@Elrood I’ve been playing this game for over ten years and I’ve never seen one go this many rounds. It’s getting close to ending now that all allied powers are in position against Germany.
W@W team game 13
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Infantry moved from North New Zealand to 122 Sea Zone 1 Artillery moved from Wellington to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Submarine moved from 70 Sea Zone to 111 Sea Zone 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 2 Fighters moved from 67 Sea Zone to 111 Sea Zone 4 Infantrys moved from New South Wales to South Australia 2 Infantrys moved from Northern Territory to Western Australia 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 1 Battleship, 3 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 2 Fighters and 2 Submarines Yamamoto defend with 1 Destroyer and 2 T.Boats Anzac roll dice for 2 Submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 2 Fighters in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 111 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 1 Submarine owned by the Anzac and 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Anzac roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Fighters in 111 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 111 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Anzac roll dice for 1 Submarine in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Fighters in 111 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 111 Sea Zone Anzac win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Anzac: 2 Submarines Casualties for Yamamoto: 1 Destroyer and 2 T.Boats Battle in Java Anzac attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery and 2 Infantrys in Java, round 3 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - Anzac 2 Fighters moved from 111 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Battleship placed in 67 Sea Zone 1 Infantry and 1 Marine placed in Broome 1 Transport placed in 122 Sea Zone 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -1.00 Thai regular : 0.33 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon 1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Infantry moved from Lombok to Java Turn Complete - Dutch Dutch collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33 -
@entek sorry for the delay. i didn’t realize it was my turn.
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@dawgoneit I Meant to remind you. And forgot!
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Murmansk to Lapland 1 Infantry moved from Tampere to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Fighter moved from Oulu to Latvia 1 Infantry and 1 Tank moved from Oulu to Lapland Purchase Units - Finns Finns buy 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in Latvia Finns attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Finns win, taking Latvia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Lapland Finns attack with 2 Infantrys and 1 Tank Russians defend with 2 Infantrys Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Lapland, round 3 : 0/2 hits, 0.67 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Lapland, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 1 Infantry and 1 Tank in Lapland, round 5 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lapland, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns win, taking Lapland from Russians with 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Infantry moved from Tampere to Kotka 1 Infantry moved from Tampere to Oulu 1 Fighter moved from Latvia to Helsinki Place Units - Finns 1 Transport placed in 24 Sea Zone 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns regular : 0.33 Russians regular : -0.67 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 2 Artillerys, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia 1 Fighter moved from Bucharest to Vinnytsia 2 Infantrys moved from Bucharest to E.Romania 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 1 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Artillery, 1 Infantry and 1 Tank Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vinnytsia, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to E.Romania Place Units - Romanians 2 ArmoredCars and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians regular : 0.83 Russians regular : -0.17 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Fighter moved from Mindanao to West Borneo 1 Artillery moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to S.Thailand Thai take S.Thailand from Chinese 3 Infantrys moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 3 Infantrys moved from 110 Sea Zone to West Borneo Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in West Borneo Thai attack with 1 Artillery, 1 Fighter and 3 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in West Borneo, round 2 : 2/5 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo Thai win, taking West Borneo from Dutch with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from West Borneo to Banjarmasin Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Thai regular : 0.67 Dutch regular : -0.