Scramble to SZ97?
Ghostglider (Allies) vs Simon33 (Axis+12) PtV
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Yes scramble 3ftr to Borneo. Please check OOL if more than 2 hits, well unless you are comfortable with me deciding OOL after I see the retreat decision.
Marine is on the Cruiser? 2x Kami on Cruiser.
No scramble to SZ94 & Submerge.
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 21 PUs; Combat Move - Americans 4 fighters moved from 113 Sea Zone to 94 Sea Zone 1 carrier and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone 1 carrier moved from 113 Sea Zone to 94 Sea Zone 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone 7 fighters moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 marine moved from 36 Sea Zone to Manilla 2 fighters moved from 44 Sea Zone to Davao 2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 submarine moved from 55 Sea Zone to 36 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians Combat - Americans Japanese scrambles 9 units out of 37 Sea Zone to defend against the attack in Borneo Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,5 Battle in Iwo Jima Battle in 36 Sea Zone Americans attack with 1 battleship, 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Manilla Battle in 94 Sea Zone Americans attack with 2 carriers, 1 cruiser and 4 fighters Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians submerged Americans roll dice for 2 carriers, 1 cruiser and 4 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win, taking Manilla from Japanese with 2 carriers, 1 cruiser and 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Davao Americans attack with 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 2 fighters and 2 infantry in Davao, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Davao Americans win, taking Davao from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Borneo Americans attack with 9 fighters and 1 tactical_bomber Japanese defend with 2 artilleries, 9 fighters and 1 infantry Americans roll dice for 9 fighters and 1 tactical_bomber in Borneo, round 2 : 5/10 hits, 5.17 expected hits
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.67 Italians regular : -0.33
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I got 5 hits in first round in Borneo, so I will just continue rolling to kill your last plane.
by mistake I had you scramble 9 planes, so I will just roll first round and only use the first 3 dice from the FTRs.Question… TrippleA allow the Marine to go to land even though the CRU was destroyed… I would assume that the marine got killed together with the CRU, but I would like confirmation
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 21 PUs; Combat Move - Americans 4 fighters moved from 113 Sea Zone to 94 Sea Zone 1 carrier and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone 1 carrier moved from 113 Sea Zone to 94 Sea Zone 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone 7 fighters moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 marine moved from 36 Sea Zone to Manilla 2 fighters moved from 44 Sea Zone to Davao 2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 submarine moved from 55 Sea Zone to 36 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians Combat - Americans Japanese scrambles 9 units out of 37 Sea Zone to defend against the attack in Borneo Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,5 Battle in Iwo Jima Battle in 36 Sea Zone Americans attack with 1 battleship, 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Manilla Battle in 94 Sea Zone Americans attack with 2 carriers, 1 cruiser and 4 fighters Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians submerged Americans roll dice for 2 carriers, 1 cruiser and 4 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win, taking Manilla from Japanese with 2 carriers, 1 cruiser and 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Davao Americans attack with 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 2 fighters and 2 infantry in Davao, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Davao Americans win, taking Davao from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Borneo Americans attack with 9 fighters and 1 tactical_bomber Japanese defend with 2 artilleries, 9 fighters and 1 infantry Americans roll dice for 9 fighters and 1 tactical_bomber in Borneo, round 2 : 5/10 hits, 5.17 expected hits Japanese roll dice for 2 artilleries, 9 fighters and 1 infantry in Borneo, round 2 : 3/12 hits, 7.00 expected hits
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -3.33 Italians regular : -0.33
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You got 1 hit in Borneo.
I will reload and adjust for round 2: 8 FTR+1T.FTR vs. 1 FTR -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 21 PUs; Combat Move - Americans 4 fighters moved from 113 Sea Zone to 94 Sea Zone 1 carrier and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone 1 carrier moved from 113 Sea Zone to 94 Sea Zone 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone 7 fighters moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 marine moved from 36 Sea Zone to Manilla 2 fighters moved from 44 Sea Zone to Davao 2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 submarine moved from 55 Sea Zone to 36 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians Combat - Americans Japanese scrambles 3 units out of 37 Sea Zone to defend against the attack in Borneo Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 2,1 Battle in Iwo Jima Battle in 36 Sea Zone Americans attack with 1 battleship, 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Manilla Turning on Edit Mode EDIT: Removing units owned by Americans from Davao: 1 infantry EDIT: Removing units owned by Japanese from Davao: 1 artillery EDIT: Removing units owned by Americans from Borneo: 1 fighter EDIT: Removing units owned by Japanese from Borneo: 2 artilleries, 2 fighters and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in 94 Sea Zone Americans attack with 2 carriers, 1 cruiser and 4 fighters Italians defend with 1 submarine 1 submarine owned by the Italians submerged Battle in Davao Americans attack with 2 fighters and 1 infantry Japanese defend with 1 airfield and 1 harbour Battle in Borneo Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 fighter Americans roll dice for 8 fighters and 1 tactical_bomber in Borneo, round 2 : 8/9 hits, 4.67 expected hits Japanese roll dice for 1 fighter in Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Borneo Americans winAmericans winAmericans winAmericans win, taking Manilla from Japanese with 2 carriers, 1 cruiser and 4 fighters remaining with 2 carriers, 1 cruiser and 4 fighters remaining, taking Davao from Japanese with 2 fighters and 1 infantry remaining with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 fighter Casualties for Japanese: 1 fighter Turning on Edit Mode EDIT: Turning off Edit Mode 8 carriers, 4 destroyers, 4 fighters and 4 submarines moved from 44 Sea Zone to 36 Sea Zone 7 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 carrier and 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 2 fighters moved from Davao to 36 Sea Zone 2 fighters moved from France to Gibraltar 6 artilleries and 9 infantry moved from France to Southern France 2 transports moved from 113 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Algeria 3 fighters moved from 113 Sea Zone to Gibraltar 3 carriers and 2 submarines moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 36 Sea Zone 1 fighter moved from Midway to 36 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Queensland Place Units - Americans 1 destroyer and 5 transports placed in 104 Sea Zone 4 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 86 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : 0.33
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I dont seem to be able to remove the marine from Manilla…
This resulting in +7 income (2+bonus 5) to US which is not correct.Do I need to redo from before attack and just edit all results in or can it be fixed from here?
