Broome to 67 Sea Zone 3 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from Java to 110 Sea Zone 2 Infantrys moved from Merauke to 113 Sea Zone 2 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 2 Artillerys moved from Java to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 110 Sea Zone 5 Artillerys, 5 Infantrys and 5 Transports moved from 67 Sea Zone to 110 Sea Zone 6 Artillerys and 8 Infantrys moved from 110 Sea Zone to Banjarmasin 1 Fighter moved from West Borneo to Banjarmasin 2 Adv.Fighters moved from 110 Sea Zone to Banjarmasin 1 Destroyer moved from 110 Sea Zone to 92 Sea Zone 2 Fighters moved from 93 Sea Zone to 92 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 8 Infantrys and 2 Transports; Remaining resources: 1 PUs; Combat - Anzac Battle in Banjarmasin Anzac attack with 2 Adv.Fighters, 8 Artillerys, 2 Elites, 1 Fighter and 13 Infantrys Hisaichi defend with 1 AAGun, 3 Artillerys, 1 Bunker, 1 Factory and 14 Infantrys Hisaichi roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits Anzac roll dice for 2 Battleships and 2 Cruisers in Banjarmasin, round 2 : 1/4 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Hisaichi Anzac roll dice for 2 Adv.Fighters, 8 Artillerys, 2 Elites, 1 Fighter and 13 Infantrys in Banjarmasin, round 2 : 5/26 hits, 8.17 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bunker and 14 Infantrys in Banjarmasin, round 2 : 7/18 hits, 6.17 expected hits 7 Infantrys owned by the Anzac and 5 Infantrys owned by the Hisaichi lost in Banjarmasin Anzac roll dice for 2 Adv.Fighters, 8 Artillerys, 2 Elites, 1 Fighter and 6 Infantrys in Banjarmasin, round 3 : 5/19 hits, 7.00 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bunker and 9 Infantrys in Banjarmasin, round 3 : 6/13 hits, 4.50 expected hits 6 Infantrys owned by the Anzac and 5 Infantrys owned by the Hisaichi lost in Banjarmasin Anzac roll dice for 2 Adv.Fighters, 8 Artillerys, 2 Elites and 1 Fighter in Banjarmasin, round 4 : 5/13 hits, 5.00 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bunker and 4 Infantrys in Banjarmasin, round 4 : 2/8 hits, 2.83 expected hits 2 Elites owned by the Anzac, 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin Anzac roll dice for 2 Adv.Fighters, 8 Artillerys and 1 Fighter in Banjarmasin, round 5 : 6/11 hits, 4.00 expected hits Hisaichi roll dice for 2 Artillerys and 1 Bunker in Banjarmasin, round 5 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Anzac, 1 Bunker owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin Anzac win, taking Banjarmasin from Hisaichi with 2 Adv.Fighters, 7 Artillerys and 1 Fighter remaining. Battle score for attacker is 10 Casualties for Anzac: 1 Artillery, 2 Elites and 13 Infantrys Casualties for Hisaichi: 3 Artillerys, 1 Bunker and 14 Infantrys Battle in 92 Sea Zone Anzac attack with 1 Destroyer and 2 Fighters Yamamoto defend with 1 Submarine and 1 T.Boat Yamamoto roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer and 2 Fighters in 92 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 92 Sea Zone Anzac win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 13 Casualties for Yamamoto: 1 Submarine and 1 T.Boat Non Combat Move - Anzac 2 Fighters moved from 92 Sea Zone to 93 Sea Zone 2 Adv.Fighters moved from Banjarmasin to 110 Sea Zone 1 Fighter moved from Banjarmasin to West Borneo 6 Infantrys moved from West Papua to Merauke 1 Artillery and 2 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from Townsville to Northern Territory 2 Infantrys moved from Queensland to Northern Territory 2 Infantrys moved from New South Wales to Queensland 2 Infantrys moved from Canberra to New South Wales Place Units - Anzac 2 Artillerys and 1 Infantry placed in Broome 3 Infantrys placed in Townsville 2 Transports placed in 114 Sea Zone 1 Infantry placed in Port Moresby 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Anzac regular : -2.50 Hisaichi regular : 1.33 Hisaichi AA : -0.50
