@dawgoneit is up as Russia. Go get 'em tiger, Siberian Tiger that is. Well, a warm weather loving tiger.
W@W team game 13
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia 3 Tanks moved from Warsaw to Vinnytsia 1 Tank moved from Danzig to Vinnytsia 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 5 Infantrys moved from Bohemia to Krakow 2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 1 Tank moved from Corsica to 46 Sea Zone 1 Tank moved from N.Tunisia to 46 Sea Zone 3 ArmoredCars moved from Belgium to Paris 1 ArmoredCar moved from Belgium to Paris 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Picardy to Normandy 2 Tanks moved from Belgium to Paris 2 ArmoredCars moved from Picardy to Orleanais 1 Artillery and 1 Infantry moved from Burgundy to Orleanais 3 Mech.Infs moved from Bavaria to Vinnytsia 4 Mech.Infs moved from Rhine to Orleanais 2 ArmoredCars moved from Picardy to Paris 5 Tanks moved from Picardy to Orleanais 4 Infantrys moved from Picardy to Paris 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 2 Tanks and 2 Transports moved from 46 Sea Zone to 42 Sea Zone 2 Tanks moved from 42 Sea Zone to Baleares 1 Destroyer moved from 46 Sea Zone to 42 Sea Zone 4 Tanks moved from Picardy to Paris 1 Tank moved from Picardy to Normandy 1 Infantry moved from Picardy to Belgium 1 Tank moved from Picardy to Paris 2 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Pomerania to Hamburg 1 Infantry moved from Pomerania to Danzig Purchase Units - Germans Germans buy 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser and 5 Infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Oslo Germans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Baleares Germans attack with 2 Tanks Neutral defend with 1 Infantry Germans roll dice for 2 Tanks in Baleares, round 2 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Baleares Germans loses 0 PUs for violating Balearess neutrality. Germans win, taking Baleares from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Upper Norrland Germans attack with 2 Artillerys and 1 Infantry Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys and 1 Infantry in Upper Norrland, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 2 Artillerys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Normandy Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Factory and 3 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 0/5 hits, 1.67 expected hits French roll dice for 3 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 3 : 2/4 hits, 1.50 expected hits French roll dice for 3 Infantrys in Normandy, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the French lost in Normandy Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 4 : 0/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 5 : 0/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 6 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for French: 3 Infantrys Battle in Orleanais Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks French defend with 1 AAGun, 1 Artillery and 8 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks in Orleanais, round 2 : 3/13 hits, 5.17 expected hits French roll dice for 1 Artillery and 8 Infantrys in Orleanais, round 2 : 3/9 hits, 3.00 expected hits 2 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in Orleanais Germans roll dice for 1 Artillery, 4 Mech.Infs and 5 Tanks in Orleanais, round 3 : 3/10 hits, 4.17 expected hits French roll dice for 1 Artillery and 5 Infantrys in Orleanais, round 3 : 2/6 hits, 2.00 expected hits 1 Artillery owned by the Germans, 3 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Orleanais Germans roll dice for 3 Mech.Infs and 5 Tanks in Orleanais, round 4 : 6/8 hits, 3.50 expected hits French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 4 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Orleanais Germans win, taking Orleanais from French with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -10 Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 2 Tanks Casualties for French: 1 Artillery and 8 Infantrys Battle in Vyborg Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 3 Infantrys Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Vyborg Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Casualties for Russians: 2 Infantrys Battle in Paris Germans attack with 6 ArmoredCars, 4 Infantrys and 7 Tanks French defend with 1 AAGun, 1 Factory and 8 Infantrys Germans roll dice for 6 ArmoredCars, 4 Infantrys and 7 Tanks in Paris, round 2 : 7/17 hits, 6.17 expected hits French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris Germans roll dice for 6 ArmoredCars, 1 Infantry and 7 Tanks in Paris, round 3 : 7/14 hits, 5.67 expected hits French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Paris Germans captures 43PUs while taking French capital Germans win, taking Paris from French with 6 ArmoredCars, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 3 Infantrys Casualties for French: 8 Infantrys Non Combat Move - Germans 2 Stukas moved from Rhine to 22 Sea Zone 1 Bomber moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Warsaw to Krakow 1 Infantry moved from Danzig to Krakow Place Units - Germans 1 Battleship, 2 Carriers and 1 Cruiser placed in 22 Sea Zone 2 Adv.Fighters placed in 22 Sea Zone 3 Infantrys placed in Danzig 2 Infantrys placed in Warsaw Germans undo move 4. 2 Infantrys placed in Rhine 2 Stukas could not land in 22 Sea Zone and were removed Turn Complete - Germans Germans collect 104 PUs; end with 148 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Cruiser and 2 Destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 24 Sea Zone: 1 Cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Danzig: 3 Infantrys EDIT: Removing units owned by Germans from Hamburg: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 1.00 Russians regular : 1.33 Germans regular : -0.67 Neutral regular : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia 3 Tanks moved from Warsaw to Vinnytsia 1 Tank moved from Danzig to Vinnytsia 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 5 Infantrys moved from Bohemia to Krakow 2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 1 Tank moved from Corsica to 46 Sea Zone 1 Tank moved from N.Tunisia to 46 Sea Zone 3 ArmoredCars moved from Belgium to Paris 1 ArmoredCar moved from Belgium to Paris 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Picardy to Normandy 2 Tanks moved from Belgium to