@crockett36 is taking Germany and might be a little busy until next week as well, so we probably start next week
Ghostglider (Allies) vs Simon33 (Axis+12) PtV
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 4 fighters moved from 36 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 20 Sea Zone to 36 Sea Zone 2 transports moved from 64 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 47 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 artillery moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 submarine moved from 44 Sea Zone to 132 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 2 submarines moved from 55 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.00
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 4 fighters moved from 36 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 20 Sea Zone to 36 Sea Zone 2 transports moved from 64 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 47 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 artillery moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 submarine moved from 44 Sea Zone to 132 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 2 submarines moved from 55 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - French French repair damage of 4x factory_minor; Remaining resources: 9 PUs; French buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 artillery and 2 infantry moved from France to Southern France Place Units - French 1 submarine placed in 95 Sea Zone 1 infantry placed in France Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.00
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Leningrad to Northern Belarus 14 infantry moved from Holland Belgium to France 10 infantry moved from Western Germany to France 1 bomber moved from Malta to Northern Belarus 2 artilleries moved from Holland Belgium to France Combat - Germans Battle in Northern Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in France Germans attack with 2 artilleries and 24 infantry French defend with 1 airfield, 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries and 24 infantry in France, round 2 : 3/26 hits, 5.00 expected hits French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 2 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 8 artilleries moved from Holland Belgium to Western Germany 4 transports moved from 118 Sea Zone to 117 Sea Zone 8 infantry moved from Germany to 117 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone 8 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone 8 infantry moved from 118 Sea Zone to Leningrad 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 6 transports moved from 118 Sea Zone to 116 Sea Zone 2 artilleries moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 bomber moved from Northern Belarus to Leningrad 10 infantry moved from Eastern Poland to Western Ukraine 1 aaGun and 5 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 5 artilleries and 5 infantry moved from Eastern Poland to Southern Belarus 6 infantry moved from Western Germany to Austria Place Units - Germans 1 artillery and 5 infantry placed in Germany 1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4 Germans collect 41 PUs (1 lost to blockades); end with 41 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : 0.67 Germans regular : -2.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Northern Caucasus to Southern Caucasus Russians take Southern Caucasus from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 submarine moved from 128 Sea Zone to 126 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun, 1 artillery and 9 infantry moved from Yenisey to Timguska 1 infantry moved from Yaroslavl to Vologda 1 infantry moved from Novgorod to Northern Belarus 3 infantry moved from Stalingrad to Northern Caucasus 4 fighters and 1 tactical_bomber moved from Northern Caucasus to Russia 10 infantry moved from Russia to Bryansk 7 armour moved from Novgorod to Bryansk 11 infantry moved from Ukraine to Kursk 30 infantry moved from Novgorod to Smolensk 2 artilleries and 5 infantry moved from Yaroslavl to Smolensk 2 infantry moved from Yaroslavl to Gorky Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 33 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Politics - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Paulau: 5 bombers EDIT: Turning off Edit Mode Combat Move - Japanese 5 bombers moved from Paulau to Manilla 1 bomber moved from Anhwe to 18 Sea Zone 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Jehol 2 fighters moved from Anhwe to Kwangtung 1 infantry moved from Malaya to Shan State 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 3 infantry moved from Malaya to 132 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Borneo 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Davao 1 artillery and 1 infantry moved from Szechwan to Hunan 1 armour, 5 artilleries and 12 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Szechwan to Hunan Combat - Japanese
Combat Hit Differential Summary :
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Finally remembered to attack Manilla.
Scramble to Davao?
