Taking out that nasty tank stack felt good, it was haunting me since the siege of moscow!
But I actually wondered during Anzacs turn what you would do about these units… if you’d send in more minors to defend the stack of German tanks or leave the Germans to die alone.
W@W team game 13
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@karl7 and where Hitler should habr thrown his last reserves too. Pushing back those evil Commies , who would soon (January 45) be raping and pillaging Germany proper, was the proper strategic move in Dec 44. But caring for , saving his people, was not ever on his mind.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Italians 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 Mech.Inf and 6 Tanks moved from N.Algeria to E.Morocco 1 Artillery and 2 Infantrys moved from Kufra to Mersa Matruh 2 Fighters moved from Kufra to Mersa Matruh 1 Fighter moved from Greece to Mersa Matruh 1 Infantry moved from Kufra to Mersa Matruh 1 JetFighter moved from N.Algeria to E.Morocco Purchase Units - Italians Italians buy 2 Artillerys, 2 Bunkers, 1 Fighter, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys British defend with 2 Artillerys and 2 Infantrys Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 2.00 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Mersa Matruh, round 3 : 2/5 hits, 1.67 expected hits British roll dice for 2 Artillerys and 1 Infantry in Mersa Matruh, round 3 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the British, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh retreated to Mersa Matruh British win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Italians: 1 Artillery and 3 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Battle in E.Morocco Italians attack with 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks French defend with 1 Factory; Americans defend with 2 Infantrys Italians roll dice for 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks in E.Morocco, round 2 : 8/33 hits, 11.00 expected hits French roll dice for 2 Infantrys in E.Morocco, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 2 ArmoredCars, 7 Artillerys, 14 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for Americans: 2 Infantrys Non Combat Move - Italians 1 AAGun moved from N.Algeria to E.Morocco 1 JetFighter moved from E.Morocco to Tunis 4 Tanks moved from Tunis to S.Algeria 5 Mech.Infs moved from Kufra to Hun 3 Tanks moved from Kufra to Hun 1 Artillery and 1 Infantry moved from Kufra to El Agheila 1 Artillery and 1 Infantry moved from Kufra to El Agheila 3 Infantrys moved from Kufra to Hun 3 Fighters moved from Mersa Matruh to El Agheila 2 Infantrys moved from E.Romania to Vinnytsia 4 Infantrys moved from Provence to Lombardy 1 AAGun moved from Provence to Lombardy 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters and 10 Transports moved from 42 Sea Zone to 46 Sea Zone Place Units - Italians 2 Submarines placed in 46 Sea Zone 1 Artillery, 1 Bunker and 2 Infantrys placed in Hun 1 Artillery, 1 Bunker and 3 Infantrys placed in Tunis 2 Infantrys placed in Provence 1 Fighter and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
French regular : 1.33 Italians regular : -3.67 British regular : 1.67 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - French 17 Tanks moved from Lower Egypt to Kufra French take Kufra from Italians 1 Artillery and 1 Elite moved from New Valley to Kufra 1 Elite moved from Darfur to Kufra 4 Adv.Fighters and 1 Fighter moved from Lower Egypt to Azerbaijan 1 Adv.Fighter moved from Syria to Azerbaijan 1 Tank moved from Syria to W.Iran 2 Infantrys moved from Nubia to New Valley 2 Tanks moved from Italian East Africa to New Valley 1 Infantry moved from Italian East Africa to 58 Sea Zone 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh Purchase Units - French French buy 1 Factory and 5 Infantrys; Remaining resources: 2 PUs; Combat - French Non Combat Move - French 1 AAGun moved from Lower Egypt to New Valley 1 Transport moved from 56 Sea Zone to 57 Sea Zone Place Units - French 1 Factory placed in French Equatorial Africa 3 Infantrys placed in Italian East Africa 2 Infantrys placed in Syria Turn Complete - French French collect 32 PUs; end with 34 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 110 / 116 Russians : 112 / 112 Italians : 60 / 62 French : 32 / 34 Yamamoto : 51 / 66 Chinese : 27 / 32 Hisaichi : 35 / 43 British : 107 / 112 Anzac : 40 / 41 Dutch : 46 / 46 Finns : 15 / 18 Romanians : 17 / 19 Thai : 6 / 6 Americans : 134 / 134 -
TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Yamamoto 1 Artillery and 2 Infantrys moved from Hunan to Kweichow 1 Artillery and 2 Elites moved from Hunan to N.French Indochina 1 Bomber moved from Hunan to Kweichow 1 Bomber moved from Hunan to N.French Indochina 1 Adv.Fighter moved from Hong Kong to N.French Indochina 2 Infantrys moved from Hunan to N.French Indochina 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kyushu 1 Infantry moved from Chubu to Kyushu 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Kyushu 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Manila 1 Elite moved from Tokyo to 84 Sea Zone 1 Elite and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Elite moved from 92 Sea Zone to Manila 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Khabarovsk 1 Adv.Fighter moved from 84 Sea Zone to Khabarovsk 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 1 Adv.Fighter moved from 84 Sea Zone to Ayan 1 Adv.Fighter moved from 84 Sea Zone to N.French Indochina Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 Bunkers, 1 Elite, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kyushu Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 2 Battleships in Kyushu, round 2 : 2/2 hits, 1.33 expected hits 2 Infantrys owned by the Americans lost in Kyushu Yamamoto win, taking Kyushu from Americans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Manila Yamamoto attack with 1 Adv.Fighter, 1 Elite and 1 Fighter Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Manila, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Ayan Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Ayan Yamamoto win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Khabarovsk Yamamoto attack with 1 Adv.Fighter and 1 Infantry Russians defend with 1 ArmoredCar Yamamoto roll dice for 1 Adv.Fighter and 1 Infantry in Khabarovsk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 ArmoredCar in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Khabarovsk Yamamoto win, taking Khabarovsk from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Battle in N.French Indochina Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys British defend with 1 Elite and 4 Infantrys Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys in N.French Indochina, round 2 : 4/8 hits, 3.17 expected hits French roll dice for 1 Elite and 4 Infantrys in N.French Indochina, round 2 : 0/5 hits, 1.67 expected hits 4 Infantrys owned by the British lost in N.French Indochina Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys in N.French Indochina, round 3 : 5/8 hits, 3.17 expected hits French roll dice for 1 Elite in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British and 1 Infantry owned by the Yamamoto lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry remaining. Battle score for attacker is 9 Casualties for British: 1 Elite and 4 Infantrys Casualties for Yamamoto: 1 Infantry Battle in Kweichow Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys British defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kweichow, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from Kweichow to Hong Kong 1 Adv.Fighter moved from N.French Indochina to Hong Kong 1 Bomber moved from N.French Indochina to Hong Kong 1 Adv.Fighter moved from N.French Indochina to 84 Sea Zone 1 Artillery, 5 Infantrys and 2 Tanks moved from Kiangsi to Hunan 2 Tanks moved from Hong Kong to Hunan 1 Adv.Fighter and 1 Fighter moved from Manila to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Kyushu to 84 Sea Zone 1 Adv.Fighter moved from Khabarovsk to 84 Sea Zone 1 Adv.Fighter moved from Ayan to 84 Sea Zone Place Units - Yamamoto 1 Artillery and 1 Tank placed in Malaya 1 Artillery and 1 Tank placed in Hong Kong 1 Bunker, 1 Elite, 5 Infantrys and 2 Tanks placed in Tokyo 3 Infantrys placed in Chubu 4 Infantrys placed in Hong Kong 1 Bunker placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : 4.83 Americans regular : -0.33 French regular : -1.00 Russians regular : -0.50Territory Summary for Yamamoto :