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I suggest that I continue and you add FTRs during Italy’s turn to kill the marine and then remove any surviving italy FTRs.
I will manuall adjust US income 7 down and continue with China
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 3 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Inner Mongolia to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Inner Mongolia 2 infantry moved from Hopei to Honan Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Shansi 1 infantry placed in Tsinghai 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -1.00
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 3 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Inner Mongolia to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Inner Mongolia 2 infantry moved from Hopei to Honan Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Shansi 1 infantry placed in Tsinghai 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 21 PUs; Combat Move - Americans 4 fighters moved from 113 Sea Zone to 94 Sea Zone 1 carrier and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone 1 carrier moved from 113 Sea Zone to 94 Sea Zone 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone 7 fighters moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 marine moved from 36 Sea Zone to Manilla 2 fighters moved from 44 Sea Zone to Davao 2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 submarine moved from 55 Sea Zone to 36 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians Combat - Americans Japanese scrambles 3 units out of 37 Sea Zone to defend against the attack in Borneo Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 2,1 Battle in Iwo Jima Battle in 36 Sea Zone Americans attack with 1 battleship, 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Manilla Turning on Edit Mode EDIT: Removing units owned by Americans from Davao: 1 infantry EDIT: Removing units owned by Japanese from Davao: 1 artillery EDIT: Removing units owned by Americans from Borneo: 1 fighter EDIT: Removing units owned by Japanese from Borneo: 2 artilleries, 2 fighters and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in 94 Sea Zone Americans attack with 2 carriers, 1 cruiser and 4 fighters Italians defend with 1 submarine 1 submarine owned by the Italians submerged Battle in Davao Americans attack with 2 fighters and 1 infantry Japanese defend with 1 airfield and 1 harbour Battle in Borneo Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 fighter Americans roll dice for 8 fighters and 1 tactical_bomber in Borneo, round 2 : 8/9 hits, 4.67 expected hits Japanese roll dice for 1 fighter in Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Borneo Americans winAmericans winAmericans winAmericans win, taking Manilla from Japanese with 2 carriers, 1 cruiser and 4 fighters remaining with 2 carriers, 1 cruiser and 4 fighters remaining, taking Davao from Japanese with 2 fighters and 1 infantry remaining with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 fighter Casualties for Japanese: 1 fighter Turning on Edit Mode EDIT: Turning off Edit Mode 8 carriers, 4 destroyers, 4 fighters and 4 submarines moved from 44 Sea Zone to 36 Sea Zone 7 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 carrier and 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 2 fighters moved from Davao to 36 Sea Zone 2 fighters moved from France to Gibraltar 6 artilleries and 9 infantry moved from France to Southern France 2 transports moved from 113 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Algeria 3 fighters moved from 113 Sea Zone to Gibraltar 3 carriers and 2 submarines moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 36 Sea Zone 1 fighter moved from Midway to 36 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Queensland Place Units - Americans 1 destroyer and 5 transports placed in 104 Sea Zone 4 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 86 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Americans from 121 to 114 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 3 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Inner Mongolia to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Inner Mongolia 2 infantry moved from Hopei to Honan Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Shansi 1 infantry placed in Tsinghai 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 6 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine; Remaining resources: 1 PUs; Combat Move - British 3 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 4 fighters moved from France to 94 Sea Zone 1 artillery and 4 infantry moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 artillery and 5 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from 44 Sea Zone to Borneo Combat - British Battle in Borneo Battle in 94 Sea Zone British attack with 3 carriers, 1 cruiser, 1 destroyer and 4 fighters; Americans loiter and taunt Italians defend with 1 submarine British roll dice for 3 carriers, 1 cruiser, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone British win, taking Borneo from Japanese with 3 carriers, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 3 aaGuns and 12 infantry moved from France to Southern France 1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone 1 artillery, 1 infantry and 3 transports moved from 113 Sea Zone to 94 Sea Zone 1 artillery moved from Eastern India to Western India 1 infantry moved from Central India to Western India 1 artillery and 1 infantry moved from Eastern India to Western India 3 artilleries and 15 infantry moved from Eastern India to Burma 1 battleship, 1 cruiser and 1 transport moved from 44 Sea Zone to 36 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 5,5 British collect 19 PUs (1 lost to blockades); end with 21 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs Place Units - UK_Pacific 1 submarine placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,1,2,4,2,6,3,1,4,6,4,3,3,1,2,5,5,2,5,3,4,1,1,5,2,3,6,3,2,3 UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 3.33 Italians regular : -0.17 Japanese regular : -0.67 British regular : 1.17
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Please remember to edit some planes in (an out afterwards) to kill the marine in Manilla, thanks
