@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
        1 infantry moved from 55 Sea Zone to New Guinea
        1 fighter moved from New South Wales to 55 Sea Zone
        8 infantry moved from New South Wales to Queensland
    Combat - ANZAC
        Battle in New Guinea
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from South Australia to New South Wales
        2 aaGuns moved from New South Wales to Queensland
        1 fighter moved from 55 Sea Zone to Shan State
    Place Units - ANZAC
        1 infantry placed in New South Wales
        1 submarine and 1 transport placed in 64 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 artilleries and 7 infantry moved from Leningrad to 118 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone
        1 artillery and 1 infantry moved from 116 Sea Zone to Norway
        1 battleship and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone
        3 artilleries and 13 infantry moved from Germany to Austria
        1 artillery, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber moved from Western Germany to Austria
        1 artillery, 6 infantry and 4 transports moved from 118 Sea Zone to 116 Sea Zone
        1 artillery and 6 infantry moved from 116 Sea Zone to Denmark
    Combat - Germans
Combat Hit Differential Summary :
Bombard will be to Norway.
Scramble to either Denmark or Norway?
I will scramble to Norway, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 artilleries and 7 infantry moved from Leningrad to 118 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone
        1 artillery and 1 infantry moved from 116 Sea Zone to Norway
        1 battleship and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone
        3 artilleries and 13 infantry moved from Germany to Austria
        1 artillery, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber moved from Western Germany to Austria
        1 artillery, 6 infantry and 4 transports moved from 118 Sea Zone to 116 Sea Zone
        1 artillery and 6 infantry moved from 116 Sea Zone to Denmark
    Combat - Germans
        Americans scrambles 1 units out of 115 Sea Zone to defend against the attack in Norway
        Battle in Norway
            Germans attack with 1 artillery and 1 infantry
            Americans defend with 1 artillery and 1 fighter
                Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                Americans roll dice for 1 artillery and 1 fighter in Norway, round 2 : 1/2 hits, 1.00 expected hits
                1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Norway
            Germans win, taking Norway from Americans with 1 artillery remaining. Battle score for attacker is 11
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 artillery and 1 fighter
        Battle in Denmark
            Germans attack with 1 artillery and 6 infantry
            Americans defend with 1 infantry
                Germans roll dice for 1 artillery and 6 infantry in Denmark, round 2 : 0/7 hits, 1.50 expected hits
                Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery and 6 infantry in Denmark, round 3 : 3/7 hits, 1.50 expected hits
                Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
            Germans win, taking Denmark from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Austria
            Germans attack with 4 artilleries, 1 bomber, 2 fighters, 24 infantry and 1 tactical_bomber
            Russians defend with 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                Russians roll AA dice in Austria : 1/3 hits, 0.50 expected hits
                1 fighter owned by the Germans lost in Austria
                Germans roll dice for 4 artilleries, 1 bomber, 1 fighter, 24 infantry and 1 tactical_bomber in Austria, round 2 : 10/31 hits, 7.67 expected hits
                Russians roll dice for 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Austria, round 2 : 11/13 hits, 5.50 expected hits
                2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 11 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Austria
                Germans roll dice for 4 artilleries, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber in Austria, round 3 : 7/20 hits, 5.83 expected hits
                Russians roll dice for 4 armour in Austria, round 3 : 2/4 hits, 2.00 expected hits
                4 armour owned by the Russians and 2 infantry owned by the Germans lost in Austria
            Germans win, taking Austria from Russians with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
            Casualties for Germans: 1 fighter and 13 infantry
            Casualties for Russians: 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
    Non Combat Move - Germans
        3 infantry moved from Rostov to Ukraine
        7 armour moved from Ukraine to Northern Caucasus
        2 artilleries and 10 infantry moved from Rostov to Northern Caucasus
        1 carrier, 1 destroyer and 5 transports moved from 118 Sea Zone to 116 Sea Zone
        1 submarine moved from 130 Sea Zone to 128 Sea Zone
        1 infantry moved from 100 Sea Zone to Egypt
        1 bomber, 1 fighter and 1 tactical_bomber moved from Austria to Western Germany
        1 tactical_bomber moved from Western Germany to 116 Sea Zone
    Place Units - Germans
        5 infantry placed in Germany
        2 fighters and 5 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5
        Germans collect 34 PUs (1 lost to blockades); end with 34 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 39 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 5.50
Germans regular : 3.67
Russians AA : 0.50
hold on…
@simon33 said in Ghostglider (Allies) vs Simon33 (Axis+12) PtV:
