@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
Ghostglider (Allies) vs Simon33 (Axis+12) PtV
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7d6: 6, 4, 4, 5, 2, 5, 4
1d6: 4 -
rnd 2
[dice 7d6]def [dice 1d6]
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7d6: 6, 1, 2, 4, 2, 6, 2
1d6: 3 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Holland Belgium to Normandy Bordeaux 4 artilleries and 11 infantry moved from Austria to Slovakia Hungary Germans take Slovakia Hungary from Russians 3 infantry moved from Germany to Poland 1 artillery moved from Norway to 116 Sea Zone 1 infantry moved from Denmark to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from 117 Sea Zone to Poland 1 battleship and 1 cruiser moved from 116 Sea Zone to 117 Sea Zone 1 armour moved from Leningrad to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad 1 infantry moved from Leningrad to Baltic States Germans take Baltic States from Russians 3 armour moved from Northern Caucasus to Urals 4 armour moved from Northern Caucasus to Samara Combat - Germans Germans creates battle in territory 128 Sea Zone Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Poland Germans attack with 1 artillery and 4 infantry Russians defend with 1 aaGun and 3 infantry Germans roll dice for 1 battleship and 1 cruiser in Poland, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 4 infantry in Poland, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 3 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Poland Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans roll dice for 1 artillery in Poland, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland Russians win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 artillery and 4 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Urals Germans attack with 3 armour Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 armour in Urals, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 3 infantry in Urals, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals Germans roll dice for 2 armour in Urals, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour Casualties for Russians: 3 infantry Battle in Samara Germans attack with 4 armour Russians defend with 3 infantry Germans roll dice for 4 armour in Samara, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Samara Germans roll dice for 4 armour in Samara, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 4 armour remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Russians to Germans EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 2 artilleries and 10 infantry moved from Northern Caucasus to Kazakhstan 2 aaGuns and 7 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Denmark to 116 Sea Zone 1 fighter moved from Western Germany to Leningrad 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 3 infantry moved from Western Germany to Germany 2 infantry moved from Denmark to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 6 transports moved from 116 Sea Zone to 117 Sea Zone 1 infantry moved from Denmark to Western Germany 1 submarine moved from 128 Sea Zone to 130 Sea Zone 1 bomber moved from Normandy Bordeaux to Western Germany 1 carrier and 1 tactical_bomber moved from 116 Sea Zone to 117 Sea Zone Place Units - Germans 5 infantry placed in Germany 1 artillery, 1 fighter and 6 infantry placed in Western Germany 1 artillery and 1 infantry placed in Southern France Germans undo move 3. 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans AA : -0.17 Russians regular : 1.33 Germans regular : 0.17 -
The attack on Kazakhstan and Romania were ill advised.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 20 infantry moved from Stalingrad to Kazakhstan 1 infantry moved from Rostov to Northern Caucasus Russians take Northern Caucasus from Italians 1 infantry moved from Kursk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Italians 1 infantry moved from Eastern Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Romania to Baltic States 1 infantry moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 armour, 1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine 2 armour and 1 mech_infantry moved from Southern Belarus to Western Ukraine 5 armour and 2 infantry moved from Russia to Samara 1 armour moved from Russia to Samara Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 4 armour, 1 artillery, 5 infantry and 1 mech_infantry Germans defend with 2 aaGuns and 7 infantry Russians roll dice for 4 armour, 1 artillery, 5 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/11 hits, 3.67 expected hits Germans roll dice for 2 aaGuns and 7 infantry in Western Ukraine, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians, 2 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 4 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 3 : 2/8 hits, 3.17 expected hits Germans roll dice for 6 infantry in Western Ukraine, round 3 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 4 armour and 1 mech_infantry in Western Ukraine, round 4 : 3/5 hits, 2.33 expected hits Germans roll dice for 4 infantry in Western Ukraine, round 4 : 3/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour in Western Ukraine, round 5 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 armour remaining. Battle score for attacker is -5 Casualties for Russians: 2 armour, 1 artillery, 5 infantry and 1 mech_infantry Casualties for Germans: 2 aaGuns and 7 infantry Battle in Kazakhstan Russians attack with 3 artilleries and 20 infantry Germans defend with 2 artilleries and 10 infantry; Italians defend with 1 aaGun, 2 armour and 1 artillery Russians roll dice for 3 artilleries and 20 infantry in Kazakhstan, round 2 : 5/23 hits, 4.83 expected hits Italians roll dice for 1 aaGun, 2 armour, 3 artilleries and 10 infantry in Kazakhstan, round 2 : 3/15 hits, 5.33 expected hits 3 infantry owned by the Russians, 1 aaGun owned by the Italians and 4 infantry owned by the Germans lost in Kazakhstan Russians roll dice for 3 artilleries and 17 infantry in Kazakhstan, round 3 : 5/20 hits, 4.33 expected hits Italians roll dice for 2 armour, 3 artilleries and 6 infantry in Kazakhstan, round 3 : 5/11 hits, 4.00 expected hits 5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Kazakhstan Russians roll dice for 3 artilleries and 12 infantry in Kazakhstan, round 4 : 3/15 hits, 3.50 expected hits Italians roll dice for 2 armour, 3 artilleries and 1 infantry in Kazakhstan, round 4 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Italians lost in Kazakhstan Russians roll dice for 3 artilleries and 10 infantry in Kazakhstan, round 5 : 4/13 hits, 3.17 expected hits Italians roll dice for 