@Entek is up as Italy.
Ouch, the Commies must have shared their armor tech with Austria.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Artillery and 2 Infantrys moved from Burma to N.Thailand
2 Infantrys moved from Burma to S.Thailand
1 Submarine moved from 21 Sea Zone to 20 Sea Zone
4 Fighters moved from 21 Sea Zone to 20 Sea Zone
4 Infantrys and 1 Tank moved from Northern Ireland to Dublin
1 Bomber moved from Dover to 20 Sea Zone
2 Infantrys moved from Kolyma to Zhigansk
Purchase Units - British
British buy 2 Carriers, 5 Destroyers, 1 Elite, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in N.Thailand
British attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in S.Thailand
British attack with 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in S.Thailand, round 3 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in S.Thailand, round 4 : 1/2 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in 20 Sea Zone
British attack with 1 Bomber, 4 Fighters and 1 Submarine
Germans defend with 1 Destroyer
British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Bomber and 4 Fighters in 20 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 20 Sea Zone
British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 1
Casualties for British: 1 Submarine
Casualties for Germans: 1 Destroyer
Battle in Dublin
British attack with 4 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 4 Infantrys and 1 Tank in Dublin, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Dublin
British roll dice for 3 Infantrys and 1 Tank in Dublin, round 3 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Dublin
British roll dice for 2 Infantrys and 1 Tank in Dublin, round 4 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - British
4 Fighters moved from 20 Sea Zone to 21 Sea Zone
1 Bomber moved from 20 Sea Zone to London
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Kenya to Equatoria
1 Tank moved from Palestine to Lower Egypt
2 ArmoredCars moved from Palestine to Lower Egypt
1 Infantry moved from Calcutta to Assam
1 Artillery and 4 Infantrys moved from Bihar to Assam
1 Elite moved from Delhi to Bihar
4 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Rajputana to Hyderabad
1 Infantry moved from Baluchistan to Rajputana
2 Artillerys moved from Baluchistan to Rajputana
1 Tank moved from Baluchistan to Bihar
Place Units - British
1 Carrier placed in 20 Sea Zone
2 Fighters placed in 20 Sea Zone
4 Destroyers placed in 21 Sea Zone
1 Carrier and 1 Destroyer placed in 56 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Lower Egypt: 2 Fighters
EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters
EDIT: Turning off Edit Mode
1 Elite and 4 Infantrys placed in Delhi
Turn Complete - British
British collect 98 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Assam: 2 Tanks
EDIT: Removing units owned by British from Burma: 2 Tanks
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 20 Sea Zone: 1 Carrier
EDIT: Adding units owned by British to 21 Sea Zone: 1 Carrier
EDIT: Removing units owned by British from 21 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to 18 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to Wales: 2 Fighters
EDIT: Removing units owned by British from 20 Sea Zone: 2 Fighters
EDIT: Adding units owned by British to Lower Egypt: 2 Infantrys and 2 Tanks
EDIT: Removing units owned by British from New Valley: 2 Infantrys and 2 Tanks
EDIT: Removing units owned by British from Gibraltar: 1 Fighter
EDIT: Adding units owned by British to Azores: 1 Fighter
EDIT: Removing units owned by British from Delhi: 1 Elite and 4 Infantrys
EDIT: Adding units owned by British to Madras: 1 Elite and 4 Infantrys
EDIT: Removing units owned by British from Bihar: 1 Elite and 4 Infantrys
EDIT: Adding units owned by British to Hyderabad: 1 Elite and 4 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Thai regular : -1.33
Germans regular : 0.67
Neutral regular : -0.33
British regular : -1.17
Please use the last post there were some placement and noncom edits.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Artillery and 2 Infantrys moved from West Papua to Hollandia
1 Fighter moved from 67 Sea Zone to 112 Sea Zone
1 Fighter moved from 67 Sea Zone to 111 Sea Zone
1 Infantry and 1 Marine moved from Broome to 67 Sea Zone
1 Tank moved from Western Australia to 67 Sea Zone
2 Infantrys moved from Soembawa to 67 Sea Zone
1 Tank moved from Broome to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
6 Infantrys, 1 Marine and 2 Tanks moved from 67 Sea Zone to Java
3 Infantrys moved from Townsville to Northern Territory
2 Infantrys moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 1 Battleship and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 112 Sea Zone
Anzac attack with 1 Fighter
Hisaichi defend with 1 T.Boat
Anzac roll dice for 1 Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Anzac lost in 112 Sea Zone
Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8
Casualties for Anzac: 1 Fighter
Battle in Java
Anzac attack with 6 Infantrys, 1 Marine and 2 Tanks
Hisaichi defend with 1 Infantry and 1 Tank
Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in Java
Anzac roll dice for 6 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 0/9 hits, 2.50 expected hits
Hisaichi roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in Java
Anzac roll dice for 5 Infantrys, 1 Marine and 2 Tanks in Java, round 3 : 1/8 hits, 2.33 expected hits
Hisaichi roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 5 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Anzac: 1 Infantry
Battle in 111 Sea Zone
Anzac attack with 1 Fighter
Hisaichi defend with 1 T.Boat
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Hisaichi lost in 111 Sea Zone
