@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 20 infantry moved from Stalingrad to Kazakhstan
1 infantry moved from Rostov to Northern Caucasus
Russians take Northern Caucasus from Italians
1 infantry moved from Kursk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Italians
1 infantry moved from Eastern Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Romania to Baltic States
1 infantry moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 armour, 1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Southern Belarus to Western Ukraine
5 armour and 2 infantry moved from Russia to Samara
1 armour moved from Russia to Samara
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 4 armour, 1 artillery, 5 infantry and 1 mech_infantry
Germans defend with 2 aaGuns and 7 infantry
Russians roll dice for 4 armour, 1 artillery, 5 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/11 hits, 3.67 expected hits
Germans roll dice for 2 aaGuns and 7 infantry in Western Ukraine, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Russians, 2 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 4 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 3 : 2/8 hits, 3.17 expected hits
Germans roll dice for 6 infantry in Western Ukraine, round 3 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 4 armour and 1 mech_infantry in Western Ukraine, round 4 : 3/5 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Western Ukraine, round 4 : 3/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour in Western Ukraine, round 5 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour remaining. Battle score for attacker is -5
Casualties for Russians: 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Germans: 2 aaGuns and 7 infantry
Battle in Kazakhstan
Russians attack with 3 artilleries and 20 infantry
Germans defend with 2 artilleries and 10 infantry; Italians defend with 1 aaGun, 2 armour and 1 artillery
Russians roll dice for 3 artilleries and 20 infantry in Kazakhstan, round 2 : 5/23 hits, 4.83 expected hits
Italians roll dice for 1 aaGun, 2 armour, 3 artilleries and 10 infantry in Kazakhstan, round 2 : 3/15 hits, 5.33 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Italians and 4 infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 3 artilleries and 17 infantry in Kazakhstan, round 3 : 5/20 hits, 4.33 expected hits
Italians roll dice for 2 armour, 3 artilleries and 6 infantry in Kazakhstan, round 3 : 5/11 hits, 4.00 expected hits
5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 3 artilleries and 12 infantry in Kazakhstan, round 4 : 3/15 hits, 3.50 expected hits
Italians roll dice for 2 armour, 3 artilleries and 1 infantry in Kazakhstan, round 4 : 2/6 hits, 2.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Italians lost in Kazakhstan
Russians roll dice for 3 artilleries and 10 infantry in Kazakhstan, round 5 : 4/13 hits, 3.17 expected hits
Italians roll dice for 2 armour and 1 artillery in Kazakhstan, round 5 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 26
Casualties for Russians: 11 infantry
Casualties for Germans: 2 artilleries and 10 infantry
Casualties for Italians: 1 aaGun, 2 armour and 1 artillery
Battle in Samara
Russians attack with 6 armour and 2 infantry
Germans defend with 4 armour
Russians roll dice for 6 armour and 2 infantry in Samara, round 2 : 2/8 hits, 3.33 expected hits
Germans roll dice for 4 armour in Samara, round 2 : 0/4 hits, 2.00 expected hits
2 armour owned by the Germans lost in Samara
Russians roll dice for 6 armour and 2 infantry in Samara, round 3 : 3/8 hits, 3.33 expected hits
Germans roll dice for 2 armour in Samara, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 6 armour and 2 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 4 armour
Non Combat Move - Russians
1 infantry moved from Yaroslavl to Gorky
1 infantry moved from Yaroslavl to Vologda
5 infantry moved from Yaroslavl to Novgorod
2 armour moved from Russia to Smolensk
1 aaGun moved from Eastern Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from Baltic States to Smolensk
1 aaGun, 1 artillery and 10 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 6 infantry moved from Jehol to Shantung
1 artillery and 11 infantry moved from Kursk to Ukraine
1 infantry moved from Tambov to Stalingrad
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
2 armour, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
Germans regular : -0.33
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Southern Manchuria to Buryatia
Japanese take Buryatia from Russians
6 artilleries and 7 infantry moved from Southern Manchuria to Jehol
4 artilleries, 4 infantry, 1 mech_infantry and 3 tactical_bombers moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 35 Sea Zone to 47 Sea Zone
2 battleships moved from 38 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 submarine moved from 40 Sea Zone to 59 Sea Zone
1 destroyer moved from 38 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
2 fighters moved from 38 Sea Zone to Shan State
1 armour, 1 artillery and 1 infantry moved from Tsinghai to Eastern Sinkiang
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 47 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 5 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 aaGuns, 2 artilleries and 10 infantry; ANZAC defend with 2 fighters
British roll AA dice in Shan State : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 5 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Shan State, round 2 : 9/19 hits, 8.17 expected hits
UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 10 infantry in Shan State, round 2 : 4/14 hits, 5.33 expected hits
4 infantry owned by the Japanese, 2 aaGuns owned by the British and 8 infantry owned by the British lost in Shan State
Japanese roll dice for 5 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Shan State, round 3 : 4/15 hits, 7.00 expected hits