Paris 2 ArmoredCars moved from Picardy to Orleanais 1 Artillery and 1 Infantry moved from Burgundy to Orleanais 3 Mech.Infs moved from Bavaria to Vinnytsia 4 Mech.Infs moved from Rhine to Orleanais 2 ArmoredCars moved from Picardy to Paris 5 Tanks moved from Picardy to Orleanais 4 Infantrys moved from Picardy to Paris 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 2 Tanks and 2 Transports moved from 46 Sea Zone to 42 Sea Zone 2 Tanks moved from 42 Sea Zone to Baleares 1 Destroyer moved from 46 Sea Zone to 42 Sea Zone 4 Tanks moved from Picardy to Paris 1 Tank moved from Picardy to Normandy 1 Infantry moved from Picardy to Belgium 1 Tank moved from Picardy to Paris 2 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Pomerania to Hamburg 1 Infantry moved from Pomerania to Danzig Purchase Units - Germans Germans buy 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser and 5 Infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Oslo Germans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Baleares Germans attack with 2 Tanks Neutral defend with 1 Infantry Germans roll dice for 2 Tanks in Baleares, round 2 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Baleares Germans loses 0 PUs for violating Balearess neutrality. Germans win, taking Baleares from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Upper Norrland Germans attack with 2 Artillerys and 1 Infantry Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys and 1 Infantry in Upper Norrland, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 2 Artillerys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Normandy Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Factory and 3 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 0/5 hits, 1.67 expected hits French roll dice for 3 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 3 : 2/4 hits, 1.50 expected hits French roll dice for 3 Infantrys in Normandy, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the French lost in Normandy Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 4 : 0/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 5 : 0/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 6 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for French: 3 Infantrys Battle in Orleanais Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks French defend with 1 AAGun, 1 Artillery and 8 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks in Orleanais, round 2 : 3/13 hits, 5.17 expected hits French roll dice for 1 Artillery and 8 Infantrys in Orleanais, round 2 : 3/9 hits, 3.00 expected hits 2 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in Orleanais Germans roll dice for 1 Artillery, 4 Mech.Infs and 5 Tanks in Orleanais, round 3 : 3/10 hits, 4.17 expected hits French roll dice for 1 Artillery and 5 Infantrys in Orleanais, round 3 : 2/6 hits, 2.00 expected hits 1 Artillery owned by the Germans, 3 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Orleanais Germans roll dice for 3 Mech.Infs and 5 Tanks in Orleanais, round 4 : 6/8 hits, 3.50 expected hits French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 4 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Orleanais Germans win, taking Orleanais from French with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -10 Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 2 Tanks Casualties for French: 1 Artillery and 8 Infantrys Battle in Vyborg Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 3 Infantrys Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Vyborg Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Casualties for Russians: 2 Infantrys Battle in Paris Germans attack with 6 ArmoredCars, 4 Infantrys and 7 Tanks French defend with 1 AAGun, 1 Factory and 8 Infantrys Germans roll dice for 6 ArmoredCars, 4 Infantrys and 7 Tanks in Paris, round 2 : 7/17 hits, 6.17 expected hits French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris Germans roll dice for 6 ArmoredCars, 1 Infantry and 7 Tanks in Paris, round 3 : 7/14 hits, 5.67 expected hits French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Paris Germans captures 43PUs while taking French capital Germans win, taking Paris from French with 6 ArmoredCars, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 3 Infantrys Casualties for French: 8 Infantrys Non Combat Move - Germans 2 Stukas moved from Rhine to 22 Sea Zone 1 Bomber moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Warsaw to Krakow 1 Infantry moved from Danzig to Krakow Place Units - Germans 1 Battleship, 2 Carriers and 1 Cruiser placed in 22 Sea Zone 2 Adv.Fighters placed in 22 Sea Zone 3 Infantrys placed in Danzig 2 Infantrys placed in Warsaw Germans undo move 4. 2 Infantrys placed in Rhine 2 Stukas could not land in 22 Sea Zone and were removed Turn Complete - Germans Germans collect 104 PUs; end with 148 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Cruiser and 2 Destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 24 Sea Zone: 1 Cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Danzig: 3 Infantrys EDIT: Removing units owned by Germans from Hamburg: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Hamburg: 2 Stukas EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 1.00 Russians regular : 1.33 Germans regular : -0.67 Neutral regular : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia 3 Tanks moved from Warsaw to Vinnytsia 1 Tank moved from Danzig to Vinnytsia 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 5 Infantrys moved from Bohemia to Krakow 2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 1 Tank moved from Corsica to 46 Sea Zone 1 Tank moved from N.Tunisia to 46 Sea Zone 3 ArmoredCars moved from Belgium to Paris 1 ArmoredCar moved from Belgium to Paris 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Picardy to Normandy 2 Tanks moved from Belgium to Paris 2 ArmoredCars moved from Picardy to Orleanais 1 Artillery and 1 Infantry moved from Burgundy to Orleanais 3 Mech.Infs moved from Bavaria to Vinnytsia 4 Mech.Infs moved from Rhine to Orleanais 2 ArmoredCars moved from Picardy to Paris 5 Tanks moved from Picardy to Orleanais 4 Infantrys moved from Picardy to Paris 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 2 Tanks and 2 Transports moved from 46 Sea Zone to 42 Sea Zone 2 Tanks moved from 42 Sea Zone to Baleares 1 Destroyer moved from 46 Sea Zone to 42 Sea Zone 4 Tanks moved from Picardy to Paris 1 Tank moved from Picardy to Normandy 1 