@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
W@W team game 13
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@Degrasse
get your asse in gear! :) -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Infantry moved from S.Thailand to N.Thailand Thai take N.Thailand from Chinese 1 Artillery moved from S.Thailand to Burma 2 Infantrys moved from S.Thailand to Burma Purchase Units - Thai Thai buy 4 Infantrys, 1 Mech.Inf and 1 T.Boat; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Artillery and 1 Infantry moved from S.Thailand to 105 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 3 Infantrys moved from 110 Sea Zone to Lombok 1 Fighter moved from Java to Lombok 4 ArmoredCars moved from Bangkok to S.Thailand Place Units - Thai 4 Infantrys and 1 Mech.Inf placed in Bangkok 1 T.Boat placed in 105 Sea Zone Turn Complete - Thai Thai collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Thai regular : -1.50 British regular : 0.00 -
@degrasse Nice work!
USA!
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 1 Infantry moved from Woleai to Ulithi Americans take Ulithi from Yamamoto 1 B.Transport and 2 Cruisers moved from 102 Sea Zone to 103 Sea Zone 1 Cruiser moved from 96 Sea Zone to 103 Sea Zone 7 Infantrys moved from Kwajalein to 103 Sea Zone 1 B.Transport, 3 Cruisers and 7 Infantrys moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 6 Infantrys moved from 102 Sea Zone to Kusaie 2 Artillerys, 9 Infantrys and 5 Tanks moved from Mauritania to W.Morocco 1 Bomber moved from Mauritania to E.Morocco 1 Marine moved from Salvador to 35 Sea Zone 1 Marine and 1 S.Submarine moved from 35 Sea Zone to 31 Sea Zone 1 Marine moved from 31 Sea Zone to W.Morocco 4 Infantrys moved from Cape Verde to 34 Sea Zone 1 B.Transport and 4 Infantrys moved from 34 Sea Zone to 31 Sea Zone 4 Infantrys moved from 31 Sea Zone to W.Morocco 2 Bombers moved from New Ireland to 101 Sea Zone 2 Adv.Fighters, 4 Fighters and 1 L.Fighter moved from 102 Sea Zone to 101 Sea Zone 1 Adv.Fighter moved from 102 Sea Zone to 101 Sea Zone 1 Artillery and 1 Infantry moved from Amazon to 32 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Fighter and 1 Infantry moved from 34 Sea Zone to Canarians 1 Artillery moved from 34 Sea Zone to Canarians 1 S.Bomber moved from South Atlantic USA to Canarians Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 Destroyer, 1 Factory, 4 Infantrys, 2 Marines, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in E.Morocco Bombing raid in E.Morocco rolls: 5 and causes: 4 damage to unit: Factory Bombing raid in E.Morocco causes 4 damage total. Battle in W.Morocco Americans attack with 2 Artillerys, 13 Infantrys, 1 Marine and 5 Tanks Italians defend with 1 Artillery Americans roll dice for 2 Artillerys, 13 Infantrys, 1 Marine and 5 Tanks in W.Morocco, round 2 : 7/21 hits, 6.17 expected hits Italians roll dice for 1 Artillery in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in W.Morocco Americans win, taking W.Morocco from Italians with 2 Artillerys, 13 Infantrys, 1 Marine and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in 101 Sea Zone Americans attack with 3 Adv.Fighters, 2 Bombers, 4 Fighters and 1 L.Fighter Hisaichi defend with 1 Destroyer and 1 Submarine Americans roll dice for 3 Adv.Fighters, 2 Bombers, 4 Fighters and 1 L.Fighter in 101 Sea Zone, round 2 : 3/10 hits, 4.67 expected hits Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Americans, 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 101 Sea Zone Americans win with 3 Adv.Fighters, 2 Bombers, 3 Fighters and 1 L.Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Fighter Casualties for Hisaichi: 1 Destroyer and 1 Submarine Battle in Kusaie Americans attack with 6 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 3 Cruisers in Kusaie, round 2 : 2/3 hits, 1.50 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Canarians Americans attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 S.Bomber Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 S.Bomber in Canarians, round 2 : 2/4 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Americans loses 0 PUs for violating Canarianss neutrality. Americans win, taking Canarians from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 4 Infantrys moved from