@Daaras I’m not quite sure I have heard both on this forum.
Ghostglider (Allies) vs Simon33 (Axis+12) PtV
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Hold on…
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries, 3 fighters, 3 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Anglo-Egyptian Sudan to Rhodesia 1 infantry moved from Belgian Congo to Rhodesia 2 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 armour moved from Southern Persia to Northwest Persia Italians take Northeast Persia from Neutral_Allies Combat - Italians Battle in Rhodesia Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Rhodesia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia Italians win, taking Rhodesia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Rhodesia to Egypt 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 armour moved from Southern Caucasus to Northwest Persia 1 mech_infantry moved from Southern Persia to Northwest Persia 1 cruiser, 1 destroyer and 1 transport moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from Morocco to Algeria 1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to Austria 4 infantry moved from Northern Italy to Southern France 2 armour moved from Kursk to Rostov 1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Rostov 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa Place Units - Italians 3 fighters placed in Southern Italy 3 artilleries, 3 infantry and 1 marine placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2,5,6 Italians collect 32 PUs (2 lost to blockades); end with 32 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 48 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 51 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Iraq: 1 artillery and 2 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 artillery EDIT: Removing units owned by Italians from Southern France: 3 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 50 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 fighter moved from New South Wales to 50 Sea Zone 1 fighter moved from 50 Sea Zone to 27 Sea Zone 1 infantry moved from South Australia to New South Wales Combat - ANZAC ANZAC creates battle in territory 27 Sea Zone Non Combat Move - ANZAC 1 aaGun moved from South Australia to New South Wales Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3,2,5,3,5,2,1,2,1,3,1,5,2 ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I will redo my turn based on your latest map. I dont have any combat moves, so no problem.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Wake Island to 27 Sea Zone 1 fighter moved from 50 Sea Zone to 27 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 50 Sea Zone 1 aaGun and 1 infantry moved from South Australia to New South Wales 1 fighter moved from New South Wales to 50 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,6,3,2,1,4,4,3,5,6,1,6,6,5 ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Leningrad Germans take Leningrad from Russians 1 bomber, 3 fighters and 6 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from 116 Sea Zone to Holland Belgium Combat - Germans
Combat Hit Differential Summary :
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Scramble to Holland? And care to nominate an OOL?
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Yes please, 3 US FTRs.
OOL: Max defense. If in doubt, we can do round by round -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Leningrad Germans take Leningrad from Russians 1 bomber, 3 fighters and 6 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from 116 Sea Zone to Holland Belgium Combat - Germans Americans scrambles 3 units out of 113 Sea Zone to defend against the attack in Holland Belgium Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers British defend with 1 aaGun and 5 infantry; Americans defend with 1 artillery, 1 factory_minor, 3 fighters and 1 infantry British roll AA dice in Holland Belgium : 3/3 hits, 0.50 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Holland Belgium Germans roll dice for 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 2.67 expected hits Americans roll dice for 1 aaGun, 1 artillery, 3 fighters and 6 infantry in Holland Belgium, round 2 : 3/10 hits, 4.33 expected hits 1 aaGun owned by the British, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 3 infantry owned by the Germans retreated to Western Germany Americans win with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is -28 Casualties for Germans: 2 fighters, 3 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 2 infantry Moving scrambled unit from Holland Belgium to 113 Sea Zone Moving scrambled unit from Holland Belgium to 113 Sea Zone Moving scrambled unit from Holland Belgium to 113 Sea Zone Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Denmark to Western Germany 1 aaGun, 1 armour, 2 artilleries and 9 infantry moved from Norway to 116 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 9 infantry and 10 transports moved from 116 Sea Zone to 118 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 9 infantry moved from 118 Sea Zone to Leningrad 1 aaGun, 7 armour and 1 infantry moved from Kursk to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Kursk to Ukraine 2 artilleries and 13 infantry moved from Kursk to Rostov Place Units - Germans 1 artillery and 4 infantry placed in Germany 2 artilleries and 1 infantry placed in Southern France 1 fighter and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Germans collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 British AA : 2.50 Germans regular : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Leningrad Germans take Leningrad from Russians 1 bomber, 3 fighters and 6 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from 116 Sea Zone to Holland Belgium Combat - Germans Americans scrambles 3 units out of 113 Sea Zone to defend against the attack in Holland Belgium Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers British defend with 1 aaGun and 5 infantry; Americans defend with 1 artillery, 1 factory_minor, 3 fighters and 1 infantry