@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
    Politics - French
        Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
        Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
        Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
        1 destroyer moved from 74 Sea Zone to 60 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to 64 Sea Zone
        2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
        2 infantry moved from 56 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 cruiser moved from 65 Sea Zone to 64 Sea Zone
        2 aaGuns moved from New South Wales to Queensland
    Place Units - ANZAC
        3 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Politics - French
        Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
        Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
        Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
        1 destroyer moved from 74 Sea Zone to 60 Sea Zone
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 destroyer, 3 infantry, 1 marine and 8 transports; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 transport moved from 115 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
        2 infantry moved from Norway to 115 Sea Zone
        2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
        2 infantry moved from 114 Sea Zone to Scotland
        1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
        1 artillery and 1 infantry moved from 114 Sea Zone to Scotland
        1 fighter and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom
        2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
Sea Lion now seems to be the only thing which can save the Italian fleet.
Intercept in London?
no intercept, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 destroyer, 3 infantry, 1 marine and 8 transports; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 transport moved from 115 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
        2 infantry moved from Norway to 115 Sea Zone
        2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
        2 infantry moved from 114 Sea Zone to Scotland
        1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
        1 artillery and 1 infantry moved from 114 Sea Zone to Scotland
        1 fighter and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom
        2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
    Combat - Germans
        Air Battle in United Kingdom
            Germans attacks with 6 units heading to United Kingdom
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in United Kingdom
                British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
            1 bomber killed by AA
            Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
            Bombing raid in United Kingdom rolls: 4,2 and causes: 6 damage to unit: airfield
            Bombing raid in United Kingdom causes 13 damage total.  Damaged units is as follows: factory_major = 7, airfield = 6
        Battle in Scotland
        Cleaning up after air battles
    Non Combat Move - Germans
        1 carrier moved from 115 Sea Zone to 114 Sea Zone
        1 battleship and 2 submarines moved from 114 Sea Zone to 116 Sea Zone
        2 fighters moved from United Kingdom to 114 Sea Zone
        1 fighter moved from Southern Italy to Western Germany
        5 infantry moved from Bulgaria to Romania
        2 armour and 4 infantry moved from Yugoslavia to Northern Italy
        2 artilleries and 3 infantry moved from Yugoslavia to Romania
        3 artilleries moved from Slovakia Hungary to Germany
        1 infantry moved from France to Western Germany
        2 artilleries moved from France to Western Germany
        2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
        1 bomber moved from United Kingdom to Western Germany
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        5 infantry moved from Finland to Norway
        1 infantry moved from Slovakia Hungary to Germany
        2 aaGuns and 14 infantry moved from Slovakia Hungary to Romania
        1 mech_infantry moved from France to Normandy Bordeaux
        5 armour and 4 mech_infantrys moved from France to Germany
        1 armour moved from Poland to Romania
        1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    Place Units - Germans
        1 destroyer and 8 transports placed in 116 Sea Zone
        3 infantry and 1 marine placed in Western Germany
    Turn Complete - Germans
        Germans collect 43 PUs; end with 43 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
British AA : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 4 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        1 aaGun and 6 infantry moved from Sakha to Amur
        3 infantry moved from Siberia to Amur
        1 infantry moved from Archangel to Karelia
        1 aaGun and 7 infantry moved from Leningrad to Northern Belarus
        1 cruiser moved from 118 Sea Zone to 116 Sea Zone
        2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
        1 infantry moved from Ukraine to Bessarabia
        2 infantry moved from Ukraine to Western Ukraine
        6 infantry moved from Russia to Smolensk
        1 armour and 1 mech_infantry moved from Russia to Novgorod
        2 fighters and 1 tactical_bomber moved from Leningrad to Northern Belarus
        2 infantry moved from Southern Caucasus to Northern Caucasus
        1 submarine moved from 128 Sea Zone to 113 Sea Zone
    Place Units - Russians
        3 artilleries placed in Ukraine
        1 artillery and 2 infantry placed in Leningrad
        4 armour placed in Russia
    Turn Complete - Russians
        Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 3 artilleries, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 infantry moved from Kyushu to 7 Sea Zone
        2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
        2 infantry moved from 25 Sea Zone to Midway
        1 marine moved from Wake Island to 32 Sea Zone
        1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
        1 marine moved from 33 Sea Zone to Gilbert Islands
        1 submarine moved from 36 Sea Zone to 56 Sea Zone
        1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
        1 artillery and 1 infantry moved from Japan to 7 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
        1 artillery and 1 infantry moved from 22 Sea Zone to Guam
        2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
        1 infantry moved from Manilla to Davao
              Japanese take Davao from Americans
        1 artillery moved from Manilla to 36 Sea Zone