Amazon to 32 Sea Zone 1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 34 Sea Zone 4 Infantrys moved from 34 Sea Zone to Mauritania 1 S.Bomber moved from Canarians to Mauritania 1 Carrier moved from 34 Sea Zone to 31 Sea Zone 1 Fighter moved from Canarians to 31 Sea Zone 1 Bomber moved from E.Morocco to Mauritania 1 Elite and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 B.Transport, 1 Elite and 2 Infantrys moved from 26 Sea Zone to 33 Sea Zone 1 B.Transport moved from 33 Sea Zone to 26 Sea Zone 1 Elite and 1 Infantry moved from 33 Sea Zone to Cape Verde 1 B.Transport moved from 34 Sea Zone to 35 Sea Zone 1 B.Transport moved from 34 Sea Zone to 32 Sea Zone 1 S.Bomber moved from Washington to Midway 2 Adv.Fighters moved from Midway to 102 Sea Zone 3 Adv.Fighters, 3 Fighters and 1 L.Fighter moved from 101 Sea Zone to 102 Sea Zone 1 B.Carrier and 1 S.Submarine moved from 96 Sea Zone to 102 Sea Zone 1 Infantry moved from Woleai to Truk 2 Bombers moved from 101 Sea Zone to West Papua 1 B.Transport moved from 96 Sea Zone to 102 Sea Zone 1 S.Submarine moved from 91 Sea Zone to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 3 Fighters moved from San Francisco to Midway 1 Carrier and 1 Destroyer moved from 91 Sea Zone to 104 Sea Zone 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 104 Sea Zone 1 Infantry moved from 104 Sea Zone to Nauru 2 Transports moved from 96 Sea Zone to 102 Sea Zone 3 Transports moved from 96 Sea Zone to 91 Sea Zone Place Units - Americans 1 Factory placed in Rio de Oro 2 Marines placed in Salvador 1 B.Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Infantry placed in San Francisco 1 S.Submarine placed in 83 Sea Zone 3 Adv.Fighters placed in San Francisco 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 110 PUs; end with 110 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.33 Neutral regular : -0.33 Hisaichi regular : 0.67 -
@gargantua Germany is up!
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 2 Infantrys moved from Danzig to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Bomber moved from Vinnytsia to Latvia 2 Stukas moved from Vinnytsia to Kiev 3 Infantrys moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Kiev 3 Infantrys moved from Krakow to Vinnytsia 4 Infantrys moved from Warsaw to Brest 3 ArmoredCars and 6 Tanks moved from Bohemia to Vinnytsia 1 Destroyer and 2 Transports moved from 43 Sea Zone to 46 Sea Zone Purchase Units - Germans Germans buy 4 ArmoredCars, 1 Bunker, 1 Cruiser, 1 Destroyer, 15 Infantrys and 8 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 1 Bomber and 2 Infantrys Russians defend with 2 Infantrys Germans roll dice for 2 Cruisers in Latvia, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Kiev Germans attack with 4 Infantrys and 2 Stukas Russians defend with 3 Infantrys Germans roll dice for 4 Infantrys and 2 Stukas in Kiev, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 3 Infantrys and 2 Stukas in Kiev, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Kiev, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Germans win, taking Kiev from Russians with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Russians: 3 Infantrys Non Combat Move - Germans 1 Adv.Fighter moved from Vinnytsia to 22 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to Netherlands 1 Adv.Fighter moved from 22 Sea Zone to Netherlands 3 Mech.Infs and 4 Tanks moved from Madrid to Catalonia 3 Mech.Infs moved from Catalonia to Languedoc 1 Adv.Fighter moved from 22 Sea Zone to Netherlands 1 AAGun moved from Danzig to Pomerania 1 AAGun moved from Lapland to Oulu 1 Artillery moved from Lapland to Oulu 1 Bomber moved from Latvia to Vinnytsia 2 Stukas moved from Kiev to Vinnytsia Place Units - Germans 1 Bunker placed in Netherlands 4 ArmoredCars placed in Bohemia Germans undo move 2. 4 Infantrys placed in Warsaw 2 Infantrys placed in Danzig 1 Cruiser placed in 24 Sea Zone 1 Destroyer placed in 21 Sea Zone 6 Submarines placed in 22 Sea Zone 2 Submarines placed in 22 Sea Zone 5 Infantrys placed in Madrid 4 Infantrys placed in Rhine 4 ArmoredCars placed in Bohemia Turn Complete - Germans Germans collect 124 PUs; end with 124 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.17 -
@captainwalker Germany has answered the call!