Infantry moved from Picardy to Belgium 1 Tank moved from Picardy to Paris 2 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Pomerania to Hamburg 1 Infantry moved from Pomerania to Danzig Purchase Units - Germans Germans buy 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser and 5 Infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Oslo Germans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Baleares Germans attack with 2 Tanks Neutral defend with 1 Infantry Germans roll dice for 2 Tanks in Baleares, round 2 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Baleares Germans loses 0 PUs for violating Balearess neutrality. Germans win, taking Baleares from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Upper Norrland Germans attack with 2 Artillerys and 1 Infantry Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys and 1 Infantry in Upper Norrland, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 2 Artillerys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Normandy Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Factory and 3 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 0/5 hits, 1.67 expected hits French roll dice for 3 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 3 : 2/4 hits, 1.50 expected hits French roll dice for 3 Infantrys in Normandy, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the French lost in Normandy Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 4 : 0/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 5 : 0/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 6 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for French: 3 Infantrys Battle in Orleanais Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks French defend with 1 AAGun, 1 Artillery and 8 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks in Orleanais, round 2 : 3/13 hits, 5.17 expected hits French roll dice for 1 Artillery and 8 Infantrys in Orleanais, round 2 : 3/9 hits, 3.00 expected hits 2 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in Orleanais Germans roll dice for 1 Artillery, 4 Mech.Infs and 5 Tanks in Orleanais, round 3 : 3/10 hits, 4.17 expected hits French roll dice for 1 Artillery and 5 Infantrys in Orleanais, round 3 : 2/6 hits, 2.00 expected hits 1 Artillery owned by the Germans, 3 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Orleanais Germans roll dice for 3 Mech.Infs and 5 Tanks in Orleanais, round 4 : 6/8 hits, 3.50 expected hits French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 4 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Orleanais Germans win, taking Orleanais from French with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -10 Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 2 Tanks Casualties for French: 1 Artillery and 8 Infantrys Battle in Vyborg Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 3 Infantrys Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Vyborg Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Casualties for Russians: 2 Infantrys Battle in Paris Germans attack with 6 ArmoredCars, 4 Infantrys and 7 Tanks French defend with 1 AAGun, 1 Factory and 8 Infantrys Germans roll dice for 6 ArmoredCars, 4 Infantrys and 7 Tanks in Paris, round 2 : 7/17 hits, 6.17 expected hits French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris Germans roll dice for 6 ArmoredCars, 1 Infantry and 7 Tanks in Paris, round 3 : 7/14 hits, 5.67 expected hits French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Paris Germans captures 43PUs while taking French capital Germans win, taking Paris from French with 6 ArmoredCars, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 3 Infantrys Casualties for French: 8 Infantrys Non Combat Move - Germans 2 Stukas moved from Rhine to 22 Sea Zone 1 Bomber moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Warsaw to Krakow 1 Infantry moved from Danzig to Krakow Place Units - Germans 1 Battleship, 2 Carriers and 1 Cruiser placed in 22 Sea Zone 2 Adv.Fighters placed in 22 Sea Zone 3 Infantrys placed in Danzig 2 Infantrys placed in Warsaw Germans undo move 4. 2 Infantrys placed in Rhine 2 Stukas could not land in 22 Sea Zone and were removed Turn Complete - Germans Germans collect 104 PUs; end with 148 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Cruiser and 2 Destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 24 Sea Zone: 1 Cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Danzig: 3 Infantrys EDIT: Removing units owned by Germans from Hamburg: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Hamburg: 2 Stukas EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Hamburg: 1 Infantry EDIT: Removing units owned by Germans from Rhine: 1 Infantry EDIT: Adding units owned by Germans to Danzig: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 1.00 Russians regular : 1.33 Germans regular : -0.67 Neutral regular : -0.33
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Hey guys
#1. Apologies for the lengthy delay
#2. Apologies for multiple posts, please use latest. The issues for the edits is simple. I built fleet on the belief that my stukas could land on the carriers (Like tacticals in global). They could not, which obviously put me in a very bad spot and needed to be corrected. I adjusted the naval purchase, as there were no naval battles so it shouldnt be a big deal, but full disclosure is best.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 2 Infantrys moved from Georgia to 54 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Infantry moved from S.Karelia to N.Karelia Russians take N.Karelia from Finns 1 Infantry moved from Vyborg to Kotka 1 Fighter moved from Leningrad to Kotka 1 Adv.Fighter moved from Leningrad to Kotka 1 Infantry moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Estonia 1 Infantry moved from Lithuania to Latvia 1 Infantry moved from S.Karelia to Vyborg 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from S.Karelia to Vyborg 1 Bomber moved from Kursk to Latvia 2 Infantrys moved from Tashkent to Chimkent 1 Infantry moved from S.