@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 carrier, 2 fighters, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Holland Belgium to 113 Sea Zone
        1 artillery moved from Holland Belgium to 113 Sea Zone
        1 artillery, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
        1 carrier moved from 113 Sea Zone to 115 Sea Zone
        1 bomber moved from Slovakia Hungary to Germany
        2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
        2 infantry moved from 93 Sea Zone to Morocco
        1 artillery moved from Normandy Bordeaux to 113 Sea Zone
        1 artillery, 1 destroyer and 1 transport moved from 113 Sea Zone to 94 Sea Zone
        1 infantry moved from Gibraltar to 94 Sea Zone
        1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
        2 fighters moved from Gibraltar to Algeria
        1 infantry moved from 115 Sea Zone to Denmark
        1 artillery moved from 115 Sea Zone to Norway
        2 fighters moved from 113 Sea Zone to 115 Sea Zone
        1 cruiser moved from 113 Sea Zone to 115 Sea Zone
        1 fighter moved from 113 Sea Zone to 115 Sea Zone
    Combat - Americans
        Americans creates battle in territory 27 Sea Zone
        Strategic bombing raid in Germany
                Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
            1 bomber killed by AA
            Bombing raid in Germany causes 0 damage total. 
        Battle in Denmark
        Battle in Morocco
        Battle in Norway
        Battle in Algeria
            Americans attack with 1 artillery, 2 fighters and 1 infantry
            Italians defend with 2 artilleries and 2 infantry
                Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.67 expected hits
                Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
                Americans roll dice for 1 artillery and 2 fighters in Algeria, round 3 : 2/3 hits, 1.33 expected hits
                Italians roll dice for 2 artilleries in Algeria, round 3 : 0/2 hits, 0.67 expected hits
                2 artilleries owned by the Italians lost in Algeria
            Americans win, taking 27 Sea Zone from Japanese, taking Denmark from Germans, taking Morocco from Italians, taking Norway from Germans, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
            Casualties for Americans: 1 infantry
            Casualties for Italians: 2 artilleries and 2 infantry
    Non Combat Move - Americans
        2 fighters moved from Algeria to Gibraltar
        1 fighter moved from 115 Sea Zone to 113 Sea Zone
        1 destroyer moved from 104 Sea Zone to 93 Sea Zone
        2 infantry moved from Central United States to 104 Sea Zone
        2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
        2 infantry moved from 93 Sea Zone to Gibraltar
        1 fighter moved from Eastern United States to Gibraltar
        2 infantry moved from Solomon Islands to 50 Sea Zone
        1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 50 Sea Zone to 55 Sea Zone
        2 carriers, 2 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
        2 fighters moved from Hawaiian Islands to Queensland
        1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
        1 fighter moved from Western United States to Hawaiian Islands
        1 infantry moved from Western United States to Central United States
        1 infantry moved from Western United States to Central United States
        1 fighter moved from 113 Sea Zone to 115 Sea Zone
        1 fighter moved from 115 Sea Zone to 113 Sea Zone
        1 armour and 1 infantry moved from French Central Africa to French West Africa
    Place Units - Americans
        1 carrier placed in 113 Sea Zone
        3 infantry placed in Holland Belgium
        2 infantry placed in Normandy Bordeaux
        1 infantry placed in Western United States
        1 transport placed in 11 Sea Zone
        2 transports placed in 104 Sea Zone
        2 submarines placed in 11 Sea Zone
        2 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 66 PUs; end with 66 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Southern Manchuria to Jehol
              Chinese take Jehol from Japanese
        1 fighter and 3 infantry moved from Inner Mongolia to Chahar
        9 infantry moved from Inner Mongolia to Shansi
    Combat - Chinese
        Battle in Shansi
            Chinese attack with 9 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 9 infantry in Shansi, round 2 : 0/9 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 9 infantry in Shansi, round 3 : 2/9 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
            Chinese win, taking Shansi from Japanese with 8 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Chahar
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
            Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        4 infantry moved from Southern Manchuria to Jehol
        1 fighter moved from Chahar to Inner Mongolia
    Place Units - Chinese
        1 infantry placed in Tsinghai
        4 infantry placed in Jehol
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 15 PUs
    Purchase Units - British
        British buy 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 artilleries and 4 infantry moved from Union of South Africa to Rhodesia
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
    Combat - British
        Battle in Rhodesia
            British attack with 2 artilleries and 4 infantry
            Italians defend with 1 infantry
                British roll dice for 2 artilleries and 4 infantry in Rhodesia, round 2 : 1/6 hits, 1.67 expected hits
                Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Rhodesia
            British win, taking Rhodesia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 battleship moved from 74 Sea Zone to 73 Sea Zone
        1 cruiser and 1 destroyer moved from 74 Sea Zone to 73 Sea Zone
        1 fighter moved from Union of South Africa to French West Africa
        1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone
        1 aaGun and 1 infantry moved from 113 Sea Zone to Holland Belgium
        2 infantry moved from 113 Sea Zone to Normandy Bordeaux
        3 infantry moved from Normandy Bordeaux to Holland Belgium
        1 aaGun and 1 infantry moved from Burma to Yunnan
        2 aaGuns, 2 artilleries and 11 infantry moved from Burma to Shan State
        2 fighters and 1 tactical_bomber moved from Eastern India to Sumatra
        6 infantry moved from Eastern India to Burma
        1 artillery and 1 infantry moved from Quebec to Eastern United States
    Place Units - British
        1 transport placed in 73 Sea Zone
        1 mech_infantry placed in Union of South Africa
        2 infantry placed in United Kingdom
        1 transport placed in 113 Sea Zone
        British undo move 3.