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I see it is my go. The restaurant is open and I have never been busier. We are also hoping to move house at the end of the month.
Will endeavour to play today. -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 1 Bomber moved from Kursk to 24 Sea Zone 8 Adv.Fighters and 2 Fighters moved from Leningrad to 24 Sea Zone 1 Infantry moved from S.Karelia to N.Karelia Russians take N.Karelia from Finns 1 Artillery and 1 Infantry moved from S.Karelia to Vyborg 1 Elite moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Estonia 1 Artillery moved from Leningrad to Latvia 1 Artillery moved from Leningrad to Latvia 1 Infantry moved from Novgorod to Latvia 1 Infantry moved from Minsk to Lithuania Russians take Lithuania from Germans 1 ArmoredCar moved from Donetsk to Odessa 1 Infantry moved from Donetsk to Odessa 7 ArmoredCars, 12 Artillerys, 20 Infantrys and 10 Tanks moved from Donetsk to Kiev 2 ArmoredCars, 2 Artillerys and 6 Infantrys moved from Kursk to Kiev 1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Tula to Kursk 1 ArmoredCar, 1 Artillery and 8 Infantrys moved from Moscow to Tula 1 Artillery and 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from 54 Sea Zone to Donetsk 1 Infantry moved from 54 Sea Zone to Donetsk 1 Artillery and 4 Infantrys moved from Rostov to Kursk 1 ArmoredCar moved from Tula to Kursk 1 ArmoredCar moved from Stalingrad to Kursk 1 Infantry moved from Yaroslavl to Kursk 1 Artillery moved from Yaroslavl to Kursk 1 Infantry moved from Yaroslavl to Kursk 1 Infantry moved from Yaroslavl to Kursk 1 Infantry moved from Georgia to Rostov 1 Infantry moved from Georgia to Rostov 1 Infantry moved from Astrakhan to Georgia 1 Infantry moved from Astrakhan to Georgia 1 Artillery moved from Georgia to Rostov 1 Infantry moved from Perm to Kuybyshev 1 Mot.Inf moved from S.Buryat Mongolia to Chita 1 ArmoredCar, 4 Artillerys, 8 Infantrys, 1 Mot.Inf and 4 Tanks moved from N.Buryat Mongolia to Chita 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 2 Adv.Fighters, 6 ArmoredCars, 2 Artillerys, 3 Bunkers, 11 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in 24 Sea Zone Russians attack with 8 Adv.Fighters, 1 Bomber and 2 Fighters Germans defend with 5 Cruisers and 3 T.Boats; Finns defend with 1 Cruiser, 1 Destroyer, 2 T.Boats and 1 Transport Russians roll dice for 8 Adv.Fighters, 1 Bomber and 2 Fighters in 24 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits Germans roll dice for 6 Cruisers, 1 Destroyer, 5 T.Boats and 1 Transport in 24 Sea Zone, round 2 : 2/13 hits, 4.33 expected hits 1 Transport owned by the Finns, 2 Fighters owned by the Russians, 3 T.Boats owned by the Germans and 1 T.Boat owned by the Finns lost in 24 Sea Zone Russians roll dice for 8 Adv.Fighters and 1 Bomber in 24 Sea Zone, round 3 : 6/9 hits, 4.67 expected hits Germans roll dice for 6 Cruisers, 1 Destroyer and 1 T.Boat in 24 Sea Zone, round 3 : 3/8 hits, 3.50 expected hits 4 Cruisers owned by the Germans, 3 Adv.Fighters owned by the Russians, 1 T.Boat owned by the Finns and 1 Destroyer owned by the Finns lost in 24 Sea Zone Russians roll dice for 5 Adv.Fighters and 1 Bomber in 24 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits Germans roll dice for 2 Cruisers in 24 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits 1 Cruiser owned by the Finns and 1 Cruiser owned by the Germans lost in 24 Sea Zone Russians win with 5 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 70 Casualties for Russians: 3 Adv.Fighters and 2 Fighters Casualties for Finns: 1 Cruiser, 1 Destroyer, 2 T.Boats and 1 Transport Casualties for Germans: 5 Cruisers and 3 T.Boats Battle in Chita Russians attack with 1 Adv.Fighter, 3 ArmoredCars, 4 Artillerys, 1 Fighter, 8 Infantrys, 2 Mot.Infs and 4 Tanks Hisaichi defend with 2 ArmoredCars, 1 Bunker, 2 Fighters, 1 Infantry, 1 Mech.Inf and 9 Tanks Russians roll dice for 1 Adv.Fighter, 3 ArmoredCars, 4 Artillerys, 1 Fighter, 8 Infantrys, 2 Mot.Infs and 4 Tanks in Chita, round 2 : 9/23 hits, 7.50 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 2 ArmoredCars, 1 Bunker, 2 Fighters, 1 Infantry, 1 Mech.Inf and 9 Tanks in Chita, round 2 : 10/16 hits, 7.00 expected hits 2 ArmoredCars owned by the Hisaichi, 8 Infantrys owned by the Russians, 4 Tanks owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi, 2 Mot.