2 armour and 1 artillery in Kazakhstan, round 5 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 26 Casualties for Russians: 11 infantry Casualties for Germans: 2 artilleries and 10 infantry Casualties for Italians: 1 aaGun, 2 armour and 1 artillery Battle in Samara Russians attack with 6 armour and 2 infantry Germans defend with 4 armour Russians roll dice for 6 armour and 2 infantry in Samara, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 4 armour in Samara, round 2 : 0/4 hits, 2.00 expected hits 2 armour owned by the Germans lost in Samara Russians roll dice for 6 armour and 2 infantry in Samara, round 3 : 3/8 hits, 3.33 expected hits Germans roll dice for 2 armour in Samara, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 6 armour and 2 infantry remaining. Battle score for attacker is 24 Casualties for Germans: 4 armour Non Combat Move - Russians 1 infantry moved from Yaroslavl to Gorky 1 infantry moved from Yaroslavl to Vologda 5 infantry moved from Yaroslavl to Novgorod 2 armour moved from Russia to Smolensk 1 aaGun moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Baltic States to Smolensk 1 aaGun, 1 artillery and 10 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun and 6 infantry moved from Jehol to Shantung 1 artillery and 11 infantry moved from Kursk to Ukraine 1 infantry moved from Tambov to Stalingrad Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 2 armour, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUsCombat Hit Differential Summary :
Italians regular : -2.00 Germans regular : -0.33 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 2 bombers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Southern Manchuria to Buryatia Japanese take Buryatia from Russians 6 artilleries and 7 infantry moved from Southern Manchuria to Jehol 4 artilleries, 4 infantry, 1 mech_infantry and 3 tactical_bombers moved from French Indo China to Shan State 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from 35 Sea Zone to 47 Sea Zone 2 battleships moved from 38 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 submarine moved from 40 Sea Zone to 59 Sea Zone 1 destroyer moved from 38 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone 2 fighters moved from 38 Sea Zone to Shan State 1 armour, 1 artillery and 1 infantry moved from Tsinghai to Eastern Sinkiang Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 47 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 5 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 2 aaGuns, 2 artilleries and 10 infantry; ANZAC defend with 2 fighters British roll AA dice in Shan State : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 5 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Shan State, round 2 : 9/19 hits, 8.17 expected hits UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 10 infantry in Shan State, round 2 : 4/14 hits, 5.33 expected hits 4 infantry owned by the Japanese, 2 aaGuns owned by the British and 8 infantry owned by the British lost in Shan State Japanese roll dice for 5 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Shan State, round 3 : 4/15 hits, 7.00 expected hits UK_Pacific roll dice for 2 artilleries, 2 fighters and 2 infantry in Shan State, round 3 : 1/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Shan State Japanese roll dice for 5 artilleries, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Shan State, round 4 : 7/14 hits, 6.67 expected hits UK_Pacific roll dice for 2 fighters in Shan State, round 4 : 2/2 hits, 1.33 expected hits 2 artilleries owned by the Japanese and 2 fighters owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Japanese: 2 artilleries and 5 infantry Casualties for British: 2 aaGuns, 2 artilleries and 10 infantry Casualties for ANZAC: 2 fighters Battle in Jehol Japanese attack with 6 artilleries and 7 infantry Chinese defend with 1 infantry Japanese roll dice for 6 artilleries and 7 infantry in Jehol, round 2 : 4/13 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Eastern Sinkiang Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 47 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 aaGun and 3 infantry moved from Kyushu to 20 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 aaGun and 3 infantry moved from 35 Sea Zone to Caroline Islands 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 aaGun moved from Southern Manchuria to Jehol 2 artilleries and 2 infantry moved from Korea to Southern Manchuria 2 artilleries and 7 infantry moved from Sakha to Buryatia 1 infantry moved from Northern Manchuria to Buryatia 1 submarine moved from 5 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 carrier and 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 2 fighters moved from Shan State to 132 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from Shan State to 132 Sea Zone 1 tactical_bomber moved from Shan State to 132 Sea Zone 3 tactical_bombers moved from Shan State to French Indo China 4 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Soviet Far East to Siberia 2 artilleries moved from Szechwan to Tsinghai Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 2 bombers and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.17 Japanese regular : -1.00 British AA : -1.00 UK_Pacific regular : -2.33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs; Americans buy 3 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone 5 infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from Gibraltar to French West Africa 2 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from 115 Sea Zone to Denmark 2 carriers, 1 cruiser and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Gibraltar to 115 Sea Zone 1 bomber moved from Holland Belgium to Germany 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Denmark Battle in Norway Battle in 56 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in French West Africa Americans attack with 1 fighter and 6 infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 fighter and 6 infantry in French West Africa, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 4 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in French West Africa Americans win, taking French West Africa from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 1 fighter moved from French West Africa to Nigeria 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 27 Sea Zone to 47 Sea Zone 2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 55 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Germany to Normandy Bordeaux Place Units - Americans 3 infantry placed in Holland Belgium 3 artilleries placed in Normandy Bordeaux 2 infantry placed in Central United States 2 fighters placed in Western United States 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Italians regular : -1.00 Japanese regular : 0.67 Germans AA : -0.17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 6 infantry moved from Anhwe to Kiangsi 10 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Honan to Tsinghai 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 artilleries and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 7 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries and 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Western Sinkiang 1 infantry placed in Northern Sinkiang 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -3.