Ayan : 1 flag, 1 Artillery and 1 Infantry Khabarovsk : 1 flag, 1 Infantry N.French Indochina : 1 flag, 1 Artillery, 2 Elites and 1 Infantry Tokyo : 1 AAGun, 7 Bunkers, 1 Elite, 1 Factory, 21 Infantrys and 2 Tanks Kwangsi : 1 flag Hainan : 1 flag Kyushu : 3 Infantrys Chubu : 1 AAGun, 3 Bunkers, 1 Factory and 14 Infantrys Fukien : 1 flag Kweichow : 1 flag, 1 Artillery Kwangtung : 1 flag Kiangsi : 1 flag Hunan : 1 flag, 7 Artillerys, 34 Infantrys and 17 Tanks Hong Kong : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bombers, 3 Bunkers, 1 Factory, 18 Infantrys and 1 Tank Malaya : 1 flag, 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 22 Infantrys and 1 Tank Manila : 1 flag, 1 Elite Guam : 1 flag 75 Sea Zone : 1 T.Boat and 1 Transport 84 Sea Zone : 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports 92 Sea Zone : 1 T.BoatProduction/PUs Summary :
Germans : 110 / 116 Russians : 108 / 112 Italians : 60 / 62 French : 30 / 34 Yamamoto : 64 / 64 Chinese : 26 / 32 Hisaichi : 35 / 43 British : 107 / 112 Anzac : 40 / 41 Dutch : 46 / 46 Finns : 15 / 18 Romanians : 17 / 19 Thai : 6 / 6 Americans : 128 / 134 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Chinese 1 Infantry moved from Shensi to Shansi Chinese take Shansi from Hisaichi 2 Infantrys moved from Ningsia to Suiyuan 1 Tank moved from Lanchow to Suiyuan 1 Tank moved from Hupeh to Shantung Chinese take Shantung from Hisaichi 1 Tank moved from Hupeh to Chahar Chinese take Chahar from Hisaichi 1 Fighter and 2 Infantrys moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 1 Bunker, 7 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Tank in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Anhwei to Hupeh 2 Infantrys moved from Shensi to Hupeh 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Lanchow to Szechwan 2 Infantrys moved from Lanchow to Shensi 2 Infantrys moved from E.Qinghai to Lanchow 3 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Ningsia 5 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 1 Bunker and 3 Infantrys placed in Hupeh 4 Infantrys and 2 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Hisaichi regular : 1.33Production/PUs Summary :
Germans : 110 / 116 Russians : 108 / 112 Italians : 60 / 62 French : 30 / 34 Yamamoto : 64 / 64 Chinese : 36 / 38 Hisaichi : 25 / 43 British : 107 / 112 Anzac : 40 / 41 Dutch : 46 / 46 Finns : 15 / 18 Romanians : 17 / 19 Thai : 6 / 6 Americans : 128 / 134 -
TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Hisaichi 1 Infantry moved from Peking to Chahar 1 Artillery moved from Peking to Chahar 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Shantung 2 Artillerys moved from Peking to Hulunbuir 13 Infantrys moved from Peking to Hulunbuir 1 Infantry moved from Peking to Hulunbuir 1 Infantry moved from Peking to Hulunbuir 2 Infantrys moved from Changchun to 84 Sea Zone 1 Adv.Fighter and 1 Infantry moved from 84 Sea Zone to Liaoning 2 Bombers moved from Peking to 93 Sea Zone 2 Bombers moved from 93 Sea Zone to 101 Sea Zone 2 Adv.Fighters and 4 Fighters moved from 84 Sea Zone to 101 Sea Zone 1 Bomber moved from Changchun to Shantung 1 Bomber moved from Changchun to Chahar 1 Infantry moved from 84 Sea Zone to Liaoning 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Liaoning Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 1 Destroyer, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 101 Sea Zone Hisaichi attack with 2 Adv.Fighters, 2 Bombers and 4 Fighters Americans defend with 2 Destroyers and 3 Transports Hisaichi roll dice for 2 Adv.Fighters, 2 Bombers and 4 Fighters in 101 Sea Zone, round 2 : 6/8 hits, 3.67 expected hits Americans roll dice for 2 Destroyers and 3 Transports in 101 Sea Zone, round 2 : 0/5 hits, 1.17 expected hits 2 Destroyers owned by the Americans and 3 Transports owned by the Americans lost in 101 Sea Zone Hisaichi win with 2 Adv.Fighters, 2 Bombers and 4 Fighters remaining. Battle score for attacker is 34 Casualties for Americans: 2 Destroyers and 3 Transports Battle in Chahar Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Shantung Hisaichi attack with 1 Bomber and 3 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 