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Adv.Fighter, 3 ArmoredCars, 4 Artillerys, 1 Fighter and 4 Tanks in Chita, round 3 : 6/13 hits, 5.17 expected hits Hisaichi roll dice for 1 Bunker, 2 Fighters and 5 Tanks in Chita, round 3 : 5/8 hits, 4.00 expected hits 3 ArmoredCars owned by the Russians, 5 Tanks owned by the Hisaichi, 1 Bunker owned by the Hisaichi and 2 Artillerys owned by the Russians lost in Chita Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 4 Tanks in Chita, round 4 : 4/8 hits, 3.50 expected hits Hisaichi roll dice for 2 Fighters in Chita, round 4 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Russians and 2 Fighters owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 33 Casualties for Russians: 3 ArmoredCars, 3 Artillerys, 8 Infantrys and 2 Mot.Infs Casualties for Hisaichi: 2 ArmoredCars, 1 Bunker, 2 Fighters, 1 Infantry, 1 Mech.Inf and 9 Tanks Battle in Vyborg Russians attack with 1 Artillery and 1 Infantry Finns defend with 1 Elite Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Finns roll dice for 1 Elite in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Vyborg, round 4 : 1/1 hits, 0.33 expected hits Finns roll dice for 1 Elite in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Elite Battle in Odessa Russians attack with 1 ArmoredCar and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.50 expected hits Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Estonia Russians attack with 1 Elite and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Elite and 1 Infantry in Estonia, round 2 : 0/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Elite and 1 Infantry in Estonia, round 3 : 1/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Estonia Russians win, taking Estonia from Finns with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Kiev Russians attack with 9 ArmoredCars, 14 Artillerys, 26 Infantrys and 10 Tanks Germans defend with 2 Infantrys Russians roll dice for 9 ArmoredCars, 14 Artillerys, 26 Infantrys and 10 Tanks in Kiev, round 2 : 16/59 hits, 19.33 expected hits Germans roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 8 ArmoredCars, 14 Artillerys, 26 Infantrys and 10 Tanks remaining. Battle score for attacker is 0 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 2 Infantrys Battle in Latvia Russians attack with 2 Artillerys and 1 Infantry Germans defend with 2 Infantrys Russians roll dice for 2 Artillerys and 1 Infantry in Latvia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 2 Artillerys in Latvia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 2 Infantrys Non Combat Move - Russians 5 Adv.Fighters and 1 Bomber moved from 24 Sea Zone to Leningrad 1 AAGun moved from Donetsk to Kiev 1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia 1 AAGun, 1 Artillery and 9 Infantrys moved from Olyokminsk to N.Buryat Mongolia 4 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Bratsk to Irkutsk 1 Infantry moved from Bratsk to Irkutsk 2 ArmoredCars moved from Sibirsky to Olyokminsk 3 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 1 Bunker placed in Kursk 1 Bunker placed in Novgorod 4 ArmoredCars placed in Arkhangelsk 2 Adv.Fighters and 2 Infantrys placed in Leningrad 1 Bunker placed in Leningrad 1 Artillery, 1 Infantry and 2 Mot.Infs placed in Stalingrad Russians undo move 6. 1 Artillery and 1 Infantry placed in Stalingrad 1 Artillery and 4 Infantrys placed in Moscow 2 Infantrys placed in Georgia Russians undo move 3. 2 ArmoredCars and 2 Infantrys placed in Arkhangelsk 2 ArmoredCars placed in Stalingrad 2 ArmoredCars and 2 Mot.Infs placed in Moscow Turn Complete - Russians Russians collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Romanians regular : -0.33 Finns regular : -0.67 Germans regular : -2.50 Russians regular : 0.83 Hisaichi regular : 4.00Territory Summary for Russians :
