TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
5 Artillerys and 7 Infantrys moved from Shantung to Anhwei
2 Infantrys moved from Chahar to Shansi
1 Artillery moved from Chahar to Shansi
1 Tank moved from Chahar to Anhwei
3 ArmoredCars moved from Peking to Anhwei
1 Infantry moved from Chita to S.Buryat Mongolia
2 Fighters moved from Peking to S.Buryat Mongolia
1 Submarine moved from 94 Sea Zone to 101 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to 101 Sea Zone
1 Infantry moved from Aroe to 112 Sea Zone
1 Infantry moved from Tanimbar to 112 Sea Zone
2 Infantrys and 2 T.Boats moved from 112 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Soembawa
2 Tanks moved from Java to Soembawa
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
1 Artillery moved from Banjarmasin to 110 Sea Zone
2 Artillerys moved from Java to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Marine moved from Java to 110 Sea Zone
3 Artillerys, 2 Infantrys, 1 Marine and 3 Transports moved from 110 Sea Zone to 111 Sea Zone
3 Artillerys, 2 Infantrys and 1 Marine moved from 111 Sea Zone to Soembawa
1 Battleship moved from 110 Sea Zone to 111 Sea Zone
1 Destroyer moved from 93 Sea Zone to 110 Sea Zone
1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
1 Destroyer moved from 93 Sea Zone to 111 Sea Zone
2 Bombers moved from Malaya to Soembawa
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Bomber, 1 Bunker, 2 Destroyers, 12 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Soembawa
Hisaichi attack with 3 Artillerys, 2 Bombers, 5 Infantrys, 1 Marine and 2 Tanks
Anzac defend with 5 Infantrys and 1 Tank; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 3 Artillerys, 2 Bombers, 5 Infantrys, 1 Marine and 2 Tanks in Soembawa, round 2 : 5/13 hits, 5.17 expected hits
Dutch roll dice for 1 Bunker, 5 Infantrys and 1 Tank in Soembawa, round 2 : 4/7 hits, 2.67 expected hits
5 Infantrys owned by the Anzac, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soembawa
Hisaichi roll dice for 2 Artillerys, 2 Bombers, 2 Infantrys, 1 Marine and 2 Tanks in Soembawa, round 3 : 4/9 hits, 4.17 expected hits
Dutch roll dice for 1 Bunker and 1 Tank in Soembawa, round 3 : 2/2 hits, 1.00 expected hits
1 Tank owned by the Anzac, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 2 Artillerys, 2 Bombers, 1 Marine and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Artillery and 5 Infantrys
Casualties for Anzac: 5 Infantrys and 1 Tank
Casualties for Dutch: 1 Bunker
Battle in 101 Sea Zone
Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
Americans defend with 1 Destroyer
Hisaichi roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 101 Sea Zone
Hisaichi win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Anhwei
Hisaichi attack with 3 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank in Anhwei, round 2 : 7/16 hits, 5.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 3 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in S.Buryat Mongolia
Hisaichi attack with 2 Fighters and 1 Infantry
Russians defend with 1 Mot.Inf
Hisaichi roll dice for 2 Fighters and 1 Infantry in S.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Mot.Inf in S.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Fighters and 1 Infantry in S.Buryat Mongolia, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Mot.Inf in S.Buryat Mongolia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
retreated to S.Buryat Mongolia
Russians win with 1 Mot.Inf remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from S.Buryat Mongolia to Chita
1 ArmoredCar moved from Changchun to Heilungchiang
3 Infantrys moved from Changchun to 84 Sea Zone
2 Submarines moved from 94 Sea Zone to 85 Sea Zone
1 Carrier moved from 93 Sea Zone to 85 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 101 Sea Zone to 85 Sea Zone
1 Destroyer moved from 84 Sea Zone to 101 Sea Zone
2 Infantrys and 2 T.Boats moved from 84 Sea Zone to 85 Sea Zone
3 Transports moved from 84 Sea Zone to 85 Sea Zone
1 Infantry and 1 Transport moved from 84 Sea Zone to 85 Sea Zone
3 Infantrys moved from 85 Sea Zone to Tokyo
2 Bombers moved from Soembawa to Malaya
Place Units - Hisaichi
1 Bunker placed in Chita
1 Artillery and 2 Infantrys placed in Peking
4 Infantrys placed in Banjarmasin
Hisaichi undo move 3.
1 T.Boat placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
1 Destroyer placed in 107 Sea Zone
3 Infantrys placed in Davao
1 Destroyer placed in 84 Sea Zone
1 Artillery, 1 Bomber and 4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Russians regular : 0.00
Dutch regular : 2.33
Hisaichi regular : 0.83
Savegame