@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
Ghostglider (Allies) vs Simon33 (Axis+12) PtV
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Please remember to edit some planes in (an out afterwards) to kill the marine in Manilla, thanks
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Eastern Poland to Southern Belarus 1 artillery and 1 infantry moved from Eastern Poland to Romania 1 bomber moved from Northern Italy to Romania 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British Combat - Italians Battle in Romania Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Southern Belarus Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Italians win, taking Southern Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Southern Belarus 1 bomber moved from Romania to Southern Italy 6 artilleries and 5 infantry moved from Southern Caucasus to Northwest Persia 1 artillery and 2 infantry moved from Southern Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 transport moved from 83 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 marine moved from Gold Coast to 84 Sea Zone 1 cruiser and 1 marine moved from 84 Sea Zone to 73 Sea Zone 1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Iraq 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 10 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Paulau: 4 bombers EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 35 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.67 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 4 fighters moved from 36 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 20 Sea Zone to 36 Sea Zone 2 transports moved from 64 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 47 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 artillery moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 submarine moved from 44 Sea Zone to 132 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 2 submarines moved from 55 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.00 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 4 fighters moved from 36 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 20 Sea Zone to 36 Sea Zone 2 transports moved from 64 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 47 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 artillery moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 submarine moved from 44 Sea Zone to 132 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 2 submarines moved from 55 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - French French repair damage of 4x factory_minor; Remaining resources: 9 PUs; French buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 artillery and 2 infantry moved from France to Southern France Place Units - French 1 submarine placed in 95 Sea Zone 1 infantry placed in France Turn Complete - French French collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.00 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Leningrad to Northern Belarus 14 infantry moved from Holland Belgium to France 10 infantry moved from Western Germany to France 1 bomber moved from Malta to Northern Belarus 2 artilleries moved from Holland Belgium to France Combat - Germans Battle in Northern Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in France Germans attack with 2 artilleries and 24 infantry French defend with 1 airfield, 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries and 24 infantry in France, round 2 : 3/26 hits, 5.00 expected hits French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 2 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 8 artilleries moved from Holland Belgium to Western Germany 4 transports moved from 118 Sea Zone to 117 Sea Zone 8 infantry moved from Germany to 117 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone 8 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone 8 infantry moved from 118 Sea Zone to Leningrad 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 6 transports moved from 118 Sea Zone to 116 Sea Zone 2 artilleries moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 bomber moved from Northern Belarus to Leningrad 10 infantry moved from Eastern Poland to Western Ukraine 1 aaGun and 5 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 5 artilleries and 5 infantry moved from Eastern Poland to Southern Belarus 6 infantry moved from Western Germany to Austria Place Units - Germans 1 artillery and 5 infantry placed in Germany 1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4 Germans collect 41 PUs (1 lost to blockades); end with 41 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : -0.33 Russians regular : 0.67 Germans regular : -2.67 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Northern Caucasus to Southern Caucasus Russians take Southern Caucasus from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 submarine moved from 128 Sea Zone to 126 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun, 1 artillery and 9 infantry moved from Yenisey to Timguska 1 infantry moved from Yaroslavl to Vologda 1 infantry moved from Novgorod to Northern Belarus 3 infantry moved from Stalingrad to Northern Caucasus 4 fighters and 1 tactical_bomber moved from Northern Caucasus to Russia 10 infantry moved from Russia to Bryansk 7 armour moved from Novgorod to Bryansk 11 infantry moved from Ukraine to Kursk 30 infantry moved from Novgorod to Smolensk 2 artilleries and 5 infantry moved from Yaroslavl to Smolensk 2 infantry moved from Yaroslavl to Gorky Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 33 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Politics - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Paulau: 5 bombers EDIT: Turning off Edit Mode Combat Move - Japanese 5 bombers moved from Paulau to Manilla 1 bomber moved from Anhwe to 18 Sea Zone 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Jehol 2 fighters moved from Anhwe to Kwangtung 1 infantry moved from Malaya to Shan State 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 3 infantry moved from Malaya to 132 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Borneo 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Davao 1 artillery and 1 infantry moved from Szechwan to Hunan 1 armour, 5 artilleries and 12 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Szechwan to Hunan Combat - JapaneseCombat Hit Differential Summary :
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Finally remembered to attack Manilla.
Scramble to Davao?