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga 1 Infantry moved from Khatanga to Olyokminsk 1 Adv.Fighter moved from Sibirsky to N.Buryat Mongolia Purchase Units - Russians Russians buy 1 Adv.Fighter, 4 ArmoredCars, 6 Artillerys, 21 Infantrys, 2 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Latvia Russians attack with 1 Bomber and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Latvia Russians win, taking Latvia from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Kotka Russians attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kotka, round 2 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Estonia Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 3 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Russians roll dice for 1 Fighter and 1 Infantry in Estonia, round 4 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Estonia, round 5 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Kotka to Leningrad 1 Fighter moved from Kotka to Leningrad 1 Fighter moved from Estonia to Leningrad 1 Bomber moved from Latvia to Leningrad 1 Artillery and 3 Infantrys moved from Kursk to Kiev 1 AAGun moved from Kursk to Kiev 1 Artillery and 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Saratov to Rostov 1 Infantry moved from Georgia to Rostov 1 Artillery moved from Astrakhan to Saratov 1 Artillery moved from Astrakhan to Saratov 3 ArmoredCars and 3 Tanks moved from Moscow to Kursk 4 Infantrys moved from Moscow to Tula 1 Infantry moved from Yaroslavl to Kursk 1 Infantry moved from Gorky to Yaroslavl 1 Infantry moved from Astrakhan to Saratov 1 AAGun moved from Chimkent to Kuybyshev 1 AAGun moved from Arkhangelsk to S.Karelia 1 ArmoredCar moved from Stalingrad to Kursk 1 Artillery moved from Rostov to Kursk 1 AAGun moved from Donetsk to Rostov 1 Artillery, 4 Infantrys and 1 Tank moved from Donetsk to Kiev 1 Infantry moved from Kiev to Donetsk 1 Infantry moved from Yeniseysk to Khatanga 5 Infantrys moved from Sverdlovsk to Surgut 1 Fighter moved from Chita to N.Buryat Mongolia Place Units - Russians 2 Artillerys and 4 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 3 Infantrys placed in Georgia 1 Adv.Fighter, 1 Artillery and 2 Infantrys placed in Leningrad 2 Mot.Infs placed in Sverdlovsk 2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Moscow 1 ArmoredCar, 2 Artillerys and 2 Infantrys placed in Stalingrad 2 Infantrys placed in Sverdlovsk 2 Infantrys placed in Arkhangelsk 1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Moscow Russians undo move 10. 1 Artillery and 1 Infantry placed in Arkhangelsk 1 ArmoredCar and 1 Infantry placed in Moscow Turn Complete - Russians Russians collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Finns regular : -0.67 Germans regular : -0.33 Russians regular : -1.00 Hisaichi regular : -0.33
Territory Summary for Russians :
Okhotsk : 2 Infantrys Arkhangelsk : 1 Artillery, 1 Factory and 3 Infantrys Donetsk : 1 Infantry Olyokminsk : 1 AAGun and 3 Infantrys Chita : 2 Infantrys Kiev : 1 AAGun, 2 Artillerys, 8 Infantrys and 5 Tanks Surgut : 5 Infantrys Stalingrad : 1 ArmoredCar, 2 Artillerys, 1 Factory and 2 Infantrys Moscow : 3 ArmoredCars, 1 Factory, 3 Infantrys and 2 Tanks Kuybyshev : 1 AAGun Kursk : 1 AAGun, 4 ArmoredCars, 1 Artillery, 1 Infantry and 3 Tanks Khatanga : 1 Artillery and 5 Infantrys Saratov : 2 Artillerys and 1 Infantry Yakutsk : 1 Infantry Kamchatka : 1 Bunker and 1 Infantry Latvia : 2 Infantrys Leningrad : 1 AAGun, 2 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Bunkers, 1 Factory, 2 Fighters and 4 Infantrys Odessa : 1 Infantry Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory, 2 Infantrys and 2 Mot.Infs Estonia : 1 Infantry Tula : 4 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 2 Artillerys, 1 Factory and 4 Infantrys Georgia : 1 Factory and 3 Infantrys Chimkent : 2 Infantrys Rostov : 1 AAGun, 1 Artillery and 5 Infantrys N.Buryat Mongolia : 1 Adv.Fighter, 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks Yaroslavl : 1 Infantry S.Karelia : 1 AAGun and 4 Infantrys N.Karelia : 1 Infantry Minsk : 1 Infantry Kotka : 1 flag, 1 Infantry Vyborg : 1 flag, 2 Infantrys Bulgaria : 1 flag, 2 Infantrys Azerbaijan : 1 flag Finnmark : 1 flag, 1 Infantry 11 Sea Zone : 1 Destroyer 53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 103 / 148 Russians : 106 / 106 Italians : 53 / 57 French : 28 / 0 Yamamoto : 69 / 71 Chinese : 29 / 33 Hisaichi : 60 / 92 British : 93 / 93 Anzac : 36 / 36 Dutch : 21 / 24 Finns : 11 / 16 Romanians : 14 / 17 Thai : 11 / 11 Americans : 103 / 103
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 1 Artillery, 5 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco 2 Infantrys moved from S.Algeria to E.Morocco 1 Artillery, 2 Fighters and 2 Infantrys moved from Kufra to Darfur 1 Tank moved from Kufra to Tobruk Italians take Tobruk from British 1 Tank moved from Tobruk to Kufra 2 Artillerys, 1 Infantry and 1 Tank moved from Languedoc to Aquitaine 3 Fighters moved from N.Tunisia to E.Morocco 3 Artillerys, 1 Infantry and 1 Tank moved from Serbia to Bulgaria Purchase Units - Italians Italians buy 2 Artillerys, 1 Cruiser, 10 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Aquitaine Italians attack with 2 Artillerys, 1 Infantry and 1 Tank French defend with 1 Infantry Italians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Aquitaine, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Aquitaine Italians win, taking Aquitaine from French with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in E.Morocco Italians attack with 1 Artillery, 3 Fighters, 7 Infantrys and 3 Tanks French defend with 1 Factory and 4 Infantrys Italians roll dice for 1 Artillery, 3 Fighters, 7 Infantrys and 3 Tanks in E.Morocco, round 2 : 8/14 hits, 4.17 expected hits French roll dice for 4 Infantrys in E.Morocco, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the French and 1 Infantry owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 1 Artillery, 3 Fighters, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 1 Infantry Casualties for French: 4 Infantrys Battle in Darfur Italians attack with 1 Artillery, 2 Fighters and 2 Infantrys British defend with 2 Infantrys and 1 Tank Italians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Darfur, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Darfur Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Darfur Italians win, taking Darfur from British with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 5 Casualties for Italians: 2 Infantrys Casualties for British: 2 Infantrys and 1 Tank Battle in Bulgaria Italians attack with 3 Artillerys, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Italians roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Bulgaria, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Bulgaria Italians roll dice for 3 Artillerys and 1 Tank in