Ghostglider (Allies) vs Simon33 (Axis+12) PtV

  • '19 '17 '16

    TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Formosa to Manilla
            1 artillery moved from Southern Manchuria to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 artillery moved from Fukien to 21 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Borneo
            1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 battleship moved from 7 Sea Zone to 36 Sea Zone
            1 bomber moved from Japan to Yunnan
            1 infantry moved from Formosa to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
            3 infantry moved from Fukien to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            1 artillery and 2 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 mech_infantry moved from Southern Manchuria to Anhwe
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
            1 bomber moved from Japan to 27 Sea Zone
            1 artillery and 2 infantry moved from Jehol to Shansi
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
    

    Savegame

  • '19 '17 '16

    Been keen to try out this opening.

    Scramble to Manilla, SZ36 or from Hawaii?


  • no scramble at all.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Formosa to Manilla
            1 artillery moved from Southern Manchuria to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 artillery moved from Fukien to 21 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Borneo
            1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 battleship moved from 7 Sea Zone to 36 Sea Zone
            1 bomber moved from Japan to Yunnan
            1 infantry moved from Formosa to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
            3 infantry moved from Fukien to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            1 artillery and 2 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 mech_infantry moved from Southern Manchuria to Anhwe
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
            1 bomber moved from Japan to 27 Sea Zone
            1 artillery and 2 infantry moved from Jehol to Shansi
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Borneo
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Wake Island from Americans, taking Borneo from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Davao
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Davao, round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Davao
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Davao, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter in Davao, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Davao
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 fighter and 1 infantry
            Battle in Manilla
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Manilla, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manilla, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 27 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 27 Sea Zone
                    1 transport owned by the Americans lost in 27 Sea Zone
                Japanese win, taking 27 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
            Battle in Shansi
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 5 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 6 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 infantry moved from Southern Manchuria to Jehol
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            3 infantry moved from Korea to Southern Manchuria
            1 fighter moved from Korea to Japan
            1 aaGun, 2 artilleries and 4 infantry moved from Japan to Kyushu
            1 infantry moved from Hokkaido to Japan
            2 carriers and 1 destroyer moved from 7 Sea Zone to 32 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone
            1 bomber moved from 32 Sea Zone to Marshall Islands
            1 carrier moved from 34 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Paulau
            1 fighter moved from Manilla to Fukien
            1 destroyer moved from 34 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 submarine and 2 transports placed in 7 Sea Zone
            1 artillery and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Americans regular : 0.50
    Japanese regular : -7.33
    UK_Pacific regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter moved from Western United States to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to 27 Sea Zone
    
        Combat - Americans
            Battle in 27 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 27 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from Central United States to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            2 fighters moved from 27 Sea Zone to 11 Sea Zone
            2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,3,3,4,6,6,2
            Americans collect 52 PUs (1 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter moved from Western United States to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to 27 Sea Zone
    
        Combat - Americans
            Battle in 27 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 27 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from Central United States to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            2 fighters moved from 27 Sea Zone to 11 Sea Zone
            2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,3,3,4,6,6,2
            Americans collect 52 PUs (1 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Hopei to Hunan
            2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            3 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern India to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - British
            Battle in Kweichow
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 infantry moved from Western India to Eastern India
            1 battleship moved from 132 Sea Zone to 42 Sea Zone
            2 infantry moved from Eastern India to 40 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            2 fighters and 1 tactical_bomber moved from Kweichow to Szechwan
            3 aaGuns, 1 artillery and 4 infantry moved from Eastern India to Burma
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 carrier and 1 cruiser moved from 100 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 112 Sea Zone to 94 Sea Zone
            2 infantry moved from Scotland to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone
            1 armour and 1 infantry moved from 90 Sea Zone to French Guiana
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 airfield placed in Gibraltar
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in Eastern India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 0.33
    Italians regular : -0.33
    Japanese regular : 0.33
    British regular : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Albania to Greece
            2 infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Kenya
            1 bomber moved from Northern Italy to Greece
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
            1 battleship and 1 cruiser moved from 99 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Greece
    
        Combat - Italians
            Battle in Cyprus
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Cyprus from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 6 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 cruiser and 1 submarine moved from 97 Sea Zone to 101 Sea Zone
            1 bomber moved from Greece to Southern Italy
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 armour and 1 infantry placed in Southern Italy
            Italians undo move 1.
            1 armour and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
            Italians collect 12 PUs (1 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    Neutral_Allies regular : -0.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 74 Sea Zone to 60 Sea Zone
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 74 Sea Zone to 60 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 3 infantry, 1 marine and 8 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            2 infantry moved from Norway to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Scotland
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
    

    Savegame

  • '19 '17 '16

    Sea Lion now seems to be the only thing which can save the Italian fleet.