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Yes - 3 ANZ FTRs will scramble, thanks
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Scrambled to the wrong island. Will restart battles and apply edits.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Politics - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Paulau: 5 bombers EDIT: Turning off Edit Mode Combat Move - Japanese 5 bombers moved from Paulau to Manilla 1 bomber moved from Anhwe to 18 Sea Zone 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Jehol 2 fighters moved from Anhwe to Kwangtung 1 infantry moved from Malaya to Shan State 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 3 infantry moved from Malaya to 132 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Borneo 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Davao 1 artillery and 1 infantry moved from Szechwan to Hunan 1 armour, 5 artilleries and 12 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Szechwan to Hunan Combat - Japanese Americans scrambles 3 units out of 36 Sea Zone to defend against the attack in Davao Battle in 18 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 18 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Turning on Edit Mode EDIT: Removing units owned by British from Borneo: 1 infantry EDIT: Turning off Edit Mode Battle in Borneo Japanese attack with 1 artillery and 3 infantry Battle in Manilla Japanese attack with 5 bombers Americans defend with 1 marine Japanese roll dice for 5 bombers in Manilla, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 marine in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Manilla Japanese winJapanese win, taking Borneo from UK_Pacific with 1 artillery and 3 infantry remaining with 5 bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Davao Japanese attack with 4 fighters and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 3 fighters Japanese roll dice for 4 fighters and 3 tactical_bombers in Davao, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 3 fighters and 1 infantry in Davao, round 2 : 2/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 fighters owned by the ANZAC and 1 infantry owned by the Americans lost in Davao Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for ANZAC: 3 fighters Casualties for Americans: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Manilla: 5 bombers EDIT: Turning off Edit Mode Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters and 1 infantry Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yenisey Japanese attack with 1 armour, 5 artilleries and 12 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 5 artilleries and 12 infantry in Yenisey, round 2 : 6/18 hits, 5.00 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour, 5 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Japanese 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 fighters moved from Kwangtung to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Jehol to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 3 fighters and 2 tactical_bombers moved from Davao to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from Northern Manchuria to Buryatia 4 artilleries moved from Kiangsi to Anhwe 1 mech_infantry moved from Anhwe to Kiangsi 1 armour moved from Kwangsi to Kiangsi 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Kweichow to Szechwan 1 infantry moved from French Indo China to Yunnan 1 bomber moved from 18 Sea Zone to Japan Place Units - Japanese 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,6,3,6,5,5,5,3,1,6,5,6,3,4,2,5,5,1,4,5,3,6,5,3,5,5,4,4,3,2,3,6,1,6,1,2,1,2,1,5,4,3,4,6,1,2,6,6,3,2,6,4,2,3,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,1 Japanese collect 44 PUs (10 lost to blockades); end with 44 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : -3.00 UK_Pacific regular : -1.00 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 carriers, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Gibraltar to Southern Italy 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 5 infantry moved from Algeria to 94 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 5 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 2 carriers and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 13 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians Combat - AmericansCombat Hit Differential Summary :
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Scramble to Borneo?
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Scramble to z97?
Scramble to Rome? -
you can also pick kamikaze on PHI sz if you want. you have a total of 4 left
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No scramble to Borneo, no Kami.
Full scramble to Rome. Don’t think I saw how thin that was. I think more planes than I was counting on.
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And no scramble to SZ97.
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 carriers, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Gibraltar to Southern Italy 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 5 infantry moved from Algeria to 94 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 5 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 2 carriers and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 13 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians Combat - Americans Italians scrambles 1 units out of 99 Sea Zone to defend against the attack in Southern Italy Battle in Manilla Battle in Borneo Americans attack with 13 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 3 infantry Americans roll dice for 13 fighters and 1 tactical_bomber in Borneo, round 2 : 7/14 hits, 7.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Borneo Americans win, taking Manilla from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17 Casualties for Americans: 3 fighters Casualties for Japanese: 1 artillery and 3 infantry Battle in Southern Italy Americans attack with 1 artillery, 6 fighters and 5 infantry Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 fighters and 5 infantry in Southern Italy, round 2 : 4/11 hits, 3.83 expected hits Italians roll dice for 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 2 : 3/7 hits, 3.50 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Southern Italy, round 3 : 4/8 hits, 3.00 expected hits Italians roll dice for 3 fighters in Southern Italy, round 3 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Americans and 3 fighters owned by the Italians lost in Southern Italy Americans captures 44PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 32 Casualties for Americans: 2 fighters and 4 infantry Casualties for Italians: 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 4 fighters moved from Southern Italy to 97 Sea Zone 6 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux 1 carrier moved from 93 Sea Zone to 115 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 4 artilleries and 6 infantry moved from Central United States to 104 Sea Zone 4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco 10 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 55 Sea Zone to 36 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 11 Sea Zone 2 fighters placed in Western United States 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters and 6 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,4,4 Americans collect 65 PUs (3 lost to blockades); end with 109 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 114 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 119 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 124 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 149 PUsCombat Hit Differential Summary :
