@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
Ghostglider (Allies) vs Simon33 (Axis+12) PtV
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Albania 2 infantry moved from Greece to Bulgaria 1 bomber moved from Egypt to Bulgaria 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 3 fighters moved from Southern Italy to 94 Sea Zone 2 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan Italians take Baluchistan from UK_Pacific 2 armour, 1 artillery and 1 infantry moved from Rostov to Northern Caucasus Italians take Northern Caucasus from Russians 1 artillery and 3 infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Americans Combat - Italians Americans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone Battle in Albania Italians attack with 1 artillery, 1 infantry and 1 marine Russians defend with 1 armour Italians roll dice for 1 battleship and 2 cruisers in Albania, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania Italians win, taking Albania from Russians with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Battle in Bulgaria Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yugoslavia Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in 94 Sea Zone Italians attack with 3 fighters and 2 submarines Americans defend with 1 destroyer, 3 fighters and 1 transport Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hitsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.50 -
2 hits. There is a chance you would want to keep the DD so I will ask for an OOL.
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Kill the DD first, thanks
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Albania 2 infantry moved from Greece to Bulgaria 1 bomber moved from Egypt to Bulgaria 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 3 fighters moved from Southern Italy to 94 Sea Zone 2 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan Italians take Baluchistan from UK_Pacific 2 armour, 1 artillery and 1 infantry moved from Rostov to Northern Caucasus Italians take Northern Caucasus from Russians 1 artillery and 3 infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Americans Combat - Italians Americans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone Battle in Albania Italians attack with 1 artillery, 1 infantry and 1 marine Russians defend with 1 armour Italians roll dice for 1 battleship and 2 cruisers in Albania, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania Italians win, taking Albania from Russians with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Battle in Bulgaria Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yugoslavia Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in 94 Sea Zone Italians attack with 3 fighters and 2 submarines Americans defend with 1 destroyer, 3 fighters and 1 transport Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 94 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 94 Sea Zone Italians roll dice for 3 fighters in 94 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 2 fighters in 94 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Italians: 1 fighter and 1 submarine Casualties for Americans: 1 destroyer, 3 fighters and 1 transport Non Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Egypt 2 fighters moved from 94 Sea Zone to Malta 1 bomber moved from Bulgaria to Greece 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 aaGun moved from Rostov to Northern Caucasus 1 artillery and 2 infantry moved from Iraq to Southern Persia 1 aaGun moved from Southern Italy to Northern Italy 1 artillery and 3 infantry moved from Northwest Persia to Southern Caucasus Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone 1 artillery and 2 infantry placed in Iraq 3 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 35 PUs; end with 35 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 2.83 Russians regular : 0.50 -
I think USSR have over extended themselves.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 fighter moved from New South Wales to 55 Sea Zone 8 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to New South Wales 2 aaGuns moved from New South Wales to Queensland 1 fighter moved from 55 Sea Zone to Shan State Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 7 infantry moved from Leningrad to 118 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 battleship and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone 3 artilleries and 13 infantry moved from Germany to Austria 1 artillery, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber moved from Western Germany to Austria 1 artillery, 6 infantry and 4 transports moved from 118 Sea Zone to 116 Sea Zone 1 artillery and 6 infantry moved from 116 Sea Zone to Denmark Combat - GermansCombat Hit Differential Summary :
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Bombard will be to Norway.
Scramble to either Denmark or Norway?