hold on…
Oh no, all good, was a screen drawing bug.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 8 armour and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Eastern Poland to Western Ukraine
              Russians take Western Ukraine from Italians
        1 infantry moved from Kursk to Rostov
              Russians take Rostov from Germans
    Combat - Russians
        Russians creates battle in territory 128 Sea Zone
    Non Combat Move - Russians
        1 aaGun, 1 artillery and 9 infantry moved from Sakha to Buryatia
        1 aaGun and 6 infantry moved from Southern Manchuria to Jehol
        1 infantry moved from Samara to Stalingrad
        1 infantry moved from Urals to Kazakhstan
        2 infantry moved from Urals to Samara
        1 infantry moved from Tula to Tambov
        1 infantry moved from Penza to Samara
        1 infantry moved from Yaroslavl to Vologda
        1 infantry moved from Smolensk to Novgorod
        1 infantry moved from Southern Belarus to Eastern Poland
        7 infantry moved from Russia to Yaroslavl
        2 armour and 1 mech_infantry moved from Russia to Southern Belarus
        1 artillery and 12 infantry moved from Bryansk to Kursk
        2 fighters and 1 tactical_bomber moved from Stalingrad to Romania
        1 infantry moved from Bessarabia to Romania
        1 aaGun and 1 infantry moved from Slovakia Hungary to Romania
        2 infantry moved from Eastern Poland to Romania
        1 aaGun and 1 infantry moved from Poland to Eastern Poland
        1 aaGun and 2 infantry moved from Eastern Poland to Poland
        1 infantry moved from Eastern Poland to Poland
    Place Units - Russians
        3 infantry placed in Urals
        3 infantry placed in Stalingrad
        8 armour and 2 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1
        Russians collect 41 PUs (1 lost to blockades); end with 41 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour and 1 infantry moved from Szechwan to Tsinghai
        1 artillery moved from Hopei to Tsinghai
        1 infantry moved from French Indo China to 37 Sea Zone
        1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
        1 armour moved from Malaya to 132 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
        1 armour and 1 infantry moved from 38 Sea Zone to Sumatra
        2 battleships moved from 42 Sea Zone to 38 Sea Zone
        2 bombers moved from French Indo China to Sumatra
        1 artillery and 1 infantry moved from Szechwan to Tsinghai
        1 infantry moved from Siberia to Soviet Far East
              Japanese take Soviet Far East from Russians
        2 artilleries and 7 infantry moved from Siberia to Sakha
              Japanese take Sakha from Russians
        1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Southern Manchuria
        1 infantry moved from Korea to Northern Manchuria
              Japanese take Northern Manchuria from Chinese
        5 artilleries and 5 infantry moved from Korea to Southern Manchuria
              Japanese take Southern Manchuria from Chinese
    Combat - Japanese
        Battle in Southern Manchuria
        Battle in Sumatra
            Japanese attack with 1 armour, 2 bombers and 1 infantry
            British defend with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese roll dice for 2 battleships in Sumatra, round 2 : 1/2 hits, 1.33 expected hits
                Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
                UK_Pacific roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 2.17 expected hits
                1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Sumatra
                Japanese roll dice for 1 armour and 1 bomber in Sumatra, round 3 : 2/2 hits, 1.00 expected hits
                UK_Pacific roll dice for 2 fighters in Sumatra, round 3 : 2/2 hits, 1.33 expected hits
                1 bomber owned by the Japanese, 1 armour owned by the Japanese and 2 fighters owned by the British lost in Sumatra
            UK_Pacific win with no units remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 armour, 2 bombers and 1 infantry
            Casualties for British: 2 fighters, 1 infantry and 1 tactical_bomber
        Battle in Tsinghai
            Japanese attack with 1 armour, 2 artilleries and 2 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Tsinghai, round 2 : 1/5 hits, 1.83 expected hits
                Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
            Japanese win, taking Tsinghai from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 infantry moved from Szechwan to Tsinghai
        1 infantry moved from Szechwan to Hopei
        1 aaGun moved from Korea to Southern Manchuria
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        2 transports moved from 35 Sea Zone to 6 Sea Zone
        2 artilleries moved from Japan to 6 Sea Zone
        2 infantry moved from Kyushu to 6 Sea Zone
        2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
        2 destroyers moved from 42 Sea Zone to 38 Sea Zone
        2 fighters moved from French Indo China to 38 Sea Zone
        1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 destroyer moved from 35 Sea Zone to 56 Sea Zone
        1 artillery moved from Siam to French Indo China
        2 artilleries and 2 infantry moved from Kwangsi to French Indo China
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
        1 fighter moved from Japan to 6 Sea Zone
        2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
        2 carriers moved from 6 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from 37 Sea Zone to French Indo China
        1 carrier moved from 35 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
