@Daaras I’m not quite sure I have heard both on this forum.
Ghostglider (Allies) vs Simon33 (Axis+12) PtV
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7d6: 6, 4, 4, 5, 2, 5, 4
1d6: 4 -
rnd 2
[dice 7d6]def [dice 1d6]
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7d6: 6, 1, 2, 4, 2, 6, 2
1d6: 3 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Holland Belgium to Normandy Bordeaux 4 artilleries and 11 infantry moved from Austria to Slovakia Hungary Germans take Slovakia Hungary from Russians 3 infantry moved from Germany to Poland 1 artillery moved from Norway to 116 Sea Zone 1 infantry moved from Denmark to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from 117 Sea Zone to Poland 1 battleship and 1 cruiser moved from 116 Sea Zone to 117 Sea Zone 1 armour moved from Leningrad to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad 1 infantry moved from Leningrad to Baltic States Germans take Baltic States from Russians 3 armour moved from Northern Caucasus to Urals 4 armour moved from Northern Caucasus to Samara Combat - Germans Germans creates battle in territory 128 Sea Zone Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Poland Germans attack with 1 artillery and 4 infantry Russians defend with 1 aaGun and 3 infantry Germans roll dice for 1 battleship and 1 cruiser in Poland, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 4 infantry in Poland, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 3 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Poland Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans roll dice for 1 artillery in Poland, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland Russians win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 artillery and 4 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Urals Germans attack with 3 armour Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 armour in Urals, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 3 infantry in Urals, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals Germans roll dice for 2 armour in Urals, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour Casualties for Russians: 3 infantry Battle in Samara Germans attack with 4 armour Russians defend with 3 infantry Germans roll dice for 4 armour in Samara, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Samara Germans roll dice for 4 armour in Samara, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 4 armour remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Russians to Germans EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 2 artilleries and 10 infantry moved from Northern Caucasus to Kazakhstan 2 aaGuns and 7 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Denmark to 116 Sea Zone 1 fighter moved from Western Germany to Leningrad 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 3 infantry moved from Western Germany to Germany 2 infantry moved from Denmark to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 6 transports moved from 116 Sea Zone to 117 Sea Zone 1 infantry moved from Denmark to Western Germany 1 submarine moved from 128 Sea Zone to 130 Sea Zone 1 bomber moved from Normandy Bordeaux to Western Germany 1 carrier and 1 tactical_bomber moved from 116 Sea Zone to 117 Sea Zone Place Units - Germans 5 infantry placed in Germany 1 artillery, 1 fighter and 6 infantry placed in Western Germany 1 artillery and 1 infantry placed in Southern France Germans undo move 3. 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans AA : -0.17 Russians regular : 1.33 Germans regular : 0.17
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The attack on Kazakhstan and Romania were ill advised.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 20 infantry moved from Stalingrad to Kazakhstan 1 infantry moved from Rostov to Northern Caucasus Russians take Northern Caucasus from Italians 1 infantry moved from Kursk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Italians 1 infantry moved from Eastern Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Romania to Baltic States 1 infantry moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 armour, 1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine 2 armour and 1 mech_infantry moved from Southern Belarus to Western Ukraine 5 armour and 2 infantry moved from Russia to Samara 1 armour moved from Russia to Samara Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 4 armour, 1 artillery, 5 infantry and 1 mech_infantry Germans defend with 2 aaGuns and 7 infantry Russians roll dice for 4 armour, 1 artillery, 5 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/11 hits, 3.67 expected hits Germans roll dice for 2 aaGuns and 7 infantry in Western Ukraine, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians, 2 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 4 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 3 : 2/8 hits, 3.17 expected hits Germans roll dice for 6 infantry in Western Ukraine, round 3 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 4 armour and 1 mech_infantry in Western Ukraine, round 4 : 3/5 hits, 2.33 expected hits Germans roll dice for 4 infantry in Western Ukraine, round 4 : 3/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour in Western Ukraine, round 5 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 armour remaining. Battle score for attacker is -5 Casualties for Russians: 2 armour, 1 artillery, 5 infantry and 1 mech_infantry Casualties for Germans: 2 aaGuns and 7 infantry Battle in Kazakhstan Russians attack with 3 artilleries and 20 infantry Germans defend with 2 artilleries and 10 infantry; Italians defend with 1 aaGun, 2 armour and 1 artillery Russians roll dice for 3 artilleries and 20 infantry in Kazakhstan, round 2 : 5/23 hits, 4.83 expected hits Italians roll dice for 1 aaGun, 2 armour, 3 artilleries and 10 infantry in Kazakhstan, round 2 : 3/15 hits, 5.33 expected hits 3 infantry owned by the Russians, 1 aaGun owned by the Italians and 4 infantry owned by the Germans lost in Kazakhstan Russians roll dice for 3 artilleries and 17 infantry in Kazakhstan, round 3 : 5/20 hits, 4.33 expected hits Italians roll dice for 2 armour, 3 artilleries and 6 infantry in Kazakhstan, round 3 : 5/11 hits, 4.00 expected hits 5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Kazakhstan Russians roll dice for 3 artilleries and 12 infantry in Kazakhstan, round 4 : 3/15 hits, 3.50 expected hits Italians roll dice for 2 armour, 3 artilleries and 1 infantry in Kazakhstan, round 4 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Italians lost in Kazakhstan Russians roll dice for 3 artilleries and 