        1 infantry placed in Union of South Africa
        1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 22 PUs; end with 22 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs
    Place Units - UK_Pacific
        4 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,4
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,1,5
        UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
        Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.00
Japanese regular : 1.00
Italians regular : -1.33
Germans AA : 0.83
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 4 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from Northern Italy to 99 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Albania
        2 infantry moved from Greece to Bulgaria
        1 bomber moved from Egypt to Bulgaria
        1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
        1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 submarine moved from 95 Sea Zone to 94 Sea Zone
        1 submarine moved from 97 Sea Zone to 94 Sea Zone
        3 fighters moved from Southern Italy to 94 Sea Zone
        2 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan
              Italians take Baluchistan from UK_Pacific
        2 armour, 1 artillery and 1 infantry moved from Rostov to Northern Caucasus
              Italians take Northern Caucasus from Russians
        1 artillery and 3 infantry moved from French Equatorial Africa to French Central Africa
              Italians take French Central Africa from Americans
    Combat - Italians
Combat Hit Differential Summary :
Scramble from Gibraltar?
yes please
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 4 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from Northern Italy to 99 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Albania
        2 infantry moved from Greece to Bulgaria
        1 bomber moved from Egypt to Bulgaria
        1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
        1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 submarine moved from 95 Sea Zone to 94 Sea Zone
        1 submarine moved from 97 Sea Zone to 94 Sea Zone
        3 fighters moved from Southern Italy to 94 Sea Zone
        2 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan
              Italians take Baluchistan from UK_Pacific
        2 armour, 1 artillery and 1 infantry moved from Rostov to Northern Caucasus
              Italians take Northern Caucasus from Russians
        1 artillery and 3 infantry moved from French Equatorial Africa to French Central Africa
              Italians take French Central Africa from Americans
    Combat - Italians
        Americans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
        Battle in Albania
            Italians attack with 1 artillery, 1 infantry and 1 marine
            Russians defend with 1 armour
                Italians roll dice for 1 battleship and 2 cruisers in Albania, round 2 : 2/3 hits, 1.67 expected hits
                Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits
                1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
            Italians win, taking Albania from Russians with 1 artillery and 1 marine remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 armour
        Battle in Bulgaria
            Italians attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bulgaria
            Italians win, taking Bulgaria from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Yugoslavia
            Italians attack with 1 artillery and 2 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 2/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
            Italians win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in 94 Sea Zone
            Italians attack with 3 fighters and 2 submarines
            Americans defend with 1 destroyer, 3 fighters and 1 transport
                Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.50
2 hits. There is a chance you would want to keep the DD so I will ask for an OOL.