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs; Americans buy 3 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone 5 infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from Gibraltar to French West Africa 2 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from 115 Sea Zone to Denmark 2 carriers, 1 cruiser and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Gibraltar to 115 Sea Zone 1 bomber moved from Holland Belgium to Germany 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Denmark Battle in Norway Battle in 56 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in French West Africa Americans attack with 1 fighter and 6 infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 fighter and 6 infantry in French West Africa, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 4 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in French West Africa Americans win, taking French West Africa from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 1 fighter moved from French West Africa to Nigeria 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 27 Sea Zone to 47 Sea Zone 2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 55 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Germany to Normandy Bordeaux Place Units - Americans 3 infantry placed in Holland Belgium 3 artilleries placed in Normandy Bordeaux 2 infantry placed in Central United States 2 fighters placed in Western United States 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 6 infantry moved from Anhwe to Kiangsi 10 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Honan to Tsinghai 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 artilleries and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 7 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries and 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Western Sinkiang 1 infantry placed in Northern Sinkiang 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Non Combat Move - British 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery and 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery moved from Tanganyika Territory to Kenya 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Kenya 1 infantry moved from Union of South Africa to Rhodesia 1 aaGun and 6 infantry moved from Yunnan to Burma 2 infantry moved from Central India to Eastern India 1 aaGun and 5 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 5 infantry moved from 113 Sea Zone to Holland Belgium Place Units - British 1 artillery, 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,6,5,2,3,1,1,6,3,2 UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.83 Italians regular : -1.00 Japanese regular : -2.67 Germans AA : -0.17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs; Americans buy 3 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone 5 infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from Gibraltar to French West Africa 2 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from 115 Sea Zone to Denmark 2 carriers, 1 cruiser and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Gibraltar to 115 Sea Zone 1 bomber moved from Holland Belgium to Germany 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Denmark Battle in Norway Battle in 56 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in French West Africa Americans attack with 1 fighter and 6 infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 fighter and 6 infantry in French West Africa, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in French West Africa Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 4 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in French West Africa Americans win, taking French West Africa from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 1 fighter moved from French West Africa to Nigeria 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 27 Sea Zone to 47 Sea Zone 2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 55 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Germany to Normandy Bordeaux Place Units - Americans 3 infantry placed in Holland Belgium 3 artilleries placed in Normandy Bordeaux 2 infantry placed in Central United States 2 fighters placed in Western United States 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 6 infantry moved from Anhwe to Kiangsi 10 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Honan to Tsinghai 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 artilleries and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 7 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries and 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Western Sinkiang 1 infantry placed in Northern Sinkiang 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Non Combat Move - British 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery and 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery moved from Tanganyika Territory to Kenya 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Kenya 1 infantry moved from Union of South Africa to Rhodesia 1 aaGun and 6 infantry moved from Yunnan to Burma 2 infantry moved from Central India to Eastern India 1 aaGun and 5 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 5 infantry moved from 113 Sea Zone to Holland Belgium Place Units - British 1 artillery, 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,6,5,2,3,1,1,6,3,2 UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to 113 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.83 Italians regular : -1.00 Japanese regular : -2.67 Germans AA : -0.17 -
TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Algeria to Morocco 1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 3 infantry moved from Yugoslavia to Romania 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baluchistan to Western India Combat - ItaliansCombat Hit Differential Summary :
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Scramble to SZ94?
