TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
@redrum your file didn’t post…
@redrum Italy may have a placement edit…shouldn’t affect France’s turn.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
2 Infantrys moved from Nubia to Darfur
2 Infantrys moved from Lower Egypt to Mersa Matruh
1 Fighter moved from Lower Egypt to Mersa Matruh
1 Tank moved from Italian East Africa to Darfur
1 Artillery and 1 Infantry moved from Angola to 40 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone
1 Artillery and 1 Infantry moved from 62 Sea Zone to Mozambique
Purchase Units - French
French buy 1 Adv.Fighter, 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Mozambique
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Mozambique
French loses 0 PUs for violating Mozambiques neutrality.
French win, taking Mozambique from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Mersa Matruh
French attack with 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Mersa Matruh
French roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 3 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Mersa Matruh
1 Fighter owned by the French retreated
Italians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for French: 2 Infantrys
Battle in Darfur
French attack with 2 Infantrys and 1 Tank
Italians defend with 1 Artillery
French roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Darfur
French win, taking Darfur from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery
Non Combat Move - French
1 Infantry moved from Italian East Africa to Nubia
1 Tank moved from Italian East Africa to Lower Egypt
1 Fighter moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Italian East Africa to 62 Sea Zone
1 Infantry and 1 Transport moved from 62 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Lower Egypt
2 Tanks moved from Syria to Lower Egypt
Place Units - French
2 Tanks placed in Syria
1 Adv.Fighter, 1 Elite and 1 Infantry placed in Italian East Africa
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : -0.50
Neutral regular : 0.67
Production/PUs Summary :
Germans : 118 / 121
Russians : 108 / 108
Italians : 62 / 64
French : 30 / 30
Yamamoto : 73 / 73
Chinese : 26 / 28
Hisaichi : 53 / 68
British : 93 / 94
Anzac : 36 / 36
Dutch : 21 / 21
Finns : 11 / 13
Romanians : 19 / 22
Thai : 18 / 18
Americans : 114 / 115
@captainwalker Yep, seems that there were some posting issues last night but just tried again and should be good now.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
4 Adv.Fighters and 4 Fighters moved from 85 Sea Zone to 108 Sea Zone
2 Bombers moved from Hong Kong to Szechwan
1 Elite and 1 Infantry moved from Kweichow to Szechwan
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 70 Sea Zone
1 Infantry moved from 70 Sea Zone to Western Australia
Yamamoto take Western Australia from Anzac
2 Cruisers moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from Iwo Jima to 86 Sea Zone
1 Infantry moved from Minamitori to 86 Sea Zone
2 Cruisers and 2 Infantrys moved from 86 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ponape
Yamamoto take Ponape from Americans
1 Infantry moved from 102 Sea Zone to Truk
Yamamoto take Truk from Americans
1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 85 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Eniwetok
Yamamoto take Eniwetok from Americans
2 Infantrys moved from 102 Sea Zone to Kusaie
Yamamoto take Kusaie from Americans
2 Infantrys moved from Tokyo to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Ulithi
Yamamoto take Ulithi from Americans
2 Infantrys moved from Tokyo to 85 Sea Zone
2 Infantrys and 2 Transports moved from 85 Sea Zone to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Woleai
Yamamoto take Woleai from Americans
Purchase Units - Yamamoto
Yamamoto buy 2 Bunkers, 1 Elite, 19 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Szechwan
Yamamoto attack with 2 Bombers, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Bombers, 1 Elite and 1 Infantry in Szechwan, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 2 Bombers, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 108 Sea Zone
Yamamoto attack with 4 Adv.Fighters and 4 Fighters