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Removing units owned by British from 108 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Koryakia: 2 Infantrys EDIT: Adding units owned by British to 72 Sea Zone: 1 Destroyer and 1 Transport EDIT: Removing units owned by British from Alaska: 2 Infantrys EDIT: Removing units owned by British from 71 Sea Zone: 1 Destroyer and 1 Transport EDIT: Turning off Edit Mode 1 Bomber moved from Suriname to 36 Sea Zone 1 Artillery and 1 Infantry moved from Central America to 100 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 26 Sea Zone 3 Infantrys moved from Northeast USA to 13 Sea Zone 1 Infantry moved from South Atlantic USA to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 26 Sea Zone 1 Artillery and 5 Infantrys moved from 26 Sea Zone to Venezuela 1 Fighter moved from Southwest USA to Venezuela 1 Infantry moved from Mindoro to Panay Americans take Panay from Hisaichi 1 Artillery and 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Oahu to 91 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 Artillery, 4 Infantrys and 3 Transports moved from 91 Sea Zone to 96 Sea Zone 1 Infantry moved from 96 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Artillery and 3 Infantrys moved from 96 Sea Zone to Kwajalein 1 Adv.Fighter and 5 Fighters moved from 91 Sea Zone to Kwajalein Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 1 Cruiser, 3 Destroyers, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Kwajalein Americans attack with 1 Adv.Fighter, 1 Artillery, 5 Fighters and 3 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 Artillery, 5 Fighters and 3 Infantrys in Kwajalein, round 2 : 4/10 hits, 3.17 expected hits Yamamoto roll dice for 1 Infantry in Kwajalein, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 1 Adv.Fighter, 1 Artillery, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Venezuela Americans attack with 1 Artillery, 1 Fighter and 5 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Venezuela, round 2 : 2/7 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Venezuela Americans roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Venezuela, round 3 : 2/7 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 1 Artillery, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in 36 Sea Zone Americans attack with 1 Bomber Italians defend with 1 Submarine Americans roll dice for 1 Bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Italians lost in 36 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Non Combat Move - Americans 1 Bomber moved from 36 Sea Zone to Amazon 1 Fighter moved from Venezuela to Colombia 1 Infantry moved from South Central USA to E.Mexico 2 Infantrys moved from Central America to Colombia 1 Infantry moved from E.Mexico to Central America 3 Tanks moved from E.Mexico to Colombia 3 Tanks moved from W.Mexico to Central America 2 Artillerys and 4 Infantrys moved from W.Mexico to E.Mexico 1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 1 Infantry moved from 91 Sea Zone to Johnston 3 Carriers, 4 Destroyers and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone 1 Adv.Fighter and 5 Fighters moved from Kwajalein to 96 Sea Zone 1 Destroyer moved from 81 Sea Zone to 97 Sea Zone 1 Submarine moved from 79 Sea Zone to 89 Sea Zone 2 Bombers moved from Pearl Harbor to West Papua Place Units - Americans 3 Infantrys placed in South Atlantic USA 1 B.Transport placed in 25 Sea Zone 1 Carrier, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone 1 B.Transport, 2 Destroyers and 1 Submarine placed in 83 Sea Zone 4 Infantrys placed in San Francisco 3 Infantrys placed in South Central USA 1 Adv.Fighter placed in San Francisco Turning on Edit Mode EDIT: Adding units owned by Americans to Amazon: 1 Fighter EDIT: Removing units owned by Americans from Amazon: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 1.83 Neutral regular : -1.33 -
@Gargantua Germany is up!
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@redrum apologies gentlemen! I should be able to crank it out tonight or tomorrow.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia 3 Tanks moved from Warsaw to Vinnytsia 1 Tank moved from Danzig to Vinnytsia 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 5 Infantrys moved from Bohemia to Krakow 2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 1 Tank moved from Corsica to 46 Sea Zone 1 Tank moved from N.Tunisia to 46 Sea Zone 3 ArmoredCars moved from Belgium to Paris 1 ArmoredCar moved from Belgium to Paris 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Picardy to Normandy 2 Tanks moved from Belgium to Paris 2 ArmoredCars moved from Picardy to Orleanais 1 Artillery and 1 Infantry moved from Burgundy to Orleanais 3 Mech.Infs moved from Bavaria to Vinnytsia 4 Mech.Infs moved from Rhine to Orleanais 2 ArmoredCars moved from Picardy to Paris 5 Tanks moved from Picardy to Orleanais 4 Infantrys moved from Picardy to Paris 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 2 Tanks and 2 Transports moved from 46 Sea Zone to 42 Sea Zone 2 Tanks moved from 42 Sea Zone to Baleares 1 Destroyer moved from 46 Sea Zone to 42 Sea Zone 4 Tanks moved from Picardy to Paris 1 Tank moved from Picardy to Normandy 1 Infantry moved from Picardy to Belgium 1 Tank moved from Picardy to Paris 2 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Pomerania to Hamburg 1 Infantry moved from Pomerania to Danzig Purchase Units - Germans Germans buy 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser and 5 Infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Oslo Germans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Baleares Germans attack with 2 Tanks Neutral defend with 1 Infantry Germans roll dice for 2 Tanks in Baleares, round 2 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Baleares Germans loses 0 PUs for violating Balearess neutrality. Germans win, taking Baleares from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Upper Norrland Germans attack with 2 Artillerys and 1 Infantry Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys and 1 Infantry in Upper