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I will scramble to Norway, thanks
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 7 infantry moved from Leningrad to 118 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 battleship and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone 3 artilleries and 13 infantry moved from Germany to Austria 1 artillery, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber moved from Western Germany to Austria 1 artillery, 6 infantry and 4 transports moved from 118 Sea Zone to 116 Sea Zone 1 artillery and 6 infantry moved from 116 Sea Zone to Denmark Combat - Germans Americans scrambles 1 units out of 115 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 artillery and 1 infantry Americans defend with 1 artillery and 1 fighter Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 fighter in Norway, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 fighter Battle in Denmark Germans attack with 1 artillery and 6 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 6 infantry in Denmark, round 2 : 0/7 hits, 1.50 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 6 infantry in Denmark, round 3 : 3/7 hits, 1.50 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Austria Germans attack with 4 artilleries, 1 bomber, 2 fighters, 24 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Russians roll AA dice in Austria : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Austria Germans roll dice for 4 artilleries, 1 bomber, 1 fighter, 24 infantry and 1 tactical_bomber in Austria, round 2 : 10/31 hits, 7.67 expected hits Russians roll dice for 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Austria, round 2 : 11/13 hits, 5.50 expected hits 2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 11 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Austria Germans roll dice for 4 artilleries, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber in Austria, round 3 : 7/20 hits, 5.83 expected hits Russians roll dice for 4 armour in Austria, round 3 : 2/4 hits, 2.00 expected hits 4 armour owned by the Russians and 2 infantry owned by the Germans lost in Austria Germans win, taking Austria from Russians with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter and 13 infantry Casualties for Russians: 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Non Combat Move - Germans 3 infantry moved from Rostov to Ukraine 7 armour moved from Ukraine to Northern Caucasus 2 artilleries and 10 infantry moved from Rostov to Northern Caucasus 1 carrier, 1 destroyer and 5 transports moved from 118 Sea Zone to 116 Sea Zone 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 infantry moved from 100 Sea Zone to Egypt 1 bomber, 1 fighter and 1 tactical_bomber moved from Austria to Western Germany 1 tactical_bomber moved from Western Germany to 116 Sea Zone Place Units - Germans 5 infantry placed in Germany 2 fighters and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5 Germans collect 34 PUs (1 lost to blockades); end with 34 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 5.50 Germans regular : 3.67 Russians AA : 0.50 -
hold on…
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@simon33 said in Ghostglider (Allies) vs Simon33 (Axis+12) PtV:
hold on…
Oh no, all good, was a screen drawing bug.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 8 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Eastern Poland to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Kursk to Rostov Russians take Rostov from Germans Combat - Russians Russians creates battle in territory 128 Sea Zone Non Combat Move - Russians 1 aaGun, 1 artillery and 9 infantry moved from Sakha to Buryatia 1 aaGun and 6 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Samara to Stalingrad 1 infantry moved from Urals to Kazakhstan 2 infantry moved from Urals to Samara 1 infantry moved from Tula to Tambov 1 infantry moved from Penza to Samara 1 infantry moved from Yaroslavl to Vologda 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Southern Belarus to Eastern Poland 7 infantry moved from Russia to Yaroslavl 2 armour and 1 mech_infantry moved from Russia to Southern Belarus 1 artillery and 12 infantry moved from Bryansk to Kursk 2 fighters and 1 tactical_bomber moved from Stalingrad to Romania 1 infantry moved from Bessarabia to Romania 1 aaGun and 1 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Eastern Poland to Romania 1 aaGun and 1 infantry moved from Poland to Eastern Poland 1 aaGun and 2 infantry moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland Place Units - Russians 3 infantry placed in Urals 3 infantry placed in Stalingrad 8 armour and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1 Russians collect 41 PUs (1 lost to blockades); end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Szechwan to Tsinghai 1 artillery moved from Hopei to Tsinghai 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 armour moved from Malaya to 132 Sea Zone 1 armour, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to Sumatra 2 battleships moved from 42 Sea Zone to 38 Sea Zone 2 bombers moved from French Indo China to Sumatra 1 artillery and 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 artilleries and 7 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 5 artilleries and 5 infantry moved from Korea to Southern Manchuria Japanese take Southern Manchuria from Chinese Combat - Japanese Battle in Southern Manchuria Battle in Sumatra Japanese attack with 1 armour, 2 bombers and 1 infantry British defend with 2 fighters, 1 infantry and 1 tactical_bomber Japanese roll dice for 2 battleships in Sumatra, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 2.17 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 armour and 1 bomber in Sumatra, round 3 : 2/2 hits, 1.00 expected hits UK_Pacific roll dice for 2 fighters in Sumatra, round 3 : 2/2 hits, 1.33 expected hits 1 bomber owned by the Japanese, 1 armour owned by the Japanese and 2 fighters owned by the British lost in Sumatra UK_Pacific win with no units remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour, 2 bombers and 1 infantry Casualties for British: 2 fighters, 1 infantry and 1 tactical_bomber Battle in Tsinghai Japanese attack with 1 armour, 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Tsinghai, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Szechwan to Hopei 1 aaGun moved from Korea to Southern Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Kyushu to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 2 destroyers moved from 42 Sea Zone to 38 Sea Zone 2 fighters moved from French Indo China to 38 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 artillery moved from Siam to French Indo China 2 artilleries and 2 infantry moved from Kwangsi to French Indo China 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Japan to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone 2 carriers moved from 6 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Caroline Islands to 37 Sea Zone Place Units - Japanese 1 carrier placed in 38 Sea Zone 1 artillery and 2 infantry placed in French Indo China 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83 UK_Pacific regular : 0.50 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 2 fighters moved from 113 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in 94 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 56 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 3 infantry moved from Central United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 92 Sea Zone to 104 Sea Zone 2 infantry moved from Morocco to Algeria 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from 94 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone 4 infantry placed in Eastern United States 1 carrier placed in 11 Sea Zone 2 fighters placed in Western United States 1 bomber and 1 fighter placed in Eastern United States Americans undo move 5. 