Americans defend with 1 Carrier, 1 Destroyer and 2 Fighters
Yamamoto roll dice for 4 Adv.Fighters and 4 Fighters in 108 Sea Zone, round 2 : 5/8 hits, 3.33 expected hits
Americans roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans and 3 Fighters owned by the Yamamoto lost in 108 Sea Zone
Yamamoto win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Yamamoto: 3 Fighters
Casualties for Americans: 1 Carrier, 1 Destroyer and 2 Fighters
Non Combat Move - Yamamoto
4 Adv.Fighters and 1 Fighter moved from 108 Sea Zone to 102 Sea Zone
1 Submarine and 2 T.Boats moved from 85 Sea Zone to 93 Sea Zone
1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
2 Battleships, 4 Carriers, 7 Destroyers and 5 Submarines moved from 85 Sea Zone to 102 Sea Zone
1 Artillery moved from Chubu to 84 Sea Zone
1 Tank moved from Tokyo to 84 Sea Zone
5 Infantrys moved from Chubu to 84 Sea Zone
1 Artillery moved from Kweichow to N.French Indochina
1 Infantry moved from Hunan to Kweichow
2 Bombers moved from Szechwan to N.French Indochina
2 Artillerys, 6 Infantrys and 1 Tank moved from Hunan to N.French Indochina
1 Infantry moved from Kwangtung to Hunan
3 Infantrys moved from Kwangtung to Kwangsi
2 Tanks moved from Hong Kong to Kwangsi
2 Artillerys, 5 Infantrys and 1 Tank moved from Kiangsi to Kwangtung
1 Elite and 3 Infantrys moved from Hong Kong to Kwangtung
2 Artillerys and 4 Infantrys moved from Malaya to S.Thailand
1 Tank moved from Malaya to S.Thailand
1 Artillery, 5 Infantrys and 1 Tank moved from 84 Sea Zone to Shanghai
Place Units - Yamamoto
1 Bunker and 6 Infantrys placed in Malaya
4 Infantrys and 2 Tanks placed in Hong Kong
Yamamoto undo move 2.
1 Elite, 3 Infantrys and 2 Tanks placed in Hong Kong
1 Bunker, 6 Infantrys and 2 Tanks placed in Tokyo
Yamamoto undo move 3.
3 Infantrys and 1 Tank placed in Chubu
1 Bunker, 7 Infantrys and 1 Tank placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : 2.83
Americans regular : 1.17
Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 4 Artillerys, 2 Bombers, 13 Infantrys and 3 Tanks
Tokyo : 1 AAGun, 5 Bunkers, 1 Factory, 16 Infantrys and 1 Tank
Kusaie : 2 Infantrys
Ulithi : 2 Infantrys
Kwangsi : 1 flag, 3 Infantrys and 2 Tanks
Eniwetok : 1 Artillery and 1 Infantry
Hainan : 1 flag
Rongelap : 1 Infantry
Saipan : 1 AAGun and 2 Infantrys
Chubu : 1 AAGun, 3 Bunkers, 1 Factory, 10 Infantrys and 1 Tank
Fukien : 1 flag
Kweichow : 1 flag, 1 Infantry
Kwangtung : 1 flag, 2 Artillerys, 1 Elite, 8 Infantrys and 1 Tank
Shanghai : 1 Artillery, 5 Infantrys and 1 Tank
Kiangsi : 1 flag
Szechwan : 1 flag, 1 Elite and 1 Infantry
Hunan : 1 flag, 1 Infantry
Hong Kong : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 3 Infantrys and 2 Tanks
Western Australia : 1 flag, 1 Infantry
East And South Borneo : 1 flag
Sumatra : 1 flag, 1 Infantry
S.Thailand : 2 Artillerys, 4 Infantrys and 1 Tank
Malaya : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 16 Infantrys and 1 Tank
Truk : 1 flag, 1 Infantry
Ponape : 1 flag, 1 Infantry
Mindoro : 1 flag
Panay : 1 flag
Woleai : 1 flag, 2 Infantrys
Manila : 1 flag
Guam : 1 flag
84 Sea Zone : 2 B.Transports and 1 T.Boat
93 Sea Zone : 1 Submarine and 2 T.Boats
70 Sea Zone : 1 Transport
102 Sea Zone : 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 7 Destroyers, 1 Fighter, 5 Submarines and 5 Transports
Production/PUs Summary :
Germans : 118 / 121
Russians : 108 / 108
Italians : 62 / 64
French : 30 / 30
Yamamoto : 84 / 84
Chinese : 24 / 28
Hisaichi : 53 / 68
British : 93 / 94
Anzac : 34 / 36
Dutch : 21 / 21
Finns : 11 / 13
Romanians : 19 / 22
Thai : 18 / 18
Americans : 107 / 115
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Shensi to Suiyuan
2 Infantrys moved from Hupeh to Anhwei
1 Fighter moved from Hupeh to Anhwei
2 Infantrys moved from Hupeh to Szechwan
1 ArmoredCar moved from Shensi to Suiyuan
1 Tank moved from Ningsia to Suiyuan
1 Tank moved from Lanchow to Suiyuan
1 Tank moved from Lanchow to Szechwan
1 Tank moved from Lanchow to Szechwan
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 1 Bunker and 7 Infantrys; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 Infantrys and 2 Tanks
Yamamoto defend with 1 Elite and 1 Infantry