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 1 Elite and 1 Infantry moved from Mauritania to 34 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 34 Sea Zone to 41 Sea Zone 1 Elite and 1 Infantry moved from 41 Sea Zone to Andalusia 1 Adv.Fighter moved from 31 Sea Zone to Andalusia Purchase Units - Dutch Dutch buy 1 Carrier, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in Andalusia Dutch attack with 1 Adv.Fighter, 1 Elite and 1 Infantry Neutral defend with 1 Bunker Dutch roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Andalusia, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch lost in Andalusia Dutch roll dice for 1 Adv.Fighter and 1 Elite in Andalusia, round 3 : 2/2 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Andalusia Dutch loses 0 PUs for violating Andalusias neutrality. Dutch win, taking Andalusia from Neutral with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Dutch 1 Adv.Fighter moved from Andalusia to 31 Sea Zone 2 Tanks moved from Suriname to Bolivia 1 Elite moved from Bolivia to N.Chile 1 Adv.Fighter moved from Suriname to 31 Sea Zone Place Units - Dutch 1 Carrier, 1 Cruiser and 1 Transport placed in 110 Sea Zone 1 Elite placed in Banjarmasin 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Neutral regular : 0.00 Dutch regular : 1.17
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@colt45554 triplea_36650_10dut (1).tsvg
Still getting “pipe error” for upload… Doesn’t affect my ability to play just post. I will play around with it to see if I can fix this…
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@degrasse Thai is up
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 1 Artillery moved from S.Thailand to Burma 1 Infantry moved from N.Thailand to Burma 1 Elite moved from S.Thailand to Burma Purchase Units - Thai Thai buy 1 Bunker, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery, 1 Elite and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Elite moved from S.Thailand to Bangkok Place Units - Thai 1 Bunker, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 British regular : 0.67
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I kept looking at the file name waiting for a Romanian post.
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@degrasse I had to open the file to find out who’s go it was
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Bomber moved from Malta to Hun 1 Bomber moved from Hupeh to Peking 1 S.Bomber moved from Hupeh to Anhwei 1 Fighter moved from 93 Sea Zone to Anhwei 1 Bomber moved from Hupeh to Peking 3 Artillerys and 3 Infantrys moved from Kwajalein to 96 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Truk 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi 1 Infantry moved from Peleliu to 93 Sea Zone 1 Cruiser moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 93 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Kyushu Americans take Kyushu from Yamamoto 2 Infantrys moved from Mindoro to Manila 2 Infantrys moved from 93 Sea Zone to Formosa 1 Infantry moved from W.Morocco to 31 Sea Zone 4 Adv.Fighters, 1 B.Carrier, 4 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Infantry, 2 S.Submarines and 1 Transport moved from 31 Sea Zone to 41 Sea Zone 1 Artillery and 1 Infantry moved from W.Morocco to E.Morocco 1 S.Bomber moved from W.Morocco to E.Morocco 1 Infantry moved from 41 Sea Zone to E.Morocco 3 Adv.Fighters moved from Hollandia to Ulithi 2 Fighters moved from 109 Sea Zone to Ponape 1 Fighter moved from 109 Sea Zone to Truk 3 Adv.Fighters moved from Davao to Manila 5 Adv.Fighters moved from 93 Sea Zone to Formosa 2 Adv.Fighters and 1 L.Fighter moved from 93 Sea Zone to Manila 2 Adv.Fighters moved from 93 Sea Zone to Manila 1 Adv.Fighter moved from 93 Sea Zone to Formosa Purchase Units - Americans Americans buy 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Factorys, 2 Fighters, 6 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Hun Bombing raid in Hun rolls: 2 and causes: 2 damage to unit: Factory Bombing raid in Hun causes 2 damage total. Strategic bombing raid in Peking Bombing raid in Peking rolls: 1,5 and causes: 3 damage to unit: Factory Bombing raid in Peking causes 3 damage total. Battle in Formosa Americans attack with 6 Adv.Fighters