        1 infantry moved from Paulau to 36 Sea Zone
        1 armour and 1 infantry moved from Borneo to 37 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 132 Sea Zone to Malaya
        1 battleship and 1 cruiser moved from 37 Sea Zone to 132 Sea Zone
        1 artillery and 3 infantry moved from Kiangsi to Hunan
        1 mech_infantry moved from Anhwe to Hunan
        1 fighter moved from Fukien to Hunan
        2 infantry moved from Kwangtung to Hunan
        1 battleship moved from 36 Sea Zone to 132 Sea Zone
        1 infantry moved from French Indo China to Yunnan
        1 infantry moved from French Indo China to Shan State
              Japanese take Shan State from UK_Pacific
        2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
    Combat - Japanese
        Battle in 56 Sea Zone
            Japanese attack with 1 submarine
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 56 Sea Zone
            Japanese win with 1 submarine remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 transport
        Battle in Guam
        Battle in Gilbert Islands
        Battle in Midway
        Battle in Malaya
            Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 1/3 hits, 1.83 expected hits
                Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/7 hits, 3.00 expected hits
                UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 0/6 hits, 2.83 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 4 : 3/6 hits, 2.83 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Malaya
            Japanese win, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 infantry
            Casualties for British: 3 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Yunnan
            Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
            Casualties for Japanese: 1 fighter
            Casualties for Chinese: 1 infantry
        Battle in Hunan
            Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
            Chinese defend with 3 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Hunan, round 2 : 4/8 hits, 2.00 expected hits
                Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 3 infantry
        Battle in 26 Sea Zone
            Japanese attack with 2 fighters and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 26 Sea Zone
            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Japanese
        1 bomber, 1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
        1 carrier moved from 36 Sea Zone to 132 Sea Zone
        1 destroyer moved from 36 Sea Zone to 37 Sea Zone
        1 transport moved from 21 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
        1 infantry moved from Kwangsi to Kweichow
        1 artillery and 1 infantry moved from Anhwe to Shansi
        1 infantry moved from Anhwe to Kiangsi
        1 infantry moved from Jehol to Anhwe
        2 infantry moved from Jehol to Shansi
        1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
        1 fighter moved from Hunan to French Indo China
        1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
        1 destroyer moved from 37 Sea Zone to 132 Sea Zone
        1 destroyer moved from 7 Sea Zone to 37 Sea Zone
        1 bomber moved from Marshall Islands to Jehol
        1 bomber moved from 132 Sea Zone to French Indo China
        1 submarine moved from 7 Sea Zone to 36 Sea Zone
        2 carriers and 1 destroyer moved from 32 Sea Zone to 25 Sea Zone
        2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
        1 cruiser moved from 21 Sea Zone to 7 Sea Zone
        1 fighter and 1 tactical_bomber moved from Paulau to Caroline Islands
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
    Place Units - Japanese
        1 factory_minor placed in French Indo China
        1 carrier placed in 7 Sea Zone
        3 artilleries and 2 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 48 PUs; end with 48 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
        Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
        Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -3.33
UK_Pacific regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour and 1 infantry moved from Central United States to 104 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
        1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
        1 bomber moved from Gibraltar to French West Africa
        1 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
        1 infantry moved from Eastern United States to 104 Sea Zone
        1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
        2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
        1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
        1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
        2 infantry moved from Brazil to Suriname
        1 infantry moved from Brazil to British Guiana
        2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
    Combat - Americans
        Battle in Morocco
            Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Morocco
            Americans win, taking Morocco from Neutral_Axis with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in French West Africa
            Americans attack with 1 armour, 1 bomber and 1 infantry
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.17 expected hits
                Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in French West Africa
            Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in 33 Sea Zone
            Americans attack with 2 fighters and 1 tactical_bomber
            Japanese defend with 1 cruiser
                Americans roll dice for 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Japanese roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
            Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 cruiser
    Non Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
        2 fighters moved from 11 Sea Zone to Hawaiian Islands
        1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
        1 carrier moved from 28 Sea Zone to 30 Sea Zone
        1 cruiser moved from 28 Sea Zone to 30 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to 28 Sea Zone
        1 fighter moved from Gibraltar to United Kingdom
        1 bomber moved from French West Africa to Gibraltar
        1 carrier moved from 104 Sea Zone to 93 Sea Zone
    Place Units - Americans
        1 destroyer placed in 104 Sea Zone
        4 fighters placed in Eastern United States
        1 carrier and 1 destroyer placed in 11 Sea Zone
        Americans undo move 2.