Bulgaria, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Italians 1 Battleship and 1 Submarine moved from 45 Sea Zone to 48 Sea Zone 2 Fighters moved from Darfur to 48 Sea Zone 1 Carrier, 2 Destroyers and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Mech.Infs moved from Tunis to Hun 1 Transport moved from 42 Sea Zone to 45 Sea Zone 2 Infantrys moved from N.Tunisia to 45 Sea Zone 2 Infantrys and 1 Transport moved from 45 Sea Zone to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to Sicily 2 Infantrys moved from Provence to 43 Sea Zone 1 Destroyer, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to Campania 2 Transports moved from 42 Sea Zone to 46 Sea Zone 3 Fighters moved from E.Morocco to N.Algeria Place Units - Italians 1 Cruiser placed in 46 Sea Zone 1 Artillery and 2 Infantrys placed in Hun 3 Mech.Infs placed in Tunis 1 Artillery and 8 Infantrys placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from Kufra: 1 Tank EDIT: Adding units owned by Italians to El Agheila: 1 Tank EDIT: Removing units owned by Italians from N.Algeria: 3 Fighters EDIT: Adding units owned by Italians to N.Tunisia: 3 Fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : 3.17 Russians regular : -0.33 British regular : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Transport moved from 17 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from Azores to 30 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 30 Sea Zone to 10 Sea Zone 1 Destroyer moved from 17 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from 10 Sea Zone to Iceland 1 Infantry moved from Kordofan to Darfur 1 Infantry moved from Equatoria to Darfur Combat - French Battle in Darfur French attack with 2 Infantrys Italians defend with 1 Artillery French roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Darfur, round 4 : 2/2 hits, 0.33 expected hits Italians roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Darfur French win, taking Darfur from Italians with 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in Iceland French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Iceland, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Iceland French roll dice for 1 Artillery in Iceland, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland French loses 0 PUs for violating Icelands neutrality. French win, taking Iceland from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French 1 AAGun and 2 Infantrys moved from W.Morocco to Mauritania 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 1 AAGun moved from Palestine to Lower Egypt 1 Infantry moved from Lower Egypt to Palestine 1 Infantry moved from Lower Egypt to New Valley 1 AAGun moved from Ontario to Quebec 1 Fighter moved from Wales to Azores Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 French regular : 0.33 Neutral regular : 0.00
Production/PUs Summary :
Germans : 103 / 148 Russians : 104 / 106 Italians : 60 / 62 French : 24 / 24 Yamamoto : 69 / 71 Chinese : 29 / 33 Hisaichi : 60 / 92 British : 92 / 93 Anzac : 36 / 36 Dutch : 21 / 24 Finns : 11 / 16 Romanians : 16 / 17 Thai : 11 / 11 Americans : 103 / 103
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I think Russia forgot to move its destroyer off the UK.
@Gargantua Just FYI, if you hover over units to show their tooltip, they will show carrier cost if they are able to land on carriers.
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone 1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 102 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Panay 2 Fighters moved from 102 Sea Zone to Panay 2 Fighters moved from 102 Sea Zone to Manila 2 Carriers and 2 Destroyers moved from 102 Sea Zone to 93 Sea Zone 1 Bomber moved from Saipan to Mindoro 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Cruiser and 1 Infantry moved from 92 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Yamamoto take East And South Borneo from Dutch 1 Bomber moved from Bangkok to Yunnan 1 Artillery and 1 Elite moved from N.French Indochina to Yunnan 1 Elite moved from N.French Indochina to Kweichow 1 Artillery moved from Hunan to Kweichow 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Manila 1 B.Transport moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 93 Sea Zone 4 Infantrys moved from 93 Sea Zone to Mindoro Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 10 Infantrys, 3 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Manila Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Manila, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Yunnan Yamamoto attack with 1 Artillery, 1 Bomber and 1 Elite Chinese defend with 1 Tank Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Elite in Yunnan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Mindoro Yamamoto attack with 1 Bomber and 4 Infantrys Americans defend with 1 Artillery Yamamoto roll dice for 1 Bomber and 4 Infantrys in Mindoro, round 2 : 1/5 hits, 1.33 expected hits Americans roll dice for 1 Artillery in Mindoro, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Mindoro Yamamoto win, taking Mindoro from Americans with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in Kweichow Yamamoto attack with 1 Artillery and 1 Elite Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Elite in Kweichow, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Panay Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Panay, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Panay, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Panay Yamamoto win, taking Panay from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Panay to 93 Sea Zone 2 Fighters moved from Manila to 93 Sea Zone 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 93 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Marine moved from Kwangsi to 92 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 92 Sea Zone to 110 Sea Zone 3 Infantrys and 1 Marine moved from 110 Sea Zone to Malaya 1 Bomber moved from Yunnan to Malaya 5 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Kwangsi to N.French Indochina 1 Tank moved from Hunan to N.French Indochina 2 Infantrys moved from Kwangsi to N.French Indochina 1 Artillery and 1 Infantry moved from Kwangtung to Kwangsi 1 Infantry moved from Truk to Woleai 1 Artillery moved from Truk to Woleai 1 Bomber moved from Mindoro to Hong Kong Place Units - Yamamoto 1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong 1 Artillery and 3 Infantrys placed in Chubu 1 Adv.Fighter and 3 Infantrys placed in Tokyo 1 Destroyer and 3 Submarines placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Yamamoto regular : 2.00 Americans regular : -1.00
Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 3 Infantrys and 1 Tank Tokyo : 1 AAGun, 1 Adv.Fighter, 1 Factory and 3 Infantrys Kusaie : 1 Infantry Minamitori : 1 Infantry Ulithi : 1 Infantry Kwangsi : 1 flag, 1 Artillery and 1 Infantry Paramushir : 1 Infantry Kunashir : 1 Artillery Hainan : 1 flag, 1 Artillery Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Chubu : 1 Artillery, 1 Factory and 3 Infantrys Fukien : 1 flag Iturup : 1 Infantry Peleliu : 1 Infantry Kweichow : 1 flag, 1 Artillery and 1 Elite Kwangtung : 1 flag, 1 Tank Kiangsi : 1 flag Yunnan : 1 flag, 1 Artillery and 1 Elite Hunan : 1 flag, 1 Infantry Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 4 Infantrys and 1 Tank Nauru : 1 flag East And South Borneo : 1 flag, 1 Infantry Malaya : 1 flag, 1 AAGun, 1 Bomber, 3 Infantrys, 1 Marine and 4 Tanks Truk : 1 flag Ponape : 1 flag Mindoro : 1 flag, 4 Infantrys Panay : 1 flag, 1 Artillery and 1 Infantry Woleai : 1 flag, 1 Artillery and 1 Infantry Manila : 1 flag, 1 Infantry and 1 Tank 110 Sea Zone : 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Fighter 85 Sea Zone : 1 Destroyer and 3 Submarines 93 Sea Zone : 1 B.Transport, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 Submarine and 2 Transports 92 Sea Zone : 1 Destroyer and 5 Transports
Production/PUs Summary :
Germans : 103 / 148 Russians : 104 / 106 Italians : 60 / 62 French : 24 / 24 Yamamoto : 80 / 80 Chinese : 26 / 33 Hisaichi : 60 / 92 British : 92 / 93 Anzac : 36 / 36 Dutch : 19 / 24 Finns : 11 / 16 Romanians : 16 / 17 Thai : 11 / 11 Americans : 97 / 103
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Tank moved from Hupeh to Shanghai Chinese take Anhwei from Hisaichi Chinese take Shanghai from Hisaichi 1 Tank moved from Hupeh to Chahar Chinese take Shansi from Hisaichi Chinese take Chahar from Hisaichi 1 Infantry moved from Hupeh to Anhwei 1 Tank moved from Burma to Yunnan 1 Infantry moved from Szechwan to Yunnan 1 Infantry moved from Shensi to Shansi 1 Tank moved from Shensi to Yunnan 1 Tank moved from Shensi to Yunnan 1 Artillery, 1 Fighter and 2 Infantrys moved from Hupeh to Kweichow 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 3 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Elite Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kweichow, round 2 : 2/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in Yunnan Chinese attack with 1 Infantry and 3 Tanks Yamamoto defend with 1 Artillery and 1 Elite Chinese roll dice for 1 Infantry and 3 Tanks in Yunnan, round 2 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 Tanks in Yunnan, round 3 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 3 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in Suiyuan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 AAGun and 2 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Lanchow to Szechwan 1 Fighter moved from Kweichow to Hupeh 2 Infantrys moved from Hsining to E.Qinghai 1 Tank moved from Hsining to Lanchow 1 AAGun and 2 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Qinghai to Ningsia 4 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to Ningsia 2 Tanks moved from Hsining to Lanchow Place Units - Chinese 3 Infantrys placed in Hupeh 2 ArmoredCars and 4 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : -0.17 Hisaichi regular : 0.67
Production/PUs Summary :
Germans : 103 / 148 Russians : 104 / 106 Italians : 60 / 62 French : 24 / 24 Yamamoto : 77 / 80 Chinese : 38 / 38 Hisaichi : 51 / 92 British : 92 / 93 Anzac : 36 / 36 Dutch : 19 / 24 Finns : 11 / 16 Romanians : 16 / 17 Thai : 11 / 11 Americans : 97 / 103
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Hisaichi take Samar from Americans 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Artillerys moved from Davao to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 1 Artillery moved from 107 Sea Zone to Jilolo 1 Artillery moved from 107 Sea Zone to Celebes 1 Infantry moved from 107 Sea Zone to Jilolo 1 Infantry moved from 107 Sea Zone to Celebes 1 Bomber moved from Malaya to 60 Sea Zone 2 Fighters moved from 110 Sea Zone to 60 Sea Zone 2 Tanks moved from Banjarmasin to 110 Sea Zone 2 Tanks and 2 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Tank moved from 107 Sea Zone to Jilolo 1 Tank moved from 107 Sea Zone to Celebes 3 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Shantung to Chahar 1 Artillery moved from Peking to Chahar 1 Tank moved from Shantung to Shanghai 1 Artillery and 1 Infantry moved from Shantung to Shanghai 1 Infantry moved from Shantung to Anhwei 1 Infantry moved from Shantung to Anhwei 1 Artillery moved from Shantung to Anhwei 1 Fighter moved from Shantung to Shansi 1 Infantry moved from Shantung to Shansi 2 ArmoredCars moved from Peking to Chita 1 Tank moved from Shantung to Chahar 1 Fighter moved from Shantung to Shansi 1 Artillery and 1 Infantry moved from Ayan to Chita 2 Bombers moved from Changchun to 72 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 3 Destroyers, 8 Infantrys, 1 Marine, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 2 ArmoredCars, 1 Artillery and 1 Infantry Russians defend with 2 Infantrys Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Chita, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Chita, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in 72 Sea Zone Hisaichi attack with 2 Bombers British defend with 1 Destroyer and 1 Transport Hisaichi roll dice for 2 Bombers in 72 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the British, 1 Destroyer owned by the British and 1 Bomber owned by the Hisaichi lost in 72 Sea Zone Hisaichi win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Bomber Casualties for British: 1 Destroyer and 1 Transport Battle in 60 Sea Zone Hisaichi attack with 1 Bomber and 2 Fighters British defend with 1 Destroyer and 2 Transports Hisaichi roll dice for 1 Bomber and 2 Fighters in 60 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 Destroyer and 2 Transports in 60 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 2 Transports owned by the British and 1 Fighter owned by the Hisaichi lost in 60 Sea Zone Hisaichi roll dice for 1 Bomber and 1 Fighter in 60 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 60 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 60 Sea