Kill the DD first, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 4 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from Northern Italy to 99 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Albania
        2 infantry moved from Greece to Bulgaria
        1 bomber moved from Egypt to Bulgaria
        1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
        1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 submarine moved from 95 Sea Zone to 94 Sea Zone
        1 submarine moved from 97 Sea Zone to 94 Sea Zone
        3 fighters moved from Southern Italy to 94 Sea Zone
        2 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan
              Italians take Baluchistan from UK_Pacific
        2 armour, 1 artillery and 1 infantry moved from Rostov to Northern Caucasus
              Italians take Northern Caucasus from Russians
        1 artillery and 3 infantry moved from French Equatorial Africa to French Central Africa
              Italians take French Central Africa from Americans
    Combat - Italians
        Americans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
        Battle in Albania
            Italians attack with 1 artillery, 1 infantry and 1 marine
            Russians defend with 1 armour
                Italians roll dice for 1 battleship and 2 cruisers in Albania, round 2 : 2/3 hits, 1.67 expected hits
                Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits
                1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
            Italians win, taking Albania from Russians with 1 artillery and 1 marine remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 armour
        Battle in Bulgaria
            Italians attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bulgaria
            Italians win, taking Bulgaria from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Yugoslavia
            Italians attack with 1 artillery and 2 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 2/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
            Italians win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in 94 Sea Zone
            Italians attack with 3 fighters and 2 submarines
            Americans defend with 1 destroyer, 3 fighters and 1 transport
                Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 94 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                1 destroyer owned by the Americans, 1 fighter owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
                Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 transport owned by the Americans lost in 94 Sea Zone
                Italians roll dice for 3 fighters in 94 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                Americans roll dice for 2 fighters in 94 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
            Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 28
            Casualties for Italians: 1 fighter and 1 submarine
            Casualties for Americans: 1 destroyer, 3 fighters and 1 transport
    Non Combat Move - Italians
        1 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
        1 infantry moved from 100 Sea Zone to Egypt
        2 fighters moved from 94 Sea Zone to Malta
        1 bomber moved from Bulgaria to Greece
        1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
        1 aaGun moved from Rostov to Northern Caucasus
        1 artillery and 2 infantry moved from Iraq to Southern Persia
        1 aaGun moved from Southern Italy to Northern Italy
        1 artillery and 3 infantry moved from Northwest Persia to Southern Caucasus
    Place Units - Italians
        1 fighter and 2 infantry placed in Southern Italy
        1 submarine placed in 97 Sea Zone
        1 artillery and 2 infantry placed in Iraq
        3 artilleries and 4 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 35 PUs; end with 35 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Italians regular : 2.83
Russians regular : 0.50
I think USSR have over extended themselves.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
        1 infantry moved from 55 Sea Zone to New Guinea
        1 fighter moved from New South Wales to 55 Sea Zone
        8 infantry moved from New South Wales to Queensland
    Combat - ANZAC
        Battle in New Guinea
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from South Australia to New South Wales
        2 aaGuns moved from New South Wales to Queensland
        1 fighter moved from 55 Sea Zone to Shan State
    Place Units - ANZAC
        1 infantry placed in New South Wales
        1 submarine and 1 transport placed in 64 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 artilleries and 7 infantry moved from Leningrad to 118 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone
        1 artillery and 1 infantry moved from 116 Sea Zone to Norway
        1 battleship and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone
        3 artilleries and 13 infantry moved from Germany to Austria
        1 artillery, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber moved from Western Germany to Austria
        1 artillery, 6 infantry and 4 transports moved from 118 Sea Zone to 116 Sea Zone
        1 artillery and 6 infantry moved from 116 Sea Zone to Denmark
    Combat - Germans
Combat Hit Differential Summary :
Bombard will be to Norway.
Scramble to either Denmark or Norway?
I will scramble to Norway, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 artilleries and 7 infantry moved from Leningrad to 118 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone
        1 artillery and 1 infantry moved from 116 Sea Zone to Norway
        1 battleship and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone
        3 artilleries and 13 infantry moved from Germany to Austria
        1 artillery, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber moved from Western Germany to Austria
        1 artillery, 6 infantry and 4 transports moved from 118 Sea Zone to 116 Sea Zone
        1 artillery and 6 infantry moved from 116 Sea Zone to Denmark
    Combat - Germans
        Americans scrambles 1 units out of 115 Sea Zone to defend against the attack in Norway
        Battle in Norway
            Germans attack with 1 artillery and 1 infantry
            Americans defend with 1 artillery and 1 fighter
                Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                Americans roll dice for 1 artillery and 1 fighter in Norway, round 2 : 1/2 hits, 1.00 expected hits
                1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Norway
            Germans win, taking Norway from Americans with 1 artillery remaining. Battle score for attacker is 11
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 artillery and 1 fighter
        Battle in Denmark
            Germans attack with 1 artillery and 6 infantry
            Americans defend with 1 infantry
                Germans roll dice for 1 artillery and 6 infantry in Denmark, round 2 : 0/7 hits, 1.50 expected hits
                Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery and 6 infantry in Denmark, round 3 : 3/7 hits, 1.50 expected hits
                Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
            Germans win, taking Denmark from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Austria
            Germans attack with 4 artilleries, 1 bomber, 2 fighters, 24 infantry and 1 tactical_bomber
            Russians defend with 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                Russians roll AA dice in Austria : 1/3 hits, 0.50 expected hits
                1 fighter owned by the Germans lost in Austria
                Germans roll dice for 4 artilleries, 1 bomber, 1 fighter, 24 infantry and 1 tactical_bomber in Austria, round 2 : 10/31 hits, 7.67 expected hits
                Russians roll dice for 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Austria, round 2 : 11/13 hits, 5.50 expected hits
                2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 11 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Austria
                Germans roll dice for 4 artilleries, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber in Austria, round 3 : 7/20 hits, 5.83 expected hits
                Russians roll dice for 4 armour in Austria, round 3 : 2/4 hits, 2.00 expected hits
                4 armour owned by the Russians and 2 infantry owned by the Germans lost in Austria
            Germans win, taking Austria from Russians with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
            Casualties for Germans: 1 fighter and 13 infantry
            Casualties for Russians: 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
    Non Combat Move - Germans
        3 infantry moved from Rostov to Ukraine
        7 armour moved from Ukraine to Northern Caucasus
        2 artilleries and 10 infantry moved from Rostov to Northern Caucasus
        1 carrier, 1 destroyer and 5 transports moved from 118 Sea Zone to 116 Sea Zone
        1 submarine moved from 130 Sea Zone to 128 Sea Zone
        1 infantry moved from 100 Sea Zone to Egypt
        1 bomber, 1 fighter and 1 tactical_bomber moved from Austria to Western Germany
        1 tactical_bomber moved from Western Germany to 116 Sea Zone
    Place Units - Germans
        5 infantry placed in Germany
        2 fighters and 5 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5
        Germans collect 34 PUs (1 lost to blockades); end with 34 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 39 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 5.50
Germans regular : 3.67
Russians AA : 0.50
hold on…
@simon33 said in Ghostglider (Allies) vs Simon33 (Axis+12) PtV:
hold on…
Oh no, all good, was a screen drawing bug.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 8 armour and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Eastern Poland to Western Ukraine
              Russians take Western Ukraine from Italians
        1 infantry moved from Kursk to Rostov
              Russians take Rostov from Germans
    Combat - Russians
        Russians creates battle in territory 128 Sea Zone
    Non Combat Move - Russians
        1 aaGun, 1 artillery and 9 infantry moved from Sakha to Buryatia
        1 aaGun and 6 infantry moved from Southern Manchuria to Jehol
        1 infantry moved from Samara to Stalingrad
        1 infantry moved from Urals to Kazakhstan
        2 infantry moved from Urals to Samara
        1 infantry moved from Tula to Tambov
        1 infantry moved from Penza to Samara
        1 infantry moved from Yaroslavl to Vologda
        1 infantry moved from Smolensk to Novgorod
        1 infantry moved from Southern Belarus to Eastern Poland
        7 infantry moved from Russia to Yaroslavl
        2 armour and 1 mech_infantry moved from Russia to Southern Belarus
        1 artillery and 12 infantry moved from Bryansk to Kursk
        2 fighters and 1 tactical_bomber moved from Stalingrad to Romania
        1 infantry moved from Bessarabia to Romania
        1 aaGun and 1 infantry moved from Slovakia Hungary to Romania
        2 infantry moved from Eastern Poland to Romania
        1 aaGun and 1 infantry moved from Poland to Eastern Poland
        1 aaGun and 2 infantry moved from Eastern Poland to Poland
        1 infantry moved from Eastern Poland to Poland
    Place Units - Russians
        3 infantry placed in Urals
        3 infantry placed in Stalingrad
        8 armour and 2 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1
        Russians collect 41 PUs (1 lost to blockades); end with 41 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour and 1 infantry moved from Szechwan to Tsinghai
        1 artillery moved from Hopei to Tsinghai
        1 infantry moved from French Indo China to 37 Sea Zone
        1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
        1 armour moved from Malaya to 132 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
        1 armour and 1 infantry moved from 38 Sea Zone to Sumatra
        2 battleships moved from 42 Sea Zone to 38 Sea Zone
        2 bombers moved from French Indo China to Sumatra
        1 artillery and 1 infantry moved from Szechwan to Tsinghai
        1 infantry moved from Siberia to Soviet Far East
              Japanese take Soviet Far East from Russians
        2 artilleries and 7 infantry moved from Siberia to Sakha
              Japanese take Sakha from Russians
        1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Southern Manchuria
        1 infantry moved from Korea to Northern Manchuria
              Japanese take Northern Manchuria from Chinese
        5 artilleries and 5 infantry moved from Korea to Southern Manchuria
