Went Max D in z27
Scramble to z99?
Assuming no scramble to SZ113.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 unit repaired.
1 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
Germans take Baltic States from Russians
2 artilleries and 22 infantry moved from Romania to Bessarabia
1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 116 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to 116 Sea Zone
3 artilleries and 1 infantry moved from Germany to 116 Sea Zone
3 infantry moved from Norway to 116 Sea Zone
1 infantry moved from Norway to 116 Sea Zone
1 bomber moved from Western Germany to Leningrad
1 marine moved from Western Germany to 116 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 116 Sea Zone to 118 Sea Zone
1 fighter moved from Western Germany to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 116 Sea Zone
7 artilleries, 9 infantry and 8 transports moved from 116 Sea Zone to 118 Sea Zone
1 marine moved from 118 Sea Zone to Leningrad
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
6 artilleries and 8 infantry moved from 118 Sea Zone to Baltic States
1 cruiser moved from 114 Sea Zone to 116 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 destroyer, 1 fighter and 8 transports
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 8 transports in 118 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 destroyer, 1 fighter and 8 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Leningrad
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Leningrad, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad
Germans roll dice for 1 bomber and 1 marine in Leningrad, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 3 : 1/2 hits, 0.67 expected hits
1 marine owned by the Germans lost in Leningrad
1 bomber owned by the Germans retreated
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 1 infantry and 1 marine
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 22 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 22 infantry in Bessarabia, round 2 : 4/24 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 116 Sea Zone
Germans attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 infantry moved from Norway to Finland
1 carrier and 2 transports moved from 114 Sea Zone to 116 Sea Zone
3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
5 armour and 4 mech_infantrys moved from Germany to Baltic States
1 fighter moved from 118 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Finland
1 bomber moved from Leningrad to Finland
2 aaGuns moved from Romania to Bessarabia
2 tactical_bombers moved from Western Germany to 116 Sea Zone
2 armour moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
Place Units - Germans
3 infantry placed in France
1 airfield placed in Finland
2 artilleries and 7 infantry placed in Germany
Germans undo move 3.
4 infantry placed in Western Germany
2 artilleries and 3 infantry placed in Germany
Germans undo move 4.
2 artilleries and 3 infantry placed in Germany
Germans undo move 3.
2 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.17
@simon33 said in Ghostglider (Allies) vs Simon33 (Axis+12) PtV:
Assuming no scramble to SZ113.
Also assumed submerge of the USSR sub in SZ113.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Northern Belarus to Baltic States
1 artillery and 1 infantry moved from Leningrad to Baltic States
2 armour and 2 mech_infantrys moved from Novgorod to Baltic States
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Battle in Baltic States
Russians attack with 2 armour, 3 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour, 6 artilleries, 8 infantry and 4 mech_infantrys
Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 8/28 hits, 7.83 expected hits
Germans roll dice for 6 armour, 6 artilleries, 8 infantry and 4 mech_infantrys in Baltic States, round 2 : 6/24 hits, 9.67 expected hits
6 infantry owned by the Russians and 8 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 11/22 hits, 6.83 expected hits
Germans roll dice for 6 armour, 6 artilleries and 4 mech_infantrys in Baltic States, round 3 : 9/16 hits, 7.00 expected hits
9 infantry owned by the Russians, 6 artilleries owned by the Germans, 1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Baltic States
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Northern Belarus
Germans win with 5 armour remaining. Battle score for attacker is 29
Casualties for Russians: 15 infantry
Casualties for Germans: 1 armour, 6 artilleries, 8 infantry and 4 mech_infantrys
Non Combat Move - Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Karelia to Archangel
3 artilleries moved from Ukraine to Kursk
2 infantry moved from Northern Caucasus to Rostov
1 artillery and 9 infantry moved from Western Ukraine to Ukraine
2 fighters and 1 tactical_bomber moved from Baltic States to Northern Belarus
6 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
3 armour moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 aaGun and 6 infantry moved from Siberia to Amur
1 aaGun and 7 infantry moved from Amur to Korea
Place Units - Russians
3 infantry placed in Stalingrad
10 infantry placed in Russia
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 48 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : 4.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 4 infantry moved from Hunan to Kweichow
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Borneo
1 artillery moved from Guam to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Caroline Islands to 44 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Sumatra
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
1 fighter moved from Caroline Islands to 43 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 43 Sea Zone
1 bomber moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 battleship moved from 132 Sea Zone to 38 Sea Zone
1 fighter moved from 132 Sea Zone to Shan State
Combat - Japanese
Battle in Celebes
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 infantry and 1 marine
UK_Pacific defend with 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Borneo, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the UK_Pacific lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for UK_Pacific: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 2 battleships, 1 destroyer and 1 transport
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win, taking 38 Sea Zone from Neutral with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the French lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 3 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 3/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 aaGun and 4 infantry moved from Jehol to Southern Manchuria
1 transport moved from 132 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
2 artilleries and 4 infantry moved from Shansi to Anhwe
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
1 bomber moved from Sumatra to French Indo China
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 cruiser moved from 132 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 fighter moved from Malaya to 38 Sea Zone
1 carrier moved from 132 Sea Zone to 38 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Southern Manchuria
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
3 artilleries and 2 infantry moved from Japan to Kyushu
2 infantry moved from 7 Sea Zone to Kyushu
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
1 carrier and 2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
French regular : 0.67
