• TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from Assam: 1 Artillery, 8 Infantrys and 2 Tanks
            EDIT: Adding units owned by British to Yunnan: 1 Artillery, 8 Infantrys and 2 Tanks
            EDIT: Turning off Edit Mode
            4 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Tank moved from West Papua to 113 Sea Zone
            7 Infantrys moved from West Papua to 113 Sea Zone
            7 Infantrys, 1 Tank and 4 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Fighter, 7 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
                  Dutch take Lombok from Hisaichi
    
        Purchase Units - Anzac
            Anzac buy 1 Fighter, 11 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Soembawa
                Anzac attack with 1 Fighter, 7 Infantrys and 1 Tank
                Thai defend with 1 Artillery and 4 Infantrys
                    Anzac roll dice for 2 Battleships and 1 Cruiser in Soembawa, round 2 : 2/3 hits, 1.83 expected hits
                    2 Infantrys owned by the Thai lost in Soembawa
                    Anzac roll dice for 1 Fighter, 7 Infantrys and 1 Tank in Soembawa, round 2 : 3/9 hits, 2.00 expected hits
                    Thai roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Anzac, 2 Infantrys owned by the Thai and 1 Artillery owned by the Thai lost in Soembawa
                Anzac win, taking Soembawa from Thai with 1 Fighter, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Thai: 1 Artillery and 4 Infantrys
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Anzac
            1 Fighter moved from Soembawa to 67 Sea Zone
            1 Artillery and 2 Infantrys moved from Hollandia to West Papua
            3 Infantrys moved from Port Moresby to West Papua
            1 Infantry moved from Western Australia to Broome
            2 Infantrys moved from Northern Territory to Western Australia
            3 Infantrys moved from Townsville to Northern Territory
    
        Place Units - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Northern Territory: 2 Infantrys
            EDIT: Adding units owned by Anzac to Northern Territory: 2 Infantrys
            EDIT: Turning off Edit Mode
            1 Fighter and 1 Transport placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            4 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 1.17
    Thai regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            3 Tanks moved from Suriname to Bolivia
            1 Infantry and 1 Tank moved from Amazon to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 1 Infantry and 4 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 1 Infantry and 4 Tanks in Bolivia, round 2 : 3/5 hits, 2.17 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Bolivia
                Dutch loses 0 PUs for violating Bolivias neutrality.
                Dutch win, taking Bolivia from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Soembawa
            1 Adv.Fighter, 1 Mech.Inf and 1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -1.00
    Dutch regular : 0.83
    

    Savegame


  • @dawgoneit sorry for the delay. my breathing has been messing with me.


  • @dawgoneit really sorry to hear that, Wayne.
    Keep well.

  • TripleA

    @Gargantua Finns/Romanians are up!

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            1 ArmoredCar and 1 Infantry moved from Oulu to Lapland
            1 ArmoredCar and 1 Infantry moved from Oulu to N.Karelia
            1 Fighter moved from Oulu to N.Karelia
    
        Purchase Units - Finns
            Finns buy 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Finns creates battle in territory 24 Sea Zone
            Battle in N.Karelia
                Finns attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Lapland
                Finns attack with 1 ArmoredCar and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 ArmoredCar and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 ArmoredCar and 1 Infantry in Lapland, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 ArmoredCar and 1 Infantry in Lapland, round 4 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Lapland
                Finns win, taking Lapland from Russians with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Finns: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in 24 Sea Zone
                Germans loiter and taunt; Finns attack with 1 Destroyer, 2 T.Boats and 1 Transport
                Russians defend with 1 T.Boat
                    Finns roll dice for 1 Destroyer, 2 T.Boats and 1 Transport in 24 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 T.Boat in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Russians lost in 24 Sea Zone
                Finns win with 1 Destroyer, 2 T.Boats and 1 Transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 T.Boat
    
        Non Combat Move - Finns
            1 Elite moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from N.Karelia to Helsinki
    
        Place Units - Finns
            1 Fighter and 3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    Russians regular : -0.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 ArmoredCar moved from Vinnytsia to Kiev
            1 Fighter moved from Vinnytsia to Kiev
            1 Infantry moved from E.Romania to Vinnytsia
            1 Infantry moved from Vinnytsia to Kiev
            2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker and 7 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Kiev
                Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Kiev, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.50 expected hits
                    1 Infantry owned by the Romanians lost in Kiev
                    Romanians roll dice for 1 ArmoredCar and 1 Fighter in Kiev, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Romanians and 1 ArmoredCar owned by the Russians lost in Kiev
                 retreated to Kiev
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Romanians: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 1 ArmoredCar
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to Vinnytsia
    
        Place Units - Romanians
            1 Bunker and 4 Infantrys placed in Vinnytsia
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.50
    Russians regular : 1.00
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Infantry moved from East And South Borneo to 111 Sea Zone
            1 Infantry and 1 T.Boat moved from 111 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Thai take Hollandia from Dutch
            1 Artillery and 1 Infantry moved from East And South Borneo to 111 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Lombok
            1 Fighter moved from Bangkok to Lombok
    
        Purchase Units - Thai
            Thai buy 4 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Lombok
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                Anzac defend with 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lombok, round 2 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                Thai win, taking Lombok from Dutch with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Lombok to Java
            2 Artillerys, 2 Elites and 2 Infantrys moved from Bangkok to S.Thailand
            2 Artillerys and 1 Tank moved from N.Thailand to S.Thailand
    