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Yes - 3 ANZ FTRs will scramble, thanks
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Scrambled to the wrong island. Will restart battles and apply edits.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Politics - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Paulau: 5 bombers EDIT: Turning off Edit Mode Combat Move - Japanese 5 bombers moved from Paulau to Manilla 1 bomber moved from Anhwe to 18 Sea Zone 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Jehol 2 fighters moved from Anhwe to Kwangtung 1 infantry moved from Malaya to Shan State 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 3 infantry moved from Malaya to 132 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Borneo 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Davao 1 artillery and 1 infantry moved from Szechwan to Hunan 1 armour, 5 artilleries and 12 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Szechwan to Hunan Combat - Japanese Americans scrambles 3 units out of 36 Sea Zone to defend against the attack in Davao Battle in 18 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 18 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Turning on Edit Mode EDIT: Removing units owned by British from Borneo: 1 infantry EDIT: Turning off Edit Mode Battle in Borneo Japanese attack with 1 artillery and 3 infantry Battle in Manilla Japanese attack with 5 bombers Americans defend with 1 marine Japanese roll dice for 5 bombers in Manilla, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 marine in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Manilla Japanese winJapanese win, taking Borneo from UK_Pacific with 1 artillery and 3 infantry remaining with 5 bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Davao Japanese attack with 4 fighters and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 3 fighters Japanese roll dice for 4 fighters and 3 tactical_bombers in Davao, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 3 fighters and 1 infantry in Davao, round 2 : 2/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 fighters owned by the ANZAC and 1 infantry owned by the Americans lost in Davao Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for ANZAC: 3 fighters Casualties for Americans: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Manilla: 5 bombers EDIT: Turning off Edit Mode Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters and 1 infantry Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yenisey Japanese attack with 1 armour, 5 artilleries and 12 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 5 artilleries and 12 infantry in Yenisey, round 2 : 6/18 hits, 5.00 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour, 5 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Japanese 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 fighters moved from Kwangtung to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Jehol to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 3 fighters and 2 tactical_bombers moved from Davao to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from Northern Manchuria to Buryatia 4 artilleries moved from Kiangsi to Anhwe 1 mech_infantry moved from Anhwe to Kiangsi 1 armour moved from Kwangsi to Kiangsi 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Kweichow to Szechwan 1 infantry moved from French Indo China to Yunnan 1 bomber moved from 18 Sea Zone to Japan Place Units - Japanese 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,6,3,6,5,5,5,3,1,6,5,6,3,4,2,5,5,1,4,5,3,6,5,3,5,5,4,4,3,2,3,6,1,6,1,2,1,2,1,5,4,3,4,6,1,2,6,6,3,2,6,4,2,3,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,1 Japanese collect 44 PUs (10 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : -3.00 UK_Pacific regular : -1.00 Russians regular : -0.33
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 carriers, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Gibraltar to Southern Italy 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 5 infantry moved from Algeria to 94 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 5 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 2 carriers and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 13 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians Combat - Americans
Combat Hit Differential Summary :
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Scramble to Borneo?
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Scramble to z97?
Scramble to Rome? -
you can also pick kamikaze on PHI sz if you want. you have a total of 4 left
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No scramble to Borneo, no Kami.
Full scramble to Rome. Don’t think I saw how thin that was. I think more planes than I was counting on.
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And no scramble to SZ97.
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 carriers, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Gibraltar to Southern Italy 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 5 infantry moved from Algeria to 94 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 5 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 2 carriers and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 13 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians Combat - Americans Italians scrambles 1 units out of 99 Sea Zone to defend against the attack in Southern Italy Battle in Manilla Battle in Borneo Americans attack with 13 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 3 infantry Americans roll dice for 13 fighters and 1 tactical_bomber in Borneo, round 2 : 7/14 hits, 7.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Borneo Americans win, taking Manilla from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17 Casualties for Americans: 3 fighters Casualties for Japanese: 1 artillery and 3 infantry Battle in Southern Italy Americans attack with 1 artillery, 6 fighters and 5 infantry Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 fighters and 5 infantry in Southern Italy, round 2 : 4/11 hits, 3.83 expected hits Italians roll dice for 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 2 : 3/7 hits, 3.50 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Southern Italy, round 3 : 4/8 hits, 3.00 expected hits Italians roll dice for 3 fighters in Southern Italy, round 3 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Americans and 3 fighters owned by the Italians lost in Southern Italy Americans captures 44PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 32 Casualties for Americans: 2 fighters and 4 infantry Casualties for Italians: 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 4 fighters moved from Southern Italy to 97 Sea Zone 6 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux 1 carrier moved from 93 Sea Zone to 115 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 4 artilleries and 6 infantry moved from Central United States to 104 Sea Zone 4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco 10 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 55 Sea Zone to 36 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 11 Sea Zone 2 fighters placed in Western United States 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters and 6 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,4,4 Americans collect 65 PUs (3 lost to blockades); end with 109 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 114 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 119 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 124 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 149 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Italians regular : -0.50 Japanese regular : 1.67 Italians AA : 0.50
