@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery moved from Holland Belgium to 113 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Slovakia Hungary to Germany
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 113 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
1 infantry moved from 115 Sea Zone to Denmark
1 artillery moved from 115 Sea Zone to Norway
2 fighters moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to 115 Sea Zone
Combat - Americans
Americans creates battle in territory 27 Sea Zone
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Denmark
Battle in Morocco
Battle in Norway
Battle in Algeria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 artillery and 2 fighters in Algeria, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 2 artilleries in Algeria, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Italians lost in Algeria
Americans win, taking 27 Sea Zone from Japanese, taking Denmark from Germans, taking Morocco from Italians, taking Norway from Germans, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Non Combat Move - Americans
2 fighters moved from Algeria to Gibraltar
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Solomon Islands to 50 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 50 Sea Zone to 55 Sea Zone
2 carriers, 2 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from French Central Africa to French West Africa
Place Units - Americans
1 carrier placed in 113 Sea Zone
3 infantry placed in Holland Belgium
2 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
1 transport placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
2 submarines placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
1 fighter and 3 infantry moved from Inner Mongolia to Chahar
9 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Shansi, round 2 : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 9 infantry in Shansi, round 3 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Chahar to Inner Mongolia
Place Units - Chinese
1 infantry placed in Tsinghai
4 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 4 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Rhodesia
British attack with 2 artilleries and 4 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 4 infantry in Rhodesia, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 battleship moved from 74 Sea Zone to 73 Sea Zone
1 cruiser and 1 destroyer moved from 74 Sea Zone to 73 Sea Zone
1 fighter moved from Union of South Africa to French West Africa
1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 1 infantry moved from Burma to Yunnan
2 aaGuns, 2 artilleries and 11 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Sumatra
6 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 transport placed in 73 Sea Zone
1 mech_infantry placed in Union of South Africa
2 infantry placed in United Kingdom
1 transport placed in 113 Sea Zone
British undo move 3.
1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 22 PUs; end with 22 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,1,5
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.00
Japanese regular : 1.00
Italians regular : -1.33
Germans AA : 0.83
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Albania
2 infantry moved from Greece to Bulgaria
1 bomber moved from Egypt to Bulgaria
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
3 fighters moved from Southern Italy to 94 Sea Zone
2 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan
Italians take Baluchistan from UK_Pacific
2 armour, 1 artillery and 1 infantry moved from Rostov to Northern Caucasus
Italians take Northern Caucasus from Russians
1 artillery and 3 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from Americans
Combat - Italians
Combat Hit Differential Summary :
Scramble from Gibraltar?
yes please
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Albania
2 infantry moved from Greece to Bulgaria
1 bomber moved from Egypt to Bulgaria
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
3 fighters moved from Southern Italy to 94 Sea Zone
2 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan
Italians take Baluchistan from UK_Pacific
2 armour, 1 artillery and 1 infantry moved from Rostov to Northern Caucasus
Italians take Northern Caucasus from Russians
1 artillery and 3 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from Americans
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in Albania
Italians attack with 1 artillery, 1 infantry and 1 marine
Russians defend with 1 armour
Italians roll dice for 1 battleship and 2 cruisers in Albania, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from Russians with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Bulgaria
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 3 fighters and 2 submarines
Americans defend with 1 destroyer, 3 fighters and 1 transport
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.50
2 hits. There is a chance you would want to keep the DD so I will ask for an OOL.
Kill the DD first, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Albania
2 infantry moved from Greece to Bulgaria
1 bomber moved from Egypt to Bulgaria
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
3 fighters moved from Southern Italy to 94 Sea Zone
2 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan
Italians take Baluchistan from UK_Pacific
2 armour, 1 artillery and 1 infantry moved from Rostov to Northern Caucasus
Italians take Northern Caucasus from Russians
1 artillery and 3 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from Americans
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in Albania
Italians attack with 1 artillery, 1 infantry and 1 marine
Russians defend with 1 armour
Italians roll dice for 1 battleship and 2 cruisers in Albania, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from Russians with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Bulgaria
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 3 fighters and 2 submarines
Americans defend with 1 destroyer, 3 fighters and 1 transport
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 94 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 94 Sea Zone
Italians roll dice for 3 fighters in 94 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 28
Casualties for Italians: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer, 3 fighters and 1 transport
Non Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Egypt
2 fighters moved from 94 Sea Zone to Malta
1 bomber moved from Bulgaria to Greece
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 aaGun moved from Rostov to Northern Caucasus
1 artillery and 2 infantry moved from Iraq to Southern Persia
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Northwest Persia to Southern Caucasus
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
1 artillery and 2 infantry placed in Iraq
3 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Italians regular : 2.83
Russians regular : 0.50
I think USSR have over extended themselves.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 fighter moved from New South Wales to 55 Sea Zone
8 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to New South Wales
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from 55 Sea Zone to Shan State
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 7 infantry moved from Leningrad to 118 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 battleship and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone
3 artilleries and 13 infantry moved from Germany to Austria
1 artillery, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber moved from Western Germany to Austria
1 artillery, 6 infantry and 4 transports moved from 118 Sea Zone to 116 Sea Zone
1 artillery and 6 infantry moved from 116 Sea Zone to Denmark
Combat - Germans
Combat Hit Differential Summary :
Bombard will be to Norway.
Scramble to either Denmark or Norway?