Anzac win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.Boat
Battle in Hollandia
Anzac attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hollandia
Anzac win, taking Hollandia from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from 111 Sea Zone to 67 Sea Zone
Place Units - Anzac
1 Battleship placed in 67 Sea Zone
2 Infantrys placed in Broome
3 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Anzac regular : -5.17
Hisaichi regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa
1 Infantry and 1 Tank moved from Peru to Amazon
Purchase Units - Dutch
Dutch buy 3 Tanks; Remaining resources: 13 PUs;
Non Combat Move - Dutch
Place Units - Dutch
3 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 14 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Fighter moved from Helsinki to 24 Sea Zone
Purchase Units - Finns
Finns buy 1 Destroyer and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Battle in 24 Sea Zone
Germans loiter and taunt; Finns attack with 1 Fighter, 2 T.Boats and 1 Transport
Russians defend with 1 Submarine
Russians roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter, 2 T.Boats and 1 Transport in 24 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 Submarine owned by the Russians lost in 24 Sea Zone
Finns win with 1 Fighter, 2 T.Boats and 1 Transport remaining. Battle score for attacker is 7
Casualties for Russians: 1 Submarine
Non Combat Move - Finns
1 Fighter moved from 24 Sea Zone to Oulu
2 Infantrys moved from Tampere to Oulu
2 ArmoredCars moved from Helsinki to Oulu
1 Elite moved from Helsinki to Tampere
Place Units - Finns
1 Destroyer placed in 24 Sea Zone
2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 1.00
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Infantry moved from Vinnytsia to Kiev
1 Fighter moved from Vinnytsia to Kiev
Purchase Units - Romanians
Romanians buy 1 Bunker and 6 Infantrys; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 1 Infantry in Kiev, round 5 : 2/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
2 Infantrys moved from E.Romania to Vinnytsia
2 ArmoredCars moved from Odessa to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
1 Bunker and 4 Infantrys placed in Vinnytsia
2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00
Russians regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
1 Artillery moved from Bangkok to 105 Sea Zone
3 Infantrys moved from Bangkok to 105 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 105 Sea Zone to 111 Sea Zone
1 Destroyer moved from 105 Sea Zone to 111 Sea Zone
1 Artillery and 3 Infantrys moved from 111 Sea Zone to Soembawa
1 Artillery moved from Bangkok to S.Thailand
2 Infantrys moved from Bangkok to S.Thailand
2 Infantrys moved from Bangkok to S.Thailand
2 Artillerys, 2 Infantrys and 1 Tank moved from S.French Indochina to N.Thailand
1 Fighter moved from Bangkok to N.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
British defend with 1 Artillery and 2 Infantrys
Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 3/6 hits, 2.17 expected hits
British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Thai, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantrys
Casualties for British: 1 Artillery and 2 Infantrys
Battle in Soembawa
Thai attack with 1 Artillery and 4 Infantrys
Dutch defend with 1 Infantry and 1 Tank
Thai roll dice for 1 Artillery and 4 Infantrys in Soembawa, round 2 : 3/5 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Soembawa, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Soembawa
Thai win, taking Soembawa from Dutch with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Infantry and 1 Tank
Battle in S.Thailand
Thai attack with 1 Artillery and 4 Infantrys
British defend with 2 Infantrys
Thai roll dice for 1 Artillery and 4 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.17 expected hits
British roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Thai: 2 Infantrys
Casualties for British: 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from N.Thailand to Bangkok
1 Artillery moved from West Borneo to East And South Borneo
1 Infantry moved from British Borneo to East And South Borneo
1 Infantry moved from West Borneo to East And South Borneo
Place Units - Thai
2 Artillerys, 2 Elites and 2 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : 2.50
Dutch regular : -0.83
British regular : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Bomber moved from French Sudan to E.Morocco
1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 33 Sea Zone
4 Infantrys moved from 33 Sea Zone to Cape Verde
1 Infantry moved from Salvador to 35 Sea Zone
2 Tanks moved from Bahia to 35 Sea Zone
1 Infantry and 2 Tanks moved from Amazon to 32 Sea Zone
1 Artillery, 1 B.Transport, 2 Infantrys, 2 Tanks and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 32 Sea Zone to 34 Sea Zone
1 Artillery, 3 Infantrys and 4 Tanks moved from 34 Sea Zone to Rio de Oro
1 Artillery and 1 Infantry moved from Nauru to 109 Sea Zone
2 Infantrys moved from Ponape to 109 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 109 Sea Zone to 86 Sea Zone
2 Artillerys and 3 Infantrys moved from Kwajalein to 96 Sea Zone
2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 96 Sea Zone to 86 Sea Zone
3 Artillerys and 6 Infantrys moved from 86 Sea Zone to Saipan
1 Submarine moved from 109 Sea Zone to 108 Sea Zone
2 Bombers moved from Port Moresby to 112 Sea Zone
1 Adv.Fighter and 5 Fighters moved from 109 Sea Zone to 108 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Carrier, 3 B.Transports, 1 Cruiser, 1 L.Fighter and 1 S.Submarine; Remaining resources: 3 PUs;
Combat - Americans
Strategic bombing raid in E.Morocco
Bombing raid in E.Morocco rolls: 1 and causes: 1 damage to unit: Factory
Bombing raid in E.Morocco causes 1 damage total.