Norrland, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 2 Artillerys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Normandy Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Factory and 3 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 0/5 hits, 1.67 expected hits French roll dice for 3 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 3 : 2/4 hits, 1.50 expected hits French roll dice for 3 Infantrys in Normandy, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the French lost in Normandy Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 4 : 0/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 5 : 0/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 6 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for French: 3 Infantrys Battle in Orleanais Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks French defend with 1 AAGun, 1 Artillery and 8 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks in Orleanais, round 2 : 3/13 hits, 5.17 expected hits French roll dice for 1 Artillery and 8 Infantrys in Orleanais, round 2 : 3/9 hits, 3.00 expected hits 2 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in Orleanais Germans roll dice for 1 Artillery, 4 Mech.Infs and 5 Tanks in Orleanais, round 3 : 3/10 hits, 4.17 expected hits French roll dice for 1 Artillery and 5 Infantrys in Orleanais, round 3 : 2/6 hits, 2.00 expected hits 1 Artillery owned by the Germans, 3 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Orleanais Germans roll dice for 3 Mech.Infs and 5 Tanks in Orleanais, round 4 : 6/8 hits, 3.50 expected hits French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 4 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Orleanais Germans win, taking Orleanais from French with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -10 Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 2 Tanks Casualties for French: 1 Artillery and 8 Infantrys Battle in Vyborg Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 3 Infantrys Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Vyborg Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Casualties for Russians: 2 Infantrys Battle in Paris Germans attack with 6 ArmoredCars, 4 Infantrys and 7 Tanks French defend with 1 AAGun, 1 Factory and 8 Infantrys Germans roll dice for 6 ArmoredCars, 4 Infantrys and 7 Tanks in Paris, round 2 : 7/17 hits, 6.17 expected hits French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris Germans roll dice for 6 ArmoredCars, 1 Infantry and 7 Tanks in Paris, round 3 : 7/14 hits, 5.67 expected hits French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Paris Germans captures 43PUs while taking French capital Germans win, taking Paris from French with 6 ArmoredCars, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 3 Infantrys Casualties for French: 8 Infantrys Non Combat Move - Germans 2 Stukas moved from Rhine to 22 Sea Zone 1 Bomber moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Warsaw to Krakow 1 Infantry moved from Danzig to Krakow Place Units - Germans 1 Battleship, 2 Carriers and 1 Cruiser placed in 22 Sea Zone 2 Adv.Fighters placed in 22 Sea Zone 3 Infantrys placed in Danzig 2 Infantrys placed in Warsaw Germans undo move 4. 2 Infantrys placed in Rhine 2 Stukas could not land in 22 Sea Zone and were removed Turn Complete - Germans Germans collect 104 PUs; end with 148 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Cruiser and 2 Destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 24 Sea Zone: 1 Cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Danzig: 3 Infantrys EDIT: Removing units owned by Germans from Hamburg: 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 1.00 Russians regular : 1.33 Germans regular : -0.67 Neutral regular : -0.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia 3 Tanks moved from Warsaw to Vinnytsia 1 Tank moved from Danzig to Vinnytsia 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 5 Infantrys moved from Bohemia to Krakow 2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 1 Tank moved from Corsica to 46 Sea Zone 1 Tank moved from N.Tunisia to 46 Sea Zone 3 ArmoredCars moved from Belgium to Paris 1 ArmoredCar moved from Belgium to Paris 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Picardy to Normandy 2 Tanks moved from Belgium to Paris 2 ArmoredCars moved from Picardy to Orleanais 1 Artillery and 1 Infantry moved from Burgundy to Orleanais 3 Mech.Infs moved from Bavaria to Vinnytsia 4 Mech.Infs moved from Rhine to Orleanais 2 ArmoredCars moved from Picardy to Paris 5 Tanks moved from Picardy to Orleanais 4 Infantrys moved from Picardy to Paris 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 2 Tanks and 2 Transports moved from 46 Sea Zone to 42 Sea Zone 2 Tanks moved from 42 Sea Zone to Baleares 1 Destroyer moved from 46 Sea Zone to 42 Sea Zone 4 Tanks moved from Picardy to Paris 1 Tank moved from Picardy to Normandy 1 Infantry moved from Picardy to Belgium 1 Tank moved from Picardy to Paris 2 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Pomerania to Hamburg 1 Infantry moved from Pomerania to Danzig Purchase Units - Germans Germans buy 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser and 5 Infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Oslo Germans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Baleares Germans attack with 2 Tanks Neutral defend with 1 Infantry Germans roll dice for 2 Tanks in Baleares, round 2 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Baleares Germans loses 0 PUs for violating Balearess neutrality. Germans win, taking Baleares from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Upper