@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Politics - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Paulau: 5 bombers
EDIT: Turning off Edit Mode
Combat Move - Japanese
5 bombers moved from Paulau to Manilla
1 bomber moved from Anhwe to 18 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Jehol
2 fighters moved from Anhwe to Kwangtung
1 infantry moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 3 infantry moved from Malaya to 132 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Davao
1 artillery and 1 infantry moved from Szechwan to Hunan
1 armour, 5 artilleries and 12 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Szechwan to Hunan
Combat - Japanese
Americans scrambles 3 units out of 36 Sea Zone to defend against the attack in Davao
Battle in 18 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 18 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from Borneo: 1 infantry
EDIT: Turning off Edit Mode
Battle in Borneo
Japanese attack with 1 artillery and 3 infantry
Battle in Manilla
Japanese attack with 5 bombers
Americans defend with 1 marine
Japanese roll dice for 5 bombers in Manilla, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 marine in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Manilla
Japanese winJapanese win, taking Borneo from UK_Pacific with 1 artillery and 3 infantry remaining with 5 bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Davao
Japanese attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 3 fighters
Japanese roll dice for 4 fighters and 3 tactical_bombers in Davao, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 3 fighters and 1 infantry in Davao, round 2 : 2/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 fighters owned by the ANZAC and 1 infantry owned by the Americans lost in Davao
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 3 fighters
Casualties for Americans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manilla: 5 bombers
EDIT: Turning off Edit Mode
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 2 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 5 artilleries and 12 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries and 12 infantry in Yenisey, round 2 : 6/18 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 5 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC submerged
Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
3 fighters moved from Kwangtung to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Jehol to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from Davao to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from Northern Manchuria to Buryatia
4 artilleries moved from Kiangsi to Anhwe
1 mech_infantry moved from Anhwe to Kiangsi
1 armour moved from Kwangsi to Kiangsi
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kweichow to Szechwan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from 18 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,6,3,6,5,5,5,3,1,6,5,6,3,4,2,5,5,1,4,5,3,6,5,3,5,5,4,4,3,2,3,6,1,6,1,2,1,2,1,5,4,3,4,6,1,2,6,6,3,2,6,4,2,3,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,1
Japanese collect 44 PUs (10 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
Japanese regular : -3.00
UK_Pacific regular : -1.00
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to Southern Italy
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 5 infantry moved from Algeria to 94 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
2 carriers and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
13 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
Combat - Americans
Combat Hit Differential Summary :
Scramble to Borneo?
Scramble to z97?
Scramble to Rome?
you can also pick kamikaze on PHI sz if you want. you have a total of 4 left
No scramble to Borneo, no Kami.
Full scramble to Rome. Don’t think I saw how thin that was. I think more planes than I was counting on.
And no scramble to SZ97.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to Southern Italy
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 5 infantry moved from Algeria to 94 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
2 carriers and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
13 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
Combat - Americans
Italians scrambles 1 units out of 99 Sea Zone to defend against the attack in Southern Italy
Battle in Manilla
Battle in Borneo
Americans attack with 13 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
Americans roll dice for 13 fighters and 1 tactical_bomber in Borneo, round 2 : 7/14 hits, 7.17 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Borneo
Americans win, taking Manilla from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Southern Italy
Americans attack with 1 artillery, 6 fighters and 5 infantry
Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 5 fighters and 5 infantry in Southern Italy, round 2 : 4/11 hits, 3.83 expected hits
Italians roll dice for 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 2 : 3/7 hits, 3.50 expected hits
1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Southern Italy, round 3 : 4/8 hits, 3.00 expected hits
Italians roll dice for 3 fighters in Southern Italy, round 3 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Americans and 3 fighters owned by the Italians lost in Southern Italy
Americans captures 44PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 32
Casualties for Americans: 2 fighters and 4 infantry
Casualties for Italians: 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 1 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
4 fighters moved from Southern Italy to 97 Sea Zone
6 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux
1 carrier moved from 93 Sea Zone to 115 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
4 artilleries and 6 infantry moved from Central United States to 104 Sea Zone
4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
10 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 55 Sea Zone to 36 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 11 Sea Zone
2 fighters placed in Western United States
3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters and 6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,4,4
Americans collect 65 PUs (3 lost to blockades); end with 109 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 149 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Italians regular : -0.50
Japanese regular : 1.67
Italians AA : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
6 infantry moved from Honan to Anhwe
1 infantry moved from Shansi to Anhwe
1 fighter moved from Inner Mongolia to Anhwe
2 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 aaGun, 5 artilleries and 1 infantry
Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 8 infantry in Anhwe, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun, 5 artilleries and 1 infantry in Anhwe, round 2 : 3/6 hits, 2.00 expected hits