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Eastern Poland to Southern Belarus 1 artillery and 1 infantry moved from Eastern Poland to Romania 1 bomber moved from Northern Italy to Romania 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British Combat - Italians Battle in Romania Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Southern Belarus Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Italians win, taking Southern Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Southern Belarus 1 bomber moved from Romania to Southern Italy 6 artilleries and 5 infantry moved from Southern Caucasus to Northwest Persia 1 artillery and 2 infantry moved from Southern Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 transport moved from 83 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 marine moved from Gold Coast to 84 Sea Zone 1 cruiser and 1 marine moved from 84 Sea Zone to 73 Sea Zone 1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Iraq 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 10 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Paulau: 4 bombers EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 35 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.67
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 4 fighters moved from 36 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 20 Sea Zone to 36 Sea Zone 2 transports moved from 64 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 47 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 artillery moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 submarine moved from 44 Sea Zone to 132 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 2 submarines moved from 55 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.00
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 4 fighters moved from 36 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 20 Sea Zone to 36 Sea Zone 2 transports moved from 64 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 47 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 artillery moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 submarine moved from 44 Sea Zone to 132 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 2 submarines moved from 55 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - French French repair damage of 4x factory_minor; Remaining resources: 9 PUs; French buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 artillery and 2 infantry moved from France to Southern France Place Units - French 1 submarine placed in 95 Sea Zone 1 infantry placed in France Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.00
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Leningrad to Northern Belarus 14 infantry moved from Holland Belgium to France 10 infantry moved from Western Germany to France 1 bomber moved from Malta to Northern Belarus 2 artilleries moved from Holland Belgium to France Combat - Germans Battle in Northern Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in France Germans attack with 2 artilleries and 24 infantry French defend with 1 airfield, 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries and 24 infantry in France, round 2 : 3/26 hits, 5.00 expected hits French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 2 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 8 artilleries moved from Holland Belgium to Western Germany 4 transports moved from 118 Sea Zone to 117 Sea Zone 8 infantry moved from Germany to 117 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone 8 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone 8 infantry moved from 118 Sea Zone to Leningrad 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 6 transports moved from 118 Sea Zone to 116 Sea Zone 2 artilleries moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 bomber moved from Northern Belarus to Leningrad 10 infantry moved from Eastern Poland to Western Ukraine 1 aaGun and 5 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 5 artilleries and 5 infantry moved from Eastern Poland to Southern Belarus 6 infantry moved from Western Germany to Austria Place Units - Germans 1 artillery and 5 infantry placed in Germany 1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4 Germans collect 41 PUs (1 lost to blockades); end with 41 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : 0.67 Germans regular : -2.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Northern Caucasus to Southern Caucasus Russians take Southern Caucasus from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 submarine moved from 128 Sea Zone to 126 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun, 1 artillery and 9 infantry moved from Yenisey to Timguska 1 infantry moved from Yaroslavl to Vologda 1 infantry moved from Novgorod to Northern Belarus 3 infantry moved from Stalingrad to Northern Caucasus 4 fighters and 1 tactical_bomber moved from Northern Caucasus to Russia 10 infantry moved from Russia to Bryansk 7 armour moved from Novgorod to Bryansk 11 infantry moved from Ukraine to Kursk 30 infantry moved from Novgorod to Smolensk 2 artilleries and 5 infantry moved from Yaroslavl to Smolensk 2 infantry moved from Yaroslavl to Gorky Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 33 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Politics - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Paulau: 5 bombers EDIT: Turning off Edit Mode Combat Move - Japanese 5 bombers moved from Paulau to Manilla 1 bomber moved from Anhwe to 18 Sea Zone 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Jehol 2 fighters moved from Anhwe to Kwangtung 1 infantry moved from Malaya to Shan State 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 3 infantry moved from Malaya to 132 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Borneo 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Davao 1 artillery and 1 infantry moved from Szechwan to Hunan 1 armour, 5 artilleries and 12 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Szechwan to Hunan Combat - Japanese
Combat Hit Differential Summary :
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Finally remembered to attack Manilla.
Scramble to Davao?
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Yes - 3 ANZ FTRs will scramble, thanks