Norrland Germans attack with 2 Artillerys and 1 Infantry Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys and 1 Infantry in Upper Norrland, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 2 Artillerys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Normandy Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Factory and 3 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 0/5 hits, 1.67 expected hits French roll dice for 3 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 3 : 2/4 hits, 1.50 expected hits French roll dice for 3 Infantrys in Normandy, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the French lost in Normandy Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 4 : 0/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 5 : 0/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 6 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for French: 3 Infantrys Battle in Orleanais Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks French defend with 1 AAGun, 1 Artillery and 8 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks in Orleanais, round 2 : 3/13 hits, 5.17 expected hits French roll dice for 1 Artillery and 8 Infantrys in Orleanais, round 2 : 3/9 hits, 3.00 expected hits 2 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in Orleanais Germans roll dice for 1 Artillery, 4 Mech.Infs and 5 Tanks in Orleanais, round 3 : 3/10 hits, 4.17 expected hits French roll dice for 1 Artillery and 5 Infantrys in Orleanais, round 3 : 2/6 hits, 2.00 expected hits 1 Artillery owned by the Germans, 3 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Orleanais Germans roll dice for 3 Mech.Infs and 5 Tanks in Orleanais, round 4 : 6/8 hits, 3.50 expected hits French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 4 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Orleanais Germans win, taking Orleanais from French with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -10 Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 2 Tanks Casualties for French: 1 Artillery and 8 Infantrys Battle in Vyborg Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 3 Infantrys Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Vyborg Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Casualties for Russians: 2 Infantrys Battle in Paris Germans attack with 6 ArmoredCars, 4 Infantrys and 7 Tanks French defend with 1 AAGun, 1 Factory and 8 Infantrys Germans roll dice for 6 ArmoredCars, 4 Infantrys and 7 Tanks in Paris, round 2 : 7/17 hits, 6.17 expected hits French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris Germans roll dice for 6 ArmoredCars, 1 Infantry and 7 Tanks in Paris, round 3 : 7/14 hits, 5.67 expected hits French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Paris Germans captures 43PUs while taking French capital Germans win, taking Paris from French with 6 ArmoredCars, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 3 Infantrys Casualties for French: 8 Infantrys Non Combat Move - Germans 2 Stukas moved from Rhine to 22 Sea Zone 1 Bomber moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Warsaw to Krakow 1 Infantry moved from Danzig to Krakow Place Units - Germans 1 Battleship, 2 Carriers and 1 Cruiser placed in 22 Sea Zone 2 Adv.Fighters placed in 22 Sea Zone 3 Infantrys placed in Danzig 2 Infantrys placed in Warsaw Germans undo move 4. 2 Infantrys placed in Rhine 2 Stukas could not land in 22 Sea Zone and were removed Turn Complete - Germans Germans collect 104 PUs; end with 148 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Cruiser and 2 Destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 24 Sea Zone: 1 Cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Danzig: 3 Infantrys EDIT: Removing units owned by Germans from Hamburg: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Hamburg: 2 Stukas EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 1.00 Russians regular : 1.33 Germans regular : -0.67 Neutral regular : -0.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia 3 Tanks moved from Warsaw to Vinnytsia 1 Tank moved from Danzig to Vinnytsia 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 5 Infantrys moved from Bohemia to Krakow 2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 1 Tank moved from Corsica to 46 Sea Zone 1 Tank moved from N.Tunisia to 46 Sea Zone 3 ArmoredCars moved from Belgium to Paris 1 ArmoredCar moved from Belgium to Paris 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Picardy to Normandy 2 Tanks moved from Belgium to Paris 2 ArmoredCars moved from Picardy to Orleanais 1 Artillery and 1 Infantry moved from Burgundy to Orleanais 3 Mech.Infs moved from Bavaria to Vinnytsia 4 Mech.Infs moved from Rhine to Orleanais 2 ArmoredCars moved from Picardy to Paris 5 Tanks moved from Picardy to Orleanais 4 Infantrys moved from Picardy to Paris 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 2 Tanks and 2 Transports moved from 46 Sea Zone to 42 Sea Zone 2 Tanks moved from 42 Sea Zone to Baleares 1 Destroyer moved from 46 Sea Zone to 42 Sea Zone 4 Tanks moved from Picardy to Paris 1 Tank moved from Picardy to Normandy 1 Infantry moved from Picardy to Belgium 1 Tank moved from Picardy to Paris 2 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Pomerania to Hamburg 1 Infantry moved from Pomerania to Danzig Purchase Units - Germans Germans buy 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser and 5 Infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Oslo Germans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Baleares Germans attack with 2 Tanks Neutral defend with 1 Infantry Germans roll dice for 2 Tanks