Battle in Saipan
Americans attack with 3 Artillerys and 6 Infantrys
Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Americans roll dice for 1 Cruiser in Saipan, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 3 Artillerys and 6 Infantrys in Saipan, round 2 : 4/9 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 3/4 hits, 1.67 expected hits
2 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan
Americans roll dice for 3 Artillerys and 3 Infantrys in Saipan, round 3 : 3/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 Infantrys
Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Rio de Oro
Americans attack with 1 Artillery, 3 Infantrys and 4 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Rio de Oro, round 2 : 3/8 hits, 3.00 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Cape Verde
Americans attack with 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 4 Infantrys in Cape Verde, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 Infantrys in Cape Verde, round 3 : 1/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 112 Sea Zone
Americans attack with 2 Bombers
Hisaichi defend with 1 T.Boat
Americans roll dice for 2 Bombers in 112 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Hisaichi lost in 112 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.Boat
Battle in 108 Sea Zone
Americans attack with 1 Adv.Fighter, 5 Fighters and 1 Submarine
Hisaichi defend with 1 Destroyer
Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 5 Fighters in 108 Sea Zone, round 2 : 4/6 hits, 2.17 expected hits
Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 108 Sea Zone
Americans win with 1 Adv.Fighter, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Americans
1 Adv.Fighter and 5 Fighters moved from 108 Sea Zone to 86 Sea Zone
3 Carriers, 5 Destroyers and 1 Submarine moved from 109 Sea Zone to 86 Sea Zone
1 Carrier, 1 Destroyer and 2 Submarines moved from 96 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from Midway to 86 Sea Zone
4 Infantrys moved from Johnston to 91 Sea Zone
1 B.Transport, 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Infantrys and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone
4 Infantrys moved from 96 Sea Zone to Kwajalein
3 Infantrys moved from San Francisco to 83 Sea Zone
3 Infantrys moved from Southwest USA to 83 Sea Zone
1 B.Transport, 6 Infantrys and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
6 Infantrys moved from 91 Sea Zone to Johnston
1 Adv.Fighter and 1 Fighter moved from San Francisco to Midway
1 Fighter moved from Amazon to French Sudan
1 Bomber moved from E.Morocco to French Sudan
1 Infantry and 1 Tank moved from Amazon to Bahia
2 Infantrys moved from Salvador to Bahia
1 Infantry moved from Colombia to Amazon
1 Artillery and 5 Infantrys moved from Central America to Colombia
3 Infantrys moved from South Central USA to South Atlantic USA
1 Carrier moved from 13 Sea Zone to 28 Sea Zone
2 Bombers moved from 112 Sea Zone to West Papua
Place Units - Americans
2 B.Transports placed in 35 Sea Zone
1 B.Carrier, 1 Cruiser and 1 S.Submarine placed in 91 Sea Zone
1 B.Transport placed in 26 Sea Zone
2 Adv.Fighters and 1 L.Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 108 PUs; end with 111 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83
Americans regular : 3.83
Neutral regular : -0.67
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Artillery moved from Nordland to Finnmark
Germans take Finnmark from Russians
1 Infantry moved from East Prussia to Latvia
Germans take Latvia from Russians
1 Infantry moved from Danzig to East Prussia
3 ArmoredCars moved from Languedoc to La Mancha
3 Mech.Infs and 5 Tanks moved from Catalonia to La Mancha
2 Infantrys moved from Kotka to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
3 Adv.Fighters moved from 22 Sea Zone to Brest
4 Infantrys moved from Warsaw to Brest
1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
1 Bomber moved from Rhine to Vyborg
Purchase Units - Germans
Germans buy 3 Adv.Fighters, 1 Bunker, 4 Cruisers, 12 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Germans
Battle in Brest
Germans attack with 3 Adv.Fighters and 4 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 3 Adv.Fighters and 4 Infantrys in Brest, round 2 : 2/7 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Brest
Germans roll dice for 3 Adv.Fighters and 3 Infantrys in Brest, round 3 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Brest, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in La Mancha
Germans attack with 3 ArmoredCars, 3 Mech.Infs and 5 Tanks
Neutral defend with 2 Infantrys
Germans roll dice for 3 ArmoredCars, 3 Mech.Infs and 5 Tanks in La Mancha, round 2 : 5/11 hits, 4.50 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in La Mancha
Germans loses 0 PUs for violating La Manchas neutrality.
Germans win, taking La Mancha from Neutral with 2 ArmoredCars, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in Vyborg
Germans attack with 1 Bomber and 2 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 2 Cruisers in Vyborg, round 2 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
1 Bomber moved from Vyborg to Oulu
3 Adv.Fighters moved from Brest to Vinnytsia
4 Infantrys moved from Rhine to Netherlands
1 Artillery moved from Brittany to Normandy
4 Infantrys moved from Paris to Normandy
8 Tanks moved from Normandy to Lorraine
3 ArmoredCars moved from Normandy to Lorraine
1 AAGun moved from Rhine to Netherlands
2 Stukas moved from Rhine to Vinnytsia
1 AAGun moved from Warsaw to Krakow
1 AAGun moved from Danzig to Warsaw
Place Units - Germans
1 Bunker placed in Netherlands
3 Adv.Fighters and 3 Cruisers placed in 22 Sea Zone
1 T.Boat placed in 20 Sea Zone
1 Cruiser placed in 24 Sea Zone
2 Infantrys placed in Danzig
4 Infantrys placed in Warsaw
3 Infantrys placed in Rhine
3 Infantrys placed in Paris
Germans undo move 8.