UK_Pacific roll dice for 2 artilleries, 2 fighters and 2 infantry in Shan State, round 3 : 1/6 hits, 2.67 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 5 artilleries, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Shan State, round 4 : 7/14 hits, 6.67 expected hits
UK_Pacific roll dice for 2 fighters in Shan State, round 4 : 2/2 hits, 1.33 expected hits
2 artilleries owned by the Japanese and 2 fighters owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for British: 2 aaGuns, 2 artilleries and 10 infantry
Casualties for ANZAC: 2 fighters
Battle in Jehol
Japanese attack with 6 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 artilleries and 7 infantry in Jehol, round 2 : 4/13 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 47 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 aaGun and 3 infantry moved from Kyushu to 20 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 aaGun and 3 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 aaGun moved from Southern Manchuria to Jehol
2 artilleries and 2 infantry moved from Korea to Southern Manchuria
2 artilleries and 7 infantry moved from Sakha to Buryatia
1 infantry moved from Northern Manchuria to Buryatia
1 submarine moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 carrier and 1 destroyer moved from 38 Sea Zone to 132 Sea Zone
2 fighters moved from Shan State to 132 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 fighter moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from Shan State to 132 Sea Zone
3 tactical_bombers moved from Shan State to French Indo China
4 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Soviet Far East to Siberia
2 artilleries moved from Szechwan to Tsinghai
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 2 bombers and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.17
Japanese regular : -1.00
British AA : -1.00
UK_Pacific regular : -2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Americans buy 3 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone
5 infantry moved from 89 Sea Zone to French West Africa
1 fighter moved from Gibraltar to French West Africa
2 infantry moved from Holland Belgium to 113 Sea Zone
2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from 115 Sea Zone to Denmark
2 carriers, 1 cruiser and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Gibraltar to 115 Sea Zone
1 bomber moved from Holland Belgium to Germany
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Denmark
Battle in Norway
Battle in 56 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in French West Africa
Americans attack with 1 fighter and 6 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 fighter and 6 infantry in French West Africa, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 4 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in French West Africa
Americans win, taking French West Africa from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 fighter moved from French West Africa to Nigeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 27 Sea Zone to 47 Sea Zone
2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Holland Belgium
3 artilleries placed in Normandy Bordeaux
2 infantry placed in Central United States
2 fighters placed in Western United States
2 fighters placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : -1.00
Japanese regular : 0.67
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
6 infantry moved from Anhwe to Kiangsi
10 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 7 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Western Sinkiang
1 infantry placed in Northern Sinkiang
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Americans buy 3 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone
5 infantry moved from 89 Sea Zone to French West Africa
1 fighter moved from Gibraltar to French West Africa
2 infantry moved from Holland Belgium to 113 Sea Zone
2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from 115 Sea Zone to Denmark
2 carriers, 1 cruiser and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Gibraltar to 115 Sea Zone
1 bomber moved from Holland Belgium to Germany
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Denmark
Battle in Norway
Battle in 56 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in French West Africa
Americans attack with 1 fighter and 6 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 fighter and 6 infantry in French West Africa, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 4 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in French West Africa
Americans win, taking French West Africa from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 fighter moved from French West Africa to Nigeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 27 Sea Zone to 47 Sea Zone
2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Holland Belgium
3 artilleries placed in Normandy Bordeaux
2 infantry placed in Central United States
2 fighters placed in Western United States
2 fighters placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
6 infantry moved from Anhwe to Kiangsi
10 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 7 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Western Sinkiang
1 infantry placed in Northern Sinkiang
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery and 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery moved from Tanganyika Territory to Kenya
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 6 infantry moved from Yunnan to Burma
2 infantry moved from Central India to Eastern India
1 aaGun and 5 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 5 infantry moved from 113 Sea Zone to Holland Belgium
Place Units - British
1 artillery, 1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,6,5,2,3,1,1,6,3,2