in Baleares, round 2 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Baleares Germans loses 0 PUs for violating Balearess neutrality. Germans win, taking Baleares from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Upper Norrland Germans attack with 2 Artillerys and 1 Infantry Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys and 1 Infantry in Upper Norrland, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 2 Artillerys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Normandy Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Factory and 3 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 0/5 hits, 1.67 expected hits French roll dice for 3 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 3 : 2/4 hits, 1.50 expected hits French roll dice for 3 Infantrys in Normandy, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the French lost in Normandy Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 4 : 0/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 5 : 0/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 6 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for French: 3 Infantrys Battle in Orleanais Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks French defend with 1 AAGun, 1 Artillery and 8 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks in Orleanais, round 2 : 3/13 hits, 5.17 expected hits French roll dice for 1 Artillery and 8 Infantrys in Orleanais, round 2 : 3/9 hits, 3.00 expected hits 2 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in Orleanais Germans roll dice for 1 Artillery, 4 Mech.Infs and 5 Tanks in Orleanais, round 3 : 3/10 hits, 4.17 expected hits French roll dice for 1 Artillery and 5 Infantrys in Orleanais, round 3 : 2/6 hits, 2.00 expected hits 1 Artillery owned by the Germans, 3 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Orleanais Germans roll dice for 3 Mech.Infs and 5 Tanks in Orleanais, round 4 : 6/8 hits, 3.50 expected hits French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 4 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Orleanais Germans win, taking Orleanais from French with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -10 Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 2 Tanks Casualties for French: 1 Artillery and 8 Infantrys Battle in Vyborg Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 3 Infantrys Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Vyborg Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Casualties for Russians: 2 Infantrys Battle in Paris Germans attack with 6 ArmoredCars, 4 Infantrys and 7 Tanks French defend with 1 AAGun, 1 Factory and 8 Infantrys Germans roll dice for 6 ArmoredCars, 4 Infantrys and 7 Tanks in Paris, round 2 : 7/17 hits, 6.17 expected hits French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris Germans roll dice for 6 ArmoredCars, 1 Infantry and 7 Tanks in Paris, round 3 : 7/14 hits, 5.67 expected hits French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Paris Germans captures 43PUs while taking French capital Germans win, taking Paris from French with 6 ArmoredCars, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 3 Infantrys Casualties for French: 8 Infantrys Non Combat Move - Germans 2 Stukas moved from Rhine to 22 Sea Zone 1 Bomber moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Warsaw to Krakow 1 Infantry moved from Danzig to Krakow Place Units - Germans 1 Battleship, 2 Carriers and 1 Cruiser placed in 22 Sea Zone 2 Adv.Fighters placed in 22 Sea Zone 3 Infantrys placed in Danzig 2 Infantrys placed in Warsaw Germans undo move 4. 2 Infantrys placed in Rhine 2 Stukas could not land in 22 Sea Zone and were removed Turn Complete - Germans Germans collect 104 PUs; end with 148 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Cruiser and 2 Destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 24 Sea Zone: 1 Cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Danzig: 3 Infantrys EDIT: Removing units owned by Germans from Hamburg: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Hamburg: 2 Stukas EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Hamburg: 1 Infantry EDIT: Removing units owned by Germans from Rhine: 1 Infantry EDIT: Adding units owned by Germans to Danzig: 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 1.00 Russians regular : 1.33 Germans regular : -0.67 Neutral regular : -0.33 -
Hey guys
#1. Apologies for the lengthy delay
#2. Apologies for multiple posts, please use latest. The issues for the edits is simple. I built fleet on the belief that my stukas could land on the carriers (Like tacticals in global). They could not, which obviously put me in a very bad spot and needed to be corrected. I adjusted the naval purchase, as there were no naval battles so it shouldnt be a big deal, but full disclosure is best.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 2 Infantrys moved from Georgia to 54 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Infantry moved from S.Karelia to N.Karelia Russians take N.Karelia from Finns 1 Infantry moved from Vyborg to Kotka 1 Fighter moved from Leningrad to Kotka 1 Adv.Fighter moved from Leningrad to Kotka 1 Infantry moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Estonia 1 Infantry moved from Lithuania to Latvia 1 Infantry moved from S.Karelia to Vyborg 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from S.Karelia to Vyborg 1 Bomber moved from Kursk to Latvia 2 Infantrys moved from Tashkent to Chimkent 1 Infantry moved from S.