    Intercept in London?


  • no intercept, thanks

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 3 infantry, 1 marine and 8 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            2 infantry moved from Norway to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Scotland
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 4,2 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 13 damage total.  Damaged units is as follows: factory_major = 7, airfield = 6
            Battle in Scotland
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 carrier moved from 115 Sea Zone to 114 Sea Zone
            1 battleship and 2 submarines moved from 114 Sea Zone to 116 Sea Zone
            2 fighters moved from United Kingdom to 114 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            5 infantry moved from Bulgaria to Romania
            2 armour and 4 infantry moved from Yugoslavia to Northern Italy
            2 artilleries and 3 infantry moved from Yugoslavia to Romania
            3 artilleries moved from Slovakia Hungary to Germany
            1 infantry moved from France to Western Germany
            2 artilleries moved from France to Western Germany
            2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            5 infantry moved from Finland to Norway
            1 infantry moved from Slovakia Hungary to Germany
            2 aaGuns and 14 infantry moved from Slovakia Hungary to Romania
            1 mech_infantry moved from France to Normandy Bordeaux
            5 armour and 4 mech_infantrys moved from France to Germany
            1 armour moved from Poland to Romania
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Place Units - Germans
            1 destroyer and 8 transports placed in 116 Sea Zone
            3 infantry and 1 marine placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun and 6 infantry moved from Sakha to Amur
            3 infantry moved from Siberia to Amur
            1 infantry moved from Archangel to Karelia
            1 aaGun and 7 infantry moved from Leningrad to Northern Belarus
            1 cruiser moved from 118 Sea Zone to 116 Sea Zone
            2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Western Ukraine
            6 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Russia to Novgorod
            2 fighters and 1 tactical_bomber moved from Leningrad to Northern Belarus
            2 infantry moved from Southern Caucasus to Northern Caucasus
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Leningrad
            4 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kyushu to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 marine moved from Wake Island to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Gilbert Islands
            1 submarine moved from 36 Sea Zone to 56 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Manilla to Davao
                  Japanese take Davao from Americans
            1 artillery moved from Manilla to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 armour and 1 infantry moved from Borneo to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 132 Sea Zone to Malaya
            1 battleship and 1 cruiser moved from 37 Sea Zone to 132 Sea Zone
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Anhwe to Hunan
            1 fighter moved from Fukien to Hunan
            2 infantry moved from Kwangtung to Hunan
            1 battleship moved from 36 Sea Zone to 132 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Guam
            Battle in Gilbert Islands
            Battle in Midway
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/7 hits, 3.00 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 0/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 4 : 3/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Hunan, round 2 : 4/8 hits, 2.00 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in 26 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
            1 carrier moved from 36 Sea Zone to 132 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            1 infantry moved from Kwangsi to Kweichow
            1 artillery and 1 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Jehol to Shansi
            1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
            1 fighter moved from Hunan to French Indo China
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 destroyer moved from 7 Sea Zone to 37 Sea Zone
            1 bomber moved from Marshall Islands to Jehol
            1 bomber moved from 132 Sea Zone to French Indo China
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
            2 carriers and 1 destroyer moved from 32 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser moved from 21 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Paulau to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 carrier placed in 7 Sea Zone
            3 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.33
    Japanese regular : -3.33
    UK_Pacific regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
            1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
            1 bomber moved from Gibraltar to French West Africa
            1 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            2 infantry moved from Brazil to Suriname
            1 infantry moved from Brazil to British Guiana
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in French West Africa
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 33 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            2 fighters moved from 11 Sea Zone to Hawaiian Islands
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 carrier moved from 28 Sea Zone to 30 Sea Zone
            1 cruiser moved from 28 Sea Zone to 30 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 28 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 bomber moved from French West Africa to Gibraltar
            1 carrier moved from 104 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            4 fighters placed in Eastern United States
            1 carrier and 1 destroyer placed in 11 Sea Zone
            Americans undo move 2.
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.50
    Neutral_Axis regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter and 5 infantry moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Japanese regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Southern Persia to 82 Sea Zone
            1 artillery and 2 infantry moved from Southern Persia to Iraq
            1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            2 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter moved from Szechwan to Shan State
            2 fighters moved from Gibraltar to Scotland
            1 bomber and 1 fighter moved from United Kingdom to Scotland
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Scotland
            1 infantry moved from United Kingdom to Scotland
            2 cruisers moved from 94 Sea Zone to 112 Sea Zone
            1 infantry moved from Sumatra to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Borneo
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • scramble to Scotland?

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