Chinese roll dice for 2 Infantrys and 2 Tanks in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Elite and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Elite and 1 Infantry
Battle in Anhwei
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 1 ArmoredCar, 1 Infantry and 2 Tanks
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 2 Tanks in Suiyuan, round 2 : 3/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Anhwei to Hupeh
5 Tanks moved from Hupeh to Yunnan
1 ArmoredCar moved from Shensi to Yunnan
1 AAGun moved from Shensi to Szechwan
2 ArmoredCars moved from Shensi to Hupeh
1 Tank moved from Shensi to Hupeh
2 Infantrys moved from E.Qinghai to Ningsia
2 ArmoredCars moved from Hsining to Lanchow
4 Infantrys moved from Hsining to E.Qinghai
1 Tank moved from Hupeh to Shensi
Place Units - Chinese
1 Bunker and 3 Infantrys placed in Hupeh
2 ArmoredCars and 4 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Chinese regular : 2.50
Hisaichi regular : 0.00
Production/PUs Summary :
Germans : 118 / 121
Russians : 108 / 108
Italians : 62 / 64
French : 30 / 30
Yamamoto : 82 / 84
Chinese : 30 / 31
Hisaichi : 49 / 68
British : 93 / 94
Anzac : 34 / 36
Dutch : 21 / 21
Finns : 11 / 13
Romanians : 19 / 22
Thai : 18 / 18
Americans : 107 / 115
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
1 Destroyer moved from 110 Sea Zone to 93 Sea Zone
1 Artillery moved from Kirin to Heilungchiang
2 Infantrys moved from Kirin to Heilungchiang
1 Artillery moved from Shantung to Anhwei
3 Infantrys moved from Peking to Hulunbuir
1 Infantry moved from Shantung to Chahar
1 Infantry moved from Shantung to Anhwei
1 Infantry moved from Koryakia to 75 Sea Zone
1 Infantry moved from Kolyma to 75 Sea Zone
2 Infantrys and 2 T.Boats moved from 75 Sea Zone to 85 Sea Zone
2 Infantrys moved from 85 Sea Zone to Tokyo
2 ArmoredCars moved from Changchun to Liaoning
2 Bombers moved from Changchun to Anhwei
2 Adv.Fighters moved from 84 Sea Zone to Heilungchiang
2 Bombers moved from Changchun to Hulunbuir
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 B.Carrier, 1 Elite, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Heilungchiang
Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
Russians defend with 1 Tank
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in Hulunbuir
Hisaichi attack with 2 Bombers and 3 Infantrys
Russians defend with 2 Tanks
Hisaichi roll dice for 2 Bombers and 3 Infantrys in Hulunbuir, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 Tanks in Hulunbuir, round 2 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 2 Bombers and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 2 Tanks
Battle in Anhwei
Hisaichi attack with 1 Artillery, 2 Bombers and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Anhwei, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 7 Transports moved from 85 Sea Zone to 84 Sea Zone
2 Adv.Fighters moved from Heilungchiang to 84 Sea Zone
2 Bombers moved from Hulunbuir to Changchun
2 Bombers moved from Anhwei to Changchun
1 Tank moved from Shantung to Peking
3 Artillerys moved from Shantung to Peking
3 Infantrys moved from Changchun to 84 Sea Zone
3 Infantrys moved from 84 Sea Zone to Peking
1 Infantry moved from Kirin to Khabarovsk
Place Units - Hisaichi
1 B.Carrier and 2 Fighters placed in 84 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Peking
1 Artillery and 2 Infantrys placed in Banjarmasin
2 ArmoredCars, 2 Artillerys and 1 Infantry placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : -1.50
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
1 Adv.Fighter moved from 56 Sea Zone to 51 Sea Zone
3 Adv.Fighters moved from 56 Sea Zone to 51 Sea Zone
2 Submarines moved from 56 Sea Zone to 51 Sea Zone
2 Infantrys moved from Palestine to Lower Egypt
1 Artillery moved from Palestine to Lower Egypt
2 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from 31 Sea Zone to Tangier
20 Infantrys moved from Madras to Hyderabad
2 Elites and 10 Infantrys moved from Hyderabad to Calcutta
3 Artillerys and 1 Infantry moved from Assam to Burma
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
2 Submarines moved from 63 Sea Zone to 70 Sea Zone
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Wales