Japanese regular : 0.67
ANZAC regular : 0.67
UK_Pacific regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 cruiser, 3 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from 113 Sea Zone to Holland Belgium
1 mech_infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Midway
Battle in Algeria
Americans attack with 1 bomber and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Algeria
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Midway from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 transport moved from 89 Sea Zone to 90 Sea Zone
2 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 113 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 armour moved from French West Africa to French Central Africa
1 carrier and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 marine moved from 28 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter and 2 infantry placed in Western United States
2 transports placed in 104 Sea Zone
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Neutral_Axis regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Tsinghai to Honan
Place Units - Chinese
1 infantry placed in Northern Manchuria
2 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 cruiser, 3 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from 113 Sea Zone to Holland Belgium
1 mech_infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Midway
Battle in Algeria
Americans attack with 1 bomber and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Algeria
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Midway from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 transport moved from 89 Sea Zone to 90 Sea Zone
2 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 113 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 armour moved from French West Africa to French Central Africa
1 carrier and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 marine moved from 28 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter and 2 infantry placed in Western United States
2 transports placed in 104 Sea Zone
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Tsinghai to Honan
Place Units - Chinese
1 infantry placed in Northern Manchuria
2 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 2 carriers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Morocco to Algeria
British take Algeria from Neutral_Axis
1 battleship and 1 cruiser moved from 40 Sea Zone to 74 Sea Zone
Combat - British
Battle in Iraq
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Iraq from Neutral_Axis, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
1 artillery and 5 infantry moved from Eastern India to Burma
1 carrier and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 94 Sea Zone
1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
3 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
2 carriers placed in 113 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,2,4,5,1,4
British collect 27 PUs (1 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -1.00
Neutral_Axis regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Trans-Jordan from British
1 bomber moved from Greece to Iraq
2 artilleries and 5 infantry moved from Tunisia to Algeria
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
1 transport moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 infantry moved from Romania to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
Combat - Italians
Battle in Crete
Battle in Iraq
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Iraq, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Crete from Neutral_Allies, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 2 artilleries and 5 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 5 infantry in Algeria, round 2 : 1/7 hits, 1.83 expected hits
British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Russians to Italians
EDIT: Turning off Edit Mode
1 fighter moved from Eastern Poland to Romania
1 armour moved from Romania to Bessarabia
1 armour moved from Romania to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 transport moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 bomber moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 cruiser, 1 destroyer and 1 submarine moved from 100 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 100 Sea Zone to 101 Sea Zone
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4,4,5
Italians collect 26 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Trans-Jordan from British
1 bomber moved from Greece to Iraq
2 artilleries and 5 infantry moved from Tunisia to Algeria
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
1 transport moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 infantry moved from Romania to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
Combat - Italians
Battle in Crete
Battle in Iraq
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Iraq, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Crete from Neutral_Allies, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 2 artilleries and 5 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 5 infantry in Algeria, round 2 : 1/7 hits, 1.83 expected hits
British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Russians to Italians
EDIT: Turning off Edit Mode
1 fighter moved from Eastern Poland to Romania
1 armour moved from Romania to Bessarabia
1 armour moved from Romania to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 transport moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 bomber moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 cruiser, 1 destroyer and 1 submarine moved from 100 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 100 Sea Zone to 101 Sea Zone
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4,4,5
Italians collect 26 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
2 fighters moved from New Zealand to 26 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
2 fighters moved from New Zealand to 26 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Germany to 117 Sea Zone
1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Leningrad
1 armour moved from Baltic States to Western Ukraine
Germans take Eastern Poland from Russians
3 infantry moved from France to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Finland to Normandy Bordeaux
2 artilleries and 20 infantry moved from Bessarabia to Ukraine
2 armour moved from Romania to Ukraine
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 tactical_bomber moved from 116 Sea Zone to Normandy Bordeaux
Scramble up to 3 planes to Normandy?
I can scramble up to 4 planes.
Please feel free to redo your turn if you want to.
Read the notes. You can only scramble 3.
4 carriers in total (3 UK, 1 US)
see the rule, thanks you :-)
<b>Carrier Scramble:</b> A carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units. No more than three planes may be scrambled from a particular sea zone in this manner. The number of planes that may be scrambled from a sea zone (up to the three-plane maximum) is determined by the number of undamaged carriers in that sea zone (one per carrier). This is true irrespective of how the planes may be allocated among the carriers. For example, if a sea zone contains an American carrier with two planes and a British carrier with no planes, the total number of planes that may be scrambled from that sea zone is two. Damaged carriers are disregarded for purpose of determining the scramble capacity of a sea zone (player enforced).<br><br>
3 UK fts scramble to Normandy