1/1 hits, 0.67 expected hits 1 Tank owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Hulunbuir Hisaichi attack with 2 Artillerys and 15 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 2 Artillerys and 15 Infantrys in Hulunbuir, round 2 : 3/17 hits, 3.50 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys and 15 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Hisaichi 1 Bomber moved from Chahar to Changchun 1 Bomber moved from Shantung to Changchun 1 Adv.Fighter moved from Liaoning to Changchun 2 Adv.Fighters, 2 Bombers and 4 Fighters moved from 101 Sea Zone to 84 Sea Zone 2 Bombers moved from 84 Sea Zone to Changchun Place Units - Hisaichi 1 Destroyer placed in 84 Sea Zone 1 Bunker, 2 Infantrys and 1 Tank placed in Peking 1 Bunker and 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -1.17 Russians regular : -0.33 Hisaichi regular : 2.83 -
TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - British 1 unit repaired. 2 ArmoredCars, 9 Artillerys, 4 Fighters, 18 Infantrys, 4 Mech.Infs and 4 Tanks moved from New Valley to Kufra 1 Artillery moved from Mersa Matruh to Tobruk British take Tobruk from Italians 2 Mech.Infs moved from Lower Egypt to Kufra 1 Submarine moved from 56 Sea Zone to 48 Sea Zone 4 Infantrys moved from Yunnan to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 4 Infantrys moved from Yunnan to N.French Indochina 15 Infantrys and 2 Tanks moved from Yunnan to Kweichow 1 Infantry moved from Nordland to Finnmark British take Finnmark from Germans 1 Artillery and 2 Infantrys moved from Nordland to Upper Norrland 1 Infantry and 3 Tanks moved from Middle Norrland to Upper Norrland 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 2 Destroyers moved from 21 Sea Zone to 22 Sea Zone 3 Destroyers and 4 Transports moved from 20 Sea Zone to 21 Sea Zone 6 Infantrys and 2 Tanks moved from Dover to 21 Sea Zone 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 6 Infantrys, 2 Tanks and 4 Transports moved from 21 Sea Zone to 22 Sea Zone 6 Infantrys and 2 Tanks moved from 22 Sea Zone to Denmark British take Denmark from Germans 2 Artillerys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 1 Artillery moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh Purchase Units - British British buy 2 Adv.Fighters, 4 ArmoredCars, 12 Artillerys, 9 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Kweichow British attack with 15 Infantrys and 2 Tanks Yamamoto defend with 1 Artillery British roll dice for 15 Infantrys and 2 Tanks in Kweichow, round 2 : 2/17 hits, 3.50 expected hits Yamamoto roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Kweichow British win, taking Kweichow from Yamamoto with 15 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Upper Norrland British attack with 1 Artillery, 3 Infantrys and 3 Tanks Finns defend with 1 Infantry British roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Upper Norrland, round 2 : 2/7 hits, 2.50 expected hits Finns roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Upper Norrland British win, taking Upper Norrland from Finns with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in N.French Indochina British attack with 9 Infantrys Yamamoto defend with 1 Artillery, 2 Elites and 1 Infantry British roll dice for 9 Infantrys in N.French Indochina, round 2 : 1/9 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Infantry in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in N.French Indochina British roll dice for 7 Infantrys in N.French Indochina, round 3 : 2/7 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 2 Elites in N.French Indochina, round 3 : 0/3 hits, 1.00 expected hits 2 Elites owned by the Yamamoto lost in N.French Indochina British roll dice for 7 Infantrys in N.French Indochina, round 4 : 1/7 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 7 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Yamamoto: 1 Artillery, 2 Elites and 1 Infantry Non Combat Move - British 1 Elite and 2 Infantrys moved from Burma to S.Thailand 9 Infantrys moved from Assam to Yunnan 2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam 1 Infantry moved from Madras to 60 Sea Zone 1 Artillery moved from Madras to 60 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone 1 