    Place Units - Japanese
        1 carrier placed in 38 Sea Zone
        1 artillery and 2 infantry placed in French Indo China
        2 fighters and 4 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 57 PUs; end with 57 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.83
UK_Pacific regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
        1 destroyer moved from 93 Sea Zone to 94 Sea Zone
        2 fighters moved from 113 Sea Zone to 94 Sea Zone
        1 artillery moved from Algeria to Tunisia
              Americans take Tunisia from Italians
    Combat - Americans
        Battle in 94 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Italians defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Italians lost in 94 Sea Zone
            Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Italians: 1 submarine
        Battle in 56 Sea Zone
            Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 56 Sea Zone
            Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
        2 infantry moved from Western United States to 11 Sea Zone
        2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
        2 fighters moved from Western United States to Hawaiian Islands
        1 carrier and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
        2 infantry moved from 27 Sea Zone to Hawaiian Islands
        3 infantry moved from Central United States to 104 Sea Zone
        1 aaGun moved from Eastern United States to 104 Sea Zone
        2 transports moved from 93 Sea Zone to 92 Sea Zone
        1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
        2 transports moved from 92 Sea Zone to 104 Sea Zone
        2 infantry moved from Morocco to Algeria
        1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
        2 infantry moved from 93 Sea Zone to Morocco
        2 fighters moved from 94 Sea Zone to Gibraltar
        1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 115 Sea Zone to 113 Sea Zone
        1 fighter moved from Hawaiian Islands to 55 Sea Zone
    Place Units - Americans
        1 transport placed in 104 Sea Zone
        4 infantry placed in Eastern United States
        1 carrier placed in 11 Sea Zone
        2 fighters placed in Western United States
        1 bomber and 1 fighter placed in Eastern United States
        Americans undo move 5.
        3 infantry placed in Normandy Bordeaux
        1 fighter placed in 113 Sea Zone
        2 infantry placed in Holland Belgium
        1 bomber placed in Eastern United States
        Americans undo move 8.
        Americans undo move 6.
        1 bomber placed in Holland Belgium
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 61 PUs; end with 61 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : -0.33
Italians regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Jehol to Shantung
              Chinese take Shantung from Japanese
        8 infantry moved from Shansi to Anhwe
        8 infantry moved from Jehol to Anhwe
        1 infantry moved from Yunnan to Kweichow
        1 fighter moved from Inner Mongolia to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 16 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 16 infantry in Anhwe, round 2 : 2/16 hits, 2.67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Chahar to Jehol
        1 infantry moved from Chahar to Inner Mongolia
        1 fighter moved from Kweichow to Yunnan
    Place Units - Chinese
        1 infantry placed in Eastern Sinkiang
        1 infantry placed in Kansu
        1 infantry placed in Honan
        2 infantry placed in Kansu
        Chinese undo move 4.
        2 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
        1 destroyer moved from 93 Sea Zone to 94 Sea Zone
        2 fighters moved from 113 Sea Zone to 94 Sea Zone
        1 artillery moved from Algeria to Tunisia
              Americans take Tunisia from Italians
    Combat - Americans
        Battle in 94 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Italians defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Italians lost in 94 Sea Zone
            Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Italians: 1 submarine
        Battle in 56 Sea Zone
            Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 56 Sea Zone
            Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
        2 infantry moved from Western United States to 11 Sea Zone
        2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
        2 fighters moved from Western United States to Hawaiian Islands
        1 carrier and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
        2 infantry moved from 27 Sea Zone to Hawaiian Islands
        3 infantry moved from Central United States to 104 Sea Zone
        1 aaGun moved from Eastern United States to 104 Sea Zone
        2 transports moved from 93 Sea Zone to 92 Sea Zone
        1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
        2 transports moved from 92 Sea Zone to 104 Sea Zone
        2 infantry moved from Morocco to Algeria
        1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
        2 infantry moved from 93 Sea Zone to Morocco
        2 fighters moved from 94 Sea Zone to Gibraltar
        1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 115 Sea Zone to 113 Sea Zone
        1 fighter moved from Hawaiian Islands to 55 Sea Zone
    Place Units - Americans
        1 transport placed in 104 Sea Zone
        4 infantry placed in Eastern United States
        1 carrier placed in 11 Sea Zone
        2 fighters placed in Western United States
        1 bomber and 1 fighter placed in Eastern United States
        Americans undo move 5.