1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 3 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 5 artilleries and 1 infantry in Anhwe, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries in Anhwe, round 4 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 6 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 aaGun, 5 artilleries and 1 infantry
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Hopei
1 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Anhwe to Shansi
Place Units - Chinese
4 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.00
Japanese AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to Southern Italy
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 5 infantry moved from Algeria to 94 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
2 carriers and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
13 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
Combat - Americans
Italians scrambles 1 units out of 99 Sea Zone to defend against the attack in Southern Italy
Battle in Manilla
Battle in Borneo
Americans attack with 13 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
Americans roll dice for 13 fighters and 1 tactical_bomber in Borneo, round 2 : 7/14 hits, 7.17 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Borneo
Americans win, taking Manilla from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Southern Italy
Americans attack with 1 artillery, 6 fighters and 5 infantry
Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 5 fighters and 5 infantry in Southern Italy, round 2 : 4/11 hits, 3.83 expected hits
Italians roll dice for 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 2 : 3/7 hits, 3.50 expected hits
1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Southern Italy, round 3 : 4/8 hits, 3.00 expected hits
Italians roll dice for 3 fighters in Southern Italy, round 3 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Americans and 3 fighters owned by the Italians lost in Southern Italy
Americans captures 44PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 32
Casualties for Americans: 2 fighters and 4 infantry
Casualties for Italians: 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 1 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
4 fighters moved from Southern Italy to 97 Sea Zone
6 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux
1 carrier moved from 93 Sea Zone to 115 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
4 artilleries and 6 infantry moved from Central United States to 104 Sea Zone
4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
10 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 55 Sea Zone to 36 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 11 Sea Zone
2 fighters placed in Western United States
3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters and 6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,4,4
Americans collect 65 PUs (3 lost to blockades); end with 109 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 149 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
6 infantry moved from Honan to Anhwe
1 infantry moved from Shansi to Anhwe
1 fighter moved from Inner Mongolia to Anhwe
2 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 aaGun, 5 artilleries and 1 infantry
Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 8 infantry in Anhwe, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun, 5 artilleries and 1 infantry in Anhwe, round 2 : 3/6 hits, 2.00 expected hits
1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 3 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 5 artilleries and 1 infantry in Anhwe, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries in Anhwe, round 4 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 6 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 aaGun, 5 artilleries and 1 infantry
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Hopei
1 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Anhwe to Shansi
Place Units - Chinese
4 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
3 carriers and 1 cruiser moved from 94 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
4 fighters moved from 94 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Italians
Combat - British
Battle in Malta
Battle in 99 Sea Zone
British attack with 3 carriers, 1 cruiser, 4 fighters and 1 transport
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
British roll dice for 3 carriers, 1 cruiser, 4 fighters and 1 transport in 99 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Units damaged: 2 carriers owned by the British
1 carrier owned by the Italians lost in 99 Sea Zone
British roll dice for 3 carriers, 1 cruiser, 4 fighters and 1 transport in 99 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the British and 2 carriers owned by the British lost in 99 Sea Zone
British roll dice for 1 carrier, 4 fighters and 1 transport in 99 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 99 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win, taking Malta from Italians, taking 99 Sea Zone from Neutral with 1 carrier, 3 fighters and 1 transport remaining. Battle score for attacker is 16
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Casualties for British: 2 carriers, 1 cruiser and 1 fighter
Battle in Greece
Battle in Egypt
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 harbour
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
British win, taking Greece from Italians, taking Egypt from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from 99 Sea Zone to Southern Italy
3 aaGuns and 10 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Rhodesia to Union of South Africa
2 artilleries and 5 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 40 Sea Zone to 38 Sea Zone
2 artilleries and 3 infantry moved from Western India to Baluchistan
1 transport moved from 36 Sea Zone to 55 Sea Zone
Place Units - British
8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 2,5,4
British collect 25 PUs (2 lost to blockades); end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 submarine placed in 40 Sea Zone
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 2 infantry
Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 1.50
Italians regular : -0.17
Japanese regular : 1.67
Japanese AA : -0.17
British regular : 0.33
Italians AA : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Combat Move - Italians
1 artillery and 2 infantry moved from Southern Belarus to Northern Belarus
2 artilleries and 15 infantry moved from Northern Italy to Southern Italy
1 transport moved from 83 Sea Zone to 78 Sea Zone
1 infantry moved from Ethiopia to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Egypt
3 artilleries and 3 infantry moved from Anglo-Egyptian Sudan to Egypt
8 artilleries and 8 infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Northwest Persia to Southern Caucasus
1 artillery and 1 infantry moved from Iraq to Southern Persia
Combat - Italians
Combat Hit Differential Summary :
Scramble to S Italy?