Zone Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 Fighter Casualties for British: 1 Destroyer and 2 Transports Battle in Shansi Hisaichi attack with 2 Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 1 Infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Fighters and 1 Infantry in Shansi, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Jilolo Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Jilolo, round 2 : 3/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Chahar Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chahar, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Celebes Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Celebes, round 2 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from 60 Sea Zone to 110 Sea Zone 1 Bomber moved from 60 Sea Zone to Banjarmasin 1 Bomber moved from 72 Sea Zone to 76 Sea Zone 1 Bomber moved from 76 Sea Zone to Kunashir 1 Destroyer moved from 105 Sea Zone to 111 Sea Zone 1 Destroyer moved from 110 Sea Zone to 112 Sea Zone 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Artillery moved from Khabarovsk to Heilungchiang 1 Infantry moved from Khabarovsk to Heilungchiang 1 Infantry moved from Liaoning to Hulunbuir 1 Elite moved from Kirin to Heilungchiang 5 Infantrys moved from Kirin to Heilungchiang 7 Tanks moved from Ayan to Heilungchiang 1 Infantry moved from Ayan to Heilungchiang 1 Artillery and 1 Infantry moved from Changchun to Kirin 2 Fighters moved from Shansi to Peking Place Units - Hisaichi 1 Adv.Fighter placed in 110 Sea Zone 1 Bomber placed in Changchun 1 Artillery and 2 Infantrys placed in Peking 1 Destroyer and 1 T.Boat placed in 107 Sea Zone 2 Infantrys placed in Banjarmasin 1 T.Boat placed in 110 Sea Zone 1 Artillery and 1 Marine placed in Davao 4 Infantrys and 1 Tank placed in Changchun 2 Destroyers placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : -1.00 Dutch regular : 0.33 British regular : 0.50 Hisaichi regular : 7.50
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 2 Destroyers and 2 Transports moved from 10 Sea Zone to 21 Sea Zone 2 Cruisers, 1 Destroyer, 1 Submarine and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Infantry moved from New Valley to Kufra British take Kufra from Italians 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 2 Infantrys and 2 Tanks moved from Lower Egypt to New Valley 3 Artillerys moved from Cairo to Lower Egypt 3 Infantrys moved from Cairo to Lower Egypt 1 Artillery moved from Crete to 56 Sea Zone 3 Infantrys moved from Crete to 56 Sea Zone 1 Artillery and 3 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Infantry moved from N.Thailand to S.French Indochina French take S.French Indochina from Hisaichi 2 Infantrys moved from Assam to Burma 2 Infantrys moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Infantry moved from Hyderabad to Calcutta 2 Infantrys moved from Bombay to Rajputana 1 Artillery moved from Delhi to Bihar 4 Infantrys moved from Delhi to Bihar 1 Artillery and 2 Infantrys moved from E.Iran to 58 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Artillery and 2 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Tank moved from W.Iran to Palestine 2 ArmoredCars moved from W.Iran to Palestine 2 Artillerys, 1 Infantry and 1 Tank moved from E.Iran to Baluchistan 1 Infantry moved from French Sudan to Mauritania 1 Infantry moved from Ontario to Quebec Purchase Units - British British buy 2 Carriers, 6 Destroyers, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 1 Fighter moved from Greenland to 21 Sea Zone 1 Fighter moved from Manchester to 21 Sea Zone 3 Infantrys and 1 Tank moved from Scotland to Northern Ireland 1 Tank moved from London to Dover 5 Infantrys moved from London to Manchester 1 Fighter moved from French Equatorial Africa to 56 Sea Zone 1 Fighter moved from Lower Egypt to 56 Sea Zone 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Submarine moved from 56 Sea Zone to 51 Sea Zone Place Units - British 1 Carrier and 2 Destroyers placed in 21 Sea Zone 1 Carrier and 2 Destroyers placed in 56 Sea Zone 1 Destroyer placed in 56 Sea Zone 1 Destroyer placed in 21 Sea Zone 1 Elite and 4 Infantrys placed in Delhi 3 Infantrys placed in Madras Turn Complete - British British collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Infantry moved from Wellington to 122 Sea Zone 1 Infantry moved from South New Zealand to 122 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from Port Moresby to West Papua 2 Transports moved from 67 Sea Zone to 70 Sea Zone 4 Infantrys moved from South Australia to 70 Sea Zone 4 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Java to Sumatra 1 Infantry moved from 67 Sea Zone to Soembawa 1 Infantry moved from 67 Sea Zone to Lombok 1 Infantry moved from 67 Sea Zone to Soembawa 3 Infantrys moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone 2 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Peru Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 9 PUs; Combat - Dutch Battle in Peru Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru Dutch loses 0 PUs for violating Perus neutrality. Dutch win, taking Peru from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 1 Infantry Non Combat Move - Dutch 1 Destroyer and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from Tanimbar to 113 Sea Zone 1 Infantry moved from Timor to 113 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Infantry moved from Java to Sumatra Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 19 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : 1.33
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@gargantua Finns are up
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia 1 Tank moved from Lapland to N.Karelia 1 Fighter moved from Helsinki to Vyborg 3 Infantrys moved from Helsinki to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Vyborg Purchase Units - Finns Finns buy 2 ArmoredCars, 1 Elite and 1 T.Boat; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Finns roll dice for 1 Tank in N.Karelia, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in N.Karelia Russians win with no units remaining. Battle score for attacker is -5 Casualties for Finns: 1 Infantry and 1 Tank Casualties for Russians: 1 Infantry Battle in Vyborg Finns attack with 1 Fighter and 3 Infantrys Russians defend with 2 Infantrys Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Finns 2 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Vyborg to Helsinki Place Units - Finns 2 ArmoredCars and 1 Elite placed in Helsinki 1 T.Boat placed in 24 Sea Zone Turn Complete - Finns Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Russians regular : 2.33