        4 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.50
Neutral_Axis regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
        EDIT: Adding units owned by Americans to 93 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
        3 infantry moved from Szechwan to Yunnan
        2 infantry moved from Szechwan to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win with 1 infantry remaining. Battle score for attacker is -9
            Casualties for Chinese: 3 infantry
    Non Combat Move - Chinese
        1 fighter and 5 infantry moved from Inner Mongolia to Tsinghai
    Place Units - Chinese
        5 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83
Japanese regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
    Combat Move - British
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        1 infantry moved from Southern Persia to 82 Sea Zone
        1 artillery and 2 infantry moved from Southern Persia to Iraq
        1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
        1 infantry moved from 74 Sea Zone to French Madagascar
        1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
        2 infantry moved from Burma to Yunnan
        2 infantry moved from Burma to Shan State
        1 fighter moved from Szechwan to Shan State
        2 fighters moved from Gibraltar to Scotland
        1 bomber and 1 fighter moved from United Kingdom to Scotland
        2 infantry moved from Gibraltar to 94 Sea Zone
        2 infantry and 1 transport moved from 94 Sea Zone to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Scotland
        1 infantry moved from United Kingdom to Scotland
        2 cruisers moved from 94 Sea Zone to 112 Sea Zone
        1 infantry moved from Sumatra to 42 Sea Zone
        1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Borneo
    Combat - British
Combat Hit Differential Summary :
scramble to Scotland?
Scramble Scotland.
No scramble Shan State.
Are you OK that I don’t attack Borneo?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour and 1 infantry moved from Central United States to 104 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
        1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
        1 bomber moved from Gibraltar to French West Africa
        1 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
        1 infantry moved from Eastern United States to 104 Sea Zone
        1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
        2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
        1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
        1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
        2 infantry moved from Brazil to Suriname
        1 infantry moved from Brazil to British Guiana
        2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
    Combat - Americans
        Battle in Morocco
            Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Morocco
            Americans win, taking Morocco from Neutral_Axis with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in French West Africa
            Americans attack with 1 armour, 1 bomber and 1 infantry
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.17 expected hits
                Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in French West Africa
            Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in 33 Sea Zone
            Americans attack with 2 fighters and 1 tactical_bomber
            Japanese defend with 1 cruiser
                Americans roll dice for 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Japanese roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
            Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 cruiser
    Non Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
        2 fighters moved from 11 Sea Zone to Hawaiian Islands
        1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
        1 carrier moved from 28 Sea Zone to 30 Sea Zone
        1 cruiser moved from 28 Sea Zone to 30 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to 28 Sea Zone
        1 fighter moved from Gibraltar to United Kingdom
        1 bomber moved from French West Africa to Gibraltar
        1 carrier moved from 104 Sea Zone to 93 Sea Zone
    Place Units - Americans
        1 destroyer placed in 104 Sea Zone
        4 fighters placed in Eastern United States
        1 carrier and 1 destroyer placed in 11 Sea Zone
        Americans undo move 2.