and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Cruisers in Formosa, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Formosa Americans roll dice for 6 Adv.Fighters and 2 Infantrys in Formosa, round 2 : 3/8 hits, 3.33 expected hits Hisaichi roll dice for 1 Artillery in Formosa, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Formosa Americans win, taking Formosa from Hisaichi with 6 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Manila Americans attack with 7 Adv.Fighters, 2 Infantrys and 1 L.Fighter Yamamoto defend with 1 Infantry Americans roll dice for 7 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Manila, round 2 : 5/10 hits, 4.33 expected hits Yamamoto roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Americans win, taking Manila from Yamamoto with 7 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Ulithi Americans attack with 3 Adv.Fighters, 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 3 Adv.Fighters, 1 Artillery and 1 Infantry in Ulithi, round 2 : 1/5 hits, 2.17 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ulithi Americans win, taking Ulithi from Yamamoto with 3 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Truk Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 4 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk Americans win, taking Truk from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Ponape Americans attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ponape, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ponape Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Anhwei Americans attack with 1 Fighter and 1 S.Bomber Hisaichi defend with 1 Tank Americans roll dice for 1 Fighter and 1 S.Bomber in Anhwei, round 2 : 1/2 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Anhwei Americans win with 1 Fighter and 1 S.Bomber remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in E.Morocco Americans attack with 1 Artillery, 2 Infantrys and 1 S.Bomber Italians defend with 2 Artillerys, 1 Factory and 2 Infantrys Americans roll dice for 1 Battleship in E.Morocco, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 1 S.Bomber in E.Morocco, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 2 Artillerys and 2 Infantrys in E.Morocco, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in E.Morocco Americans roll dice for 1 Artillery, 1 Infantry and 1 S.Bomber in E.Morocco, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in E.Morocco, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in E.Morocco Americans roll dice for 1 Artillery, 1 Infantry and 1 S.Bomber in E.Morocco, round 4 : 1/3 hits, 1.50 expected hits Italians roll dice for 2 Artillerys in E.Morocco, round 4 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Italians lost in E.Morocco Americans roll dice for 1 Artillery, 1 Infantry and 1 S.Bomber in E.Morocco, round 5 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 Artillery in E.Morocco, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in E.Morocco Americans win, taking E.Morocco from Italians with 1 Artillery, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 Infantry Casualties for Italians: 2 Artillerys and 2 Infantrys Non Combat Move - Americans 1 S.Bomber moved from E.Morocco to W.Morocco 1 Bomber moved from Hun to Malta 1 Destroyer moved from 28 Sea Zone to 30 Sea Zone 4 Infantrys moved from Cape Verde to 33 Sea Zone 1 B.Transport and 4 Infantrys moved from 33 Sea Zone to 31 Sea Zone 4 Infantrys moved from 31 Sea Zone to W.Morocco 2 Infantrys moved from Salvador to Bahia 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 33 Sea Zone 4 Infantrys moved from 33 Sea Zone to Cape Verde 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone 1 B.Carrier and 1 Destroyer moved from 109 Sea Zone to 107 Sea Zone 3 Adv.Fighters moved from Ulithi to 107 Sea Zone 6 Adv.Fighters moved from Formosa to 93 Sea Zone 7 Adv.Fighters moved from Manila to 93 Sea Zone 2 Destroyers and 1 Submarine moved from 96 Sea Zone to 102 Sea Zone 1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone 1 Submarine moved from 91 Sea Zone to 96 Sea Zone 1 L.Fighter