@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Italians
1 submarine moved from 126 Sea Zone to 112 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Ukraine to Kursk
9 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Timguska to Evenkiyskiy
1 aaGun, 1 artillery and 7 infantry moved from Timguska to Komi
2 infantry moved from Gorky to Komi
10 infantry moved from Russia to Smolensk
9 infantry moved from Bryansk to Smolensk
3 armour moved from Bryansk to Gorky
3 armour moved from Bryansk to Kursk
5 infantry moved from Kursk to Rostov
2 infantry moved from Kursk to Rostov
4 infantry moved from Kursk to Bryansk
1 armour moved from Bryansk to Gorky
1 armour moved from Rostov to Kursk
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 22 Sea Zone
1 infantry moved from Kiangsi to Anhwe
2 artilleries and 2 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Manilla
1 artillery moved from 21 Sea Zone to Manilla
1 artillery, 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
1 infantry moved from 37 Sea Zone to Borneo
1 artillery and 2 infantry moved from Hunan to Hopei
3 artilleries moved from Szechwan to Hopei
2 fighters moved from Japan to Anhwe
1 fighter moved from 37 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from Szechwan to Tsinghai
2 battleships moved from 37 Sea Zone to 21 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Manilla
1 carrier, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 21 Sea Zone
8 carriers moved from 37 Sea Zone to 21 Sea Zone
3 submarines moved from 37 Sea Zone to 21 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsi to Hopei
1 bomber moved from Japan to Anhwe
1 fighter moved from Japan to Anhwe
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/10 hits, 5.00 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 21 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 3 destroyers and 1 transport in 21 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win, taking 21 Sea Zone from ANZAC with 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Manilla
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Manilla, round 2 : 3/7 hits, 3.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Manilla, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Hopei, round 2 : 3/8 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Anhwe, round 2 : 1/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Kiangsi
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from 44 Sea Zone to Malaya
6 fighters and 2 tactical_bombers moved from Borneo to 21 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 bomber moved from Hunan to Kweichow
3 fighters and 2 tactical_bombers moved from Manilla to 21 Sea Zone
2 artilleries and 5 infantry moved from Japan to Kyushu
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Malaya
1 destroyer placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,3,4,5,1,5,2,2,4,4,1,6,1,5,5,3,6,1,3,6,4,3,4,2,1,1,4,5,2,5,2,6,5,3,2,5,3,6,6,6,5,5,5,4,4,4,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,6
Japanese collect 45 PUs (9 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -3.50
ANZAC regular : -0.17
UK_Pacific regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 2 destroyers, 4 fighters, 7 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 6 infantry moved from Morocco to 93 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 93 Sea Zone to 96 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Sardinia
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Syria
6 fighters and 1 tactical_bomber moved from 36 Sea Zone to Manilla
1 fighter moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from 36 Sea Zone to Manilla
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
Combat - Americans
Battle in Sardinia
Battle in Syria
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Sardinia from Italians, taking Syria from Italians with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Manilla
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 9 fighters and 1 tactical_bomber in Manilla, round 2 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manilla, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manilla
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
9 fighters and 1 tactical_bomber moved from Manilla to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 36 Sea Zone to Davao
2 transports moved from 36 Sea Zone to 55 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Wake Island
6 infantry moved from Eastern United States to 104 Sea Zone
6 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
2 carriers moved from 97 Sea Zone to 99 Sea Zone
4 fighters moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to Malta
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
6 infantry moved from 93 Sea Zone to Morocco
4 artilleries and 6 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
2 transports placed in 11 Sea Zone
1 artillery and 2 infantry placed in Western United States
2 destroyers and 4 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United States
1 infantry placed in Western United States
4 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
4 infantry moved from Honan to Tsinghai
1 fighter moved from Shansi to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Shansi
1 infantry moved from Jehol to Southern Manchuria
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Anhwe
1 infantry placed in Inner Mongolia
1 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 2 destroyers, 4 fighters, 7 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 6 infantry moved from Morocco to 93 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 93 Sea Zone to 96 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Sardinia
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Syria
6 fighters and 1 tactical_bomber moved from 36 Sea Zone to Manilla
1 fighter moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from 36 Sea Zone to Manilla
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
Combat - Americans
Battle in Sardinia
Battle in Syria
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Sardinia from Italians, taking Syria from Italians with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Manilla
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 9 fighters and 1 tactical_bomber in Manilla, round 2 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manilla, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manilla
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
9 fighters and 1 tactical_bomber moved from Manilla to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 36 Sea Zone to Davao
2 transports moved from 36 Sea Zone to 55 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Wake Island
6 infantry moved from Eastern United States to 104 Sea Zone
6 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
2 carriers moved from 97 Sea Zone to 99 Sea Zone
4 fighters moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to Malta
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
6 infantry moved from 93 Sea Zone to Morocco
4 artilleries and 6 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
2 transports placed in 11 Sea Zone
1 artillery and 2 infantry placed in Western United States
2 destroyers and 4 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United States
1 infantry placed in Western United States
4 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
4 infantry moved from Honan to Tsinghai
1 fighter moved from Shansi to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Shansi
1 infantry moved from Jehol to Southern Manchuria
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Anhwe
1 infantry placed in Inner Mongolia
1 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy
1 transport moved from 100 Sea Zone to 98 Sea Zone
2 infantry moved from Malta to 98 Sea Zone
2 infantry and 2 transports moved from 98 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from 101 Sea Zone to Crete
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
French take French Equatorial Africa from Italians
2 artilleries and 3 infantry moved from Baluchistan to Southern Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 2 infantry moved from Burma to Yunnan
Combat - British
Battle in Crete
Battle in Cyprus
Battle in Northern Italy
British attack with 1 artillery and 1 infantry
Italians defend with 1 factory_major and 2 infantry
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Northern Italy
British roll dice for 1 artillery in Northern Italy, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 6 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Northern Italy
Italians win, taking Crete from Italians, taking Cyprus from Italians with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Southern Persia
British attack with 2 artilleries and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries and 3 infantry in Southern Persia, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern Persia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern Persia
British roll dice for 2 artilleries and 3 infantry in Southern Persia, round 3 : 0/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Southern Persia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 artilleries and 3 infantry in Southern Persia, round 4 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Southern Persia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern Persia
British win, taking Southern Persia from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 40 Sea Zone to 82 Sea Zone
2 infantry moved from Eastern India to Burma
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 4 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
5 infantry moved from Union of South Africa to Rhodesia
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 4,5,5
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -1.17
Italians regular : -1.67
Japanese regular : -0.33
British regular : -6.17
I suspect you may have me here. I’ll have a think about it. What do you think?
It isn’t just the Italian plunder, also losing the Med fleet is a big setback.
It looks really difficult for you.
Japan is having a hard time expanding and Italy will be facing the same problem with no fleet.
Result posted. Thanks for the game. Learnt a few things here.
Thank you for a good game