1 Infantry moved from Northern Ireland to Scotland
1 Infantry moved from Yakutsk to Ayan
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Carrier, 11 Infantrys and 5 Submarines; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 4 Adv.Fighters and 2 Submarines
Italians defend with 1 Destroyer
British roll dice for 2 Submarines in 51 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 4 Adv.Fighters and 2 Submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in 70 Sea Zone
British attack with 2 Submarines
Yamamoto defend with 1 Transport
British roll dice for 2 Submarines in 70 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Yamamoto lost in 70 Sea Zone
British win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Burma
British attack with 3 Artillerys and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 3 Artillerys and 1 Infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Burma
British win, taking Burma from Thai with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 Adv.Fighter moved from Manchester to 21 Sea Zone
3 Mech.Infs moved from W.Iran to Lower Egypt
1 AAGun and 1 Infantry moved from Iraq to Palestine
4 Adv.Fighters moved from 51 Sea Zone to 56 Sea Zone
Place Units - British
1 Adv.Fighter, 1 Carrier and 2 Submarines placed in 21 Sea Zone
1 Bunker placed in Lower Egypt
2 Artillerys and 2 Infantrys placed in Cairo
2 Submarines placed in 56 Sea Zone
1 Submarine placed in 60 Sea Zone
4 Infantrys placed in Madras
5 Infantrys placed in Delhi
Turn Complete - British
British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Thai regular : -0.33
British regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
2 Infantrys moved from Townsville to 113 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 112 Sea Zone
2 Infantrys moved from 112 Sea Zone to Jilolo
Dutch take Jilolo from Hisaichi
1 Infantry moved from Northern Territory to Western Australia
1 Infantry moved from Broome to Western Australia
2 Fighters moved from 107 Sea Zone to 110 Sea Zone
1 Adv.Fighter moved from 67 Sea Zone to Western Australia
2 Artillerys, 1 Elite and 8 Infantrys moved from Lombok to Java
1 Fighter moved from 67 Sea Zone to Java
2 Infantrys moved from Flores to 67 Sea Zone
2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers and 2 Infantrys moved from 67 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to West Borneo
1 Infantry moved from 110 Sea Zone to East And South Borneo
1 Transport moved from 67 Sea Zone to 110 Sea Zone
1 Infantry moved from Flores to 67 Sea Zone
1 Infantry moved from Timor to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Infantry moved from Tanimbar to 113 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Western Australia
Anzac attack with 1 Adv.Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Western Australia, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Western Australia, round 3 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Western Australia
Anzac win, taking Western Australia from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in 110 Sea Zone
Anzac attack with 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports
Hisaichi defend with 1 Destroyer and 4 T.Boats; Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
Anzac roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits
Hisaichi roll dice for 2 Destroyers, 5 T.Boats and 2 Transports in 110 Sea Zone, round 2 : 2/9 hits, 1.83 expected hits
Units damaged: 2 Battleships owned by the Anzac
2 Transports owned by the Thai, 2 T.Boats owned by the Hisaichi and 1 T.Boat owned by the Thai lost in 110 Sea Zone
Anzac roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports in 110 Sea Zone, round 3 : 8/9 hits, 3.83 expected hits
Hisaichi roll dice for 2 Destroyers and 2 T.Boats in 110 Sea Zone, round 3 : 1/4 hits, 1.00 expected hits
1 Transport owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the Thai and 2 T.Boats owned by the Hisaichi lost in 110 Sea Zone
Anzac win with 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 1 Transport remaining. Battle score for attacker is 52
Casualties for Hisaichi: 1 Destroyer and 4 T.Boats
Casualties for Thai: 1 Destroyer, 1 T.Boat and 2 Transports