        Place Units - Thai
            4 ArmoredCars and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.00
    Dutch regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Tank moved from Rio de Oro to W.Morocco
                  French take W.Morocco from Italians
            1 Bomber moved from French Sudan to E.Morocco
            1 Infantry moved from Kwajalein to 96 Sea Zone
            3 Infantrys moved from Kwajalein to 96 Sea Zone
            1 B.Transport, 1 Cruiser and 4 Infantrys moved from 96 Sea Zone to 102 Sea Zone
            3 Infantrys moved from 102 Sea Zone to Woleai
            1 Infantry moved from 102 Sea Zone to Truk
                  Americans take Truk from Yamamoto
            1 Cruiser moved from 86 Sea Zone to 102 Sea Zone
            2 Bombers moved from West Papua to 108 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 101 Sea Zone
            1 Fighter moved from 86 Sea Zone to 108 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Carrier, 1 Destroyer, 1 Elite, 3 Fighters, 1 Infantry, 1 Marine, 2 S.Bombers and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in E.Morocco
                Bombing raid in E.Morocco rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in E.Morocco causes 1 damage total. 
            Battle in Woleai
                Americans attack with 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Cruisers in Woleai, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Woleai
                Americans win, taking Woleai from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in 101 Sea Zone
                Americans attack with 1 Adv.Fighter and 2 Fighters
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Adv.Fighter and 2 Fighters in 101 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Transport
            Battle in 85 Sea Zone
                Americans attack with 1 Adv.Fighter and 2 Fighters
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter and 2 Fighters in 85 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 85 Sea Zone
                Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Fighter
                Casualties for Hisaichi: 1 Destroyer
            Battle in 108 Sea Zone
                Americans attack with 2 Bombers and 1 Fighter
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 2 Bombers and 1 Fighter in 108 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 108 Sea Zone
                Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Americans
            1 Carrier, 2 Destroyers and 2 Submarines moved from 96 Sea Zone to 102 Sea Zone
            4 Transports moved from 86 Sea Zone to 96 Sea Zone
            1 S.Submarine moved from 91 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Kwajalein
            6 Infantrys moved from Johnston to 91 Sea Zone
            1 B.Carrier, 1 B.Transport, 1 Cruiser, 6 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            6 Infantrys moved from 96 Sea Zone to Kwajalein
            1 Adv.Fighter and 1 Fighter moved from Midway to 102 Sea Zone
            4 Carriers, 6 Destroyers and 3 Submarines moved from 86 Sea Zone to 102 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 102 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 101 Sea Zone to 102 Sea Zone
            1 L.Fighter moved from San Francisco to 102 Sea Zone
            2 Adv.Fighters moved from San Francisco to Midway
            1 Fighter moved from 108 Sea Zone to 102 Sea Zone
            2 Bombers moved from 108 Sea Zone to West Papua
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Artillery and 5 Infantrys moved from Colombia to Amazon
            1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            1 Infantry moved from Amazon to 32 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from Bahia to 35 Sea Zone
            4 Infantrys moved from Cape Verde to 34 Sea Zone
            4 Infantrys moved from 34 Sea Zone to Mauritania
            1 Artillery, 2 Infantrys and 3 Tanks moved from Rio de Oro to Mauritania
            1 Carrier moved from 28 Sea Zone to 34 Sea Zone
            1 Artillery, 2 B.Transports, 3 Infantrys and 2 Tanks moved from 35 Sea Zone to 34 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 34 Sea Zone to Mauritania
            1 Tank moved from 34 Sea Zone to Mauritania
            1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 33 Sea Zone
            4 Infantrys moved from 33 Sea Zone to Cape Verde
            1 B.Transport moved from 33 Sea Zone to 26 Sea Zone
            1 B.Transport and 1 Transport moved from 34 Sea Zone to 32 Sea Zone
            1 Fighter moved from French Sudan to 34 Sea Zone
            1 Bomber moved from E.Morocco to Mauritania
            1 Destroyer moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 S.Submarine placed in 35 Sea Zone
            1 Marine placed in Salvador
            1 Carrier, 1 Destroyer and 1 S.Submarine placed in 91 Sea Zone
            3 Fighters placed in San Francisco
            1 Elite and 1 Infantry placed in South Atlantic USA
            1 S.Bomber placed in South Atlantic USA
            1 S.Bomber placed in Washington
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.83
    Americans regular : -0.00
    Hisaichi regular : 0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Tank moved from Rio de Oro to W.Morocco
                  French take W.Morocco from Italians
            1 Bomber moved from French Sudan to E.Morocco
            1 Infantry moved from Kwajalein to 96 Sea Zone
            3 Infantrys moved from Kwajalein to 96 Sea Zone
            1 B.Transport, 1 Cruiser and 4 Infantrys moved from 96 Sea Zone to 102 Sea Zone
            3 Infantrys moved from 102 Sea Zone to Woleai
            1 Infantry moved from 102 Sea Zone to Truk
                  Americans take Truk from Yamamoto
            1 Cruiser moved from 86 Sea Zone to 102 Sea Zone
            2 Bombers moved from West Papua to 108 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 101 Sea Zone
            1 Fighter moved from 86 Sea Zone to 108 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Carrier, 1 Destroyer, 1 Elite, 3 Fighters, 1 Infantry, 1 Marine, 2 S.Bombers and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in E.Morocco
                Bombing raid in E.Morocco rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in E.Morocco causes 1 damage total. 
            Battle in Woleai
                Americans attack with 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Cruisers in Woleai, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Woleai
                Americans win, taking Woleai from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in 101 Sea Zone
                Americans attack with 1 Adv.Fighter and 2 Fighters
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Adv.Fighter and 2 Fighters in 101 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Transport
            Battle in 85 Sea Zone
                Americans attack with 1 Adv.Fighter and 2 Fighters
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter and 2 Fighters in 85 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 85 Sea Zone
                Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Fighter
                Casualties for Hisaichi: 1 Destroyer
            Battle in 108 Sea Zone
                Americans attack with 2 Bombers and 1 Fighter
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 2 Bombers and 1 Fighter in 108 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 108 Sea Zone
                Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Americans
            1 Carrier, 2 Destroyers and 2 Submarines moved from 96 Sea Zone to 102 Sea Zone
            4 Transports moved from 86 Sea Zone to 96 Sea Zone
            1 S.Submarine moved from 91 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Kwajalein
            6 Infantrys moved from Johnston to 91 Sea Zone
            1 B.Carrier, 1 B.Transport, 1 Cruiser, 6 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            6 Infantrys moved from 96 Sea Zone to Kwajalein
            1 Adv.Fighter and 1 Fighter moved from Midway to 102 Sea Zone
            4 Carriers, 6 Destroyers and 3 Submarines moved from 86 Sea Zone to 102 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 102 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 101 Sea Zone to 102 Sea Zone
            1 L.Fighter moved from San Francisco to 102 Sea Zone
            2 Adv.Fighters moved from San Francisco to Midway
            1 Fighter moved from 108 Sea Zone to 102 Sea Zone
            2 Bombers moved from 108 Sea Zone to West Papua
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Artillery and 5 Infantrys moved from Colombia to Amazon
            1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            1 Infantry moved from Amazon to 32 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from Bahia to 35 Sea Zone
            4 Infantrys moved from Cape Verde to 34 Sea Zone
            4 Infantrys moved from 34 Sea Zone to Mauritania
            1 Artillery, 2 Infantrys and 3 Tanks moved from Rio de Oro to Mauritania
            1 Carrier moved from 28 Sea Zone to 34 Sea Zone
            1 Artillery, 2 B.Transports, 3 Infantrys and 2 Tanks moved from 35 Sea Zone to 34 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 34 Sea Zone to Mauritania
            1 Tank moved from 34 Sea Zone to Mauritania
            1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 33 Sea Zone
            4 Infantrys moved from 33 Sea Zone to Cape Verde
            1 B.Transport moved from 33 Sea Zone to 26 Sea Zone
            1 B.Transport and 1 Transport moved from 34 Sea Zone to 32 Sea Zone
            1 Fighter moved from French Sudan to 34 Sea Zone
            1 Bomber moved from E.Morocco to Mauritania
            1 Destroyer moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 S.Submarine placed in 35 Sea Zone
            1 Marine placed in Salvador
            1 Carrier, 1 Destroyer and 1 S.Submarine placed in 91 Sea Zone
            3 Fighters placed in San Francisco
            1 Elite and 1 Infantry placed in South Atlantic USA
            1 S.Bomber placed in South Atlantic USA
            1 S.Bomber placed in Washington
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.83
    Americans regular : -0.00
    Hisaichi regular : 0.33
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to New Ireland: 2 Bombers
            EDIT: Removing units owned by Americans from West Papua: 2 Bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to New Ireland: 2 Bombers
            EDIT: Removing units owned by Americans from West Papua: 2 Bombers
            EDIT: Turning off Edit Mode
            1 Infantry moved from Brest to Kiev
            1 Infantry and 1 Stuka moved from Vinnytsia to Kiev
            1 Infantry moved from East Prussia to Lithuania
                  Germans take Lithuania from Russians
            2 Infantrys moved from Danzig to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Netherlands to 22 Sea Zone
            1 Infantry moved from Netherlands to 22 Sea Zone
            2 Cruisers and 2 Infantrys moved from 22 Sea Zone to 24 Sea Zone
            1 Cruiser moved from 24 Sea Zone to 22 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
            1 Bomber moved from Oulu to Vyborg
            1 Stuka moved from Vinnytsia to Kiev
            2 ArmoredCars, 3 Mech.Infs and 5 Tanks moved from La Mancha to Madrid
            2 Infantrys moved from Paris to Normandy
            6 Adv.Fighters moved from 22 Sea Zone to 20 Sea Zone
            4 Infantrys moved from Rhine to Netherlands
            2 Tanks moved from Lorraine to Netherlands
            3 ArmoredCars and 6 Tanks moved from Lorraine to Bohemia
            1 Artillery moved from Finnmark to Lapland
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 1 Bunker, 2 Carriers, 1 Cruiser, 1 Factory, 11 Infantrys, 1 S.Submarine and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Latvia
                Germans attack with 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 Cruisers in Latvia, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 5 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Germans roll dice for 1 Infantry in Latvia, round 6 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 7 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 8 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 9 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 9 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 10 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 10 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Madrid
                Germans attack with 2 ArmoredCars, 3 Mech.Infs and 5 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                    Germans roll dice for 2 ArmoredCars, 3 Mech.Infs and 5 Tanks in Madrid, round 2 : 5/10 hits, 4.17 expected hits
                    Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 3/6 hits, 2.50 expected hits
                    2 ArmoredCars owned by the Germans, 2 Tanks owned by the Neutral, 3 Infantrys owned by the Neutral and 1 Tank owned by the Germans lost in Madrid
                    Germans roll dice for 3 Mech.Infs and 4 Tanks in Madrid, round 3 : 3/7 hits, 3.00 expected hits
                    Neutral roll dice for 1 Tank in Madrid, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Madrid
                Germans loses 0 PUs for violating Madrids neutrality.
                Germans win, taking Madrid from Neutral with 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 2 ArmoredCars and 1 Tank
                Casualties for Neutral: 3 Infantrys and 3 Tanks
            Battle in 20 Sea Zone
                Germans attack with 6 Adv.Fighters
                British defend with 1 Destroyer
                    Germans roll dice for 6 Adv.Fighters in 20 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    British roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 20 Sea Zone
                Germans win with 6 Adv.Fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Kiev
                Germans attack with 2 Infantrys and 2 Stukas
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Stukas in Kiev, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Cruisers in Vyborg, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Germans roll dice for 1 Bomber and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Germans
            1 Bomber moved from Vyborg to Vinnytsia
            2 Adv.Fighters moved from Vinnytsia to 22 Sea Zone
            2 Stukas moved from Kiev to Vinnytsia
            1 Infantry moved from Warsaw to Brest
            3 Infantrys moved from Warsaw to Krakow
            1 AAGun moved from Krakow to Vinnytsia
            1 AAGun moved from Oulu to Lapland
            6 Adv.Fighters moved from 20 Sea Zone to 22 Sea Zone
            1 Destroyer and 2 Transports moved from 41 Sea Zone to 43 Sea Zone
            1 AAGun moved from Warsaw to Danzig
    