1 Infantry placed in Rhine
2 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
Neutral regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Artillery moved from Georgia to 54 Sea Zone
1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Crimea
1 ArmoredCar and 1 Infantry moved from Donetsk to Crimea
1 Infantry moved from N.Karelia to Lapland
Russians take Lapland from Finns
1 Mech.Inf moved from Leningrad to Murmansk
Russians take Murmansk from Finns
1 Infantry moved from S.Karelia to N.Karelia
2 Infantrys moved from S.Karelia to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Artillery and 1 Infantry moved from Novgorod to Latvia
1 ArmoredCar moved from Donetsk to Crimea
4 Artillerys and 4 Infantrys moved from Rostov to Donetsk
3 ArmoredCars moved from Stalingrad to Donetsk
1 Artillery moved from Stalingrad to Rostov
1 Artillery moved from Stalingrad to Rostov
2 Infantrys moved from Astrakhan to Georgia
1 Infantry moved from Georgia to Rostov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
3 Infantrys moved from Tula to Kursk
2 ArmoredCars moved from Kursk to Brest
1 Infantry moved from Minsk to Brest
1 Infantry moved from Lithuania to Brest
1 Artillery moved from S.Karelia to Leningrad
1 Adv.Fighter moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to S.Karelia
1 ArmoredCar moved from Kursk to Kiev
1 Infantry moved from Kursk to Kiev
1 Bomber moved from Leningrad to Kiev
3 Adv.Fighters moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Vyborg
1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Chita
1 Infantry moved from Olyokminsk to Yakutsk
2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
1 ArmoredCar, 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
5 Infantrys moved from Yeniseysk to Khatanga
1 Mot.Inf moved from Irkutsk to Okhotsk
1 Mot.Inf moved from Irkutsk to Olyokminsk
2 Infantrys moved from Surgut to Yeniseysk
1 Infantry moved from Sverdlovsk to Perm
1 Artillery, 4 Infantrys and 1 Mot.Inf moved from Olyokminsk to Yakutsk
1 Artillery, 1 Infantry and 4 Tanks moved from N.Buryat Mongolia to Yakutsk
1 ArmoredCar moved from Khatanga to Zhigansk
Purchase Units - Russians
Russians buy 2 Adv.Fighters, 6 ArmoredCars, 4 Artillerys, 1 Bunker, 17 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Russians
Battle in Crimea
Russians attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry
Germans defend with 1 Mech.Inf and 2 Tanks
Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Crimea, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 Mech.Inf and 2 Tanks in Crimea, round 2 : 2/3 hits, 1.33 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Crimea
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Crimea, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 Tanks in Crimea, round 3 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Russians and 1 Tank owned by the Germans lost in Crimea
Russians roll dice for 1 Artillery and 1 Elite in Crimea, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Tank in Crimea, round 4 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Russians lost in Crimea
Russians roll dice for 1 Artillery in Crimea, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in Crimea, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Crimea
Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Russians: 2 ArmoredCars, 1 Elite and 1 Infantry
Casualties for Germans: 1 Mech.Inf and 2 Tanks
Battle in Latvia
Russians attack with 3 Adv.Fighters, 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 3 Adv.Fighters, 1 Artillery and 1 Infantry in Latvia, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 3 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 2/5 hits, 1.50 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Brest
Russians attack with 2 ArmoredCars and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 2 ArmoredCars and 2 Infantrys in Brest, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 Infantrys in Brest, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Brest
Russians roll dice for 2 ArmoredCars in Brest, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 Infantrys in Brest, round 3 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the Russians and 1 Infantry owned by the Germans lost in Brest
Germans win with 1 Infantry remaining. Battle score for attacker is -10
Casualties for Russians: 2 ArmoredCars and 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Kiev
Russians attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Kiev, round 2 : 1/3 hits, 1.17 expected hits
Romanians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/6 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 3 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Non Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Chita to Yakutsk
3 Adv.Fighters moved from Latvia to Leningrad
1 Adv.Fighter and 2 Fighters moved from Vyborg to Leningrad
1 Infantry moved from Kursk to Minsk
1 Infantry moved from Lithuania to Minsk
1 Bomber moved from Kiev to Moscow
2 ArmoredCars, 2 Artillerys and 6 Infantrys moved from Moscow to Tula
1 AAGun moved from Saratov to Rostov
1 AAGun moved from Rostov to Tula
1 ArmoredCar moved from Tula to Kursk
1 ArmoredCar moved from Tula to Kursk
1 Infantry moved from Leningrad to Novgorod
Place Units - Russians
1 T.Boat placed in 24 Sea Zone
1 Adv.Fighter and 2 Infantrys placed in Leningrad
1 Bunker placed in Leningrad
1 ArmoredCar and 1 Artillery placed in Georgia
1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad
2 Infantrys placed in Arkhangelsk
1 Adv.Fighter placed in Arkhangelsk
1 Artillery placed in Arkhangelsk
4 Infantrys placed in Sibirsky
2 ArmoredCars placed in Sibirsky
2 ArmoredCars, 1 Artillery and 6 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Finns regular : -0.67
Germans regular : 3.00
Russians regular : -3.00
Hisaichi regular : -0.33
Territory Summary for Russians :
Okhotsk : 1 Mot.Inf
Arkhangelsk : 1 Adv.Fighter, 1 Artillery, 1 Factory and 2 Infantrys
Donetsk : 1 AAGun, 6 ArmoredCars, 8 Artillerys, 18 Infantrys and 8 Tanks