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga 1 Infantry moved from Khatanga to Olyokminsk 1 Adv.Fighter moved from Sibirsky to N.Buryat Mongolia Purchase Units - Russians Russians buy 1 Adv.Fighter, 4 ArmoredCars, 6 Artillerys, 21 Infantrys, 2 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Latvia Russians attack with 1 Bomber and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Latvia Russians win, taking Latvia from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Kotka Russians attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kotka, round 2 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Estonia Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 3 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Russians roll dice for 1 Fighter and 1 Infantry in Estonia, round 4 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Estonia, round 5 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Kotka to Leningrad 1 Fighter moved from Kotka to Leningrad 1 Fighter moved from Estonia to Leningrad 1 Bomber moved from Latvia to Leningrad 1 Artillery and 3 Infantrys moved from Kursk to Kiev 1 AAGun moved from Kursk to Kiev 1 Artillery and 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Saratov to Rostov 1 Infantry moved from Georgia to Rostov 1 Artillery moved from Astrakhan to Saratov 1 Artillery moved from Astrakhan to Saratov 3 ArmoredCars and 3 Tanks moved from Moscow to Kursk 4 Infantrys moved from Moscow to Tula 1 Infantry moved from Yaroslavl to Kursk 1 Infantry moved from Gorky to Yaroslavl 1 Infantry moved from Astrakhan to Saratov 1 AAGun moved from Chimkent to Kuybyshev 1 AAGun moved from Arkhangelsk to S.Karelia 1 ArmoredCar moved from Stalingrad to Kursk 1 Artillery moved from Rostov to Kursk 1 AAGun moved from Donetsk to Rostov 1 Artillery, 4 Infantrys and 1 Tank moved from Donetsk to Kiev 1 Infantry moved from Kiev to Donetsk 1 Infantry moved from Yeniseysk to Khatanga 5 Infantrys moved from Sverdlovsk to Surgut 1 Fighter moved from Chita to N.Buryat Mongolia Place Units - Russians 2 Artillerys and 4 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 3 Infantrys placed in Georgia 1 Adv.Fighter, 1 Artillery and 2 Infantrys placed in Leningrad 2 Mot.Infs placed in Sverdlovsk 2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Moscow 1 ArmoredCar, 2 Artillerys and 2 Infantrys placed in Stalingrad 2 Infantrys placed in Sverdlovsk 2 Infantrys placed in Arkhangelsk 1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Moscow Russians undo move 10. 1 Artillery and 1 Infantry placed in Arkhangelsk 1 ArmoredCar and 1 Infantry placed in Moscow Turn Complete - Russians Russians collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Finns regular : -0.67 Germans regular : -0.33 Russians regular : -1.00 Hisaichi regular : -0.33Territory Summary for Russians :
Okhotsk : 2 Infantrys Arkhangelsk : 1 Artillery, 1 Factory and 3 Infantrys Donetsk : 1 Infantry Olyokminsk : 1 AAGun and 3 Infantrys Chita : 2 Infantrys Kiev : 1 AAGun, 2 Artillerys, 8 Infantrys and 5 Tanks Surgut : 5 Infantrys Stalingrad : 1 ArmoredCar, 2 Artillerys, 1 Factory and 2 Infantrys Moscow : 3 ArmoredCars, 1 Factory, 3 Infantrys and 2 Tanks Kuybyshev : 1 AAGun Kursk : 1 AAGun, 4 ArmoredCars, 1 Artillery, 1 Infantry and 3 Tanks Khatanga : 1 Artillery and 5 Infantrys Saratov : 2 Artillerys and 1 Infantry Yakutsk : 1 Infantry Kamchatka : 1 Bunker and 1 Infantry Latvia : 2 Infantrys Leningrad : 1 AAGun, 2 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Bunkers, 1 Factory, 2 Fighters and 4 Infantrys Odessa : 1 Infantry Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory, 2 Infantrys and 2 Mot.Infs Estonia : 1 Infantry Tula : 4 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 2 Artillerys, 1 Factory and 4 Infantrys Georgia : 1 Factory and 3 Infantrys Chimkent : 2 Infantrys Rostov : 1 AAGun, 1 Artillery and 5 Infantrys N.Buryat Mongolia : 1 Adv.Fighter, 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks Yaroslavl : 1 Infantry S.Karelia : 1 AAGun and 4 Infantrys N.Karelia : 1 Infantry Minsk : 1 Infantry Kotka : 1 flag, 1 Infantry Vyborg : 1 flag, 2 Infantrys Bulgaria : 1 flag, 2 Infantrys Azerbaijan : 1 flag Finnmark : 1 flag, 1 Infantry 11 Sea Zone : 1 Destroyer 53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 103 / 148 Russians : 106 / 106 Italians : 53 / 57 French : 28 / 0 Yamamoto : 69 / 71 Chinese : 29 / 33 Hisaichi : 60 / 92 British : 93 / 93 Anzac : 36 / 36 Dutch : 21 / 24 Finns : 11 / 16 Romanians : 14 / 17 Thai : 11 / 11 Americans : 103 / 103 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 1 Artillery, 5 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco 2 Infantrys moved from S.Algeria to E.Morocco 1 Artillery, 2 Fighters and 2 Infantrys moved from Kufra to Darfur 1 Tank moved from Kufra to Tobruk Italians take Tobruk from British 1 Tank moved from Tobruk to Kufra 2 Artillerys, 1 Infantry and 1 Tank moved from Languedoc to Aquitaine 3 Fighters moved from N.Tunisia to E.Morocco 3 Artillerys, 1 Infantry and 1 Tank moved from Serbia to Bulgaria Purchase Units - Italians Italians buy 2 Artillerys, 1 Cruiser, 10 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Aquitaine Italians attack with 2 Artillerys, 1 Infantry and 1 Tank French defend with 1 Infantry Italians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Aquitaine, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Aquitaine Italians win, taking Aquitaine from French with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in E.Morocco Italians attack with 1 Artillery, 3 Fighters, 7 Infantrys and 3 Tanks French defend with 1 Factory and 4 Infantrys Italians roll dice for 1 Artillery, 3 Fighters, 7 Infantrys and 3 Tanks in E.Morocco, round 2 : 8/14 hits, 4.17 expected hits French