Okhotsk : 1 Infantry Irkutsk : 2 Infantrys Evenkia : 3 Infantrys Lithuania : 1 Infantry Arkhangelsk : 2 ArmoredCars, 1 Factory and 2 Infantrys Donetsk : 2 Infantrys Olyokminsk : 2 ArmoredCars and 4 Infantrys Chita : 1 Artillery and 4 Tanks Kiev : 1 AAGun, 8 ArmoredCars, 14 Artillerys, 26 Infantrys and 10 Tanks Stalingrad : 2 ArmoredCars, 1 Artillery, 1 Factory and 1 Infantry Moscow : 2 ArmoredCars, 1 Artillery, 1 Factory, 4 Infantrys and 2 Mot.Infs Kuybyshev : 1 Infantry Kursk : 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Bunker and 10 Infantrys Kamchatka : 1 Bunker and 1 Infantry Latvia : 1 Artillery Leningrad : 1 AAGun, 7 Adv.Fighters, 1 Bomber, 5 Bunkers, 1 Factory and 2 Infantrys Odessa : 1 ArmoredCar and 1 Infantry Tashkent : 1 Factory Sverdlovsk : 1 AAGun and 1 Factory Estonia : 1 Elite and 1 Infantry Tula : 1 AAGun, 1 Artillery and 8 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 1 Factory Georgia : 1 Factory and 4 Infantrys Rostov : 1 AAGun, 2 Artillerys and 5 Infantrys N.Buryat Mongolia : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter and 9 Infantrys S.Karelia : 1 AAGun, 1 Artillery and 3 Infantrys N.Karelia : 1 Infantry Novgorod : 1 Bunker Minsk : 1 Bunker Vyborg : 1 flag, 1 Artillery Azerbaijan : 1 flag 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 118 / 124 Russians : 101 / 101 Italians : 64 / 69 French : 23 / 23 Yamamoto : 72 / 76 Chinese : 29 / 33 Hisaichi : 64 / 69 British : 95 / 96 Anzac : 36 / 36 Dutch : 15 / 15 Finns : 13 / 18 Romanians : 18 / 19 Thai : 19 / 19 Americans : 110 / 110 -
@gargantua was lucky at sea. Do excuse me.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 1 Artillery and 1 Infantry moved from Kufra to New Valley 1 Fighter moved from Kufra to New Valley 3 Artillerys, 11 Infantrys, 6 Mech.Infs and 4 Tanks moved from Kufra to Mersa Matruh 4 Artillerys, 13 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone 4 Fighters moved from 48 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians repair damage of 4x Factory; Remaining resources: 65 PUs; Italians buy 1 Bunker, 1 Destroyer, 6 Infantrys, 3 Mech.Infs, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in New Valley Italians attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in New Valley, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in New Valley 1 Fighter owned by the Italians retreated 1 Artillery owned by the Italians retreated to Kufra British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 Infantry Battle in 51 Sea Zone Italians attack with 4 Fighters and 1 T.Boat British defend with 1 Destroyer Italians roll dice for 4 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British and 1 T.Boat owned by the Italians lost in 51 Sea Zone Italians win with 4 Fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 T.Boat Casualties for British: 1 Destroyer Battle in Mersa Matruh Italians attack with 7 Artillerys, 24 Infantrys, 6 Mech.Infs and 6 Tanks British defend with 3 Infantrys Italians roll dice for 7 Artillerys, 24 Infantrys, 6 Mech.Infs and 6 Tanks in Mersa Matruh, round 2 : 13/43 hits, 13.50 expected hits British roll dice for 3 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 7 Artillerys, 23 Infantrys, 6 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for British: 3 Infantrys Non Combat Move - Italians 1 Fighter moved from New Valley to Tobruk 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 3 Infantrys moved from Greece to 48 Sea Zone 3 Infantrys moved from 48 Sea Zone to Tobruk 1 Artillery and 2 Infantrys moved from Hun to El Agheila 2 Transports moved from 48 Sea Zone to 47 Sea Zone 1 Infantry moved from Tunis to 47 Sea Zone 2 Tanks