        3 infantry placed in Normandy Bordeaux
        1 fighter placed in 113 Sea Zone
        2 infantry placed in Holland Belgium
        1 bomber placed in Eastern United States
        Americans undo move 8.
        Americans undo move 6.
        1 bomber placed in Holland Belgium
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 61 PUs; end with 61 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Jehol to Shantung
              Chinese take Shantung from Japanese
        8 infantry moved from Shansi to Anhwe
        8 infantry moved from Jehol to Anhwe
        1 infantry moved from Yunnan to Kweichow
        1 fighter moved from Inner Mongolia to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 16 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 16 infantry in Anhwe, round 2 : 2/16 hits, 2.67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Chahar to Jehol
        1 infantry moved from Chahar to Inner Mongolia
        1 fighter moved from Kweichow to Yunnan
    Place Units - Chinese
        1 infantry placed in Eastern Sinkiang
        1 infantry placed in Kansu
        1 infantry placed in Honan
        2 infantry placed in Kansu
        Chinese undo move 4.
        2 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 14 PUs
    Purchase Units - British
        British buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery moved from Rhodesia to Tanganyika Territory
              British take Tanganyika Territory from Italians
        4 infantry moved from Rhodesia to Belgian Congo
              British take Belgian Congo from Italians
        1 infantry moved from Union of South Africa to 73 Sea Zone
        1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
        1 infantry moved from 74 Sea Zone to Kenya
        1 battleship, 1 cruiser and 1 destroyer moved from 73 Sea Zone to 74 Sea Zone
        1 battleship and 1 cruiser moved from 74 Sea Zone to 82 Sea Zone
        1 destroyer moved from 74 Sea Zone to 82 Sea Zone
        1 artillery moved from Rhodesia to Belgian Congo
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        1 infantry moved from Shan State to Siam
              UK_Pacific take Siam from Japanese
        1 infantry moved from Shan State to Malaya
              UK_Pacific take Malaya from Japanese
        1 infantry moved from Yunnan to Kwangsi
              Chinese take Kwangsi from Japanese
    Combat - British
        Battle in Kenya
    Non Combat Move - British
        1 infantry moved from Eastern India to Western India
        3 infantry moved from Eastern India to Central India
        3 infantry moved from Burma to Yunnan
        3 infantry moved from Burma to Yunnan
        1 fighter moved from French West Africa to Gibraltar
        4 infantry moved from United Kingdom to 113 Sea Zone
        4 infantry moved from 113 Sea Zone to Holland Belgium
        1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
        1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
    Place Units - British
        1 destroyer placed in 113 Sea Zone
        3 infantry placed in Union of South Africa
        1 artillery and 1 infantry placed in United Kingdom
        British undo move 3.
        British undo move 2.