Casualties for Anzac: 1 Transport
Battle in Java
Anzac attack with 3 Artillerys, 1 Elite, 1 Fighter and 13 Infantrys
Hisaichi defend with 2 Infantrys; Thai defend with 1 Elite and 4 Infantrys
Anzac roll dice for 3 Artillerys, 1 Elite, 1 Fighter and 13 Infantrys in Java, round 2 : 3/18 hits, 4.33 expected hits
Hisaichi roll dice for 1 Elite and 6 Infantrys in Java, round 2 : 2/7 hits, 2.33 expected hits
2 Infantrys owned by the Anzac and 3 Infantrys owned by the Thai lost in Java
Anzac roll dice for 3 Artillerys, 1 Elite, 1 Fighter and 11 Infantrys in Java, round 3 : 3/16 hits, 4.00 expected hits
Hisaichi roll dice for 1 Elite and 3 Infantrys in Java, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 2 Infantrys owned by the Hisaichi lost in Java
Anzac roll dice for 3 Artillerys, 1 Elite, 1 Fighter and 10 Infantrys in Java, round 4 : 2/15 hits, 3.83 expected hits
Hisaichi roll dice for 1 Elite in Java, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Thai lost in Java
Anzac win, taking Java from Hisaichi with 3 Artillerys, 1 Elite, 1 Fighter and 10 Infantrys remaining. Battle score for attacker is 9
Casualties for Anzac: 3 Infantrys
Casualties for Thai: 1 Elite and 4 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in West Borneo
Battle in East And South Borneo
Non Combat Move - Anzac
1 Adv.Fighter moved from Western Australia to 110 Sea Zone
2 Fighters moved from 110 Sea Zone to 107 Sea Zone
1 Fighter moved from Java to 110 Sea Zone
1 Destroyer moved from 113 Sea Zone to 112 Sea Zone
2 Infantrys moved from Canberra to New South Wales
2 Infantrys moved from New South Wales to Queensland
Place Units - Anzac
1 Artillery, 1 Elite and 1 Infantry placed in Broome
1 Artillery and 2 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
1 Adv.Fighter and 2 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Anzac regular : 0.50
Hisaichi regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
1 Mech.Inf and 5 Tanks moved from Argentina to S.Chile
1 Artillery moved from West Papua to 113 Sea Zone
1 Infantry moved from Aroe to 113 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
Purchase Units - Dutch
Dutch buy 1 Bunker, 1 Elite, 1 Mech.Inf and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Battle in S.Chile
Dutch attack with 1 Mech.Inf and 5 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Dutch roll dice for 1 Mech.Inf and 5 Tanks in S.Chile, round 2 : 3/6 hits, 2.83 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
1 Fighter owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in S.Chile
Dutch loses 0 PUs for violating S.Chiles neutrality.
Dutch win, taking S.Chile from Neutral with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Tank
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in Sumatra
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra
Dutch win, taking Sumatra from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Dutch
1 Destroyer moved from 113 Sea Zone to 67 Sea Zone
1 Elite and 1 Infantry moved from Amazon to Bolivia
1 Infantry moved from 33 Sea Zone to Cape Verde
1 Elite moved from Suriname to Amazon
Place Units - Dutch
1 Bunker placed in West Borneo
1 Transport placed in 32 Sea Zone
1 Elite and 1 Mech.Inf placed in Suriname
Turn Complete - Dutch
Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Neutral regular : -0.17
Dutch regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Purchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Finns
Place Units - Finns
1 Elite and 5 Infantrys placed in Helsinki
Turning on Edit Mode
EDIT: Removing units owned by Finns from Helsinki: 2 ArmoredCars
EDIT: Adding units owned by Finns to Oulu: 1 ArmoredCar
EDIT: Adding units owned by Finns to Kotka: 1 ArmoredCar
EDIT: Adding units owned by Finns to Tampere: 2 ArmoredCars and 2 Infantrys
EDIT: Removing units owned by Finns from Helsinki: 2 ArmoredCars and 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Finns
Finns collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 Fighter moved from Vinnytsia to Donetsk
3 Infantrys moved from Odessa to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
2 Infantrys moved from E.Romania to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