moved from Manila to Hupeh 1 Fighter and 1 S.Bomber moved from Anhwei to Hupeh 2 Bombers moved from Peking to Hupeh 1 Infantry moved from Panay to Mindoro 1 Submarine moved from 91 Sea Zone to 96 Sea Zone 2 Fighters moved from Ponape to 107 Sea Zone 1 Fighter moved from Truk to 107 Sea Zone 1 B.Carrier moved from 93 Sea Zone to 107 Sea Zone 2 Adv.Fighters moved from 93 Sea Zone to Davao Place Units - Americans 1 Factory placed in Mindanao 1 Factory placed in Panay 3 Infantrys placed in Davao 1 Battleship placed in 107 Sea Zone 2 Infantrys placed in South Atlantic USA 1 B.Transport placed in 26 Sea Zone 1 S.Submarine placed in 35 Sea Zone 1 Infantry placed in Salvador 1 Cruiser and 2 Submarines placed in 31 Sea Zone 2 Fighters placed in Pearl Harbor Turn Complete - Americans Americans collect 129 PUs; end with 129 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : -6.33 Italians regular : -2.33 Hisaichi regular : -0.83
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Bomber moved from Malta to Hun 1 Bomber moved from Hupeh to Peking 1 S.Bomber moved from Hupeh to Anhwei 1 Fighter moved from 93 Sea Zone to Anhwei 1 Bomber moved from Hupeh to Peking 3 Artillerys and 3 Infantrys moved from Kwajalein to 96 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Truk 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi 1 Infantry moved from Peleliu to 93 Sea Zone 1 Cruiser moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 93 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Kyushu Americans take Kyushu from Yamamoto 2 Infantrys moved from Mindoro to Manila 2 Infantrys moved from 93 Sea Zone to Formosa 1 Infantry moved from W.Morocco to 31 Sea Zone 4 Adv.Fighters, 1 B.Carrier, 4 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Infantry, 2 S.Submarines and 1 Transport moved from 31 Sea Zone to 41 Sea Zone 1 Artillery and 1 Infantry moved from W.Morocco to E.Morocco 1 S.Bomber moved from W.Morocco to E.Morocco 1 Infantry moved from 41 Sea Zone to E.Morocco 3 Adv.Fighters moved from Hollandia to Ulithi 2 Fighters moved from 109 Sea Zone to Ponape 1 Fighter moved from 109 Sea Zone to Truk 3 Adv.Fighters moved from Davao to Manila 5 Adv.Fighters moved from 93 Sea Zone to Formosa 2 Adv.Fighters and 1 L.Fighter moved from 93 Sea Zone to Manila 2 Adv.Fighters moved from 93 Sea Zone to Manila 1 Adv.Fighter moved from 93 Sea Zone to Formosa Purchase Units - Americans Americans buy 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Factorys, 2 Fighters, 6 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Hun Bombing raid in Hun rolls: 2 and causes: 2 damage to unit: Factory Bombing raid in Hun causes 2 damage total. Strategic bombing raid in Peking Bombing raid in Peking rolls: 1,5 and causes: 3 damage to unit: Factory Bombing raid in Peking causes 3 damage total. Battle in Formosa Americans attack with 6 Adv.Fighters and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Cruisers in Formosa, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Formosa Americans roll dice for 6 Adv.Fighters and 2 Infantrys in Formosa, round 2 : 3/8 hits, 3.33 expected hits Hisaichi roll dice for 1 Artillery in Formosa, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Formosa Americans win, taking Formosa from Hisaichi with 6 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Manila Americans attack with 7 Adv.Fighters, 2 Infantrys and 1 L.Fighter Yamamoto defend with 1 Infantry Americans roll dice for 7 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Manila, round 2 : 5/10 hits, 4.33 expected hits Yamamoto roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Americans win, taking Manila from Yamamoto with 7 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Ulithi Americans attack with 3 Adv.Fighters, 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 3 Adv.Fighters, 1 Artillery and 1 Infantry in Ulithi, round 2 : 1/5 hits, 2.17 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ulithi Americans win, taking Ulithi from Yamamoto with 3 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Truk Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 