        Place Units - Germans
            2 Adv.Fighters, 2 Carriers, 1 Cruiser and 1 S.Submarine placed in 22 Sea Zone
            1 T.Boat placed in 24 Sea Zone
            1 Bunker and 1 Factory placed in Netherlands
            3 Infantrys placed in Normandy
            2 Infantrys placed in Paris
            2 Infantrys placed in Danzig
            4 Infantrys placed in Warsaw
            Germans undo move 1.
            Germans undo move 1.
            1 Cruiser placed in 24 Sea Zone
            2 Adv.Fighters, 2 Carriers, 1 S.Submarine and 1 T.Boat placed in 22 Sea Zone
            Germans undo move 7.
            Germans undo move 6.
            1 T.Boat placed in 24 Sea Zone
            2 Adv.Fighters, 2 Carriers, 1 Cruiser and 1 S.Submarine placed in 22 Sea Zone
    
        Turn Complete - Germans
            Germans collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.67
    Germans regular : 1.00
    British regular : -0.33
    Neutral regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Mot.Inf moved from Okhotsk to N.Buryat Mongolia
            1 Infantry moved from Yakutsk to Okhotsk
            1 ArmoredCar moved from Zhigansk to N.Buryat Mongolia
            1 Adv.Fighter, 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks moved from Yakutsk to N.Buryat Mongolia
            2 Infantrys moved from Kursk to Kiev
            1 Infantry moved from Kursk to Kiev
            1 Infantry moved from Kursk to Kiev
            1 Bomber moved from Moscow to Kiev
            1 Artillery moved from Crimea to Donetsk
            1 ArmoredCar moved from Georgia to Donetsk
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            2 Artillerys and 1 Infantry moved from Rostov to Donetsk
            1 ArmoredCar moved from Stalingrad to Donetsk
            1 Mech.Inf moved from Murmansk to N.Karelia
            1 Infantry moved from S.Karelia to N.Karelia
            1 Adv.Fighter moved from Arkhangelsk to N.Karelia
            1 Fighter moved from Leningrad to N.Karelia
            1 Adv.Fighter moved from Leningrad to N.Karelia
            1 Infantry moved from Estonia to Latvia
            1 Infantry moved from Novgorod to Latvia
            1 Adv.Fighter moved from Leningrad to Latvia
            1 Adv.Fighter moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Minsk to Brest
            1 ArmoredCar moved from Kursk to Brest
            1 Infantry moved from Minsk to Lithuania
            1 Adv.Fighter moved from Leningrad to Lithuania
            1 Adv.Fighter moved from Leningrad to Lithuania
            1 ArmoredCar moved from Kursk to Brest
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Leningrad to Novgorod
            1 Infantry moved from Leningrad to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            1 Artillery moved from Leningrad to Vyborg
            1 Infantry and 2 Tanks moved from Kursk to Donetsk
            1 Infantry moved from Tula to Kursk
            1 Infantry moved from Tula to Kursk
            4 Infantrys moved from Tula to Kursk
            1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Tula to Kursk
            1 Artillery moved from Tula to Kursk
            2 ArmoredCars moved from Moscow to Kursk
            1 Infantry moved from Georgia to Rostov
            1 Infantry moved from Astrakhan to Georgia
            1 Infantry moved from Astrakhan to Georgia
            1 Infantry moved from Chimkent to 126 Sea Zone
            1 Infantry moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            3 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Moscow to Yaroslavl
            3 Infantrys moved from Moscow to Tula
            2 ArmoredCars and 4 Infantrys moved from Sibirsky to Evenkia
            1 Artillery and 9 Infantrys moved from Khatanga to Olyokminsk
            2 ArmoredCars moved from Evenkia to Olyokminsk
            2 Infantrys moved from Yeniseysk to Bratsk
    