        4 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
        EDIT: Adding units owned by Americans to 93 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
        3 infantry moved from Szechwan to Yunnan
        2 infantry moved from Szechwan to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win with 1 infantry remaining. Battle score for attacker is -9
            Casualties for Chinese: 3 infantry
    Non Combat Move - Chinese
        1 fighter and 5 infantry moved from Inner Mongolia to Tsinghai
    Place Units - Chinese
        5 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 11 PUs
    Purchase Units - British
        British repair damage of 7x factory_major; Remaining resources: 30 PUs; 
        British buy 10 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        1 infantry moved from Southern Persia to 82 Sea Zone
        1 artillery and 2 infantry moved from Southern Persia to Iraq
        1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
        1 infantry moved from 74 Sea Zone to French Madagascar
        1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
        2 infantry moved from Burma to Yunnan
        2 infantry moved from Burma to Shan State
        1 fighter moved from Szechwan to Shan State
        2 fighters moved from Gibraltar to Scotland
        1 bomber and 1 fighter moved from United Kingdom to Scotland
        2 infantry moved from Gibraltar to 94 Sea Zone
        2 infantry and 1 transport moved from 94 Sea Zone to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Scotland
        1 infantry moved from United Kingdom to Scotland
        2 cruisers moved from 94 Sea Zone to 112 Sea Zone
        1 infantry moved from Sumatra to 42 Sea Zone
        1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Borneo
    Combat - British
        Battle in Borneo
        Battle in French Madagascar
        Battle in Yunnan
            British attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            British win, taking Borneo from Japanese, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shan State
            British attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Iraq
            British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 1.67 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the British lost in Iraq
                British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                British roll dice for 1 armour and 1 artillery in Iraq, round 4 : 0/2 hits, 0.83 expected hits
                Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 armour and 1 artillery in Iraq, round 5 : 1/2 hits, 0.83 expected hits
                Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
                British roll dice for 1 armour in Iraq, round 6 : 0/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 armour in Iraq, round 7 : 0/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 armour in Iraq, round 8 : 0/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 8 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 armour in Iraq, round 9 : 0/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 9 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 armour in Iraq, round 10 : 1/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 10 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in Iraq
            Neutral_Axis win with no units remaining. Battle score for attacker is -12
            Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Casualties for Neutral_Axis: 3 infantry
        Battle in Scotland
            British attack with 1 bomber, 3 fighters and 3 infantry
            Germans defend with 1 airfield, 1 artillery and 3 infantry
                British roll dice for 2 cruisers in Scotland, round 2 : 1/2 hits, 1.00 expected hits
                British roll dice for 1 bomber, 3 fighters and 3 infantry in Scotland, round 2 : 2/7 hits, 2.50 expected hits
                Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 0/4 hits, 1.33 expected hits
                3 infantry owned by the Germans lost in Scotland
                British roll dice for 1 bomber, 3 fighters and 3 infantry in Scotland, round 3 : 4/7 hits, 2.50 expected hits
                Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Scotland
            British win, taking Scotland from Germans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 13
            Casualties for Germans: 1 artillery and 3 infantry
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by British from Borneo: 1 infantry
        EDIT: Removing units owned by British from 44 Sea Zone: 1 transport
        EDIT: Adding units owned by British to 40 Sea Zone: 1 transport
        EDIT: Removing units owned by British from Sumatra: 1 infantry
        EDIT: Adding units owned by British to Eastern India: 2 infantry
        EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
        EDIT: Turning off Edit Mode
        1 destroyer moved from 42 Sea Zone to 38 Sea Zone
        1 battleship and 1 cruiser moved from 42 Sea Zone to 40 Sea Zone
        1 fighter moved from Shan State to Eastern India
        1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
        2 infantry moved from Rhodesia to Union of South Africa
        1 destroyer moved from 83 Sea Zone to 74 Sea Zone
        1 fighter and 1 tactical_bomber moved from 94 Sea Zone to United Kingdom
        1 bomber and 3 fighters moved from Scotland to United Kingdom
        1 destroyer moved from 94 Sea Zone to 113 Sea Zone
        1 carrier moved from 94 Sea Zone to 93 Sea Zone
        1 armour and 1 infantry moved from French Guiana to 90 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
        1 armour and 1 infantry moved from 93 Sea Zone to Morocco
        6 infantry moved from Eastern India to Burma
    Place Units - British
        10 infantry placed in United Kingdom
    Turn Complete - British
        British collect 30 PUs; end with 30 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    Place Units - UK_Pacific
        1 artillery and 5 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,6,2,5,5,3,6,6
        UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
        Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : -0.33
Japanese regular : 0.50
Germans regular : -1.67
Neutral_Axis regular : -0.67
British regular : -2.33
Please note that I cancelled the attack on Borneo and instead moved 2 INF from Sumatra to India. I hope it is OK.