moved from Tunis to 47 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 2 Artillerys moved from Rome to 46 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys and 1 Infantry moved from 48 Sea Zone to Tobruk 1 Infantry, 2 Tanks and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Infantry and 2 Tanks moved from 48 Sea Zone to Tobruk 1 JetFighter moved from Tunis to Tobruk Place Units - Italians 1 Bunker placed in E.Morocco 1 Destroyer and 1 T.Boat placed in 48 Sea Zone 2 Infantrys placed in Greece 3 Tanks placed in Hun 3 Mech.Infs placed in Tunis 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Italians regular : -1.17 British regular : 1.00 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Infantry and 2 Tanks moved from Nubia to Lower Egypt 2 Tanks moved from Syria to Lower Egypt 1 Tank moved from Darfur to Lower Egypt 1 Tank moved from Italian East Africa to Lower Egypt 1 Transport moved from 40 Sea Zone to 62 Sea Zone 1 Infantry moved from Madagascar to 62 Sea Zone 2 Infantrys moved from Italian East Africa to Nubia 1 Infantry moved from Darfur to New Valley 1 Infantry moved from 62 Sea Zone to Italian East Africa 1 Artillery and 1 Infantry moved from Liberia to 36 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 36 Sea Zone to 40 Sea Zone 1 Artillery and 1 Infantry moved from 40 Sea Zone to Angola Purchase Units - French French buy 1 Infantry and 4 Tanks; Remaining resources: 1 PUs; Combat - French French creates battle in territory 21 Sea Zone Battle in 21 Sea Zone British loiter and taunt; French attack with 1 Destroyer Germans defend with 1 Destroyer French roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 21 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 Destroyer Battle in Angola French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Angola French loses 0 PUs for violating Angolas neutrality. French win, taking Angola from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French 1 AAGun moved from Equatoria to Italian East Africa Place Units - French 2 Tanks placed in Syria 1 Infantry and 2 Tanks placed in Italian East Africa Turn Complete - French French collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
French regular : 1.00 Germans regular : -0.33 Neutral regular : -0.33Production/PUs Summary :
Germans : 118 / 124 Russians : 101 / 101 Italians : 65 / 65 French : 24 / 25 Yamamoto : 72 / 76 Chinese : 29 / 33 Hisaichi : 64 / 69 British : 94 / 96 Anzac : 36 / 36 Dutch : 15 / 15 Finns : 13 / 18 Romanians : 18 / 19 Thai : 19 / 19 Americans : 110 / 110 -
TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Artillery, 1 Elite and 1 Infantry moved from N.French Indochina to Kweichow 2 Bombers moved from Hong Kong to Kweichow Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Elite, 17 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kweichow Yamamoto attack with 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry Chinese defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry in Kweichow, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Kweichow Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry in Kweichow, round 3 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kweichow Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry in Kweichow, round 4 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 Artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Artillery and 2 Infantrys Non Combat Move - Yamamoto 2 Bombers moved from Kweichow to Hong Kong 1 Infantry moved from Kwangtung to Hunan 2 Artillerys, 5 Infantrys and 1 Tank moved from Kiangsi to Hunan 2 Infantrys moved from Hong Kong to Kiangsi 4 Infantrys moved from Hong Kong to Kwangtung 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 B.Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Infantry moved from Iturup to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 Tank moved from Tokyo to 84 Sea Zone 1 Artillery moved from Tokyo to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 84 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 84 Sea Zone to Kiangsi 1 Infantry moved from Kyushu to Chubu Place Units - Yamamoto 2 Artillerys and 4 Infantrys placed in Malaya 1 Adv.Fighter placed in 85 Sea Zone 1 Bunker placed in Tokyo 1 Bunker placed in Chubu 1 Elite, 3 Infantrys and 2 Tanks placed in Hong Kong 6 Infantrys placed in Tokyo 4 Infantrys placed in Chubu Yamamoto undo move 7. 1 Infantry placed in Tokyo 3 Infantrys placed in Chubu Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Yamamoto regular : -2.00Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 1 Artillery, 7 Infantrys and 2 Tanks Tokyo : 1 AAGun, 1 Artillery, 4 Bunkers, 1 Factory, 16 Infantrys and 1 Tank Minamitori : 1 Infantry Kwangsi : 1 flag Hainan : 1 flag Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun and 2 Infantrys Chubu : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory and 12 Infantrys Fukien : 1 flag Kweichow : 1 flag, 1 Artillery, 1 Elite and 1 Infantry Kwangtung : 1 flag, 4 Infantrys Kiangsi : 1 flag, 2 Artillerys, 5 Infantrys and 1 Tank Hunan : 1 flag, 2 Artillerys, 7 Infantrys and 1 Tank Hong Kong : 1 flag, 1 AAGun, 2 Bombers, 1 Elite, 1 Factory, 3 Infantrys and 2 Tanks East And South Borneo : 1 flag Sumatra : 1 flag, 1 Infantry Malaya : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 15 Infantrys and 2 Tanks Mindoro : 1 flag Panay : 1 flag Manila : 1 flag Guam : 1 flag 110 Sea Zone : 1 Transport 85 Sea Zone : 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 7 Destroyers, 4 Fighters, 6 Submarines, 3 T.Boats and 5 Transports 84 Sea Zone : 2 B.TransportsProduction/PUs Summary :
Germans : 118 / 124 Russians : 101 / 101 Italians : 65 / 65 French : 24 / 25 Yamamoto : 73 / 73 Chinese : 28 / 33 Hisaichi : 64 / 69 British : 94 / 96 Anzac : 36 / 36 Dutch : 15 / 15 Finns : 13 / 18 Romanians : 18 / 19 Thai : 19 / 19 Americans : 110 / 110 -
TripleA Manual Gamesave Post: Chinese round 7
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 ArmoredCar, 1 Fighter, 10 Infantrys and 1 Tank moved from Hupeh to Anhwei 1 ArmoredCar and 4 Tanks moved from Shensi to Anhwei 1 Tank moved from Szechwan to Anhwei Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 2 ArmoredCars, 1 Fighter, 10 Infantrys and 6 Tanks Hisaichi defend with 3 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank Chinese roll dice for 2 ArmoredCars, 1 Fighter, 10 Infantrys and 6 Tanks in Anhwei, round 2 : 6/19 hits, 5.67 expected hitsCombat Hit Differential Summary :
Chinese regular : 0.33 -
@Degrasse OOL for Anhwei battle?
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I just follow max defense, no effort save any particular unit. Kills the 1s, then 2s, then 3s.
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 ArmoredCar, 1 Fighter, 10 Infantrys and 1 Tank moved from Hupeh to Anhwei 1 ArmoredCar and 4 Tanks moved from Shensi to Anhwei 1 Tank moved from Szechwan to Anhwei Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 2 ArmoredCars, 1 Fighter, 10 Infantrys and 6 Tanks Hisaichi defend with 3 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank Chinese roll dice for 2 ArmoredCars, 1 Fighter, 10 Infantrys and 6 Tanks in Anhwei, round 2 : 6/19 hits, 5.67 expected hits Hisaichi roll dice for 3 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank in Anhwei, round 2 : 5/15 hits, 4.67 expected hits 3 ArmoredCars owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Anhwei Chinese roll dice for 2 ArmoredCars, 1 Fighter, 5 Infantrys and 6 Tanks in Anhwei, round 3 : 4/14 hits, 4.83 expected hits Hisaichi roll dice for 5 Artillerys, 3 Infantrys and 1 Tank in Anhwei, round 3 : 4/9 hits, 3.17 expected hits 3 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Anhwei 1 Fighter owned by the Chinese retreated 6 Tanks owned by the Chinese, 2 ArmoredCars owned by the Chinese and 1 Infantry owned by the Chinese retreated to Hupeh Hisaichi win with 4 