Olyokminsk : 1 AAGun, 2 Artillerys and 4 Infantrys
Astrakhan : 2 Infantrys
Chita : 1 Artillery and 2 Infantrys
Kiev : 1 ArmoredCar and 1 Infantry
Perm : 1 Infantry
Stalingrad : 1 ArmoredCar, 1 Artillery, 1 Factory and 3 Infantrys
Moscow : 2 ArmoredCars, 1 Artillery, 1 Bomber, 1 Factory and 6 Infantrys
Kursk : 1 AAGun, 2 ArmoredCars, 6 Infantrys and 2 Tanks
Zhigansk : 1 ArmoredCar
Khatanga : 1 Artillery and 9 Infantrys
Crimea : 1 Artillery
Yakutsk : 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 6 Infantrys, 1 Mot.Inf and 4 Tanks
Kamchatka : 1 Bunker and 1 Infantry
Latvia : 1 Artillery and 1 Infantry
Leningrad : 1 AAGun, 5 Adv.Fighters, 3 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters and 3 Infantrys
Tashkent : 1 Factory
Sverdlovsk : 1 AAGun and 1 Factory
Estonia : 1 Infantry
Tula : 1 AAGun, 2 Artillerys and 6 Infantrys
N.Sakhalin : 1 Bunker
Sibirsky : 2 ArmoredCars, 1 Factory and 4 Infantrys
Georgia : 1 ArmoredCar, 1 Artillery, 1 Factory and 2 Infantrys
Chimkent : 2 Infantrys
Yeniseysk : 2 Infantrys
Murmansk : 1 Mech.Inf
Rostov : 1 AAGun, 2 Artillerys and 1 Infantry
N.Buryat Mongolia : 1 Infantry
S.Karelia : 1 AAGun and 1 Infantry
N.Karelia : 1 Infantry
Novgorod : 1 Infantry
Minsk : 2 Infantrys
Lapland : 1 flag, 1 Infantry
Vyborg : 1 flag, 2 Infantrys
Azerbaijan : 1 flag
24 Sea Zone : 1 T.Boat
54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 115 / 119
Russians : 103 / 103
Italians : 66 / 66
French : 20 / 22
Yamamoto : 73 / 80
Chinese : 29 / 36
Hisaichi : 62 / 67
British : 94 / 98
Anzac : 36 / 36
Dutch : 13 / 27
Finns : 10 / 14
Romanians : 17 / 21
Thai : 18 / 18
Americans : 108 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Artillery, 1 Elite and 1 Infantry moved from Kufra to Darfur
2 Fighters moved from El Agheila to Darfur
1 Fighter moved from El Agheila to New Valley
2 Infantrys moved from Kufra to New Valley
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from 48 Sea Zone to 51 Sea Zone
Purchase Units - Italians
Italians repair damage of 1x Factory; Remaining resources: 65 PUs;
Italians buy 1 Bunker, 1 Carrier, 1 Factory and 15 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 1 Destroyer and 2 Fighters
British defend with 1 Submarine
British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the British lost in 51 Sea Zone
Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in New Valley
Italians attack with 1 Fighter and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in New Valley
Italians win, taking New Valley from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
British defend with 2 Infantrys; French defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Darfur, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 3 Infantrys in Darfur, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Darfur
Italians roll dice for 1 Artillery, 1 Elite and 2 Fighters in Darfur, round 3 : 1/4 hits, 1.50 expected hits
British roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Italians and 1 Infantry owned by the French lost in Darfur
Italians win, taking Darfur from British with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 Elite and 1 Infantry
Casualties for British: 2 Infantrys
Casualties for French: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from 51 Sea Zone to 48 Sea Zone
2 Transports moved from 48 Sea Zone to 47 Sea Zone
2 Artillerys and 2 Infantrys moved from Tunis to 47 Sea Zone
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Artillerys moved from Rome to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
3 Tanks moved from Hun to Kufra
4 Infantrys and 3 Mech.Infs moved from Tobruk to Kufra
2 Artillerys, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
2 Artillerys, 6 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Artillerys and 5 Infantrys moved from 48 Sea Zone to El Agheila
3 Infantrys moved from 48 Sea Zone to El Agheila
1 Artillery, 5 Infantrys and 3 Tanks moved from W.Morocco to E.Morocco
1 Tank moved from Provence to Tuscany
2 Artillerys moved from Languedoc to Provence
1 Fighter moved from New Valley to Kufra
1 Fighter moved from Darfur to Kufra
1 Fighter moved from Darfur to Kufra
Place Units - Italians
1 Factory placed in Greece
1 Bunker placed in E.Morocco
1 Carrier placed in 46 Sea Zone
4 Infantrys placed in Tunis
3 Infantrys placed in Hun
4 Infantrys placed in E.Morocco
4 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 ArmoredCar and 1 Tank moved from Italian East Africa to Darfur
1 Infantry moved from Mersa Matruh to Tobruk
French take Tobruk from Italians
1 Fighter moved from French Sudan to Darfur
Purchase Units - French
French buy 1 Infantry and 4 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Darfur
French attack with 1 ArmoredCar, 1 Fighter and 1 Tank
Italians defend with 1 Artillery
French roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Artillery in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the French and 1 Artillery owned by the Italians lost in Darfur
French win, taking Darfur from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for French: 1 ArmoredCar
Casualties for Italians: 1 Artillery
Non Combat Move - French
1 Fighter moved from Darfur to Lower Egypt
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Infantry moved from Palestine to Lower Egypt
1 ArmoredCar and 1 Tank moved from Syria to Lower Egypt
1 Artillery moved from Azores to 30 Sea Zone
1 Artillery and 1 Transport moved from 30 Sea Zone to 36 Sea Zone
1 AAGun and 2 Infantrys moved from French Sudan to French Equatorial Africa
1 Artillery moved from 36 Sea Zone to French Sudan
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
2 Infantrys moved from 29 Sea Zone to Azores
1 Tank moved from Italian East Africa to Nubia
Place Units - French
2 Tanks placed in Syria
1 Infantry and 2 Tanks placed in Italian East Africa
Turn Complete - French
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : -0.17
Production/PUs Summary :
Germans : 115 / 119
Russians : 103 / 103
Italians : 66 / 69
French : 21 / 21
Yamamoto : 73 / 80
Chinese : 29 / 36