roll dice for 4 Infantrys in E.Morocco, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the French and 1 Infantry owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 1 Artillery, 3 Fighters, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 1 Infantry Casualties for French: 4 Infantrys Battle in Darfur Italians attack with 1 Artillery, 2 Fighters and 2 Infantrys British defend with 2 Infantrys and 1 Tank Italians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Darfur, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Darfur Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Darfur Italians win, taking Darfur from British with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 5 Casualties for Italians: 2 Infantrys Casualties for British: 2 Infantrys and 1 Tank Battle in Bulgaria Italians attack with 3 Artillerys, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Italians roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Bulgaria, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Bulgaria Italians roll dice for 3 Artillerys and 1 Tank in Bulgaria, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Italians 1 Battleship and 1 Submarine moved from 45 Sea Zone to 48 Sea Zone 2 Fighters moved from Darfur to 48 Sea Zone 1 Carrier, 2 Destroyers and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Mech.Infs moved from Tunis to Hun 1 Transport moved from 42 Sea Zone to 45 Sea Zone 2 Infantrys moved from N.Tunisia to 45 Sea Zone 2 Infantrys and 1 Transport moved from 45 Sea Zone to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to Sicily 2 Infantrys moved from Provence to 43 Sea Zone 1 Destroyer, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to Campania 2 Transports moved from 42 Sea Zone to 46 Sea Zone 3 Fighters moved from E.Morocco to N.Algeria Place Units - Italians 1 Cruiser placed in 46 Sea Zone 1 Artillery and 2 Infantrys placed in Hun 3 Mech.Infs placed in Tunis 1 Artillery and 8 Infantrys placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from Kufra: 1 Tank EDIT: Adding units owned by Italians to El Agheila: 1 Tank EDIT: Removing units owned by Italians from N.Algeria: 3 Fighters EDIT: Adding units owned by Italians to N.Tunisia: 3 Fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
French regular : 0.33 Italians regular : 3.17 Russians regular : -0.33 British regular : 0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Transport moved from 17 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from Azores to 30 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 30 Sea Zone to 10 Sea Zone 1 Destroyer moved from 17 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from 10 Sea Zone to Iceland 1 Infantry moved from Kordofan to Darfur 1 Infantry moved from Equatoria to Darfur Combat - French Battle in Darfur French attack with 2 Infantrys Italians defend with 1 Artillery French roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Darfur, round 4 : 2/2 hits, 0.33 expected hits Italians roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Darfur French win, taking Darfur from Italians with 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in Iceland French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Iceland, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Iceland French roll dice for 1 Artillery in Iceland, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland French loses 0 PUs for violating Icelands neutrality. French win, taking Iceland from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French 1 AAGun and 2 Infantrys moved from W.Morocco to Mauritania 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 1 AAGun moved from Palestine to Lower Egypt 1 Infantry moved from Lower Egypt to Palestine 1 Infantry moved from Lower Egypt to New Valley 1 AAGun moved from Ontario to Quebec 1 Fighter moved from Wales to Azores Turn Complete - French French collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : -1.00 French regular : 0.33 Neutral regular : 0.00Production/PUs Summary :
Germans : 103 / 148 Russians : 104 / 106 Italians : 60 / 62 French : 24 / 24 Yamamoto : 69 / 71 Chinese : 29 / 33 Hisaichi : 60 / 92 British : 92 / 93 Anzac : 36 / 36 Dutch : 21 / 24 Finns : 11 / 16 Romanians : 16 / 17 Thai : 11 / 11 Americans : 103 / 103 -
I think Russia forgot to move its destroyer off the UK.
@Gargantua Just FYI, if you hover over units to show their tooltip, they will show carrier cost if they are able to land on carriers.
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone 1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 102 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Panay 2 Fighters moved from 102 Sea Zone to Panay 2 Fighters moved from 102 Sea Zone to Manila 2 Carriers and 2 Destroyers moved from 102 Sea Zone to 93 Sea Zone 1 Bomber moved from Saipan to Mindoro 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Cruiser and 1 Infantry moved from 92 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Yamamoto take East And South Borneo from Dutch 1 Bomber moved from Bangkok to Yunnan 1 Artillery and 1 Elite moved from N.French Indochina to Yunnan 1 Elite moved from N.French Indochina to Kweichow 1 Artillery moved from Hunan to Kweichow 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Manila 1 B.Transport moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 93 Sea Zone 4 Infantrys moved from 93 Sea Zone to Mindoro Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 10 Infantrys, 3 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Manila Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Manila, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Yunnan