I will scramble to Norway, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 7 infantry moved from Leningrad to 118 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 battleship and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone
3 artilleries and 13 infantry moved from Germany to Austria
1 artillery, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber moved from Western Germany to Austria
1 artillery, 6 infantry and 4 transports moved from 118 Sea Zone to 116 Sea Zone
1 artillery and 6 infantry moved from 116 Sea Zone to Denmark
Combat - Germans
Americans scrambles 1 units out of 115 Sea Zone to defend against the attack in Norway
Battle in Norway
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 fighter
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 fighter in Norway, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 fighter
Battle in Denmark
Germans attack with 1 artillery and 6 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Denmark, round 2 : 0/7 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 6 infantry in Denmark, round 3 : 3/7 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Austria
Germans attack with 4 artilleries, 1 bomber, 2 fighters, 24 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Russians roll AA dice in Austria : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Austria
Germans roll dice for 4 artilleries, 1 bomber, 1 fighter, 24 infantry and 1 tactical_bomber in Austria, round 2 : 10/31 hits, 7.67 expected hits
Russians roll dice for 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Austria, round 2 : 11/13 hits, 5.50 expected hits
2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 11 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Austria
Germans roll dice for 4 artilleries, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber in Austria, round 3 : 7/20 hits, 5.83 expected hits
Russians roll dice for 4 armour in Austria, round 3 : 2/4 hits, 2.00 expected hits
4 armour owned by the Russians and 2 infantry owned by the Germans lost in Austria
Germans win, taking Austria from Russians with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 13 infantry
Casualties for Russians: 1 aaGun, 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Non Combat Move - Germans
3 infantry moved from Rostov to Ukraine
7 armour moved from Ukraine to Northern Caucasus
2 artilleries and 10 infantry moved from Rostov to Northern Caucasus
1 carrier, 1 destroyer and 5 transports moved from 118 Sea Zone to 116 Sea Zone
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 infantry moved from 100 Sea Zone to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Austria to Western Germany
1 tactical_bomber moved from Western Germany to 116 Sea Zone
Place Units - Germans
5 infantry placed in Germany
2 fighters and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5
Germans collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 5.50
Germans regular : 3.67
Russians AA : 0.50
hold on…
@simon33 said in Ghostglider (Allies) vs Simon33 (Axis+12) PtV:
hold on…
Oh no, all good, was a screen drawing bug.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Kursk to Rostov
Russians take Rostov from Germans
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Non Combat Move - Russians
1 aaGun, 1 artillery and 9 infantry moved from Sakha to Buryatia
1 aaGun and 6 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Samara to Stalingrad
1 infantry moved from Urals to Kazakhstan
2 infantry moved from Urals to Samara
1 infantry moved from Tula to Tambov
1 infantry moved from Penza to Samara
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Southern Belarus to Eastern Poland
7 infantry moved from Russia to Yaroslavl
2 armour and 1 mech_infantry moved from Russia to Southern Belarus
1 artillery and 12 infantry moved from Bryansk to Kursk
2 fighters and 1 tactical_bomber moved from Stalingrad to Romania
1 infantry moved from Bessarabia to Romania
1 aaGun and 1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Eastern Poland to Romania
1 aaGun and 1 infantry moved from Poland to Eastern Poland
1 aaGun and 2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
Place Units - Russians
3 infantry placed in Urals
3 infantry placed in Stalingrad
8 armour and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1
Russians collect 41 PUs (1 lost to blockades); end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Szechwan to Tsinghai
1 artillery moved from Hopei to Tsinghai
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 armour moved from Malaya to 132 Sea Zone
1 armour, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Sumatra
2 battleships moved from 42 Sea Zone to 38 Sea Zone
2 bombers moved from French Indo China to Sumatra
1 artillery and 1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 artilleries and 7 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
5 artilleries and 5 infantry moved from Korea to Southern Manchuria
Japanese take Southern Manchuria from Chinese
Combat - Japanese
Battle in Southern Manchuria
Battle in Sumatra
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese roll dice for 2 battleships in Sumatra, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 2.17 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 armour and 1 bomber in Sumatra, round 3 : 2/2 hits, 1.00 expected hits
UK_Pacific roll dice for 2 fighters in Sumatra, round 3 : 2/2 hits, 1.33 expected hits
1 bomber owned by the Japanese, 1 armour owned by the Japanese and 2 fighters owned by the British lost in Sumatra
UK_Pacific win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour, 2 bombers and 1 infantry
Casualties for British: 2 fighters, 1 infantry and 1 tactical_bomber
Battle in Tsinghai
Japanese attack with 1 armour, 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Tsinghai, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Szechwan to Hopei
1 aaGun moved from Korea to Southern Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Kyushu to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 destroyers moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from French Indo China to 38 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 artillery moved from Siam to French Indo China
2 artilleries and 2 infantry moved from Kwangsi to French Indo China
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
2 carriers moved from 6 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
Place Units - Japanese
1 carrier placed in 38 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.83
UK_Pacific regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from 113 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 56 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
3 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 92 Sea Zone to 104 Sea Zone
2 infantry moved from Morocco to Algeria
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from 94 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
4 infantry placed in Eastern United States
1 carrier placed in 11 Sea Zone
2 fighters placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
Americans undo move 5.
3 infantry placed in Normandy Bordeaux
1 fighter placed in 113 Sea Zone
2 infantry placed in Holland Belgium
1 bomber placed in Eastern United States
Americans undo move 8.
Americans undo move 6.
1 bomber placed in Holland Belgium
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : -0.33
Italians regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
8 infantry moved from Shansi to Anhwe
8 infantry moved from Jehol to Anhwe
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Inner Mongolia to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Anhwe, round 2 : 2/16 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Inner Mongolia
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
1 infantry placed in Kansu
1 infantry placed in Honan
2 infantry placed in Kansu
Chinese undo move 4.
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.00