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Yes please
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Algeria to Morocco 1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 3 infantry moved from Yugoslavia to Romania 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baluchistan to Western India Combat - Italians Americans scrambles 2 units out of Gibraltar to defend against the attack in 94 Sea Zone Battle in 94 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 fighter; Americans defend with 1 destroyer and 1 fighter Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated Americans win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Italians: 1 fighter and 1 submarine Casualties for Americans: 1 destroyer Battle in Western India Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western India, round 2 : 4/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Western India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western India Italians win, taking Western India from UK_Pacific with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bulgaria Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Morocco Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Romania Italians attack with 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Romania, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Italians roll dice for 1 artillery and 2 infantry in Romania, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Romania, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Romania, round 6 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 fighter moved from Bulgaria to Southern Italy 1 aaGun moved from Yugoslavia to Romania 1 fighter moved from Yugoslavia to Egypt 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 marine moved from Algeria to 96 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 100 Sea Zone to Egypt 1 artillery moved from Tunisia to Libya 1 bomber moved from 94 Sea Zone to Southern Italy 1 fighter moved from 94 Sea Zone to Southern France 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Northern Italy to Austria 2 artilleries and 1 infantry moved from Northern Italy to Southern France 1 battleship and 1 cruiser moved from 96 Sea Zone to 100 Sea Zone Place Units - Italians 2 submarines placed in 97 Sea Zone 3 infantry placed in Iraq 1 fighter placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2,5 Italians collect 27 PUs (4 lost to blockades); end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -1.50 UK_Pacific regular : -0.33 Russians regular : -1.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 50 Sea Zone 2 submarines moved from 64 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2,2 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Poland Germans take Poland from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 2 armour moved from Urals to Northern Sinkiang 1 artillery and 2 infantry moved from Leningrad to Archangel 1 tactical_bomber moved from 117 Sea Zone to Novgorod 1 fighter moved from Leningrad to Novgorod 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Baltic States 1 infantry moved from 118 Sea Zone to Baltic States 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Baltic States 3 infantry moved from Leningrad to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Leningrad to Novgorod 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 battleship and 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter and 2 infantry moved from Western Germany to Denmark 1 artillery and 1 infantry moved from Western Germany to DenmarkCombat Hit Differential Summary :
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Scramble from SZ115 to Norway or Denmark?
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no scramble, thanks
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Poland Germans take Poland from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 2 armour moved from Urals to Northern Sinkiang 1 artillery and 2 infantry moved from Leningrad to Archangel 1 tactical_bomber moved from 117 Sea Zone to Novgorod 1 fighter moved from Leningrad to Novgorod 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Baltic States 1 infantry moved from 118 Sea Zone to Baltic States 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Baltic States 3 infantry moved from Leningrad to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Leningrad to Novgorod 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 battleship and 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter and 2 infantry moved from Western Germany to Denmark 1 artillery and 1 infantry moved from Western Germany to Denmark Combat - Germans Battle in Norway Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Novgorod Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 5 infantry Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits, 2.33 expected hits Russians roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Russians lost in Novgorod 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 4 infantry owned by the Germans retreated to Leningrad Russians win with 1 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Denmark Germans attack with 1 artillery, 1 fighter and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Denmark, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Baltic States, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 3 infantry in Baltic States, round 3 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Sinkiang Germans attack with 2 armour Chinese defend with 1 infantry Germans roll dice for 2 armour in Northern Sinkiang, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Northern Sinkiang Germans win, taking Northern Sinkiang from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Leningrad 1 tactical_bomber moved from Novgorod to Leningrad 1 fighter moved from Novgorod to Leningrad 2 fighters moved from Norway to Western Germany 1 fighter moved from Denmark to Western Germany 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 2 infantry moved from Slovakia Hungary to Romania 4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 1 carrier and 4 transports moved from 117 Sea Zone to 116 Sea Zone 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 2 transports moved from 118 Sea Zone to 117 Sea Zone 3 infantry moved from Germany to 117 Sea Zone 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from 118 Sea Zone to Baltic States 1 fighter moved from Leningrad to Germany 2 infantry moved from Leningrad to Archangel Place Units - Germans 1 submarine placed in 95 Sea Zone 1 fighter placed in 116 Sea Zone 1 infantry placed in Germany 3 artilleries, 1 bomber and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,3 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Russians regular : -0.67 Germans regular : 2.00