Hisaichi : 62 / 67
British : 93 / 98
Anzac : 36 / 36
Dutch : 13 / 27
Finns : 10 / 14
Romanians : 17 / 21
Thai : 18 / 18
Americans : 108 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 Infantry moved from Tokyo to 85 Sea Zone
1 Cruiser, 1 Destroyer and 1 Infantry moved from 85 Sea Zone to 94 Sea Zone
1 Infantry moved from 94 Sea Zone to Saipan
1 Adv.Fighter moved from Tokyo to Saipan
1 Bomber moved from Hong Kong to Yunnan
1 Infantry moved from N.French Indochina to Yunnan
1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow
1 Bomber moved from Malaya to 108 Sea Zone
1 Transport moved from 107 Sea Zone to 101 Sea Zone
1 Artillery moved from Ulithi to 101 Sea Zone
1 Infantry moved from Yap to 101 Sea Zone
1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam
1 Adv.Fighter moved from 107 Sea Zone to Guam
2 Fighters moved from 107 Sea Zone to Saipan
1 Battleship and 4 Destroyers moved from 107 Sea Zone to 94 Sea Zone
2 Carriers and 4 Submarines moved from 107 Sea Zone to 94 Sea Zone
1 Tank moved from Kwangtung to 92 Sea Zone
1 Tank moved from N.French Indochina to 92 Sea Zone
2 Artillerys and 4 Infantrys moved from Hong Kong to 92 Sea Zone
2 Artillerys, 1 Destroyer, 4 Infantrys, 2 Tanks and 4 Transports moved from 92 Sea Zone to 94 Sea Zone
2 Artillerys, 4 Infantrys and 2 Tanks moved from 94 Sea Zone to Saipan
Purchase Units - Yamamoto
Yamamoto buy 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Carrier, 1 Elite, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 108 Sea Zone
Yamamoto attack with 1 Bomber
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Bomber in 108 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
retreated to 108 Sea Zone
Battle in Yunnan
Yamamoto attack with 1 Bomber and 1 Infantry
Chinese defend with 1 Artillery
Yamamoto roll dice for 1 Bomber and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Yunnan
Yamamoto winAmericans win with 1 Submarine remaining, taking Yunnan from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Kweichow
Yamamoto attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Guam
Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Guam, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Saipan
Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 5 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 3 Artillerys and 3 Infantrys
Americans roll AA dice in Saipan : 2/3 hits, 0.50 expected hits
1 Adv.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Saipan
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Saipan, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Americans lost in Saipan
Yamamoto roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Saipan, round 2 : 2/10 hits, 3.17 expected hits
Americans roll dice for 3 Artillerys and 1 Infantry in Saipan, round 2 : 3/4 hits, 1.33 expected hits
3 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Saipan
Yamamoto roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Saipan, round 3 : 1/7 hits, 2.67 expected hits
Americans roll dice for 2 Artillerys in Saipan, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Americans lost in Saipan
Yamamoto roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Saipan, round 4 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 Artillery in Saipan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Saipan
Yamamoto win, taking Saipan from Americans with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Casualties for Americans: 3 Artillerys and 3 Infantrys
Non Combat Move - Yamamoto
1 Adv.Fighter moved from Guam to 94 Sea Zone
1 Fighter moved from Saipan to 94 Sea Zone
1 Fighter moved from 107 Sea Zone to 94 Sea Zone
1 Bomber moved from 108 Sea Zone to Davao
1 Infantry moved from Ulithi to Woleai
4 Infantrys moved from Chubu to Kyushu
1 Bomber moved from Yunnan to Hong Kong
4 Infantrys and 1 Tank moved from N.French Indochina to Hunan
1 Artillery and 1 Infantry moved from Kwangsi to Hunan
1 Artillery and 3 Infantrys moved from Kwangtung to Hunan
1 Tank moved from Sumatra to 110 Sea Zone
1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 110 Sea Zone to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 93 Sea Zone to Kyushu
1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Transport moved from 110 Sea Zone to 93 Sea Zone
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Sumatra
1 Fighter moved from 93 Sea Zone to 94 Sea Zone
1 AAGun moved from Tokyo to Chubu
Place Units - Yamamoto
1 Bunker and 4 Infantrys placed in Chubu
1 AAGun, 1 Bunker and 3 Infantrys placed in Tokyo
1 Carrier and 2 Submarines placed in 84 Sea Zone
1 Adv.Fighter placed in 84 Sea Zone
1 Elite and 3 Infantrys placed in Malaya
1 Infantry placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Yamamoto regular : -3.67
Americans regular : 0.33
Americans AA : 1.50
Territory Summary for Yamamoto :
N.French Indochina : 1 flag
Tokyo : 1 AAGun, 2 Bunkers, 1 Factory and 5 Infantrys
Kusaie : 1 Infantry
Minamitori : 1 Infantry
Kwangsi : 1 flag
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Rongelap : 1 Infantry
Iwo Jima : 1 Infantry
Saipan : 1 AAGun, 2 Artillerys, 2 Infantrys and 2 Tanks
Kyushu : 1 Artillery, 6 Infantrys and 1 Tank
Chubu : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Fukien : 1 flag
Iturup : 1 Infantry
Kweichow : 1 flag, 1 Artillery and 1 Infantry
Kwangtung : 1 flag
Kiangsi : 1 flag
Yunnan : 1 flag, 1 Infantry
Hunan : 1 flag, 2 Artillerys, 9 Infantrys and 1 Tank
Hong Kong : 1 flag, 1 AAGun, 1 Bomber, 1 Factory and 1 Infantry
East And South Borneo : 1 flag
Sumatra : 1 flag, 1 Infantry
Malaya : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 5 Infantrys and 3 Tanks
Truk : 1 flag
Davao : 1 Bomber
Mindoro : 1 flag
Panay : 1 flag
Woleai : 1 flag, 1 Infantry
Manila : 1 flag
Guam : 1 flag, 1 Artillery and 1 Infantry
110 Sea Zone : 1 Transport
84 Sea Zone : 1 Adv.Fighter, 1 Carrier and 2 Submarines
93 Sea Zone : 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport
101 Sea Zone : 1 Transport
94 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 3 Fighters, 4 Submarines and 4 Transports