Artillerys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Chinese: 9 Infantrys Casualties for Hisaichi: 3 ArmoredCars, 1 Artillery and 6 Infantrys Non Combat Move - Chinese 1 Fighter moved from Anhwei to Hupeh 1 Infantry moved from Suiyuan to Shensi 1 Infantry moved from Yunnan to Szechwan 5 Tanks moved from Suiyuan to Hupeh 4 ArmoredCars and 2 Tanks moved from Ningsia to Shensi 2 Infantrys moved from Hsining to E.Qinghai 1 Tank moved from Hsining to Ningsia 3 Tanks moved from Hsining to Lanchow Place Units - Chinese 1 Bunker and 3 Infantrys placed in Hupeh 1 Bunker placed in Yunnan 2 ArmoredCars and 4 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Hisaichi regular : 1.17Production/PUs Summary :
Germans : 118 / 124 Russians : 101 / 101 Italians : 65 / 65 French : 24 / 25 Yamamoto : 73 / 73 Chinese : 28 / 28 Hisaichi : 64 / 69 British : 94 / 96 Anzac : 36 / 36 Dutch : 15 / 15 Finns : 13 / 18 Romanians : 18 / 19 Thai : 19 / 19 Americans : 110 / 110 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Infantry moved from Chahar to Suiyuan 1 Artillery and 1 Infantry moved from Shansi to Suiyuan 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys and 2 T.Boats moved from 85 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Kolyma Hisaichi take Kolyma from Russians 1 Infantry moved from 75 Sea Zone to Koryakia Hisaichi take Koryakia from Russians Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 ArmoredCars, 1 Carrier and 14 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 4 Artillerys and 1 Tank moved from Anhwei to Shantung 1 Infantry moved from Shansi to Anhwei 1 Artillery and 2 Infantrys moved from Peking to Shantung 1 ArmoredCar moved from Heilungchiang to Hulunbuir 1 Infantry moved from Ayan to Heilungchiang 1 Bomber moved from Kunashir to Changchun 2 Bombers moved from Malaya to 92 Sea Zone 2 Bombers moved from 92 Sea Zone to Changchun 1 Destroyer moved from 107 Sea Zone to 85 Sea Zone 1 Battleship, 1 Destroyer and 3 Transports moved from 111 Sea Zone to 85 Sea Zone 3 T.Boats moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Hokkaido 1 Artillery moved from Changchun to Kirin 4 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 3 Infantrys placed in Peking 4 Infantrys placed in Davao 4 Infantrys placed in Banjarmasin 2 Adv.Fighters placed in 84 Sea Zone 2 ArmoredCars and 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Hisaichi regular : 0.17 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 Infantry moved from Mauritania to W.Morocco 1 Artillery and 1 Infantry moved from New Valley to Lower Egypt 3 Infantrys moved from Cairo to Lower Egypt 4 Fighters moved from 56 Sea Zone to Lower Egypt 1 Artillery and 2 Infantrys moved from Iraq to Palestine 1 Infantry moved from W.Iran to Iraq 1 Artillery moved from Bihar to Assam 2 Artillerys and 1 Infantry moved from Calcutta to Assam 5 Infantrys moved from Delhi to Bihar 2 Elites and 9 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad Purchase Units - British British buy 4 Adv.Fighters, 1 Bunker, 1 Carrier, 9 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - British 2 Adv.Fighters moved from London to 21 Sea Zone 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Tank moved from Northern Ireland to Manchester 1 Infantry moved from Dublin to Northern Ireland Place Units - British 1 Carrier placed in 21 Sea Zone 1 Bunker placed in Lower Egypt 4 Adv.Fighters placed in 56 Sea Zone 2 Infantrys placed in Cairo 3 Mech.Infs placed in W.Iran 5 Infantrys placed in Delhi 2 Infantrys placed in Madras Turning on Edit Mode EDIT: Adding units owned by British to 63 Sea Zone: 2 Submarines EDIT: Removing units owned by British from 67 Sea Zone: 2 Submarines EDIT: Turning off Edit Mode Turn Complete - British British collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
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@entek Wayne has been having health issues and it is unknown when he’ll return. Could someone on his team do his turn?