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Infantry moved from Vinnytsia to Donetsk 2 ArmoredCars moved from Bucharest to Odessa 1 Infantry moved from E.Romania to Odessa 1 Fighter moved from E.Romania to Donetsk 2 Infantrys moved from E.Romania to Vinnytsia 2 Infantrys moved from Bucharest to E.Romania 1 Artillery moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Odessa Romanians attack with 2 ArmoredCars and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 2 ArmoredCars and 1 Infantry in Odessa, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 1 Factory placed in Vinnytsia 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : 0.17 Russians regular : -0.67
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from S.Thailand to N.Thailand Thai take N.Thailand from Chinese 1 Infantry moved from West Borneo to British Borneo Thai take British Borneo from British 1 Infantry moved from West Borneo to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Thai take Palawan from Americans 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone 2 Artillerys moved from Bangkok to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to S.Thailand 2 Artillerys and 2 Infantrys moved from 105 Sea Zone to S.French Indochina 1 Tank moved from Bangkok to S.French Indochina 1 Fighter moved from Banjarmasin to Bangkok Purchase Units - Thai Thai buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.French Indochina Thai attack with 2 Artillerys, 2 Infantrys and 1 Tank British defend with 1 Infantry Thai roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina Thai win, taking S.French Indochina from French with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Artillerys and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : -0.33 Thai regular : -0.83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Artillery and 5 Infantrys moved from Venezuela to 26 Sea Zone 1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone 1 Artillery and 5 Infantrys moved from 35 Sea Zone to Salvador 1 Bomber moved from Amazon to Salvador 3 Tanks moved from Colombia to Bahia 2 Infantrys moved from South Atlantic USA to 25 Sea Zone 1 Artillery moved from E.Mexico to 25 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 25 Sea Zone to 32 Sea Zone 1 Artillery and 2 Infantrys moved from 32 Sea Zone to Bahia 1 Fighter moved from Colombia to Bahia 2 Bombers moved from West Papua to 112 Sea Zone 1 Artillery and 2 Infantrys moved from Kwajalein to 96 Sea Zone 1 Infantry moved from Jaluit to 96 Sea Zone 1 Adv.Fighter, 1 Artillery, 3 Carriers, 4 Destroyers, 5 Fighters, 3 Infantrys, 2 Submarines and 2 Transports moved from 96 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Artillery and 1 Infantry moved from 109 Sea Zone to Nauru British take Nauru from Yamamoto 1 Infantry moved from 109 Sea Zone to Ponape Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 2 Carriers, 1 Cruiser, 1 Fighter, 8 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Bahia Americans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Bahia, round 2 : 3/7 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks in Bahia, round 3 : 1/6 hits, 2.50 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Artillery, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Salvador Americans attack with 1 Artillery, 1 Bomber and 5 Infantrys Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Neutral roll AA dice in Salvador : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery, 1 Bomber and 5 Infantrys in Salvador, round 2 : 3/7 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Salvador, round 3 : 5/6 hits, 1.83 expected hits Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 1 Infantry Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in 112 Sea Zone Americans attack with 2 Bombers Hisaichi defend with 1 Destroyer Americans roll dice for 2 Bombers in 112 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Hisaichi roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Bombers in 112 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Hisaichi roll dice for 1 Destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 112 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 67 Sea Zone: 1 Submarine EDIT: Removing units owned by British from 65 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 2 Bombers moved from 112 Sea Zone to Port Moresby 1 Transport moved from 96 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 96 Sea Zone 1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein 1 Destroyer moved from 97 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from Johnston to 91 Sea Zone 1 Artillery, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 91 Sea Zone to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 1 Artillery, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 97 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 Artillery moved from 96 Sea Zone to Kwajalein 1 Submarine moved from 89 Sea Zone to 96 Sea Zone 1 Adv.Fighter moved from San Francisco to Midway 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 2 Destroyers, 4 Infantrys and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 4 Infantrys moved from 91 Sea Zone to Johnston 3 Tanks moved from Central America to Amazon 2 Infantrys moved from Colombia to Amazon 1 Infantry moved from Central America to Colombia 1 Artillery and 5 Infantrys moved from E.Mexico to Central America 3 Infantrys moved from South Central USA to Southwest USA 1 Bomber moved from Salvador to French Sudan 1 Fighter moved from Bahia to Amazon Place Units - Americans 1 Carrier, 1 Cruiser and 1 Submarine placed in 91 Sea Zone 1 Adv.Fighter, 1 Fighter and 3 Infantrys placed in San Francisco 1 B.Transport and 1 Transport placed in 83 Sea Zone 3 Infantrys placed in South Central USA 2 Infantrys placed in South Atlantic USA 1 B.Transport placed in 26 Sea Zone 1 Carrier placed in 13 Sea Zone Turn Complete - Americans Americans collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Neutral AA : -0.17 Neutral regular : -1.17 Hisaichi regular : -0.67
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i have told allies the UK ships can start coordinating with Anzac to ensure a clean edit timeline. I think maybe they both thought the other would move ships where each wanted