        1 artillery and 2 infantry placed in Union of South Africa
        2 infantry placed in United Kingdom
    Turn Complete - British
        British collect 25 PUs; end with 26 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    Place Units - UK_Pacific
        4 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 8
            Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,5,3,5,5,1,2,2
            Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,2
        UK_Pacific collect 7 PUs (8 lost to blockades); end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 2.17
Japanese regular : -1.33
Italians regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 4 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 artillery and 1 infantry moved from Yugoslavia to Romania
        2 infantry moved from Bulgaria to Romania
        1 fighter moved from Southern Italy to Romania
        1 bomber moved from Greece to Romania
        2 fighters moved from Malta to Romania
        1 artillery moved from Northern Italy to 99 Sea Zone
        1 infantry moved from Southern Italy to 99 Sea Zone
        1 transport moved from 100 Sea Zone to 98 Sea Zone
        1 transport moved from 98 Sea Zone to 97 Sea Zone
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 artillery moved from Northern Italy to 97 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
        1 marine moved from Albania to 99 Sea Zone
        1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Algeria
        2 armour, 1 artillery and 1 infantry moved from Northern Caucasus to Kazakhstan
        1 artillery and 3 infantry moved from French Central Africa to French West Africa
    Combat - Italians
        Battle in Tunisia
            Italians attack with 1 artillery and 1 infantry
            Americans defend with 1 artillery
                Italians roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                Americans roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
            Italians win, taking Tunisia from Americans with 1 artillery remaining. Battle score for attacker is 1
            Casualties for Italians: 1 infantry
            Casualties for Americans: 1 artillery
        Battle in Algeria
            Italians attack with 1 artillery, 1 infantry and 1 marine
            Americans defend with 2 infantry
                Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits
                Italians roll dice for 1 artillery, 1 infantry and 1 marine in Algeria, round 2 : 3/3 hits, 1.00 expected hits
                Americans roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Americans lost in Algeria
            Italians win, taking Algeria from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
        Battle in French West Africa
            Italians attack with 1 artillery and 3 infantry
            Americans defend with 1 armour and 1 infantry
                Italians roll dice for 1 artillery and 3 infantry in French West Africa, round 2 : 1/4 hits, 1.00 expected hits
                Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.83 expected hits
                1 infantry owned by the Americans lost in French West Africa
                Italians roll dice for 1 artillery and 3 infantry in French West Africa, round 3 : 3/4 hits, 1.00 expected hits
                Americans roll dice for 1 armour in French West Africa, round 3 : 1/1 hits, 0.50 expected hits
                1 armour owned by the Americans and 1 infantry owned by the Italians lost in French West Africa
            Italians win, taking French West Africa from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Americans: 1 armour and 1 infantry
            Casualties for Italians: 1 infantry
        Battle in Romania
            Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
            Russians defend with 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber
                Russians roll AA dice in Romania : 0/3 hits, 0.50 expected hits
                Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Romania, round 2 : 2/8 hits, 3.00 expected hits
                Russians roll dice for 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber in Romania, round 2 : 3/7 hits, 3.17 expected hits
                1 infantry owned by the Russians, 1 aaGun owned by the Russians and 3 infantry owned by the Italians lost in Romania
                Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Romania, round 3 : 1/5 hits, 2.33 expected hits
                Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Romania, round 3 : 2/6 hits, 2.83 expected hits
                1 infantry owned by the Russians, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Romania
            1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
            Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
            Casualties for Italians: 1 artillery, 1 fighter and 3 infantry
            Casualties for Russians: 1 aaGun and 2 infantry
        Battle in Kazakhstan
            Italians attack with 2 armour, 1 artillery and 1 infantry
            Russians defend with 1 infantry
                Italians roll dice for 2 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan
            Italians win, taking Kazakhstan from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 artillery and 2 infantry moved from Southern Persia to Baluchistan
        1 infantry moved from Anglo-Egyptian Sudan to Egypt
        1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
        1 bomber moved from Romania to Southern Italy
        2 fighters moved from Romania to Yugoslavia
        1 artillery moved from Albania to Yugoslavia
        1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
        1 aaGun moved from Northern Caucasus to Kazakhstan
    Place Units - Italians
        1 artillery and 2 infantry placed in Iraq
        2 fighters and 1 infantry placed in Southern Italy
        3 artilleries and 3 infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3,4
        Italians collect 30 PUs (4 lost to blockades); end with 30 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -0.00
Russians regular : -0.33
Russians AA : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 transport moved from 55 Sea Zone to 65 Sea Zone
        1 infantry moved from New Zealand to 65 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 47 Sea Zone
        1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
        1 infantry moved from New Guinea to Dutch New Guinea
              ANZAC take Dutch New Guinea from Japanese
        2 infantry moved from New South Wales to 64 Sea Zone
        2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
        2 infantry moved from 59 Sea Zone to Java
    Combat - ANZAC
        Battle in New Britain
        Battle in Java
    Non Combat Move - ANZAC
        1 submarine moved from 64 Sea Zone to 55 Sea Zone
        1 artillery moved from New South Wales to Queensland
        1 fighter moved from 55 Sea Zone to Shan State
    Place Units - ANZAC
        2 submarines placed in 64 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Forgot to attack W Ukraine. Let’s roll it here.