Oh boy, that was a major setback.
no scramble, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Combat Move - Italians
1 artillery and 2 infantry moved from Southern Belarus to Northern Belarus
2 artilleries and 15 infantry moved from Northern Italy to Southern Italy
1 transport moved from 83 Sea Zone to 78 Sea Zone
1 infantry moved from Ethiopia to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Egypt
3 artilleries and 3 infantry moved from Anglo-Egyptian Sudan to Egypt
8 artilleries and 8 infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Northwest Persia to Southern Caucasus
1 artillery and 1 infantry moved from Iraq to Southern Persia
Combat - Italians
Battle in Southern Italy
Italians attack with 2 artilleries and 15 infantry
British defend with 1 fighter; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 15 infantry in Southern Italy, round 2 : 2/17 hits, 3.50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Italy, round 2 : 3/3 hits, 1.33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 2 artilleries and 12 infantry in Southern Italy, round 3 : 3/14 hits, 3.00 expected hits
Americans roll dice for 1 fighter in Southern Italy, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Southern Italy
Italians win, taking Southern Italy from Americans with 2 artilleries and 12 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 fighter
Battle in Egypt
Italians attack with 3 artilleries and 4 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 3 artilleries and 4 infantry in Egypt, round 2 : 3/7 hits, 2.17 expected hits
British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Southern Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern Persia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Persia
Italians win, taking Southern Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Belarus
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Belarus, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Belarus, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Italians win, taking Northern Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Caucasus
Italians attack with 8 artilleries and 9 infantry
Russians defend with 1 infantry
Italians roll dice for 8 artilleries and 9 infantry in Southern Caucasus, round 2 : 10/17 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Southern Caucasus
Italians win, taking Southern Caucasus from Russians with 8 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Western Germany to Austria
1 artillery and 1 infantry moved from Romania to Bulgaria
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,3,4
Italians collect 29 PUs (3 lost to blockades); end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : 2.67
Russians regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
Combat - ANZAC
ANZAC creates battle in territory 21 Sea Zone
ANZAC creates battle in territory 132 Sea Zone
Battle in Guam
Battle in Borneo
Non Combat Move - ANZAC
2 submarines moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Queensland to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Belarus: 1 aaGun
EDIT: Adding units owned by Italians to Northern Belarus: 1 aaGun
EDIT: Turning off Edit Mode
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Northern Italy to 99 Sea Zone
1 bomber moved from Leningrad to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
2 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 3 infantry moved from Germany to 117 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from 118 Sea Zone to Baltic States
Combat - Germans
Combat Hit Differential Summary :
Scramble to SZ97?
Yes please. Scramble 3 FTRs - max defense
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Belarus: 1 aaGun
EDIT: Adding units owned by Italians to Northern Belarus: 1 aaGun
EDIT: Turning off Edit Mode
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Northern Italy to 99 Sea Zone
1 bomber moved from Leningrad to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
2 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 3 infantry moved from Germany to 117 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from 118 Sea Zone to Baltic States
Combat - Germans
British scrambles 3 units out of 97 Sea Zone to defend against the attack in 99 Sea Zone
Battle in Baltic States
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 5 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Americans defend with 1 carrier
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier in 115 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 carrier owned by the Americans lost in 115 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 99 Sea Zone
Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 1 carrier, 2 fighters and 1 transport; French defend with 1 submarine; Americans defend with 3 fighters
1 submarine owned by the French submerged
Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.50
Russians regular : -0.33
Germans regular : -4.83
4 hits. Lose the CV? And which ftrs?