10 infantry in Kazakhstan, round 5 : 4/13 hits, 3.17 expected hits Italians roll dice for 2 armour and 1 artillery in Kazakhstan, round 5 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 26 Casualties for Russians: 11 infantry Casualties for Germans: 2 artilleries and 10 infantry Casualties for Italians: 1 aaGun, 2 armour and 1 artillery Battle in Samara Russians attack with 6 armour and 2 infantry Germans defend with 4 armour Russians roll dice for 6 armour and 2 infantry in Samara, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 4 armour in Samara, round 2 : 0/4 hits, 2.00 expected hits 2 armour owned by the Germans lost in Samara Russians roll dice for 6 armour and 2 infantry in Samara, round 3 : 3/8 hits, 3.33 expected hits Germans roll dice for 2 armour in Samara, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 6 armour and 2 infantry remaining. Battle score for attacker is 24 Casualties for Germans: 4 armour Non Combat Move - Russians 1 infantry moved from Yaroslavl to Gorky 1 infantry moved from Yaroslavl to Vologda 5 infantry moved from Yaroslavl to Novgorod 2 armour moved from Russia to Smolensk 1 aaGun moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Baltic States to Smolensk 1 aaGun, 1 artillery and 10 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun and 6 infantry moved from Jehol to Shantung 1 artillery and 11 infantry moved from Kursk to Ukraine 1 infantry moved from Tambov to Stalingrad Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 2 armour, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 Germans regular : -0.33 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 2 bombers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Southern Manchuria to Buryatia Japanese take Buryatia from Russians 6 artilleries and 7 infantry moved from Southern Manchuria to Jehol 4 artilleries, 4 infantry, 1 mech_infantry and 3 tactical_bombers moved from French Indo China to Shan State 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from 35 Sea Zone to 47 Sea Zone 2 battleships moved from 38 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 submarine moved from 40 Sea Zone to 59 Sea Zone 1 destroyer moved from 38 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone 2 fighters moved from 38 Sea Zone to Shan State 1 armour, 1 artillery and 1 infantry moved from Tsinghai to Eastern Sinkiang Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 47 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 5 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 2 aaGuns, 2 artilleries and 10 infantry; ANZAC defend with 2 fighters British roll AA dice in Shan State : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 5 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Shan State, round 2 : 9/19 hits, 8.17 expected hits UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 10 infantry in Shan State, round 2 : 4/14 hits, 5.33 expected hits 4 infantry owned by the Japanese, 2 aaGuns owned by the British and 8 infantry owned by the British lost in Shan State Japanese roll dice for 5 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Shan State, round 3 : 4/15 hits, 7.00 expected hits UK_Pacific roll dice for 2 artilleries, 2 fighters and 2 infantry in Shan State, round 3 : 1/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Shan State Japanese roll dice for 5 artilleries, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Shan State, round 4 : 7/14 hits, 6.67 expected hits UK_Pacific roll dice for 2 fighters in Shan State, round 4 : 2/2 hits, 1.33 expected hits 2 artilleries owned by the Japanese and 2 fighters owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Japanese: 2 artilleries and 5 infantry Casualties for British: 2 aaGuns, 2 artilleries and 10 infantry Casualties for ANZAC: 2 fighters Battle in Jehol Japanese attack with 6 artilleries and 7 infantry Chinese defend with 1 infantry Japanese roll dice for 6 artilleries and 7 infantry in Jehol, round 2 : 4/13 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Eastern Sinkiang Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 47 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 aaGun and 3 infantry moved from Kyushu to 20 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 aaGun and 3 infantry moved from 35 Sea Zone to Caroline Islands 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 aaGun moved from Southern Manchuria to Jehol 2 artilleries and 2 infantry moved from Korea to Southern Manchuria 2 artilleries and 7 infantry moved from Sakha to Buryatia 1 infantry moved from Northern Manchuria to Buryatia 1 submarine moved from 5 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 carrier and 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 2 fighters moved from Shan State to 132 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from Shan State to 132 Sea Zone 1 tactical_bomber moved from Shan State to 132 Sea Zone 3 tactical_bombers moved from Shan State to French Indo China 4 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Soviet Far East to Siberia 2 artilleries moved from Szechwan to Tsinghai Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 2 bombers and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.17 Japanese regular : -1.00 British AA : -1.00 UK_Pacific regular : -2.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs; Americans buy 3 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone 5 infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from Gibraltar to French West Africa 2 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from 115 Sea Zone to Denmark 2 carriers, 1 cruiser and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Gibraltar to 115 Sea Zone 1 bomber moved from Holland Belgium to Germany 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Denmark Battle in Norway Battle in 56 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in French West Africa Americans attack with 1 fighter and 6 infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 fighter and 6 infantry in French West Africa, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 4 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in French West Africa Americans win, taking French West Africa from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 1 fighter moved from French West Africa to Nigeria 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 27 Sea Zone to 47 Sea Zone 2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 55 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Germany to Normandy Bordeaux Place Units - Americans 3 infantry placed in Holland Belgium 3 artilleries placed in Normandy Bordeaux 2 infantry placed in Central United States 2 fighters placed in Western United States 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Italians regular : -1.00 Japanese regular : 0.67 Germans AA : -0.