[dice 7d6]
def [dice 1d6]
7d6: 6, 4, 4, 5, 2, 5, 4
1d6: 4
rnd 2
[dice 7d6]
def [dice 1d6]
7d6: 6, 1, 2, 4, 2, 6, 2
1d6: 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 bomber moved from Western Germany to Holland Belgium
        1 bomber moved from Holland Belgium to Normandy Bordeaux
        4 artilleries and 11 infantry moved from Austria to Slovakia Hungary
              Germans take Slovakia Hungary from Russians
        3 infantry moved from Germany to Poland
        1 artillery moved from Norway to 116 Sea Zone
        1 infantry moved from Denmark to 116 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone
        1 artillery and 1 infantry moved from 117 Sea Zone to Poland
        1 battleship and 1 cruiser moved from 116 Sea Zone to 117 Sea Zone
        1 armour moved from Leningrad to Northern Belarus
              Germans take Northern Belarus from Russians
        1 armour moved from Northern Belarus to Leningrad
        1 infantry moved from Leningrad to Baltic States
              Germans take Baltic States from Russians
        3 armour moved from Northern Caucasus to Urals
        4 armour moved from Northern Caucasus to Samara
    Combat - Germans
        Germans creates battle in territory 128 Sea Zone
        Strategic bombing raid in Normandy Bordeaux
                Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
            Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
            Bombing raid in Normandy Bordeaux causes 6 damage total. 
        Battle in Poland
            Germans attack with 1 artillery and 4 infantry
            Russians defend with 1 aaGun and 3 infantry
                Germans roll dice for 1 battleship and 1 cruiser in Poland, round 2 : 1/2 hits, 1.17 expected hits
                Germans roll dice for 1 artillery and 4 infantry in Poland, round 2 : 1/5 hits, 1.17 expected hits
                Russians roll dice for 1 aaGun and 3 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits
                1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Poland
                Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans roll dice for 1 artillery in Poland, round 4 : 1/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry in Poland, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
            Russians win with no units remaining. Battle score for attacker is -2
            Casualties for Germans: 1 artillery and 4 infantry
            Casualties for Russians: 1 aaGun and 3 infantry
        Battle in Urals
            Germans attack with 3 armour
            Russians defend with 1 factory_minor and 3 infantry
                Germans roll dice for 3 armour in Urals, round 2 : 2/3 hits, 1.50 expected hits
                Russians roll dice for 3 infantry in Urals, round 2 : 1/3 hits, 1.00 expected hits
                2 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
                Germans roll dice for 2 armour in Urals, round 3 : 1/2 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Urals
            Germans win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 3
            Casualties for Germans: 1 armour
            Casualties for Russians: 3 infantry
        Battle in Samara
            Germans attack with 4 armour
            Russians defend with 3 infantry
                Germans roll dice for 4 armour in Samara, round 2 : 2/4 hits, 2.00 expected hits
                Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Russians lost in Samara
                Germans roll dice for 4 armour in Samara, round 3 : 1/4 hits, 2.00 expected hits
                Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Samara
            Germans win, taking Samara from Russians with 4 armour remaining. Battle score for attacker is 9
            Casualties for Russians: 3 infantry
        Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Changing ownership of Western Ukraine from Russians to Germans
        EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
        2 artilleries and 10 infantry moved from Northern Caucasus to Kazakhstan
        2 aaGuns and 7 infantry moved from Ukraine to Western Ukraine
        1 artillery and 1 infantry moved from Denmark to 116 Sea Zone
        1 fighter moved from Western Germany to Leningrad
        1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
        1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
        2 infantry moved from Western Germany to 116 Sea Zone
        2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
        2 infantry moved from 118 Sea Zone to Leningrad
        3 infantry moved from Western Germany to Germany
        2 infantry moved from Denmark to 116 Sea Zone
        2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
        2 infantry moved from 118 Sea Zone to Leningrad
        1 destroyer moved from 116 Sea Zone to 118 Sea Zone
        6 transports moved from 116 Sea Zone to 117 Sea Zone
        1 infantry moved from Denmark to Western Germany
        1 submarine moved from 128 Sea Zone to 130 Sea Zone
        1 bomber moved from Normandy Bordeaux to Western Germany
        1 carrier and 1 tactical_bomber moved from 116 Sea Zone to 117 Sea Zone
    Place Units - Germans
        5 infantry placed in Germany
        1 artillery, 1 fighter and 6 infantry placed in Western Germany
        1 artillery and 1 infantry placed in Southern France
        Germans undo move 3.
        1 artillery and 1 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5
        Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
Russians regular : 1.33
Germans regular : 0.17
The attack on Kazakhstan and Romania were ill advised.