Production/PUs Summary :
Germans : 115 / 119
Russians : 103 / 103
Italians : 66 / 69
French : 21 / 21
Yamamoto : 80 / 80
Chinese : 26 / 36
Hisaichi : 62 / 67
British : 93 / 98
Anzac : 36 / 36
Dutch : 13 / 27
Finns : 10 / 14
Romanians : 17 / 21
Thai : 18 / 18
Americans : 104 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
2 Infantrys moved from Szechwan to Yunnan
2 Infantrys moved from Suiyuan to Chahar
1 Fighter moved from Hupeh to Chahar
1 Tank moved from Lanchow to Yunnan
1 Artillery and 1 Infantry moved from Hupeh to Anhwei
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Yunnan
Chinese attack with 2 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry
Chinese roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Yunnan
Chinese win, taking Yunnan from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Anhwei
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
1 Artillery owned by the Chinese retreated to Hupeh
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
2 Infantrys moved from Szechwan to Hupeh
1 Infantry moved from Shensi to Hupeh
1 Fighter moved from Chahar to Hupeh
1 Infantry moved from Lanchow to Szechwan
1 Infantry moved from Ningsia to Shensi
4 Tanks moved from Hsining to Lanchow
1 Tank moved from Hsining to Ningsia
1 Infantry moved from Hupeh to Szechwan
1 ArmoredCar and 2 Tanks moved from Lanchow to Szechwan
1 Infantry moved from Hupeh to Shensi
1 ArmoredCar moved from Lanchow to Shensi
1 Tank moved from Lanchow to Shensi
1 Tank moved from Hupeh to Shensi
1 Tank moved from Hupeh to Shensi
1 ArmoredCar moved from Szechwan to Hupeh
Place Units - Chinese
1 Bunker and 3 Infantrys placed in Hupeh
4 ArmoredCars and 2 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : 0.17
Hisaichi regular : 0.00
Production/PUs Summary :
Germans : 115 / 119
Russians : 103 / 103
Italians : 66 / 69
French : 21 / 21
Yamamoto : 78 / 80
Chinese : 30 / 30
Hisaichi : 60 / 67
British : 93 / 98
Anzac : 36 / 36
Dutch : 13 / 27
Finns : 10 / 14
Romanians : 17 / 21
Thai : 18 / 18
Americans : 104 / 111
Test summary from TripleA, engine version: 2.2.20868, time: 10:08:32 PM
Savegame
@degrasse that comes up as a jpeg for me, not a save file
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery moved from Shansi to Chahar
3 Infantrys moved from Shantung to Chahar
2 ArmoredCars moved from Peking to Hulunbuir
1 Tank moved from Peking to Chita
2 ArmoredCars moved from Hulunbuir to Chita
1 Tank moved from Heilungchiang to Chita
1 Destroyer moved from 105 Sea Zone to 93 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Tank moved from Banjarmasin to 110 Sea Zone
3 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Java
1 Artillery moved from Lombok to Java
1 Tank moved from Lombok to Java
1 Marine moved from Lombok to Java
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Aroe
Hisaichi take Aroe from Dutch
1 Mech.Inf moved from Changchun to Chita
1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
1 Infantry moved from Timor to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Tanimbar
Hisaichi take Tanimbar from Dutch
1 T.Boat moved from 107 Sea Zone to 108 Sea Zone
1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
2 Bombers moved from Malaya to Java
1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
3 Submarines moved from 107 Sea Zone to 94 Sea Zone
1 Tank moved from Shantung to Chahar
2 Fighters moved from Peking to Suiyuan
1 Infantry moved from Shansi to Suiyuan
1 Infantry moved from Shantung to Shansi
1 Elite moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Ayan to N.Buryat Mongolia
7 Tanks moved from Ayan to Chita
3 Infantrys moved from Ayan to Chita
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Destroyers, 9 Infantrys and 2 T.Boats; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Elite and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Chita
Hisaichi attack with 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 9 Tanks
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 9 Tanks in Chita, round 2 : 7/15 hits, 6.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Java
Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks
Anzac defend with 5 Infantrys, 1 Marine and 2 Tanks
Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 8/13 hits, 5.33 expected hits
Dutch roll dice for 5 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 2/8 hits, 3.00 expected hits
5 Infantrys owned by the Anzac, 2 Tanks owned by the Anzac, 1 Marine owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java
Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 2 Artillerys, 2 Bombers, 1 Fighter, 2 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 20
Casualties for Hisaichi: 2 Infantrys
Casualties for Anzac: 5 Infantrys, 1 Marine and 2 Tanks
Battle in Chahar
Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chahar, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Suiyuan
Hisaichi attack with 2 Fighters and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 108 Sea Zone
Hisaichi attack with 1 Destroyer and 1 T.Boat
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer and 1 T.Boat in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Americans and 1 T.Boat owned by the Hisaichi lost in 108 Sea Zone
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 T.Boat
Casualties for Americans: 1 Submarine
Non Combat Move - Hisaichi
2 Fighters moved from Suiyuan to Peking
1 Carrier moved from 110 Sea Zone to 93 Sea Zone
1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
1 Adv.Fighter moved from Java to 93 Sea Zone
1 Fighter moved from Java to 93 Sea Zone
2 Bombers moved from Java to Malaya
2 Artillerys moved from Changchun to 84 Sea Zone
5 Infantrys moved from Changchun to 84 Sea Zone
2 Artillerys and 5 Infantrys moved from 84 Sea Zone to Shantung
Place Units - Hisaichi
2 Destroyers and 2 T.Boats placed in 84 Sea Zone
3 ArmoredCars placed in Peking
1 ArmoredCar placed in Changchun
4 Infantrys placed in Davao
1 Artillery and 3 Infantrys placed in Banjarmasin
Hisaichi undo move 4.