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 6 infantry moved from Anhwe to Kiangsi 10 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Honan to Tsinghai 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 artilleries and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 7 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries and 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Western Sinkiang 1 infantry placed in Northern Sinkiang 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -3.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs; Americans buy 3 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone 5 infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from Gibraltar to French West Africa 2 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from 115 Sea Zone to Denmark 2 carriers, 1 cruiser and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Gibraltar to 115 Sea Zone 1 bomber moved from Holland Belgium to Germany 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Denmark Battle in Norway Battle in 56 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in French West Africa Americans attack with 1 fighter and 6 infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 fighter and 6 infantry in French West Africa, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 4 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in French West Africa Americans win, taking French West Africa from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 1 fighter moved from French West Africa to Nigeria 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 27 Sea Zone to 47 Sea Zone 2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 55 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Germany to Normandy Bordeaux Place Units - Americans 3 infantry placed in Holland Belgium 3 artilleries placed in Normandy Bordeaux 2 infantry placed in Central United States 2 fighters placed in Western United States 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 6 infantry moved from Anhwe to Kiangsi 10 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Honan to Tsinghai 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 artilleries and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 7 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries and 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Western Sinkiang 1 infantry placed in Northern Sinkiang 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Non Combat Move - British 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery and 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery moved from Tanganyika Territory to Kenya 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Kenya 1 infantry moved from Union of South Africa to Rhodesia 1 aaGun and 6 infantry moved from Yunnan to Burma 2 infantry moved from Central India to Eastern India 1 aaGun and 5 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 5 infantry moved from 113 Sea Zone to Holland Belgium Place Units - British 1 artillery, 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,6,5,2,3,1,1,6,3,2 UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.83 Italians regular : -1.00 Japanese regular : -2.67 Germans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs; Americans buy 3 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone 5 infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from Gibraltar to French West Africa 2 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from 115 Sea Zone to Denmark 2 carriers, 1 cruiser and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Gibraltar to 115 Sea Zone 1 bomber moved from Holland Belgium to Germany 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Denmark Battle in Norway Battle in 56 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in French West Africa Americans attack with 1 fighter and 6 infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 fighter and 6 infantry in French West Africa, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 4 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in French West Africa Americans win, taking French West Africa from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 1 fighter moved from French West Africa to Nigeria 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 27 Sea Zone to 47 Sea Zone 2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 55 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Germany to Normandy Bordeaux Place Units - Americans 3 infantry placed in Holland Belgium 3 artilleries placed in Normandy Bordeaux 2 infantry placed in Central United States 2 fighters placed in Western United States 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 6 infantry moved from Anhwe to Kiangsi 10 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Honan to Tsinghai 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 artilleries and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 7 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries and 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Western Sinkiang 1 infantry placed in Northern Sinkiang 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Non Combat Move - British 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery and 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery moved from Tanganyika Territory to Kenya 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Kenya 1 infantry moved from Union of South Africa to Rhodesia 1 aaGun and 6 infantry moved from Yunnan to Burma 2 infantry moved from Central India to Eastern India 1 aaGun and 5 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 5 infantry moved from 113 Sea Zone to Holland Belgium Place Units - British 1 artillery, 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,6,5,2,3,1,1,6,3,2 UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to 113 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.83 Italians regular : -1.00 Japanese regular : -2.67 Germans AA : -0.17
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Algeria to Morocco 1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 3 infantry moved from Yugoslavia to Romania 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baluchistan to Western India Combat - Italians
Combat Hit Differential Summary :
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Scramble to SZ94?