@ghostglider said in Ghostglider (Allies) vs Simon33 (Axis+12) PtV:
Are you OK that I don’t attack Borneo?
- you could scramble to destroy my lonely trn…
O can’t. It is in the notes that you can’t carrier scramble to an empty sz. I would need a surface warship there.
Obviously that should start with “I”.
Let me know how you want to proceed.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour and 1 infantry moved from Central United States to 104 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
        1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
        1 bomber moved from Gibraltar to French West Africa
        1 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
        1 infantry moved from Eastern United States to 104 Sea Zone
        1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
        2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
        1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
        1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
        2 infantry moved from Brazil to Suriname
        1 infantry moved from Brazil to British Guiana
        2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
    Combat - Americans
        Battle in Morocco
            Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Morocco
            Americans win, taking Morocco from Neutral_Axis with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in French West Africa
            Americans attack with 1 armour, 1 bomber and 1 infantry
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.17 expected hits
                Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in French West Africa
            Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in 33 Sea Zone
            Americans attack with 2 fighters and 1 tactical_bomber
            Japanese defend with 1 cruiser
                Americans roll dice for 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Japanese roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
            Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 cruiser
    Non Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
        2 fighters moved from 11 Sea Zone to Hawaiian Islands
        1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
        1 carrier moved from 28 Sea Zone to 30 Sea Zone
        1 cruiser moved from 28 Sea Zone to 30 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to 28 Sea Zone
        1 fighter moved from Gibraltar to United Kingdom
        1 bomber moved from French West Africa to Gibraltar
        1 carrier moved from 104 Sea Zone to 93 Sea Zone
    Place Units - Americans
        1 destroyer placed in 104 Sea Zone
        4 fighters placed in Eastern United States
        1 carrier and 1 destroyer placed in 11 Sea Zone
        Americans undo move 2.
        4 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
        EDIT: Adding units owned by Americans to 93 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
        3 infantry moved from Szechwan to Yunnan
        2 infantry moved from Szechwan to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win with 1 infantry remaining. Battle score for attacker is -9
            Casualties for Chinese: 3 infantry
    Non Combat Move - Chinese
        1 fighter and 5 infantry moved from Inner Mongolia to Tsinghai
    Place Units - Chinese
        5 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 11 PUs
    Purchase Units - British
        British repair damage of 7x factory_major; Remaining resources: 30 PUs; 
        British buy 10 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        1 infantry moved from Southern Persia to 82 Sea Zone
        1 artillery and 2 infantry moved from Southern Persia to Iraq
        1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
        1 infantry moved from 74 Sea Zone to French Madagascar
        1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
        2 infantry moved from Burma to Yunnan
        2 infantry moved from Burma to Shan State
        1 fighter moved from Szechwan to Shan State
        2 fighters moved from Gibraltar to Scotland
        1 bomber and 1 fighter moved from United Kingdom to Scotland
        2 infantry moved from Gibraltar to 94 Sea Zone
        2 infantry and 1 transport moved from 94 Sea Zone to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Scotland
        1 infantry moved from United Kingdom to Scotland
        2 cruisers moved from 94 Sea Zone to 112 Sea Zone
        1 infantry moved from Sumatra to 42 Sea Zone
        1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Borneo
    Combat - British
        Battle in Borneo
        Battle in French Madagascar
        Battle in Yunnan
            British attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            British win, taking Borneo from Japanese, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shan State
            British attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Iraq