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Anhwe 6 infantry moved from Honan to Anhwe 1 infantry moved from Shansi to Anhwe 1 fighter moved from Inner Mongolia to Anhwe 2 infantry moved from Chahar to Jehol Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 aaGun, 5 artilleries and 1 infantry Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 8 infantry in Anhwe, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 aaGun, 5 artilleries and 1 infantry in Anhwe, round 2 : 3/6 hits, 2.00 expected hits 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 5 artilleries and 1 infantry in Anhwe, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 2/5 hits, 1.17 expected hits Japanese roll dice for 3 artilleries in Anhwe, round 4 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 6 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 6 infantry Casualties for Japanese: 1 aaGun, 5 artilleries and 1 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Anhwe to Shansi Place Units - Chinese 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.00 Japanese AA : -0.17
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 carriers, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Gibraltar to Southern Italy 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 5 infantry moved from Algeria to 94 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 5 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 2 carriers and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 13 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians Combat - Americans Italians scrambles 1 units out of 99 Sea Zone to defend against the attack in Southern Italy Battle in Manilla Battle in Borneo Americans attack with 13 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 3 infantry Americans roll dice for 13 fighters and 1 tactical_bomber in Borneo, round 2 : 7/14 hits, 7.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Borneo Americans win, taking Manilla from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17 Casualties for Americans: 3 fighters Casualties for Japanese: 1 artillery and 3 infantry Battle in Southern Italy Americans attack with 1 artillery, 6 fighters and 5 infantry Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 fighters and 5 infantry in Southern Italy, round 2 : 4/11 hits, 3.83 expected hits Italians roll dice for 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 2 : 3/7 hits, 3.50 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Southern Italy, round 3 : 4/8 hits, 3.00 expected hits Italians roll dice for 3 fighters in Southern Italy, round 3 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Americans and 3 fighters owned by the Italians lost in Southern Italy Americans captures 44PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 32 Casualties for Americans: 2 fighters and 4 infantry Casualties for Italians: 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 4 fighters moved from Southern Italy to 97 Sea Zone 6 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux 1 carrier moved from 93 Sea Zone to 115 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 4 artilleries and 6 infantry moved from Central United States to 104 Sea Zone 4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco 10 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 55 Sea Zone to 36 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 11 Sea Zone 2 fighters placed in Western United States 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters and 6 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,4,4 Americans collect 65 PUs (3 lost to blockades); end with 109 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 114 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 119 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 124 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 149 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Anhwe 6 infantry moved from Honan to Anhwe 1 infantry moved from Shansi to Anhwe 1 fighter moved from Inner Mongolia to Anhwe 2 infantry moved from Chahar to Jehol Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 aaGun, 5 artilleries and 1 infantry Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 8 infantry in Anhwe, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 aaGun, 5 artilleries and 1 infantry in Anhwe, round 2 : 3/6 hits, 2.00 expected hits 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 5 artilleries and 1 infantry in Anhwe, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 2/5 hits, 1.17 expected hits Japanese roll dice for 3 artilleries in Anhwe, round 4 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 6 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 6 infantry Casualties for Japanese: 1 aaGun, 5 artilleries and 1 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Anhwe to Shansi Place Units - Chinese 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 3 carriers and 1 cruiser moved from 94 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 4 fighters moved from 94 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Italians Combat - British Battle in Malta Battle in 99 Sea Zone British attack with 3 carriers, 1 cruiser, 4 fighters and 1 transport Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport British roll dice for 3 carriers, 1 cruiser, 4 fighters and 1 transport in 99 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 2 carriers owned by the British 1 carrier owned by the Italians lost in 99 Sea Zone British roll dice for 3 carriers, 1 cruiser, 4 fighters and 1 transport in 99 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the British and 2 carriers owned by the British lost in 99 Sea Zone British roll dice for 1 carrier, 4 fighters and 1 transport in 99 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 99 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win, taking Malta from Italians, taking 99 Sea Zone from Neutral with 1 carrier, 3 fighters and 1 transport remaining. Battle score for attacker is 16 Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Casualties for British: 2 carriers, 1 cruiser and 1 fighter Battle in Greece Battle in Egypt British attack with 1 artillery and 1 infantry Germans defend with 1 infantry; Italians defend with 1 harbour British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Greece from Italians, taking Egypt from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from 99 Sea Zone to Southern Italy 3 aaGuns and 10 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Rhodesia to Union of South Africa 2 artilleries and 5 infantry moved from Rhodesia to Belgian Congo 1 submarine moved from 40 Sea Zone to 38 Sea Zone 2 artilleries and 3 infantry moved from Western India to Baluchistan 1 transport moved from 36 Sea Zone to 55 Sea Zone Place Units - British 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 2,5,4 British collect 25 PUs (2 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 submarine placed in 40 Sea Zone 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern India change ownership: 2 infantry Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 1.50 Italians regular : -0.17 Japanese regular : 1.67 Japanese AA : -0.17 British regular : 0.33 Italians AA : 0.50
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TripleA Manual Gamesave Post: Italians round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Combat Move - Italians 1 artillery and 2 infantry moved from Southern Belarus to Northern Belarus 2 artilleries and 15 infantry moved from Northern Italy to Southern Italy 1 transport moved from 83 Sea Zone to 78 Sea Zone 1 infantry moved from Ethiopia to 78 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Egypt 3 artilleries and 3 infantry moved from Anglo-Egyptian Sudan to Egypt 8 artilleries and 8 infantry moved from Northwest Persia to Southern Caucasus 1 infantry moved from Northwest Persia to Southern Caucasus 1 artillery and 1 infantry moved from Iraq to Southern Persia Combat - Italians
Combat Hit Differential Summary :
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Scramble to S Italy?
Oh boy, that was a major setback.