3 infantry placed in Normandy Bordeaux 1 fighter placed in 113 Sea Zone 2 infantry placed in Holland Belgium 1 bomber placed in Eastern United States Americans undo move 8. Americans undo move 6. 1 bomber placed in Holland Belgium 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Americans regular : 2.17 Japanese regular : -0.33 Italians regular : -0.17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 8 infantry moved from Shansi to Anhwe 8 infantry moved from Jehol to Anhwe 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Inner Mongolia to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Anhwe, round 2 : 2/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Chahar to Inner Mongolia 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Eastern Sinkiang 1 infantry placed in Kansu 1 infantry placed in Honan 2 infantry placed in Kansu Chinese undo move 4. 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 2 fighters moved from 113 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in 94 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 56 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 3 infantry moved from Central United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 92 Sea Zone to 104 Sea Zone 2 infantry moved from Morocco to Algeria 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from 94 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone 4 infantry placed in Eastern United States 1 carrier placed in 11 Sea Zone 2 fighters placed in Western United States 1 bomber and 1 fighter placed in Eastern United States Americans undo move 5. 3 infantry placed in Normandy Bordeaux 1 fighter placed in 113 Sea Zone 2 infantry placed in Holland Belgium 1 bomber placed in Eastern United States Americans undo move 8. Americans undo move 6. 1 bomber placed in Holland Belgium 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 8 infantry moved from Shansi to Anhwe 8 infantry moved from Jehol to Anhwe 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Inner Mongolia to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Anhwe, round 2 : 2/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Chahar to Inner Mongolia 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Eastern Sinkiang 1 infantry placed in Kansu 1 infantry placed in Honan 2 infantry placed in Kansu Chinese undo move 4. 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 4 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to Kenya 1 battleship, 1 cruiser and 1 destroyer moved from 73 Sea Zone to 74 Sea Zone 1 battleship and 1 cruiser moved from 74 Sea Zone to 82 Sea Zone 1 destroyer moved from 74 Sea Zone to 82 Sea Zone 1 artillery moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - British Battle in Kenya Non Combat Move - British 1 infantry moved from Eastern India to Western India 3 infantry moved from Eastern India to Central India 3 infantry moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan 1 fighter moved from French West Africa to Gibraltar 4 infantry moved from United Kingdom to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 113 Sea Zone 3 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in United Kingdom British undo move 3. British undo move 2. 1 artillery and 2 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,5,3,5,5,1,2,2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,2 UK_Pacific collect 7 PUs (8 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 2.17 Japanese regular : -1.33 Italians regular : -0.17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Romania 1 bomber moved from Greece to Romania 2 fighters moved from Malta to Romania 1 artillery moved from Northern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 1 marine moved from Albania to 99 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Algeria 2 armour, 1 artillery and 1 infantry moved from Northern Caucasus to Kazakhstan 1 artillery and 3 infantry moved from French Central Africa to French West Africa Combat - Italians Battle in Tunisia Italians attack with 1 artillery and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Algeria Italians attack with 1 artillery, 1 infantry and 1 marine Americans defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Algeria, round 2 : 3/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in French West Africa Italians attack with 1 artillery and 3 infantry Americans defend with 1 armour and 1 infantry Italians roll dice for 1 artillery and 3 infantry in French West Africa, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Americans lost in French West Africa Italians roll dice for 1 artillery and 3 infantry in French West Africa, round 3 : 3/4 hits, 1.00 expected hits Americans roll dice for 1 armour in French West Africa, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in French West Africa Italians win, taking French West Africa from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour and 1 infantry Casualties for Italians: 1 infantry Battle in Romania Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry Russians defend with 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber Russians roll AA dice in Romania : 0/3 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Romania, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber in Romania, round 2 : 3/7 hits, 3.17 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Russians and 3 infantry owned by the Italians lost in Romania Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Romania, round 3 : 1/5 hits, 2.33 expected hits Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Romania, round 3 : 2/6 hits, 2.83 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Romania 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Italians: 1 artillery, 1 fighter and 3 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Kazakhstan Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Southern Persia to Baluchistan 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Romania to Southern Italy 2 fighters moved from Romania to Yugoslavia 1 artillery moved from Albania to Yugoslavia 1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Caucasus to Kazakhstan Place Units - Italians 1 artillery and 2 infantry placed in Iraq 2 fighters and 1 infantry placed in Southern Italy 3 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3,4 Italians collect 30 PUs (4 lost to blockades); end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.00 Russians regular : -0.33 Russians AA : -0.50 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java Combat - ANZAC Battle in New Britain Battle in Java Non Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from New South Wales to Queensland 1 fighter moved from 55 Sea Zone to Shan State Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
Forgot to attack W Ukraine. Let’s roll it here.
[dice 7d6]
def [dice 1d6]