Russians win with 1 Artillery remaining. Battle score for attacker is -14
Casualties for Romanians: 1 Artillery, 1 Fighter and 3 Infantrys
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
1 Infantry moved from Vinnytsia to Odessa
Place Units - Romanians
1 Bunker and 4 Infantrys placed in Vinnytsia
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : -1.17
Russians regular : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 Fighter moved from Vinnytsia to Donetsk
3 Infantrys moved from Odessa to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
2 Infantrys moved from E.Romania to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
Russians win with 1 Artillery remaining. Battle score for attacker is -14
Casualties for Romanians: 1 Artillery, 1 Fighter and 3 Infantrys
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
1 Infantry moved from Vinnytsia to Odessa
Place Units - Romanians
1 Bunker and 4 Infantrys placed in Vinnytsia
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Romanians from Odessa: 1 Infantry
EDIT: Adding units owned by Romanians to Vinnytsia: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Romanians regular : -1.17
Russians regular : 2.33
@Degrasse I think your up as Thai
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
4 ArmoredCars moved from S.Thailand to Burma
1 Tank moved from S.Thailand to Bangkok
1 Artillery and 1 Elite moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 4 ArmoredCars, 1 Artillery and 1 Elite
British defend with 3 Artillerys and 1 Infantry
Thai roll dice for 4 ArmoredCars, 1 Artillery and 1 Elite in Burma, round 2 : 1/6 hits, 2.17 expected hits
British roll dice for 3 Artillerys and 1 Infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
2 ArmoredCars owned by the Thai and 1 Infantry owned by the British lost in Burma
Thai roll dice for 2 ArmoredCars, 1 Artillery and 1 Elite in Burma, round 3 : 2/4 hits, 1.50 expected hits
British roll dice for 3 Artillerys in Burma, round 3 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Thai and 2 Artillerys owned by the British lost in Burma
Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Burma, round 4 : 2/3 hits, 1.17 expected hits
British roll dice for 1 Artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Thai and 1 Artillery owned by the British lost in Burma
Thai win, taking Burma from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
Casualties for Thai: 4 ArmoredCars
Casualties for British: 3 Artillerys and 1 Infantry
Non Combat Move - Thai
1 Artillery moved from S.Thailand to Bangkok
1 Artillery moved from S.Thailand to Bangkok
1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
Place Units - Thai
1 Bunker and 6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 0.17
British regular : 1.33
I’ve been on a tear recently painting miniature soldiers for Spanish Scutarri army that I am building and haven’t been checking the forum.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
1 Bomber moved from W.Morocco to 46 Sea Zone
1 S.Bomber moved from W.Morocco to 43 Sea Zone
1 Infantry moved from Davao to Mindanao
Americans take Mindanao from Hisaichi
2 Submarines moved from 107 Sea Zone to 93 Sea Zone
5 Adv.Fighters, 3 Fighters and 1 L.Fighter moved from 107 Sea Zone to 93 Sea Zone
1 S.Bomber moved from Hollandia to 93 Sea Zone
2 Bombers moved from West Papua to 93 Sea Zone
1 Infantry moved from Johnston to 97 Sea Zone
1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Peleliu
Americans take Peleliu from Yamamoto
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 Bunker, 4 Destroyers, 8 Infantrys, 1 Marine, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 S.Bomber
Italians defend with 1 Submarine
Americans roll dice for 1 S.Bomber in 43 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 Submarine owned by the Italians lost in 43 Sea Zone
Americans win with 1 S.Bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Battle in 46 Sea Zone
Americans attack with 1 Bomber
Italians defend with 1 S.Submarine
Americans roll dice for 1 Bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 S.Submarine owned by the Italians lost in 46 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 S.Submarine