Artillery and 1 Infantry moved from 61 Sea Zone to S.Thailand 2 Infantrys moved from Calcutta to Assam 2 Artillerys, 1 Elite and 2 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 1 Elite moved from Rajputana to Hyderabad 1 Infantry moved from Madras to Hyderabad Place Units - British 2 Artillerys and 2 Infantrys placed in Manchester 3 Artillerys and 3 Infantrys placed in Cairo 2 Artillerys and 2 Infantrys placed in Delhi 2 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in London 3 Mech.Infs placed in W.Iran 2 ArmoredCars and 3 Artillerys placed in Madras 2 ArmoredCars placed in Bombay Turn Complete - British British collect 113 PUs; end with 113 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Finns regular : -0.33 British regular : -1.83 -
TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Anzac 1 Artillery moved from Rongelap to 103 Sea Zone 1 Artillery moved from 103 Sea Zone to Kusaie Anzac take Kusaie from Yamamoto 1 Artillery and 1 Infantry moved from Eniwetok to 102 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori Anzac take Minamitori from Yamamoto 2 Adv.Fighters moved from 105 Sea Zone to 92 Sea Zone 1 Fighter moved from 93 Sea Zone to 92 Sea Zone 2 Fighters moved from 110 Sea Zone to 92 Sea Zone Purchase Units - Anzac Anzac buy 1 Bunker, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 92 Sea Zone Anzac attack with 2 Adv.Fighters and 3 Fighters Yamamoto defend with 1 T.Boat Anzac roll dice for 2 Adv.Fighters and 3 Fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Yamamoto roll dice for 1 T.Boat in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 92 Sea Zone Anzac win with 2 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Non Combat Move - Anzac 2 Artillerys moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 6 Infantrys moved from Merauke to 113 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 67 Sea Zone to 105 Sea Zone 6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone 6 Infantrys moved from 67 Sea Zone to Java 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery moved from West Borneo to 110 Sea Zone 1 Artillery and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 3 Artillerys and 4 Infantrys moved from 105 Sea Zone to S.Thailand 2 Infantrys moved from Queensland to Northern Territory 5 Infantrys moved from Merauke to West Papua 3 Infantrys moved from New South Wales to Queensland 5 Transports moved from 105 Sea Zone to 67 Sea Zone 2 Adv.Fighters and 3 Fighters moved from 92 Sea Zone to S.Thailand Place Units - Anzac 1 Bunker and 1 Factory placed in S.Thailand 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Anzac regular : 0.00 -
TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Dutch 1 Elite moved from Valencia to Catalonia Dutch take Catalonia from Germans Purchase Units - Dutch Dutch buy 2 Artillerys, 1 Bunker, 6 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 1 PUs; Combat - Dutch Non Combat Move - Dutch 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Cruiser moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Carrier, 1 Cruiser, 3 Infantrys and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 3 Infantrys moved from 105 Sea Zone to S.Thailand 1 Elite moved from S.French Indochina to S.Thailand 1 Transport moved from 34 Sea Zone to 32 Sea Zone 1 Infantry moved from Suriname to Amazon 5 Tanks moved from Santiago to Argentina Place Units - Dutch 1 Bunker placed in Andalusia 2 Submarines placed in 41 Sea Zone 1 Artillery placed in Suriname 1 Transport placed in 32 Sea Zone 1 Infantry placed in Suriname 1 Artillery and 2 Infantrys placed in West Borneo 3 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 48 PUs; end with 49 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Romanians 1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk 1 Bomber moved from Bucharest to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 6 Infantrys and 1 Tank moved from Vinnytsia to Brest 2 Infantrys moved from Vinnytsia to Brest Purchase Units - Romanians Romanians buy 4 Artillerys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Brest Romanians attack with 8 Infantrys and 1 Tank Russians defend with 1 Infantry and 2 Tanks Romanians roll dice for 8 Infantrys and 1 Tank in