        Purchase Units - Russians
            Russians buy 2 Adv.Fighters, 4 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Elite and 20 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Brest
                Russians attack with 2 ArmoredCars and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Brest, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Brest
                Russians win, taking Brest from Germans with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Latvia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in N.Karelia
                Russians attack with 2 Adv.Fighters, 1 Fighter, 1 Infantry and 1 Mech.Inf
                Finns defend with 1 ArmoredCar and 1 Infantry
                    Russians roll dice for 2 Adv.Fighters, 1 Fighter, 1 Infantry and 1 Mech.Inf in N.Karelia, round 2 : 0/5 hits, 2.00 expected hits
                    Finns roll dice for 1 ArmoredCar and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                    Russians roll dice for 2 Adv.Fighters, 1 Fighter and 1 Mech.Inf in N.Karelia, round 3 : 2/4 hits, 1.67 expected hits
                    Finns roll dice for 1 ArmoredCar and 1 Infantry in N.Karelia, round 3 : 1/2 hits, 0.50 expected hits
                    1 Infantry owned by the Finns, 1 ArmoredCar owned by the Finns and 1 Mech.Inf owned by the Russians lost in N.Karelia
                Russians win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Infantry and 1 Mech.Inf
                Casualties for Finns: 1 ArmoredCar and 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/5 hits, 1.67 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Lithuania
                Russians attack with 2 Adv.Fighters and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Adv.Fighters and 1 Infantry in Lithuania, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                Russians win with 2 Adv.Fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Kiev
                Russians attack with 1 Bomber and 4 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Bomber and 4 Infantrys in Kiev, round 2 : 2/5 hits, 1.33 expected hits
                    Germans roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in N.Buryat Mongolia
                Russians attack with 1 Adv.Fighter, 1 ArmoredCar, 4 Artillerys, 1 Fighter, 9 Infantrys, 1 Mot.Inf and 4 Tanks
                Hisaichi defend with 1 Elite and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 4 Artillerys, 1 Fighter, 9 Infantrys, 1 Mot.Inf and 4 Tanks in N.Buryat Mongolia, round 2 : 7/21 hits, 6.83 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar, 4 Artillerys, 1 Fighter, 8 Infantrys, 1 Mot.Inf and 4 Tanks remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Elite and 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Olyokminsk
            1 Mot.Inf moved from Yakutsk to S.Buryat Mongolia
            1 Bomber moved from Kiev to Kursk
            2 Adv.Fighters moved from Lithuania to Leningrad
            1 Adv.Fighter moved from Latvia to Leningrad
            1 Fighter moved from Vyborg to Leningrad
            1 Adv.Fighter moved from Vyborg to Leningrad
            2 Adv.Fighters and 1 Fighter moved from N.Karelia to Leningrad
    
        Place Units - Russians
            2 Adv.Fighters, 1 Bunker, 1 Elite and 1 Infantry placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            2 Infantrys placed in Georgia
            1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Stalingrad
            1 Infantry placed in Stalingrad
            1 ArmoredCar and 2 Infantrys placed in Sibirsky
            1 Artillery placed in Georgia
            1 Artillery placed in Moscow
            1 ArmoredCar and 1 Infantry placed in Sibirsky
            1 ArmoredCar and 8 Infantrys placed in Moscow
            1 Bunker placed in Minsk
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.33
    Germans regular : 0.33
    Russians regular : -0.33
    Hisaichi regular : 0.33
    

    Territory Summary for Russians :

    Okhotsk : 1 Infantry
    Evenkia : 4 Infantrys
    Arkhangelsk : 1 Artillery, 1 Factory and 3 Infantrys
    Donetsk : 1 AAGun, 8 ArmoredCars, 12 Artillerys, 21 Infantrys and 10 Tanks
    Olyokminsk : 1 AAGun, 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Fighter and 9 Infantrys
    Astrakhan : 2 Infantrys
    Kiev : 3 Infantrys
    S.Buryat Mongolia : 1 Mot.Inf
    Perm : 1 Infantry
    Stalingrad : 1 ArmoredCar, 1 Artillery, 1 Factory and 3 Infantrys
    Moscow : 1 ArmoredCar, 1 Artillery, 1 Factory and 8 Infantrys
    Kursk : 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Bomber and 6 Infantrys
    Kamchatka : 1 Bunker and 1 Infantry
    Latvia : 2 Infantrys
    Leningrad : 1 AAGun, 8 Adv.Fighters, 2 Artillerys, 4 Bunkers, 1 Elite, 1 Factory, 2 Fighters and 1 Infantry
    Tashkent : 1 Factory
    Sverdlovsk : 1 AAGun and 1 Factory
    Tula : 1 AAGun and 3 Infantrys
    N.Sakhalin : 1 Bunker
    Bratsk : 2 Infantrys
    Sibirsky : 2 ArmoredCars, 1 Factory and 3 Infantrys
    Georgia : 1 Artillery, 1 Factory and 4 Infantrys
    Rostov : 1 AAGun, 1 Artillery and 4 Infantrys
    N.Buryat Mongolia : 1 ArmoredCar, 4 Artillerys, 8 Infantrys, 1 Mot.Inf and 4 Tanks
    Yaroslavl : 1 Artillery and 3 Infantrys
    S.Karelia : 1 AAGun, 1 Artillery and 2 Infantrys
    Novgorod : 1 Infantry
    Minsk : 1 Bunker and 1 Infantry
    Vyborg : 1 flag, 1 Artillery and 1 Infantry
    Brest : 1 flag, 2 ArmoredCars and 1 Infantry
    Azerbaijan : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 119 / 126
    Russians : 98 / 98
    Italians : 63 / 69
    French : 23 / 21
    Yamamoto : 76 / 80
    Chinese : 26 / 30
    Hisaichi : 70 / 73
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 10 / 13
    Finns : 13 / 13
    Romanians : 17 / 18
    Thai : 20 / 20
    Americans : 106 / 106
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from E.Morocco to W.Morocco
            2 Transports moved from 48 Sea Zone to 49 Sea Zone
            1 Tank moved from Greece to 49 Sea Zone
            1 Artillery moved from Greece to 49 Sea Zone
            2 Infantrys moved from Greece to 49 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Greece to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Kufra to Darfur
            2 Fighters moved from Kufra to Darfur
            1 Infantry moved from Kufra to Darfur
            1 Fighter and 1 Infantry moved from Kufra to Mersa Matruh
            2 Fighters moved from 48 Sea Zone to Mersa Matruh
    