4 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk Americans win, taking Truk from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Ponape Americans attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ponape, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ponape Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Anhwei Americans attack with 1 Fighter and 1 S.Bomber Hisaichi defend with 1 Tank Americans roll dice for 1 Fighter and 1 S.Bomber in Anhwei, round 2 : 1/2 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Anhwei Americans win with 1 Fighter and 1 S.Bomber remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in E.Morocco Americans attack with 1 Artillery, 2 Infantrys and 1 S.Bomber Italians defend with 2 Artillerys, 1 Factory and 2 Infantrys Americans roll dice for 1 Battleship in E.Morocco, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 1 S.Bomber in E.Morocco, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 2 Artillerys and 2 Infantrys in E.Morocco, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in E.Morocco Americans roll dice for 1 Artillery, 1 Infantry and 1 S.Bomber in E.Morocco, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in E.Morocco, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in E.Morocco Americans roll dice for 1 Artillery, 1 Infantry and 1 S.Bomber in E.Morocco, round 4 : 1/3 hits, 1.50 expected hits Italians roll dice for 2 Artillerys in E.Morocco, round 4 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Italians lost in E.Morocco Americans roll dice for 1 Artillery, 1 Infantry and 1 S.Bomber in E.Morocco, round 5 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 Artillery in E.Morocco, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in E.Morocco Americans win, taking E.Morocco from Italians with 1 Artillery, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 Infantry Casualties for Italians: 2 Artillerys and 2 Infantrys Non Combat Move - Americans 1 S.Bomber moved from E.Morocco to W.Morocco 1 Bomber moved from Hun to Malta 1 Destroyer moved from 28 Sea Zone to 30 Sea Zone 4 Infantrys moved from Cape Verde to 33 Sea Zone 1 B.Transport and 4 Infantrys moved from 33 Sea Zone to 31 Sea Zone 4 Infantrys moved from 31 Sea Zone to W.Morocco 2 Infantrys moved from Salvador to Bahia 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 33 Sea Zone 4 Infantrys moved from 33 Sea Zone to Cape Verde 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone 1 B.Carrier and 1 Destroyer moved from 109 Sea Zone to 107 Sea Zone 3 Adv.Fighters moved from Ulithi to 107 Sea Zone 6 Adv.Fighters moved from Formosa to 93 Sea Zone 7 Adv.Fighters moved from Manila to 93 Sea Zone 2 Destroyers and 1 Submarine moved from 96 Sea Zone to 102 Sea Zone 1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone 1 Submarine moved from 91 Sea Zone to 96 Sea Zone 1 L.Fighter moved from Manila to Hupeh 1 Fighter and 1 S.Bomber moved from Anhwei to Hupeh 2 Bombers moved from Peking to Hupeh 1 Infantry moved from Panay to Mindoro 1 Submarine moved from 91 Sea Zone to 96 Sea Zone 2 Fighters moved from Ponape to 107 Sea Zone 1 Fighter moved from Truk to 107 Sea Zone 1 B.Carrier moved from 93 Sea Zone to 107 Sea Zone 2 Adv.Fighters moved from 93 Sea Zone to Davao Place Units - Americans 1 Factory placed in Mindanao 1 Factory placed in Panay 3 Infantrys placed in Davao 1 Battleship placed in 107 Sea Zone 2 Infantrys placed in South Atlantic USA 1 B.Transport placed in 26 Sea Zone 1 S.Submarine placed in 35 Sea Zone 1 Infantry placed in Salvador 1 Cruiser and 2 Submarines placed in 31 Sea Zone 2 Fighters placed in Pearl Harbor Turn Complete - Americans Americans collect 129 PUs; end with 129 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Tangier: 3 Artillerys, 4 Infantrys, 5 Marines, 1 S.Bomber and 6 Tanks EDIT: Removing units owned by Americans from W.Morocco: 3 Artillerys, 5 Marines, 1 S.Bomber and 6 Tanks EDIT: Removing units owned by Americans from W.Morocco: 4 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : -6.33 Italians regular : -2.33 Hisaichi regular : -0.83