Brest, round 2 : 0/9 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Romanians lost in Brest Romanians roll dice for 7 Infantrys and 1 Tank in Brest, round 3 : 0/8 hits, 1.67 expected hits Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 3 : 0/3 hits, 1.33 expected hits Romanians roll dice for 7 Infantrys and 1 Tank in Brest, round 4 : 2/8 hits, 1.67 expected hits Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 4 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Russians, 2 Infantrys owned by the Romanians and 1 Tank owned by the Russians lost in Brest Romanians roll dice for 5 Infantrys and 1 Tank in Brest, round 5 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 Tank in Brest, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Brest Romanians win, taking Brest from Russians with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Romanians: 3 Infantrys Casualties for Russians: 1 Infantry and 2 Tanks Battle in Donetsk Romanians attack with 1 Artillery, 1 Bomber and 4 Infantrys Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Donetsk, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Donetsk, round 3 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Romanians: 1 Infantry Non Combat Move - Romanians 1 Bomber moved from Donetsk to Vinnytsia 1 Infantry moved from E.Romania to Vinnytsia 2 Infantrys moved from Vinnytsia to Brest Place Units - Romanians 4 Artillerys placed in Vinnytsia 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Romanians regular : -3.17 Russians regular : -2.17 -
TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Purchase Units - Thai Thai buy 3 Infantrys; Remaining resources: 0 PUs; Place Units - Thai 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Americans 10 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 1 Battleship, 5 Carriers, 3 Cruisers, 9 Destroyers, 2 Fighters, 5 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports moved from 93 Sea Zone to 84 Sea Zone 1 Adv.Fighter moved from 107 Sea Zone to 84 Sea Zone 5 Adv.Fighters, 2 B.Carriers and 1 Battleship moved from 107 Sea Zone to 84 Sea Zone 1 Fighter moved from Panay to 84 Sea Zone 2 Fighters moved from Wake to 84 Sea Zone 2 Bombers, 1 Fighter, 1 L.Fighter and 1 S.Bomber moved from Hupeh to 84 Sea Zone 1 Infantry moved from Mindoro to Manila 2 Infantrys moved from Tangier to 41 Sea Zone 2 Adv.Fighters, 1 Fighter and 2 Infantrys moved from 41 Sea Zone to E.Morocco 1 Tank moved from Tangier to W.Morocco 1 Tank moved from W.Morocco to E.Morocco 3 Artillerys, 7 Infantrys, 5 Marines, 1 S.Bomber and 5 Tanks moved from Tangier to E.Morocco 1 Marine moved from Rio de Oro to 31 Sea Zone 1 Infantry moved from Mauritania to 31 Sea Zone 2 Infantrys moved from Cape Verde to 34 Sea Zone 2 Infantrys and 2 S.Submarines moved from 34 Sea Zone to 41 Sea Zone 1 B.Transport, 1 Infantry and 1 Marine moved from 31 Sea Zone to 41 Sea Zone 3 Infantrys and 1 Marine moved from 41 Sea Zone to E.Morocco Purchase Units - Americans Americans buy 2 Artillerys, 1 B.Carrier, 1 Battleship, 4 Cruisers, 1 Factory, 4 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in E.Morocco Americans attack with 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 12 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks Italians defend with 1 AAGun, 2 ArmoredCars, 7 Artillerys, 1 Factory, 14 Infantrys, 1 Mech.Inf and 6 Tanks Italians roll AA dice in E.Morocco : 0/4 hits, 0.67 expected hits Americans roll dice for 1 Battleship and 1 Cruiser in E.Morocco, round 2 : 2/2 hits, 1.17 expected hits 2 ArmoredCars owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 12 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 2 : 9/31 hits, 11.83 expected hits Italians roll dice for 7 Artillerys, 14 Infantrys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 2 : 10/28 hits, 10.33 expected hits 10 Infantrys owned by the Americans and 9 Infantrys owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 2 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 3 : 10/21 hits, 10.17 expected hits Italians roll dice for 7 Artillerys, 5 Infantrys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 3 : 7/19 hits, 7.33 expected hits 2 Marines owned by the Americans, 3 Artillerys owned by the Americans, 2 