        Purchase Units - Italians
            Italians repair damage of 1x Factory; Remaining resources: 68 PUs; 
            Italians buy 4 Artillerys, 1 Bunker, 10 Infantrys, 1 JetFighter, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 2 Fighters and 2 Infantrys
                French defend with 1 Tank
                    Italians roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the French lost in Darfur
                Italians win, taking Darfur from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for French: 1 Tank
            Battle in Mersa Matruh
                Italians attack with 3 Fighters and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 3 Fighters and 1 Infantry in Mersa Matruh, round 2 : 2/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Tobruk
                Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Tobruk, round 2 : 1/5 hits, 1.50 expected hits
                    French roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Tobruk
                Italians win, taking Tobruk from French with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in W.Morocco
                Italians attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Tank
                    Italians roll dice for 1 Artillery and 1 Infantry in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Tank in W.Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in W.Morocco
                    Italians roll dice for 1 Artillery in W.Morocco, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Tank in W.Morocco, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Americans lost in W.Morocco
                Italians win, taking W.Morocco from French with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for Americans: 1 Tank
    
        Non Combat Move - Italians
            1 Carrier moved from 46 Sea Zone to 48 Sea Zone
            2 Fighters moved from Mersa Matruh to 48 Sea Zone
            1 Fighter moved from Mersa Matruh to 48 Sea Zone
            1 Fighter moved from Darfur to 48 Sea Zone
            4 Artillerys and 8 Infantrys moved from El Agheila to Kufra
            3 Infantrys moved from Hun to Kufra
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            4 Infantrys moved from Tunis to 47 Sea Zone
            4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to Tobruk
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Tank moved from Tuscany to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            3 Artillerys moved from Greece to 48 Sea Zone
            2 Infantrys moved from Greece to 48 Sea Zone
            3 Artillerys and 6 Infantrys moved from 48 Sea Zone to Tobruk
            1 Tank moved from 48 Sea Zone to Tobruk
            2 Artillerys moved from Provence to Lombardy
            1 Fighter moved from Darfur to Kufra
    
        Place Units - Italians
            1 Artillery, 1 Bunker and 3 Infantrys placed in E.Morocco
            1 Artillery and 2 Infantrys placed in Hun
            1 T.Boat placed in 48 Sea Zone
            3 Infantrys placed in Greece
            1 Infantry, 1 JetFighter and 2 Tanks placed in Tunis
            2 Artillerys and 1 Infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.17
    British regular : -0.83
    

    Savegame

  • TripleA

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Fighter moved from Lower Egypt to Darfur
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Tank moved from Italian East Africa to Darfur
            2 Infantrys moved from Azores to 29 Sea Zone
            2 Infantrys and 1 Transport moved from 29 Sea Zone to 36 Sea Zone
            1 Artillery moved from French Sudan to Liberia
            2 Infantrys moved from 36 Sea Zone to Liberia
    
        Purchase Units - French
            French buy 2 Infantrys and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - French
            Battle in Liberia
                French attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in Liberia, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Liberia, round 3 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Liberia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Liberia
                French loses 0 PUs for violating Liberias neutrality.
                French win, taking Liberia from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Darfur
                French attack with 1 Fighter, 2 Infantrys and 1 Tank
                Italians defend with 2 Infantrys
                    French roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 2 : 2/4 hits, 1.17 expected hits
                    Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the French lost in Darfur
                French win, taking Darfur from Italians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - French
            1 Fighter moved from Darfur to Lower Egypt
            1 Tank moved from Italian East Africa to Nubia
            1 Infantry moved from Italian East Africa to Nubia
            1 AAGun moved from French Equatorial Africa to Equatoria
            1 Transport moved from 36 Sea Zone to 40 Sea Zone
            2 Tanks moved from Syria to Lower Egypt
    
        Place Units - French
            2 Tanks placed in Syria
            2 Infantrys and 1 Tank placed in Italian East Africa
    
        Turn Complete - French
            French collect 21 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    French regular : 1.17
    Neutral regular : 0.33
    