            British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 1.67 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the British lost in Iraq
                British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                British roll dice for 1 armour and 1 artillery in Iraq, round 4 : 0/2 hits, 0.83 expected hits
                Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 armour and 1 artillery in Iraq, round 5 : 1/2 hits, 0.83 expected hits
                Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
                British roll dice for 1 armour in Iraq, round 6 : 0/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 armour in Iraq, round 7 : 0/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 armour in Iraq, round 8 : 0/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 8 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 armour in Iraq, round 9 : 0/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 9 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 armour in Iraq, round 10 : 1/1 hits, 0.50 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 10 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in Iraq
            Neutral_Axis win with no units remaining. Battle score for attacker is -12
            Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Casualties for Neutral_Axis: 3 infantry
        Battle in Scotland
            British attack with 1 bomber, 3 fighters and 3 infantry
            Germans defend with 1 airfield, 1 artillery and 3 infantry
                British roll dice for 2 cruisers in Scotland, round 2 : 1/2 hits, 1.00 expected hits
                British roll dice for 1 bomber, 3 fighters and 3 infantry in Scotland, round 2 : 2/7 hits, 2.50 expected hits
                Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 0/4 hits, 1.33 expected hits
                3 infantry owned by the Germans lost in Scotland
                British roll dice for 1 bomber, 3 fighters and 3 infantry in Scotland, round 3 : 4/7 hits, 2.50 expected hits
                Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Scotland
            British win, taking Scotland from Germans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 13
            Casualties for Germans: 1 artillery and 3 infantry
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by British from Borneo: 1 infantry
        EDIT: Removing units owned by British from 44 Sea Zone: 1 transport
        EDIT: Adding units owned by British to 40 Sea Zone: 1 transport
        EDIT: Removing units owned by British from Sumatra: 1 infantry
        EDIT: Adding units owned by British to Eastern India: 2 infantry
        EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
        EDIT: Turning off Edit Mode
        1 destroyer moved from 42 Sea Zone to 38 Sea Zone
        1 battleship and 1 cruiser moved from 42 Sea Zone to 40 Sea Zone
        1 fighter moved from Shan State to Eastern India
        1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
        2 infantry moved from Rhodesia to Union of South Africa
        1 destroyer moved from 83 Sea Zone to 74 Sea Zone
        1 fighter and 1 tactical_bomber moved from 94 Sea Zone to United Kingdom
        1 bomber and 3 fighters moved from Scotland to United Kingdom
        1 destroyer moved from 94 Sea Zone to 113 Sea Zone
        1 carrier moved from 94 Sea Zone to 93 Sea Zone
        1 armour and 1 infantry moved from French Guiana to 90 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
        1 armour and 1 infantry moved from 93 Sea Zone to Morocco
        6 infantry moved from Eastern India to Burma
    Place Units - British
        10 infantry placed in United Kingdom
    Turn Complete - British
        British collect 30 PUs; end with 30 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    Place Units - UK_Pacific
        1 artillery and 5 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,6,2,5,5,3,6,6
        UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
        Some Units in Eastern India change ownership: 1 artillery and 5 infantry
        Turning on Edit Mode
        EDIT: Removing units owned by British from Eastern India: 2 infantry
        EDIT: Changing ownership of Borneo from Japanese to UK_Pacific
        EDIT: Adding units owned by UK_Pacific to Borneo: 1 infantry
        EDIT: Adding units owned by British to Sumatra: 1 infantry
        EDIT: Removing units owned by British from 40 Sea Zone: 1 transport
        EDIT: Adding units owned by British to 44 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Changing PUs for UK_Pacific from 13 to 16
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : -0.33
Japanese regular : 0.50
Germans regular : -1.67
Neutral_Axis regular : -0.67
British regular : -2.33
I would like to stick to the original attack then… I have adjusted the map back + increased income accordingly. Thank you for pointing the rule out :-)