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.83
Italians regular : -1.00
Japanese regular : -2.67
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Americans buy 3 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone
5 infantry moved from 89 Sea Zone to French West Africa
1 fighter moved from Gibraltar to French West Africa
2 infantry moved from Holland Belgium to 113 Sea Zone
2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from 115 Sea Zone to Denmark
2 carriers, 1 cruiser and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Gibraltar to 115 Sea Zone
1 bomber moved from Holland Belgium to Germany
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Denmark
Battle in Norway
Battle in 56 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in French West Africa
Americans attack with 1 fighter and 6 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 fighter and 6 infantry in French West Africa, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 4 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in French West Africa
Americans win, taking French West Africa from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 fighter moved from French West Africa to Nigeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 27 Sea Zone to 47 Sea Zone
2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Holland Belgium
3 artilleries placed in Normandy Bordeaux
2 infantry placed in Central United States
2 fighters placed in Western United States
2 fighters placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
6 infantry moved from Anhwe to Kiangsi
10 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 7 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Western Sinkiang
1 infantry placed in Northern Sinkiang
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery and 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery moved from Tanganyika Territory to Kenya
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 6 infantry moved from Yunnan to Burma
2 infantry moved from Central India to Eastern India
1 aaGun and 5 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 5 infantry moved from 113 Sea Zone to Holland Belgium
Place Units - British
1 artillery, 1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,6,5,2,3,1,1,6,3,2
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 113 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.83
Italians regular : -1.00
Japanese regular : -2.67
Germans AA : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 3 infantry moved from Yugoslavia to Romania
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baluchistan to Western India
Combat - Italians
Combat Hit Differential Summary :
Scramble to SZ94?
Yes please
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 3 infantry moved from Yugoslavia to Romania
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baluchistan to Western India
Combat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in 94 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 fighter; Americans defend with 1 destroyer and 1 fighter
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Italians: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Western India
Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western India, round 2 : 4/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Western India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western India
Italians win, taking Western India from UK_Pacific with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Romania, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 artillery and 2 infantry in Romania, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Romania, round 5 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Romania, round 6 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 fighter moved from Bulgaria to Southern Italy
1 aaGun moved from Yugoslavia to Romania
1 fighter moved from Yugoslavia to Egypt
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 marine moved from Algeria to 96 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 100 Sea Zone to Egypt
1 artillery moved from Tunisia to Libya
1 bomber moved from 94 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern France
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Northern Italy to Austria
2 artilleries and 1 infantry moved from Northern Italy to Southern France
1 battleship and 1 cruiser moved from 96 Sea Zone to 100 Sea Zone
Place Units - Italians
2 submarines placed in 97 Sea Zone
3 infantry placed in Iraq
1 fighter placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2,5
Italians collect 27 PUs (4 lost to blockades); end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : -1.50
UK_Pacific regular : -0.33
Russians regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 50 Sea Zone
2 submarines moved from 64 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
Place Units - ANZAC
2 destroyers and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 armour moved from Urals to Northern Sinkiang
1 artillery and 2 infantry moved from Leningrad to Archangel
1 tactical_bomber moved from 117 Sea Zone to Novgorod
1 fighter moved from Leningrad to Novgorod
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Baltic States
1 infantry moved from 118 Sea Zone to Baltic States
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Baltic States
3 infantry moved from Leningrad to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Leningrad to Novgorod
1 transport moved from 117 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 battleship and 1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter and 2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Western Germany to Denmark
Combat Hit Differential Summary :
Scramble from SZ115 to Norway or Denmark?