    Production/PUs Summary :

    Germans : 119 / 126
    Russians : 98 / 98
    Italians : 67 / 69
    French : 21 / 23
    Yamamoto : 76 / 80
    Chinese : 26 / 30
    Hisaichi : 70 / 73
    British : 95 / 96
    Anzac : 36 / 36
    Dutch : 10 / 13
    Finns : 13 / 13
    Romanians : 17 / 18
    Thai : 20 / 20
    Americans : 106 / 106
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Bunkers, 20 Infantrys and 3 T.Boats; Remaining resources: 0 PUs; 
    
        Non Combat Move - Yamamoto
            2 B.Transports moved from 93 Sea Zone to 84 Sea Zone
            1 Adv.Fighter, 1 Carrier and 2 Submarines moved from 84 Sea Zone to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
            4 Infantrys moved from Kyushu to 84 Sea Zone
            1 Artillery, 5 Infantrys and 1 Tank moved from 84 Sea Zone to Kiangsi
            1 Elite and 1 Tank moved from Malaya to 110 Sea Zone
            1 Elite, 1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery moved from Hunan to Kiangsi
            1 Artillery, 8 Infantrys and 1 Tank moved from Hunan to N.French Indochina
            1 Infantry moved from Hong Kong to Kwangtung
            1 Elite and 1 Tank moved from 92 Sea Zone to N.French Indochina
            1 Bomber moved from Davao to Hong Kong
            2 Artillerys and 2 Tanks moved from Saipan to 94 Sea Zone
            1 Adv.Fighter, 2 Artillerys, 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 3 Fighters, 4 Submarines, 2 Tanks and 4 Transports moved from 94 Sea Zone to 85 Sea Zone
            2 Artillerys and 2 Tanks moved from 85 Sea Zone to Tokyo
            1 Transport moved from 93 Sea Zone to 94 Sea Zone
            1 Artillery and 1 Infantry moved from Guam to 94 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Infantry moved from 85 Sea Zone to Chubu
            1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Fighter moved from 93 Sea Zone to 85 Sea Zone
            1 Artillery moved from Kweichow to N.French Indochina
    
        Place Units - Yamamoto
            1 Bunker placed in Tokyo
            1 Adv.Fighter and 3 T.Boats placed in 85 Sea Zone
            1 Bunker and 4 Infantrys placed in Chubu
            4 Infantrys placed in Tokyo
            6 Infantrys placed in Hong Kong
            6 Infantrys placed in Malaya
    
        Turn Complete - Yamamoto
            Yamamoto collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag, 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks
    Tokyo : 1 AAGun, 2 Artillerys, 3 Bunkers, 1 Factory, 9 Infantrys and 2 Tanks
    Kusaie : 1 Infantry
    Minamitori : 1 Infantry
    Kwangsi : 1 flag
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun and 2 Infantrys
    Kyushu : 1 Infantry
    Chubu : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory and 9 Infantrys
    Fukien : 1 flag
    Iturup : 1 Infantry
    Kweichow : 1 flag, 1 Infantry
    Kwangtung : 1 flag, 1 Infantry
    Kiangsi : 1 flag, 2 Artillerys, 5 Infantrys and 1 Tank
    Hunan : 1 flag, 1 Infantry
    Hong Kong : 1 flag, 1 AAGun, 2 Bombers, 1 Factory and 6 Infantrys
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 1 Infantry
    Malaya : 1 flag, 1 AAGun, 1 Factory, 11 Infantrys and 2 Tanks
    Mindoro : 1 flag
    Panay : 1 flag
    Manila : 1 flag
    Guam : 1 flag
    85 Sea Zone : 3 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 7 Destroyers, 4 Fighters, 6 Submarines, 3 T.Boats and 5 Transports
    84 Sea Zone : 2 B.Transports
    92 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 119 / 126
    Russians : 98 / 98
    Italians : 67 / 69
    French : 21 / 23
    Yamamoto : 76 / 76
    Chinese : 26 / 30
    Hisaichi : 70 / 73
    British : 95 / 96
    Anzac : 36 / 36
    Dutch : 10 / 13
    Finns : 13 / 13
    Romanians : 17 / 18
    Thai : 20 / 20
    Americans : 106 / 106
    

    Savegame

  • TripleA

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Tank moved from Yunnan to N.Thailand
                  Chinese take N.Thailand from Thai
            1 Tank moved from N.Thailand to Yunnan
            2 Infantrys moved from Szechwan to Kweichow
            1 Infantry moved from Shensi to Suiyuan
            1 Fighter moved from Hupeh to Anhwei
            2 Infantrys moved from Hupeh to Anhwei
            1 Infantry moved from Shensi to Suiyuan
            1 Tank moved from Ningsia to Suiyuan
            3 Tanks moved from Lanchow to Suiyuan
            1 Tank moved from Lanchow to Suiyuan
            1 Artillery moved from Hupeh to Kweichow
    
        Purchase Units - Chinese
            Chinese buy 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Anhwei
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 3 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 4 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 2 Infantrys and 5 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Infantrys and 5 Tanks in Suiyuan, round 2 : 4/7 hits, 2.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
            1 Tank moved from Szechwan to Shensi
            4 ArmoredCars and 2 Tanks moved from Hsining to Ningsia
    