Battle in 93 Sea Zone
Americans attack with 5 Adv.Fighters, 2 Bombers, 3 Fighters, 1 L.Fighter, 1 S.Bomber and 2 Submarines
Hisaichi defend with 2 Destroyers; Yamamoto defend with 1 Submarine and 2 T.Boats
Americans roll dice for 2 Submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 Adv.Fighters, 2 Bombers, 3 Fighters, 1 L.Fighter and 1 S.Bomber in 93 Sea Zone, round 2 : 8/12 hits, 6.17 expected hits
Yamamoto roll dice for 2 Destroyers and 2 T.Boats in 93 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits
2 Destroyers owned by the Hisaichi, 1 Submarine owned by the Yamamoto and 2 T.Boats owned by the Yamamoto lost in 93 Sea Zone
Americans win with 5 Adv.Fighters, 2 Bombers, 3 Fighters, 1 L.Fighter, 1 S.Bomber and 2 Submarines remaining. Battle score for attacker is 35
Casualties for Hisaichi: 2 Destroyers
Casualties for Yamamoto: 1 Submarine and 2 T.Boats
Non Combat Move - Americans
1 B.Carrier, 1 Destroyer and 1 Submarine moved from 104 Sea Zone to 108 Sea Zone
1 B.Carrier, 2 B.Transports, 5 Carriers, 3 Cruisers, 7 Destroyers, 2 Fighters, 2 S.Submarines, 3 Submarines and 2 Transports moved from 107 Sea Zone to 108 Sea Zone
3 Adv.Fighters moved from Midway to 108 Sea Zone
1 B.Carrier and 1 Destroyer moved from 91 Sea Zone to 97 Sea Zone
1 Adv.Fighter moved from Pearl Harbor to 97 Sea Zone
2 Adv.Fighters moved from San Francisco to 97 Sea Zone
3 Artillerys and 4 Infantrys moved from San Francisco to 83 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 83 Sea Zone to 91 Sea Zone
3 Artillerys and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor
1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 97 Sea Zone
1 Infantry moved from 97 Sea Zone to Johnston
1 Infantry moved from Salvador to 35 Sea Zone
1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 31 Sea Zone
3 Artillerys, 1 Marine and 5 Tanks moved from E.Morocco to W.Morocco
1 Tank moved from Rio de Oro to W.Morocco
2 Marines moved from Mauritania to W.Morocco
1 B.Transport moved from 34 Sea Zone to 32 Sea Zone
3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport moved from 33 Sea Zone to 26 Sea Zone
1 B.Transport moved from 31 Sea Zone to 34 Sea Zone
1 Transport moved from 41 Sea Zone to 31 Sea Zone
1 Artillery and 1 Marine moved from Rio de Oro to 31 Sea Zone
1 Artillery, 1 Infantry and 1 Marine moved from 31 Sea Zone to W.Morocco
1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 41 Sea Zone to 31 Sea Zone
1 B.Transport moved from 41 Sea Zone to 34 Sea Zone
1 B.Transport moved from 41 Sea Zone to 34 Sea Zone
1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 33 Sea Zone
3 Infantrys moved from 33 Sea Zone to Cape Verde
1 Infantry moved from Salvador to Bahia
1 S.Bomber moved from 43 Sea Zone to W.Morocco
1 Bomber moved from 46 Sea Zone to Malta
1 Fighter moved from 31 Sea Zone to W.Morocco
5 Adv.Fighters, 3 Fighters, 1 L.Fighter and 1 S.Bomber moved from 93 Sea Zone to Davao
2 Bombers moved from 93 Sea Zone to Davao
1 Fighter moved from West Papua to Davao
3 Infantrys moved from Cape Verde to 34 Sea Zone
1 B.Transport and 3 Infantrys moved from 34 Sea Zone to 31 Sea Zone
3 Infantrys moved from 31 Sea Zone to W.Morocco
Place Units - Americans
1 Adv.Fighter, 1 Bunker and 3 Infantrys placed in Davao
1 B.Carrier placed in 31 Sea Zone
2 Destroyers and 1 Submarine placed in 91 Sea Zone
Americans undo move 3.
2 Destroyers and 1 Submarine placed in 91 Sea Zone
1 Marine placed in Rio de Oro
1 Destroyer placed in 31 Sea Zone
1 S.Submarine placed in 35 Sea Zone
1 Infantry placed in Salvador
1 Destroyer placed in 26 Sea Zone
Americans undo move 8.
3 Infantrys placed in South Atlantic USA
1 Destroyer placed in 13 Sea Zone
1 Adv.Fighter placed in Washington
1 Infantry placed in South Central USA
Americans undo move 10.
Americans undo move 1.
2 Adv.Fighters, 1 Bunker and 2 Infantrys placed in Davao
1 Infantry placed in South Central USA
Turn Complete - Americans
Americans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33
Americans regular : 1.67
@gargantua Germany is up!
@captainwalker said in W@W team game 13:
@gargantua Germany is up!
I saw :) thank you though.
On vacation - will post monday!
which Monday? Lol