1 Artillery and 3 Infantrys placed in Davao
3 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.67
Russians regular : 0.67
Dutch regular : -1.00
Hisaichi regular : 4.17
I did a test post making sure I had the forum ID correct before doing my turn.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
2 Fighters moved from Wales to 20 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
4 Fighters moved from 56 Sea Zone to 51 Sea Zone
1 Elite and 6 Infantrys moved from Hyderabad to Madras
2 Artillerys and 1 Infantry moved from Rajputana to Hyderabad
1 Tank moved from Bihar to Assam
1 Infantry moved from Yukon to Alaska
2 Infantrys moved from Zhigansk to Yakutsk
2 Infantrys moved from Lower Egypt to New Valley
1 Artillery moved from Lower Egypt to New Valley
1 Infantry moved from Equatoria to French Equatorial Africa
2 Infantrys and 1 Tank moved from Dublin to Munster
1 Bomber moved from London to Munster
Purchase Units - British
British buy 2 Artillerys, 2 Fighters, 10 Infantrys, 7 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 1 Destroyer and 4 Fighters
Italians defend with 1 Destroyer
British roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in New Valley
British attack with 1 Artillery and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in 20 Sea Zone
British attack with 1 Destroyer and 2 Fighters
Germans defend with 1 T.Boat
British roll dice for 1 Destroyer and 2 Fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Germans lost in 20 Sea Zone
British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in Munster
British attack with 1 Bomber, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Munster, round 2 : 0/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Munster
British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 3 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 4 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
1 Bomber moved from Munster to Manchester
2 Fighters moved from 20 Sea Zone to 21 Sea Zone
4 Fighters moved from 51 Sea Zone to 56 Sea Zone
Place Units - British
3 Submarines placed in 56 Sea Zone
3 Infantrys placed in Cairo
4 Submarines placed in 21 Sea Zone
2 Fighters placed in London
1 Transport placed in 2 Sea Zone
1 Artillery and 2 Infantrys placed in W.Iran
1 Artillery placed in Delhi
5 Infantrys placed in Madras
Turn Complete - British
British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : -0.17
Neutral regular : -0.67
British regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
2 Fighters moved from Wales to 20 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
4 Fighters moved from 56 Sea Zone to 51 Sea Zone
1 Elite and 6 Infantrys moved from Hyderabad to Madras
2 Artillerys and 1 Infantry moved from Rajputana to Hyderabad
1 Tank moved from Bihar to Assam
1 Infantry moved from Yukon to Alaska
2 Infantrys moved from Zhigansk to Yakutsk
2 Infantrys moved from Lower Egypt to New Valley
1 Artillery moved from Lower Egypt to New Valley
1 Infantry moved from Equatoria to French Equatorial Africa
2 Infantrys and 1 Tank moved from Dublin to Munster
1 Bomber moved from London to Munster
Purchase Units - British
British buy 2 Artillerys, 2 Fighters, 10 Infantrys, 7 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 1 Destroyer and 4 Fighters
Italians defend with 1 Destroyer
British roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in New Valley
British attack with 1 Artillery and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in 20 Sea Zone
British attack with 1 Destroyer and 2 Fighters
Germans defend with 1 T.Boat
British roll dice for 1 Destroyer and 2 Fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Germans lost in 20 Sea Zone
British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in Munster
British attack with 1 Bomber, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Munster, round 2 : 0/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Munster
British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 3 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Munster, round 4 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
1 Bomber moved from Munster to Manchester
2 Fighters moved from 20 Sea Zone to 21 Sea Zone
4 Fighters moved from 51 Sea Zone to 56 Sea Zone
Place Units - British
3 Submarines placed in 56 Sea Zone
3 Infantrys placed in Cairo
4 Submarines placed in 21 Sea Zone
2 Fighters placed in London
1 Transport placed in 2 Sea Zone
1 Artillery and 2 Infantrys placed in W.Iran
1 Artillery placed in Delhi
5 Infantrys placed in Madras
Turn Complete - British
British collect 96 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Dover: 1 Fighter
EDIT: Removing units owned by British from Azores: 1 Fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : -0.17
Neutral regular : -0.67
British regular : -1.67