Americans regular : 1.50 Italians regular : -0.50 Japanese regular : 1.67 Italians AA : 0.50 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Anhwe 6 infantry moved from Honan to Anhwe 1 infantry moved from Shansi to Anhwe 1 fighter moved from Inner Mongolia to Anhwe 2 infantry moved from Chahar to Jehol Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 aaGun, 5 artilleries and 1 infantry Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 8 infantry in Anhwe, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 aaGun, 5 artilleries and 1 infantry in Anhwe, round 2 : 3/6 hits, 2.00 expected hits 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 5 artilleries and 1 infantry in Anhwe, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 2/5 hits, 1.17 expected hits Japanese roll dice for 3 artilleries in Anhwe, round 4 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 6 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 6 infantry Casualties for Japanese: 1 aaGun, 5 artilleries and 1 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Anhwe to Shansi Place Units - Chinese 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.00 Japanese AA : -0.17 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 carriers, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Gibraltar to Southern Italy 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 5 infantry moved from Algeria to 94 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 5 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 2 carriers and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 94 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 13 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians Combat - Americans Italians scrambles 1 units out of 99 Sea Zone to defend against the attack in Southern Italy Battle in Manilla Battle in Borneo Americans attack with 13 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 3 infantry Americans roll dice for 13 fighters and 1 tactical_bomber in Borneo, round 2 : 7/14 hits, 7.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Borneo Americans win, taking Manilla from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17 Casualties for Americans: 3 fighters Casualties for Japanese: 1 artillery and 3 infantry Battle in Southern Italy Americans attack with 1 artillery, 6 fighters and 5 infantry Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 fighters and 5 infantry in Southern Italy, round 2 : 4/11 hits, 3.83 expected hits Italians roll dice for 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 2 : 3/7 hits, 3.50 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Southern Italy, round 3 : 4/8 hits, 3.00 expected hits Italians roll dice for 3 fighters in Southern Italy, round 3 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Americans and 3 fighters owned by the Italians lost in Southern Italy Americans captures 44PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 32 Casualties for Americans: 2 fighters and 4 infantry Casualties for Italians: 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 4 fighters moved from Southern Italy to 97 Sea Zone 6 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux 1 carrier moved from 93 Sea Zone to 115 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 4 artilleries and 6 infantry moved from Central United States to 104 Sea Zone 4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco 10 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 55 Sea Zone to 36 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 11 Sea Zone 2 fighters placed in Western United States 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters and 6 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,4,4 Americans collect 65 PUs (3 lost to blockades); end with 109 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 114 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 119 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 124 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 149 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Anhwe 6 infantry moved from Honan to Anhwe 1 infantry moved from Shansi to Anhwe 1 fighter moved from Inner Mongolia to Anhwe 2 infantry moved from Chahar to Jehol Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 aaGun, 5 artilleries and 1 infantry Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 8 infantry in Anhwe, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 aaGun, 5 artilleries and 1 infantry in Anhwe, round 2 : 3/6 hits, 2.00 expected hits 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 5 artilleries and 1 infantry in Anhwe, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 2/5 hits, 1.17 expected hits Japanese roll dice for 3 artilleries in Anhwe, round 4 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 6 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 6 infantry Casualties for Japanese: 1 aaGun, 5 artilleries and 1 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Anhwe to Shansi Place Units - Chinese 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 3 carriers and 1 cruiser moved from 94 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 4 fighters moved from 94 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Italians Combat - British Battle in Malta Battle in 99 Sea Zone British attack with 3 carriers, 1 cruiser, 4 fighters and 1 transport Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport British roll dice for 3 carriers, 1 cruiser, 4 fighters and 1 transport in 99 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 2 carriers owned by the British 1 carrier owned by the Italians lost in 99 Sea Zone British roll dice for 3 carriers, 1 cruiser, 4 fighters and 1 transport in 99 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the British and 2 carriers owned by the British lost in 99 Sea Zone British roll dice for 1 carrier, 4 fighters and 1 transport in 99 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 99 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win, taking Malta from Italians, taking 99 Sea Zone from Neutral with 1 carrier, 3 fighters and 1 transport remaining. Battle score for attacker is 16 Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Casualties for British: 2 carriers, 1 cruiser and 1 fighter Battle in Greece Battle in Egypt British attack with 1 artillery and 1 infantry Germans defend with 1 infantry; Italians defend with 1 harbour British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Greece from Italians, taking Egypt from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from 99 Sea Zone to Southern Italy 3 aaGuns and 10 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Rhodesia to Union of South Africa 2 artilleries and 5 infantry moved from Rhodesia to Belgian Congo 1 submarine moved from 40 Sea Zone to 38 Sea Zone 2 artilleries and 3 infantry moved from Western India to Baluchistan 1 transport moved from 36 Sea Zone to 55 Sea Zone Place Units - British 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 2,5,4 British collect 25 PUs (2 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 submarine placed in 40 Sea Zone 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern India change ownership: 2 infantry Some Units in 40 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 1.50 Italians regular : -0.17 Japanese regular : 1.67 Japanese AA : -0.17 British regular : 0.33 Italians AA : 0.50