Infantrys owned by the Americans, 5 Artillerys owned by the Italians and 5 Infantrys owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 1 Fighter, 4 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 4 : 5/14 hits, 7.33 expected hits Italians roll dice for 2 Artillerys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 4 : 3/9 hits, 4.00 expected hits 3 Marines owned by the Americans, 2 Tanks owned by the Italians, 2 Artillerys owned by the Italians and 1 Mech.Inf owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 1 Fighter, 1 Marine, 1 S.Bomber and 6 Tanks in E.Morocco, round 5 : 6/11 hits, 5.83 expected hits Italians roll dice for 4 Tanks in E.Morocco, round 5 : 2/4 hits, 2.00 expected hits 1 Marine owned by the Americans, 4 Tanks owned by the Italians and 1 Tank owned by the Americans lost in E.Morocco Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Fighter, 1 S.Bomber and 5 Tanks remaining. Battle score for attacker is 35 Casualties for Italians: 2 ArmoredCars, 7 Artillerys, 14 Infantrys, 1 Mech.Inf and 6 Tanks Casualties for Americans: 3 Artillerys, 12 Infantrys, 6 Marines and 1 Tank Battle in 84 Sea Zone Americans attack with 16 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 2 Battleships, 2 Bombers, 5 Carriers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter, 1 S.Bomber, 5 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports Hisaichi defend with 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 S.Submarine, 2 Submarines, 3 T.Boats and 7 Transports; Yamamoto defend with 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports Americans roll dice for 5 S.Submarines and 5 Submarines in 84 Sea Zone, round 2 : 6/10 hits, 4.17 expected hits Units damaged: 1 B.Carrier owned by the Hisaichi, 2 Battleships owned by the Yamamoto and 1 Battleship owned by the Hisaichi Yamamoto roll dice for 1 S.Submarine and 8 Submarines in 84 Sea Zone, round 2 : 4/9 hits, 3.17 expected hits Units damaged: 3 B.Carriers owned by the Americans and 1 Battleship owned by the Americans Americans roll dice for 16 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 2 Battleships, 2 Bombers, 5 Carriers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter, 1 S.Bomber, 4 T.Boats and 2 Transports in 84 Sea Zone, round 2 : 22/52 hits, 21.17 expected hits Yamamoto roll dice for 7 Adv.Fighters, 1 B.Carrier, 3 Battleships, 6 Carriers, 2 Cruisers, 11 Destroyers, 6 Fighters, 3 T.Boats and 11 Transports in 84 Sea Zone, round 2 : 18/50 hits, 20.17 expected hits Units damaged: 1 Battleship owned by the Americans 5 Carriers owned by the Americans, 1 Destroyer owned by the Hisaichi, 6 Submarines owned by the Yamamoto, 2 Transports owned by the Americans, 4 Transports owned by the Yamamoto, 4 T.Boats owned by the Americans, 1 Submarine owned by the Americans, 2 B.Transports owned by the Americans, 3 B.Carriers owned by the Americans, 7 Transports owned by the Hisaichi, 3 T.Boats owned by the Hisaichi, 1 Destroyer owned by the Yamamoto and 2 Submarines owned by the Hisaichi lost in 84 Sea Zone Americans roll dice for 5 S.Submarines and 4 Submarines in 84 Sea Zone, round 3 : 5/9 hits, 3.83 expected hits Yamamoto roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 16 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 3 : 24/40 hits, 18.50 expected hits Yamamoto roll dice for 7 Adv.Fighters, 1 B.Carrier, 3 Battleships, 6 Carriers, 2 Cruisers, 9 Destroyers and 6 Fighters in 84 Sea Zone, round 3 : 19/34 hits, 17.17 expected hits 2 Carriers owned by the Hisaichi, 6 Destroyers owned by the Americans, 4 Adv.Fighters owned by the Yamamoto, 1 S.Submarine owned by the Hisaichi, 2 Destroyers owned by the Hisaichi, 4 Adv.Fighters owned by the Americans, 6 Fighters owned by the Americans, 1 B.Carrier owned by the Hisaichi, 4 Submarines owned by the Americans, 2 Cruisers owned by the Yamamoto, 4 Fighters owned by the Hisaichi, 4 Carriers owned by the Yamamoto, 7 Destroyers owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 5 S.Submarines in 84 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits 1 Battleship owned by the Hisaichi lost in 84 Sea Zone Americans roll dice for 12 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 3 Destroyers, 