Yamamoto attack with 1 Artillery, 1 Bomber and 1 Elite Chinese defend with 1 Tank Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Elite in Yunnan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Mindoro Yamamoto attack with 1 Bomber and 4 Infantrys Americans defend with 1 Artillery Yamamoto roll dice for 1 Bomber and 4 Infantrys in Mindoro, round 2 : 1/5 hits, 1.33 expected hits Americans roll dice for 1 Artillery in Mindoro, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Mindoro Yamamoto win, taking Mindoro from Americans with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in Kweichow Yamamoto attack with 1 Artillery and 1 Elite Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Elite in Kweichow, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Panay Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Panay, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Panay Yamamoto win, taking Panay from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Panay to 93 Sea Zone 2 Fighters moved from Manila to 93 Sea Zone 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 93 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Marine moved from Kwangsi to 92 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 92 Sea Zone to 110 Sea Zone 3 Infantrys and 1 Marine moved from 110 Sea Zone to Malaya 1 Bomber moved from Yunnan to Malaya 5 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Kwangsi to N.French Indochina 1 Tank moved from Hunan to N.French Indochina 2 Infantrys moved from Kwangsi to N.French Indochina 1 Artillery and 1 Infantry moved from Kwangtung to Kwangsi 1 Infantry moved from Truk to Woleai 1 Artillery moved from Truk to Woleai 1 Bomber moved from Mindoro to Hong Kong Place Units - Yamamoto 1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong 1 Artillery and 3 Infantrys placed in Chubu 1 Adv.Fighter and 3 Infantrys placed in Tokyo 1 Destroyer and 3 Submarines placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Yamamoto regular : 2.00 Americans regular : -1.00Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 3 Infantrys and 1 Tank Tokyo : 1 AAGun, 1 Adv.Fighter, 1 Factory and 3 Infantrys Kusaie : 1 Infantry Minamitori : 1 Infantry Ulithi : 1 Infantry Kwangsi : 1 flag, 1 Artillery and 1 Infantry Paramushir : 1 Infantry Kunashir : 1 Artillery Hainan : 1 flag, 1 Artillery Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Chubu : 1 Artillery, 1 Factory and 3 Infantrys Fukien : 1 flag Iturup : 1 Infantry Peleliu : 1 Infantry Kweichow : 1 flag, 1 Artillery and 1 Elite Kwangtung : 1 flag, 1 Tank Kiangsi : 1 flag Yunnan : 1 flag, 1 Artillery and 1 Elite Hunan : 1 flag, 1 Infantry Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 4 Infantrys and 1 Tank Nauru : 1 flag East And South Borneo : 1 flag, 1 Infantry Malaya : 1 flag, 1 AAGun, 1 Bomber, 3 Infantrys, 1 Marine and 4 Tanks Truk : 1 flag Ponape : 1 flag Mindoro : 1 flag, 4 Infantrys Panay : 1 flag, 1 Artillery and 1 Infantry Woleai : 1 flag, 1 Artillery and 1 Infantry Manila : 1 flag, 1 Infantry and 1 Tank 110 Sea Zone : 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Fighter 85 Sea Zone : 1 Destroyer and 3 Submarines 93 Sea Zone : 1 B.Transport, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 Submarine and 2 Transports 92 Sea Zone : 1 Destroyer and 5 TransportsProduction/PUs Summary :
Germans : 103 / 148 Russians : 104 / 106 Italians : 60 / 62 French : 24 / 24 Yamamoto : 80 / 80 Chinese : 26 / 33 Hisaichi : 60 / 92 British : 92 / 93 Anzac : 36 / 36 Dutch : 19 / 24 Finns : 11 / 16 Romanians : 16 / 17 Thai : 11 / 11 Americans : 97 / 103 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Tank moved from Hupeh to Shanghai Chinese take Anhwei from Hisaichi Chinese take Shanghai from Hisaichi 1 Tank moved from Hupeh to Chahar Chinese take Shansi from Hisaichi Chinese take Chahar from Hisaichi 1 Infantry moved from Hupeh to Anhwei 1 Tank moved from Burma to Yunnan 1 Infantry moved from Szechwan to Yunnan 1 Infantry moved from Shensi to Shansi 1 Tank moved from Shensi to Yunnan 1 Tank moved from Shensi to Yunnan 1 Artillery, 1 Fighter and 2 Infantrys moved from Hupeh to Kweichow 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 3 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Elite Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kweichow, round 2 : 2/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in Yunnan Chinese attack with 1 Infantry and 3 Tanks Yamamoto defend with 1 Artillery and 1 Elite Chinese roll dice for 1 Infantry and 3 Tanks in Yunnan, round 2 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 Tanks in Yunnan, round 3 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 3 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in Suiyuan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 AAGun and 2 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Lanchow to Szechwan 1 Fighter moved from Kweichow to Hupeh 2 Infantrys moved from Hsining to E.Qinghai 1 Tank moved from Hsining to Lanchow 1 AAGun and 2 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Qinghai to Ningsia 4 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to Ningsia 2 Tanks moved from Hsining to Lanchow Place Units - Chinese 3 Infantrys placed in Hupeh 2 ArmoredCars and 4 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : -0.17 Hisaichi regular : 0.67Production/PUs Summary :
Germans : 103 / 148 Russians : 104 / 106 Italians : 60 / 62 French : 24 / 24 Yamamoto : 77 / 80 Chinese : 38 / 38 Hisaichi : 51 / 92 British : 92 / 93 Anzac : 36 / 36 Dutch : 19 / 24 Finns : 11 / 16 Romanians : 16 / 17 Thai : 11 / 11 Americans : 97 / 103