no scramble, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 armour moved from Urals to Northern Sinkiang
1 artillery and 2 infantry moved from Leningrad to Archangel
1 tactical_bomber moved from 117 Sea Zone to Novgorod
1 fighter moved from Leningrad to Novgorod
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Baltic States
1 infantry moved from 118 Sea Zone to Baltic States
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Baltic States
3 infantry moved from Leningrad to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Leningrad to Novgorod
1 transport moved from 117 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 battleship and 1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter and 2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Western Germany to Denmark
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits, 2.33 expected hits
Russians roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Russians lost in Novgorod
1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
4 infantry owned by the Germans retreated to Leningrad
Russians win with 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Denmark
Germans attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Denmark, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Baltic States, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 infantry in Baltic States, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Sinkiang
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans roll dice for 2 armour in Northern Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Northern Sinkiang
Germans win, taking Northern Sinkiang from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Leningrad
1 tactical_bomber moved from Novgorod to Leningrad
1 fighter moved from Novgorod to Leningrad
2 fighters moved from Norway to Western Germany
1 fighter moved from Denmark to Western Germany
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 infantry moved from Slovakia Hungary to Romania
4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 carrier and 4 transports moved from 117 Sea Zone to 116 Sea Zone
1 destroyer moved from 118 Sea Zone to 116 Sea Zone
2 transports moved from 118 Sea Zone to 117 Sea Zone
3 infantry moved from Germany to 117 Sea Zone
3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from 118 Sea Zone to Baltic States
1 fighter moved from Leningrad to Germany
2 infantry moved from Leningrad to Archangel
Place Units - Germans
1 submarine placed in 95 Sea Zone
1 fighter placed in 116 Sea Zone
1 infantry placed in Germany
3 artilleries, 1 bomber and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Russians regular : -0.67
Germans regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 15 PUs;
Combat Move - Russians
6 armour moved from Samara to Northern Sinkiang
Russians take Urals from Germans
Combat - Russians
Battle in Northern Sinkiang
Russians attack with 6 armour
Germans defend with 2 armour
Russians roll dice for 6 armour in Northern Sinkiang, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 2 armour in Northern Sinkiang, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Germans with 6 armour remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Non Combat Move - Russians
1 fighter moved from Russia to Yakut S.S.R.
7 infantry moved from Russia to Smolensk
3 artilleries and 9 infantry moved from Kazakhstan to Northern Caucasus
1 artillery and 3 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Gorky to Yaroslavl
2 infantry moved from Samara to Russia
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Vologda to Novgorod
2 armour moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun and 2 armour moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
3 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
1 bomber moved from Japan to Kiangsu
1 bomber moved from Japan to Kwangtung
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 transport moved from 132 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 destroyer, 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
2 artilleries moved from Shan State to Malaya
1 fighter moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from 37 Sea Zone to Siam
1 artillery, 1 infantry and 1 tactical_bomber moved from French Indo China to Siam
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
5 artilleries and 5 infantry moved from Jehol to Shantung
1 fighter moved from Caroline Islands to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 132 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Java
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Jehol to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
Combat - Japanese
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 4 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from UK_Pacific, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsu
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Kiangsu, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 5 artilleries and 5 infantry
Russians defend with 1 aaGun and 6 infantry
Japanese roll dice for 5 artilleries and 5 infantry in Shantung, round 2 : 0/10 hits, 3.33 expected hits
Chinese roll dice for 1 aaGun and 6 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Shantung
Japanese roll dice for 5 artilleries and 2 infantry in Shantung, round 3 : 4/7 hits, 2.33 expected hits
Chinese roll dice for 1 aaGun and 6 infantry in Shantung, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Shantung
Japanese roll dice for 5 artilleries in Shantung, round 4 : 4/5 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Shantung, round 4 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Shantung
Japanese win, taking Shantung from Chinese with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kiangsu to French Indo China
1 bomber moved from Kwangtung to French Indo China
1 tactical_bomber moved from French Indo China to Western India
1 fighter moved from 132 Sea Zone to Western India
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
5 fighters and 2 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 43 Sea Zone
2 battleships and 2 carriers moved from 132 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea Zone
1 fighter moved from Siam to 43 Sea Zone
1 submarine moved from 59 Sea Zone to 132 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Siam to French Indo China
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Jehol to Shantung
6 infantry moved from Japan to Kyushu
1 artillery and 1 mech_infantry moved from Shan State to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Siberia to Sakha
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.33
Japanese regular : 1.50
UK_Pacific regular : -1.00
ANZAC regular : 0.50