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 4 : 15/24 hits, 12.50 expected hits Yamamoto roll dice for 3 Adv.Fighters and 2 Battleships in 84 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits 1 Adv.Fighter owned by the Yamamoto, 2 Battleships owned by the Yamamoto, 2 Adv.Fighters owned by the Hisaichi and 4 S.Submarines owned by the Americans lost in 84 Sea Zone Americans win with 12 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 3 Destroyers, 1 L.Fighter, 1 S.Bomber and 1 S.Submarine remaining. Battle score for attacker is 151 Casualties for Americans: 4 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 5 Carriers, 6 Destroyers, 6 Fighters, 4 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports Casualties for Yamamoto: 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports Casualties for Hisaichi: 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 S.Submarine, 2 Submarines, 3 T.Boats and 7 Transports Battle in Manila Americans attack with 1 Infantry Yamamoto defend with 1 Elite Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Elite in Manila, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Manila, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Elite in Manila, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Manila, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Elite in Manila, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto win with 1 Elite remaining. Battle score for attacker is -2 Casualties for Americans: 1 Infantry Non Combat Move - Americans 1 Infantry moved from Mindanao to Panay 3 Infantrys moved from Davao to Mindanao 2 Submarines moved from 102 Sea Zone to 107 Sea Zone 3 Adv.Fighters moved from 84 Sea Zone to 107 Sea Zone 9 Adv.Fighters, 2 Bombers, 1 L.Fighter and 1 S.Bomber moved from 84 Sea Zone to Formosa 3 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone 3 Adv.Fighters moved from 88 Sea Zone to Wake 1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Transport moved from 41 Sea Zone to 34 Sea Zone 2 Infantrys moved from Cape Verde to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Mauritania 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to Tangier 1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone 1 B.Transport moved from 33 Sea Zone to 26 Sea Zone 1 Artillery and 1 Infantry moved from 33 Sea Zone to Cape Verde 1 Artillery moved from South Central USA to South Atlantic USA 2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone 1 S.Bomber moved from E.Morocco to Tangier Place Units - Americans 1 B.Carrier, 1 Cruiser and 1 Transport placed in 107 Sea Zone 1 Factory placed in Saipan 2 Artillerys placed in Rio de Oro 1 Battleship placed in 31 Sea Zone 1 Infantry placed in Salvador 1 S.Submarine placed in 35 Sea Zone 2 Infantrys placed in South Atlantic USA 1 Infantry placed in Panay Americans undo move 2. 1 Factory placed in Formosa 1 Cruiser placed in 26 Sea Zone 2 Cruisers placed in 13 Sea Zone Turn Complete - Americans Americans collect 128 PUs; end with 128 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.67 Americans regular : 5.50 Italians regular : -1.67 Italians AA : -0.67 -
I forgot that I still had a good deal of S subs in final round of battle so hisai/yam can roll a “2” if they would have kept one. I’ll lose S sub if it hits
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@colt45554 “one” meaning destroyer
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@colt45554 I’m ready to call it quits on this game, but I’ll let Germany decide if we go on…
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Yeah, with Japan dead, Axis are doomed even if German can collapse Russia, which is still a big maybe at this point.
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@karl7 said in W@W team game 13:
Yeah, with Japan dead, Axis are doomed even if German can collapse Russia, which is still a big maybe at this point.
So, I will concede.
I will play again! The pace of our play is good for my schedule right now.
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Good game guys…well played by the allies!
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GG all! Glad to play another one.
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I’m down for another too