British roll AA dice in Holland Belgium : 3/3 hits, 0.50 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Holland Belgium Germans roll dice for 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 2.67 expected hits Americans roll dice for 1 aaGun, 1 artillery, 3 fighters and 6 infantry in Holland Belgium, round 2 : 3/10 hits, 4.33 expected hits 1 aaGun owned by the British, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 3 infantry owned by the Germans retreated to Western Germany Americans win with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is -28 Casualties for Germans: 2 fighters, 3 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 2 infantry Moving scrambled unit from Holland Belgium to 113 Sea Zone Moving scrambled unit from Holland Belgium to 113 Sea Zone Moving scrambled unit from Holland Belgium to 113 Sea Zone Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Denmark to Western Germany 1 aaGun, 1 armour, 2 artilleries and 9 infantry moved from Norway to 116 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 9 infantry and 10 transports moved from 116 Sea Zone to 118 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 9 infantry moved from 118 Sea Zone to Leningrad 1 aaGun, 7 armour and 1 infantry moved from Kursk to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Kursk to Ukraine 2 artilleries and 13 infantry moved from Kursk to Rostov Place Units - Germans 1 artillery and 4 infantry placed in Germany 2 artilleries and 1 infantry placed in Southern France 1 fighter and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Germans collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 infantry EDIT: Adding units owned by Germans to 97 Sea Zone: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.33 British AA : 2.50 Germans regular : 0.33
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Nasty AA fire
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Romania to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Bryansk to Kursk Russians take Kursk from Italians 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 infantry moved from Slovakia Hungary to Yugoslavia Russians take Yugoslavia from Germans 1 armour moved from Slovakia Hungary to Albania Russians take Albania from Italians 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Slovakia Hungary to Austria Combat - Russians Battle in Austria Russians attack with 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Italians defend with 1 infantry Russians roll dice for 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Austria, round 2 : 5/13 hits, 4.83 expected hits Germans roll dice for 1 infantry in Austria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Austria Russians win, taking Austria from Germans with 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 aaGun moved from Slovakia Hungary to Poland 1 aaGun moved from Slovakia Hungary to Austria 1 aaGun moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 2 armour and 10 infantry moved from Southern Belarus to Eastern Poland 1 infantry moved from Smolensk to Southern Belarus 1 infantry moved from Yaroslavl to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Stalingrad 1 infantry moved from Tambov to Stalingrad 3 infantry moved from Samara to Stalingrad 1 infantry moved from Northern Caucasus to Stalingrad 1 infantry moved from Urals to Samara 1 artillery and 12 infantry moved from Russia to Bryansk 1 infantry moved from Northern Manchuria to Buryatia 1 aaGun and 6 infantry moved from Northern Manchuria to Southern Manchuria 1 aaGun, 1 artillery and 9 infantry moved from Siberia to Sakha Place Units - Russians 3 infantry placed in Stalingrad 2 armour and 1 mech_infantry placed in Urals 10 infantry placed in Russia Russians undo move 3. Russians undo move 2. 3 infantry placed in Urals 2 armour, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,1 Russians collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Siam 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Malaya Japanese take Shan State from UK_Pacific 2 battleships and 2 destroyers moved from 132 Sea Zone to 42 Sea Zone 2 artilleries and 8 infantry moved from Amur to Siberia Japanese take Siberia from Russians 4 artilleries and 1 infantry moved from Amur to Korea 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery and 5 infantry moved from 6 Sea Zone to Korea 1 armour, 3 artilleries and 4 infantry moved from Hopei to Szechwan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships and 2 destroyers British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 2 destroyers remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Siam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 3 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Szechwan, round 2 : 2/8 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 5 artilleries and 6 infantry Russians defend with 1 infantry Japanese roll dice for 5 artilleries and 6 infantry in Korea, round 2 : 4/11 hits, 3.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malaya Japanese attack with 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 1 infantry moved from Hopei to Anhwe 1 artillery moved from Anhwe to Hopei 1 infantry moved from Hopei to Szechwan 1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone 1 artillery, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 2 tactical_bombers and 2 transports moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 aaGun moved from Amur to Korea 1 carrier moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to Kwangsi 1 carrier moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 transport placed in 37 Sea Zone 1 infantry and 1 mech_infantry placed in French Indo China 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour, 3 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.83 UK_Pacific regular : 1.33 Russians regular : -0.33
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@ghostglider said in Ghostglider (Allies) vs Simon33 (Axis+12) PtV:
Nasty AA fire
I had to leave the game and come back a couple of hours later. Awful!