I think the J1 DOW might in fact become the go to move here.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 fighter and 2 infantry moved from Kansu to Eastern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
9 infantry moved from Hopei to Hunan
5 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hunan, round 2 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 10 infantry in Hunan, round 3 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 5 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Chinese roll dice for 5 infantry in Kwangtung, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 5 infantry in Kwangtung, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 fighter and 4 infantry in Eastern Sinkiang, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 artillery in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Hopei
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Anhwe
1 infantry placed in Kiangsi
1 infantry placed in Inner Mongolia
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 4 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries, 1 bomber and 8 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 115 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
2 infantry moved from French West Africa to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 infantry moved from French West Africa to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 47 Sea Zone
1 submarine moved from 47 Sea Zone to 45 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
Combat - Americans
Battle in Algeria
Battle in 45 Sea Zone
Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking Algeria from Italians, taking 45 Sea Zone from Japanese with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Battle in Morocco
Americans attack with 4 infantry
Italians defend with 1 artillery
Americans roll dice for 4 infantry in Morocco, round 2 : 1/4 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Celebes from Japanese, taking Morocco from Italians with 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Southern France
Americans attack with 3 artilleries, 1 bomber, 3 fighters and 8 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 artilleries, 1 fighter and 3 infantry
Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 8 infantry in Southern France, round 2 : 4/15 hits, 4.83 expected hits
Germans roll dice for 4 artilleries, 1 fighter and 6 infantry in Southern France, round 2 : 4/11 hits, 4.00 expected hits
1 infantry owned by the Germans, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 4 infantry in Southern France, round 3 : 5/11 hits, 4.17 expected hits
Germans roll dice for 4 artilleries, 1 fighter and 2 infantry in Southern France, round 3 : 3/7 hits, 2.67 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 1 infantry in Southern France, round 4 : 2/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 1 fighter in Southern France, round 4 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Germans with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 artillery and 8 infantry
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Italians: 2 artilleries, 1 fighter and 3 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to 113 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
2 carriers, 1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Eastern United States to 113 Sea Zone
1 fighter moved from Nigeria to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
1 transport moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
4 fighters moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 55 Sea Zone to 38 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
Place Units - Americans
2 artilleries and 1 infantry placed in Holland Belgium
1 artillery and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
2 destroyers and 2 submarines placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,3
Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 fighter and 2 infantry moved from Kansu to Eastern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
9 infantry moved from Hopei to Hunan
5 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hunan, round 2 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 10 infantry in Hunan, round 3 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 5 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Chinese roll dice for 5 infantry in Kwangtung, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 5 infantry in Kwangtung, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 fighter and 4 infantry in Eastern Sinkiang, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 artillery in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Hopei
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Anhwe
1 infantry placed in Kiangsi
1 infantry placed in Inner Mongolia
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 infantry moved from Central India to Western India
1 artillery and 8 infantry moved from Eastern India to Western India
1 battleship, 1 cruiser and 1 destroyer moved from 82 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Western India
British attack with 2 artilleries and 10 infantry
Italians defend with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Japanese defend with 1 fighter and 1 tactical_bomber
British roll dice for 1 battleship and 1 cruiser in Western India, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 artilleries and 10 infantry in Western India, round 2 : 4/12 hits, 2.67 expected hits
Italians roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western India, round 2 : 3/8 hits, 3.67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Western India
British roll dice for 2 artilleries and 7 infantry in Western India, round 3 : 3/9 hits, 2.17 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Western India, round 3 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the Italians lost in Western India
British win, taking Western India from Italians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 35
Casualties for British: 4 infantry
Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - British
1 aaGun and 6 infantry moved from Burma to Eastern India
1 artillery moved from Kenya to Anglo-Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 aaGun, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Gibraltar to Southern France
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
6 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Removing units owned by British from Southern France: 1 fighter
EDIT: Adding units owned by British to 113 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.83
Italians regular : -1.67
Japanese regular : -2.17
Germans regular : 1.33
British regular : 2.00