              Japanese take Southern Manchuria from Chinese
    Combat - Japanese
        Battle in Southern Manchuria
        Battle in Sumatra
            Japanese attack with 1 armour, 2 bombers and 1 infantry
            British defend with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese roll dice for 2 battleships in Sumatra, round 2 : 1/2 hits, 1.33 expected hits
                Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
                UK_Pacific roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 2.17 expected hits
                1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Sumatra
                Japanese roll dice for 1 armour and 1 bomber in Sumatra, round 3 : 2/2 hits, 1.00 expected hits
                UK_Pacific roll dice for 2 fighters in Sumatra, round 3 : 2/2 hits, 1.33 expected hits
                1 bomber owned by the Japanese, 1 armour owned by the Japanese and 2 fighters owned by the British lost in Sumatra
            UK_Pacific win with no units remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 armour, 2 bombers and 1 infantry
            Casualties for British: 2 fighters, 1 infantry and 1 tactical_bomber
        Battle in Tsinghai
            Japanese attack with 1 armour, 2 artilleries and 2 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Tsinghai, round 2 : 1/5 hits, 1.83 expected hits
                Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
            Japanese win, taking Tsinghai from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 infantry moved from Szechwan to Tsinghai
        1 infantry moved from Szechwan to Hopei
        1 aaGun moved from Korea to Southern Manchuria
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        2 transports moved from 35 Sea Zone to 6 Sea Zone
        2 artilleries moved from Japan to 6 Sea Zone
        2 infantry moved from Kyushu to 6 Sea Zone
        2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
        2 destroyers moved from 42 Sea Zone to 38 Sea Zone
        2 fighters moved from French Indo China to 38 Sea Zone
        1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 destroyer moved from 35 Sea Zone to 56 Sea Zone
        1 artillery moved from Siam to French Indo China
        2 artilleries and 2 infantry moved from Kwangsi to French Indo China
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
        1 fighter moved from Japan to 6 Sea Zone
        2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
        2 carriers moved from 6 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from 37 Sea Zone to French Indo China
        1 carrier moved from 35 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
    Place Units - Japanese
        1 carrier placed in 38 Sea Zone
        1 artillery and 2 infantry placed in French Indo China
        2 fighters and 4 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 57 PUs; end with 57 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.83
UK_Pacific regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
        1 destroyer moved from 93 Sea Zone to 94 Sea Zone
        2 fighters moved from 113 Sea Zone to 94 Sea Zone
        1 artillery moved from Algeria to Tunisia
              Americans take Tunisia from Italians
    Combat - Americans
        Battle in 94 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Italians defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Italians lost in 94 Sea Zone
            Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Italians: 1 submarine
        Battle in 56 Sea Zone
            Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 56 Sea Zone
            Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
        2 infantry moved from Western United States to 11 Sea Zone
        2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
        2 fighters moved from Western United States to Hawaiian Islands
        1 carrier and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
        2 infantry moved from 27 Sea Zone to Hawaiian Islands
        3 infantry moved from Central United States to 104 Sea Zone
        1 aaGun moved from Eastern United States to 104 Sea Zone
        2 transports moved from 93 Sea Zone to 92 Sea Zone
        1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
        2 transports moved from 92 Sea Zone to 104 Sea Zone
        2 infantry moved from Morocco to Algeria
        1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
        2 infantry moved from 93 Sea Zone to Morocco
        2 fighters moved from 94 Sea Zone to Gibraltar
        1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 115 Sea Zone to 113 Sea Zone
        1 fighter moved from Hawaiian Islands to 55 Sea Zone
    Place Units - Americans
        1 transport placed in 104 Sea Zone
        4 infantry placed in Eastern United States
        1 carrier placed in 11 Sea Zone
        2 fighters placed in Western United States
        1 bomber and 1 fighter placed in Eastern United States
        Americans undo move 5.
        3 infantry placed in Normandy Bordeaux
        1 fighter placed in 113 Sea Zone
        2 infantry placed in Holland Belgium
        1 bomber placed in Eastern United States
        Americans undo move 8.
        Americans undo move 6.
        1 bomber placed in Holland Belgium
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 61 PUs; end with 61 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : -0.33
Italians regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Jehol to Shantung
              Chinese take Shantung from Japanese
        8 infantry moved from Shansi to Anhwe
        8 infantry moved from Jehol to Anhwe
        1 infantry moved from Yunnan to Kweichow
        1 fighter moved from Inner Mongolia to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 16 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 16 infantry in Anhwe, round 2 : 2/16 hits, 2.67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Chahar to Jehol
        1 infantry moved from Chahar to Inner Mongolia
        1 fighter moved from Kweichow to Yunnan
    Place Units - Chinese
        1 infantry placed in Eastern Sinkiang
        1 infantry placed in Kansu
        1 infantry placed in Honan
        2 infantry placed in Kansu
        Chinese undo move 4.
        2 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.00