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Holland Belgium to 113 Sea Zone 1 artillery moved from Holland Belgium to 113 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Slovakia Hungary to Germany 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from Gibraltar to Algeria 1 infantry moved from 115 Sea Zone to Denmark 1 artillery moved from 115 Sea Zone to Norway 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 113 Sea Zone to 115 Sea Zone Combat - Americans Americans creates battle in territory 27 Sea Zone Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Denmark Battle in Morocco Battle in Norway Battle in Algeria Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 2 artilleries and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery and 2 fighters in Algeria, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 artilleries in Algeria, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Algeria Americans win, taking 27 Sea Zone from Japanese, taking Denmark from Germans, taking Morocco from Italians, taking Norway from Germans, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Italians: 2 artilleries and 2 infantry Non Combat Move - Americans 2 fighters moved from Algeria to Gibraltar 1 fighter moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from Solomon Islands to 50 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 50 Sea Zone to 55 Sea Zone 2 carriers, 2 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 115 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from French Central Africa to French West Africa Place Units - Americans 1 carrier placed in 113 Sea Zone 3 infantry placed in Holland Belgium 2 infantry placed in Normandy Bordeaux 1 infantry placed in Western United States 1 transport placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 2 submarines placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -1.00 Germans AA : 0.83
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Southern Manchuria to Jehol Chinese take Jehol from Japanese 1 fighter and 3 infantry moved from Inner Mongolia to Chahar 9 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Shansi, round 2 : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 9 infantry in Shansi, round 3 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Chahar to Inner Mongolia Place Units - Chinese 1 infantry placed in Tsinghai 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Holland Belgium to 113 Sea Zone 1 artillery moved from Holland Belgium to 113 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Slovakia Hungary to Germany 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from Gibraltar to Algeria 1 infantry moved from 115 Sea Zone to Denmark 1 artillery moved from 115 Sea Zone to Norway 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 113 Sea Zone to 115 Sea Zone Combat - Americans Americans creates battle in territory 27 Sea Zone Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Denmark Battle in Morocco Battle in Norway Battle in Algeria Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 2 artilleries and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery and 2 fighters in Algeria, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 artilleries in Algeria, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Algeria Americans win, taking 27 Sea Zone from Japanese, taking Denmark from Germans, taking Morocco from Italians, taking Norway from Germans, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Italians: 2 artilleries and 2 infantry Non Combat Move - Americans 2 fighters moved from Algeria to Gibraltar 1 fighter moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from Solomon Islands to 50 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 50 Sea Zone to 55 Sea Zone 2 carriers, 2 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 115 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from French Central Africa to French West Africa Place Units - Americans 1 carrier placed in 113 Sea Zone 3 infantry placed in Holland Belgium 2 infantry placed in Normandy Bordeaux 1 infantry placed in Western United States 1 transport placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 2 submarines placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Southern Manchuria to Jehol Chinese take Jehol from Japanese 1 fighter and 3 infantry moved from Inner Mongolia to Chahar 9 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Shansi, round 2 : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 9 infantry in Shansi, round 3 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Chahar to Inner Mongolia Place Units - Chinese 1 infantry placed in Tsinghai 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 4 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Rhodesia British attack with 2 artilleries and 4 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 4 infantry in Rhodesia, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 battleship moved from 74 Sea Zone to 73 Sea Zone 1 cruiser and 1 destroyer moved from 74 Sea Zone to 73 Sea Zone 1 fighter moved from Union of South Africa to French West Africa 1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun and 1 infantry moved from Burma to Yunnan 2 aaGuns, 2 artilleries and 11 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Sumatra 6 infantry moved from Eastern India to Burma 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 1 transport placed in 73 Sea Zone 1 mech_infantry placed in Union of South Africa 2 infantry placed in United Kingdom 1 transport placed in 113 Sea Zone British undo move 3. 1 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 22 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,1,5 UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.00 Japanese regular : 1.00 Italians regular : -1.33 Germans AA : 0.83 British regular : -0.67
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Albania 2 infantry moved from Greece to Bulgaria 1 bomber moved from Egypt to Bulgaria 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 3 fighters moved from Southern Italy to 94 Sea Zone 2 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan Italians take Baluchistan from UK_Pacific 2 armour, 1 artillery and 1 infantry moved from Rostov to Northern Caucasus Italians take Northern Caucasus from Russians 1 artillery and 3 infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Americans Combat - Italians
Combat Hit Differential Summary :
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Scramble from Gibraltar?
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yes please