        Place Units - Chinese
            3 Tanks placed in Hupeh
            Chinese undo move 1.
            3 Infantrys placed in Hupeh
            2 Infantrys and 4 Tanks placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Chinese regular : -0.50
    Hisaichi regular : -0.33
    

    Production/PUs Summary :

    Germans : 119 / 126
    Russians : 98 / 98
    Italians : 67 / 69
    French : 21 / 23
    Yamamoto : 75 / 76
    Chinese : 33 / 33
    Hisaichi : 66 / 73
    British : 95 / 96
    Anzac : 36 / 36
    Dutch : 10 / 13
    Finns : 13 / 13
    Romanians : 17 / 18
    Thai : 18 / 20
    Americans : 106 / 106
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            5 Artillerys and 7 Infantrys moved from Shantung to Anhwei
            2 Infantrys moved from Chahar to Shansi
            1 Artillery moved from Chahar to Shansi
            1 Tank moved from Chahar to Anhwei
            3 ArmoredCars moved from Peking to Anhwei
            1 Infantry moved from Chita to S.Buryat Mongolia
            2 Fighters moved from Peking to S.Buryat Mongolia
            1 Submarine moved from 94 Sea Zone to 101 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to 101 Sea Zone
            1 Infantry moved from Aroe to 112 Sea Zone
            1 Infantry moved from Tanimbar to 112 Sea Zone
            2 Infantrys and 2 T.Boats moved from 112 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Soembawa
            2 Tanks moved from Java to Soembawa
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            2 Artillerys moved from Java to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Marine moved from Java to 110 Sea Zone
            3 Artillerys, 2 Infantrys, 1 Marine and 3 Transports moved from 110 Sea Zone to 111 Sea Zone
            3 Artillerys, 2 Infantrys and 1 Marine moved from 111 Sea Zone to Soembawa
            1 Battleship moved from 110 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 93 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
            1 Destroyer moved from 93 Sea Zone to 111 Sea Zone
            2 Bombers moved from Malaya to Soembawa
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Bomber, 1 Bunker, 2 Destroyers, 12 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Soembawa
                Hisaichi attack with 3 Artillerys, 2 Bombers, 5 Infantrys, 1 Marine and 2 Tanks
                Anzac defend with 5 Infantrys and 1 Tank; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Hisaichi roll dice for 3 Artillerys, 2 Bombers, 5 Infantrys, 1 Marine and 2 Tanks in Soembawa, round 2 : 5/13 hits, 5.17 expected hits
                    Dutch roll dice for 1 Bunker, 5 Infantrys and 1 Tank in Soembawa, round 2 : 4/7 hits, 2.67 expected hits
                    5 Infantrys owned by the Anzac, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soembawa
                    Hisaichi roll dice for 2 Artillerys, 2 Bombers, 2 Infantrys, 1 Marine and 2 Tanks in Soembawa, round 3 : 4/9 hits, 4.17 expected hits
                    Dutch roll dice for 1 Bunker and 1 Tank in Soembawa, round 3 : 2/2 hits, 1.00 expected hits
                    1 Tank owned by the Anzac, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Soembawa
                Hisaichi win, taking Soembawa from Dutch with 2 Artillerys, 2 Bombers, 1 Marine and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Artillery and 5 Infantrys
                Casualties for Anzac: 5 Infantrys and 1 Tank
                Casualties for Dutch: 1 Bunker
            Battle in 101 Sea Zone
                Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 101 Sea Zone
                Hisaichi win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Anhwei
                Hisaichi attack with 3 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Tank in Anhwei, round 2 : 7/16 hits, 5.17 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 3 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in S.Buryat Mongolia
                Hisaichi attack with 2 Fighters and 1 Infantry
                Russians defend with 1 Mot.Inf
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in S.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Mot.Inf in S.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in S.Buryat Mongolia, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Mot.Inf in S.Buryat Mongolia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                 retreated to S.Buryat Mongolia
                Russians win with 1 Mot.Inf remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from S.Buryat Mongolia to Chita
            1 ArmoredCar moved from Changchun to Heilungchiang
            3 Infantrys moved from Changchun to 84 Sea Zone
            2 Submarines moved from 94 Sea Zone to 85 Sea Zone
            1 Carrier moved from 93 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 101 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 101 Sea Zone
            2 Infantrys and 2 T.Boats moved from 84 Sea Zone to 85 Sea Zone
            3 Transports moved from 84 Sea Zone to 85 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 85 Sea Zone
            3 Infantrys moved from 85 Sea Zone to Tokyo
            2 Bombers moved from Soembawa to Malaya
    
        Place Units - Hisaichi
            1 Bunker placed in Chita
            1 Artillery and 2 Infantrys placed in Peking
            4 Infantrys placed in Banjarmasin
            Hisaichi undo move 3.
            1 T.Boat placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            1 Destroyer placed in 107 Sea Zone
            3 Infantrys placed in Davao
            1 Destroyer placed in 84 Sea Zone
            1 Artillery, 1 Bomber and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.33
    Russians regular : 0.00
    Dutch regular : 2.33
    Hisaichi regular : 0.83
    

    Savegame

  • '21 '19 '18 '17 '16

    There are two Yamato freighters next to Tokyo, our fleet coordination may be at fault here, I think they are supposed be on the other side with the rest of the fleet. Up to Yamato though.

  • '20

    @degrasse i’ll wait on US turn if he hasn’t responded by then

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