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Yes please
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Algeria to Morocco 1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 3 infantry moved from Yugoslavia to Romania 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baluchistan to Western India Combat - Italians Americans scrambles 2 units out of Gibraltar to defend against the attack in 94 Sea Zone Battle in 94 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 fighter; Americans defend with 1 destroyer and 1 fighter Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated Americans win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Italians: 1 fighter and 1 submarine Casualties for Americans: 1 destroyer Battle in Western India Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western India, round 2 : 4/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Western India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western India Italians win, taking Western India from UK_Pacific with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bulgaria Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Morocco Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Romania Italians attack with 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Romania, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Italians roll dice for 1 artillery and 2 infantry in Romania, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Romania, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Romania, round 6 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 fighter moved from Bulgaria to Southern Italy 1 aaGun moved from Yugoslavia to Romania 1 fighter moved from Yugoslavia to Egypt 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 marine moved from Algeria to 96 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 100 Sea Zone to Egypt 1 artillery moved from Tunisia to Libya 1 bomber moved from 94 Sea Zone to Southern Italy 1 fighter moved from 94 Sea Zone to Southern France 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Northern Italy to Austria 2 artilleries and 1 infantry moved from Northern Italy to Southern France 1 battleship and 1 cruiser moved from 96 Sea Zone to 100 Sea Zone Place Units - Italians 2 submarines placed in 97 Sea Zone 3 infantry placed in Iraq 1 fighter placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2,5 Italians collect 27 PUs (4 lost to blockades); end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -1.50 UK_Pacific regular : -0.33 Russians regular : -1.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 50 Sea Zone 2 submarines moved from 64 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2,2 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Poland Germans take Poland from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 2 armour moved from Urals to Northern Sinkiang 1 artillery and 2 infantry moved from Leningrad to Archangel 1 tactical_bomber moved from 117 Sea Zone to Novgorod 1 fighter moved from Leningrad to Novgorod 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Baltic States 1 infantry moved from 118 Sea Zone to Baltic States 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Baltic States 3 infantry moved from Leningrad to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Leningrad to Novgorod 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 battleship and 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter and 2 infantry moved from Western Germany to Denmark 1 artillery and 1 infantry moved from Western Germany to Denmark
Combat Hit Differential Summary :
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Scramble from SZ115 to Norway or Denmark?
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no scramble, thanks
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Poland Germans take Poland from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 2 armour moved from Urals to Northern Sinkiang 1 artillery and 2 infantry moved from Leningrad to Archangel 1 tactical_bomber moved from 117 Sea Zone to Novgorod 1 fighter moved from Leningrad to Novgorod 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Baltic States 1 infantry moved from 118 Sea Zone to Baltic States 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Baltic States 3 infantry moved from Leningrad to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Leningrad to Novgorod 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 battleship and 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter and 2 infantry moved from Western Germany to Denmark 1 artillery and 1 infantry moved from Western Germany to Denmark Combat - Germans Battle in Norway Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Novgorod Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 5 infantry Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits, 2.33 expected hits Russians roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Russians lost in Novgorod 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 4 infantry owned by the Germans retreated to Leningrad Russians win with 1 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Denmark Germans attack with 1 artillery, 1 fighter and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Denmark, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Baltic States, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 3 infantry in Baltic States, round 3 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Sinkiang Germans attack with 2 armour Chinese defend with 1 infantry Germans roll dice for 2 armour in Northern Sinkiang, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Northern Sinkiang Germans win, taking Northern Sinkiang from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Leningrad 1 tactical_bomber moved from Novgorod to Leningrad 1 fighter moved from Novgorod to Leningrad 2 fighters moved from Norway to Western Germany 1 fighter moved from Denmark to Western Germany 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 2 infantry moved from Slovakia Hungary to Romania 4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 1 carrier and 4 transports moved from 117 Sea Zone to 116 Sea Zone 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 2 transports moved from 118 Sea Zone to 117 Sea Zone 3 infantry moved from Germany to 117 Sea Zone 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from 118 Sea Zone to Baltic States 1 fighter moved from Leningrad to Germany 2 infantry moved from Leningrad to Archangel Place Units - Germans 1 submarine placed in 95 Sea Zone 1 fighter placed in 116 Sea Zone 1 infantry placed in Germany 3 artilleries, 1 bomber and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,3 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Russians regular : -0.67 Germans regular : 2.00